- Displays as a blue overlay material on the affected character.
- Can be countered.
- Can clash with Blue Focus and Purple Focus strikes.
- If for some reasons (i.e. hero ability or attack angle) the Blue Focus attack cannot clash with the Purple Focus attack, the attacker will not stagger the target.
- Grants
30%
Damage Reduction if the focus state originates from a weapon (ultimate weapons are excluded).
- The damage reduction effect is lost if the focus state ends normally or gets interrupted.
- If the focus interrupted is interrupted by an attack, that attack is not affected by the damage reduction.
- Displays as a purple overlay material on the affected character.
- Cannot be countered.
- Can be interrupted by Gold Focus strikes, yet Blue Focus cannot.
- Can clash with Blue Focus and Purple Focus strikes, but cannot be interrupted by Blue Focus (only clash).
- Grants
30%
Damage Reduction if the focus state originates from a weapon (ultimate weapons are excluded).
- The damage reduction effect is lost if the focus state ends normally or gets interrupted.
- If the focus interrupted is interrupted by an attack, that attack is not affected by the damage reduction.
- Displays as a gold overlay material on the affected character.
- Cannot be countered.
- Can clash with Gold Focus.
- May include received damage reduction (depends on the ability).
- Grants
30%
Damage Reduction if the focus state originates from a weapon (ultimate weapons are excluded).
- The damage reduction effect is lost if the focus state ends normally or gets interrupted.
- If the focus interrupted is interrupted by an attack, that attack is not affected by the damage reduction.
- Displays as a gold overlay material on the affected character.
- Can be obtained on a successful parry, or specific skills.
- If obtained from parrying:
- Acquired when an enemy has been countered, but the parry riposte has not been started yet.
- Will consequently counter any upcoming Blue Focus attacks in a 270 degrees relative to the player's current heading.
- Heading will update after each subsequent parries.
- Does not grant any damage reduction (compared to parry riposte moves which grants
70%
damage reduction).
- Cannot clash.
- Cannot be interrupted by anything except Ultimate Focus and Extreme Focus attacks.
Ultimate Focus is a special Focus state, usually granted by some Skills or Ultimates.
- Displays as a gold overlay material on the affected character.
- Cannot be countered.
- Cannot be interrupted, unless hit by an Extreme Focus.
- May include received damage reduction (depends on the ability).
Extreme Focus is a very special state, usually granted by some Skills or Ultimates.
- Cannot be countered by any means.
- Cannot be interrupted by any means.
- Reduces received damage (usually by
50%
, with some exceptions).
- Ignores I-Frames, unless the target is also under Extreme Focus.