Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from October 18th, 2023 at 23:00 (UTC) to October 19th, 2023 at 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. New Congeneric Weapon: the Fan
Sweep away all before you, leaving naught but destruction and a faint breeze!
In this new update, we'll be introducing the ancient Chinese weapon— the Fan. Try it out!
II. Fairyland Penglai Updates
1. Musical Performance
(1) Added 3 new playable instruments: Suona, Gong, and Woodblock.
(2) Added a music score recording and sharing feature: You can now record original music scores and share them. After receiving a QR code for a shared score, players can import and play it.
2. Sky-high Racing
New track, new mechanisms, new rewards, and challenges await! Create new legends of speed in Fairyland Penglai!
3. Weather Changes
Added the aurora borealis to the sky. It will appear at night, following real-time.
III. Limited-time Event: Strife of Sun and Moon
Event Time: From Oct 19, 2023 update to Nov 1, 2023 at 20:00 (UTC)
Event Rules:
1. Each day, players may choose one of the two Cultivation Zones:
Flicker of Yushan: If you gain Score from a Ranked match, you will get a 25% score bonus. If you lose Score from a Ranked match, your Score loss will be halved. And Eurekas will diminish by 1.
If you get 0 Score, it doesn't consume Eurekas.
Temple of Light and Shadow: XP and Hidden Treasure XP from Survival, Casual, or Showdown modes are increased by 150%. And Eurekas will diminish by 1.
You can choose only one type each day, and once chosen, it cannot be changed.
2. You will receive 1 Eureka once you've made your choice.
3. An additional Eureka is granted for each event quest you complete. There are 7 groups of quests and each group becomes available at different times. The next set of quests can be unlocked only after completing the previous ones.
4. Eurekas gained are valid only on the day they’re earned. They do not carry over to subsequent days, so please use them before they expire!
5. Complete more quests to win more great rewards.
IV. Limited-time Event: Twilight Trickery
Event Time: From Oct 29, 2023 at 20:00 to Nov 5, 2023 at 20:00 (UTC)
Event Rules:
On the night the spooky spirits descend, those who trick get treats.
During the event, players visiting Fairyland Penglai can interact with the special Spooky NARAKA Ball to transform into it.
When transformed into a Spooky NARAKA Ball, colliding with other players gives both you and the collided player a chance to get Pumpkin Candy. Pumpkin Candy can be exchanged for exclusive event rewards.
V. New Collection Set
Added 6 new sets to the collections in the player profile: [Dragon Will], [Journey of Blades·Exorcism], [Journey of Blades·Spirits], [Creatures Myth·Four Seasons], [Creatures Myth·Beast], and [NieR]. Collect the sets to earn Dynastic Treasure Choice Gift, Regular Treasure Choice Gift and more rewards.
VI. Pioneer Season Pack
New Season Pack is now available. During the limited-time sale, there's a 63% discount.
After the limited-time sale ends, the offer returns to a 54% discount.
Event Time: From Oct 19, 2023 update to Jan 4, 2024 at 00:00 (UTC)
First Round of Limited-time Sale: From Oct 19, 2023 update to Oct 25, 2023 at 20:00 (UTC)
Purchase to get the following rewards:
1. Exclusive Epic Mark of Victory: Brave Battle
2. Advanced Hidden Treasure Card: Use to unlock the Advanced Hidden Treasure of the current season. (Usable for Pioneer Season or any subsequent season.)
3. Baize's Blessing: Use to unlock Baize's Blessing where you can claim rewards for 30 days.
4. Gold*600
5.Regular Treasure Choice Gift*10
Purchase to get the following privileges (privileges already unlocked cannot be reacquired):
Privilege Overview:
Unlock Ranked Mode at Level 20.
Unlock Public Chat at Level 5.
Unlimited exchange of Hero Coins.
Custom Rooms available.
(If you're playing via our official website or EPIC, you can make purchases at the in-game Event Center. If you're playing via Steam, please head over to Steam to make your purchases.)
VII. BATTLEPASS Updates
[Pioneer] BATTLEPASS is now available, which includes a variety of valuable items and skins! Players can obtain more rewards by unlocking the Advanced Hidden Treasure! You can get a Treasure Scroll at the price of 1,200 Gold and a Glory Scroll at 2,840 Gold.
VIII. New Season: Pioneer
We have come to the end of Season 9: Mythic and would like to thank all of the players who participated in this season’s ranked matches. For a full recap of the season rewards and Score resets, please see our official announcement post.
Hero Adjustments
I. Yoto Hime
1. Changed the Defense Focus during the startup frames of [Flying Edge: Callback] to a Blue Focus. Increased the Demonic Blade's hover time from 5 sec to 9 sec, and enhanced the horizontal strike's 2nd stage pull performance.
2. Adjusted initial Ultimate Talent [Demon Blade]
(1) Canceled the mechanism of "increasing Attack based on the number of nearby Remains". Yoto Hime's Ultimate Attack is now increased based on the number of living enemies within a 10m radius at each flash or strike. The corresponding relationship is as follows:
Enemy Count
Ultimate Attack Increased
≤1 - 0%
2 - 20%
3 - 40%
4 - 50%
≥5 - 55%
(2) Increased Attack remains consistent throughout the Ultimate duration and lasts until the Ultimate ends.
//Dev Note: The previous conditions for [Demon Blade] were a bit harsh in real combat as it was difficult to ensure the presence of Remains in every scenario. Therefore, we adjusted it to have a more common trigger condition. We also distributed the trigger chances to every flash or strike, providing more gameplay options during actual combat.
II. Wuchen
1. Adjusted the calculation formula of reducing enemy weapon's durability for the [Spirit Blades] Skill during a Clash from a fixed value to 34% of the weapon's max durability, ensuring a consistent reduction across different weapon qualities.
2. Optimized the experience of casting the [Spirit Blades: Autotrack] Skill in the air. The recovery frame stagger can now be interrupted in advance with a Dodge or plummet strike.
3. Adjusted Ultimate [Tai Chi Teleport: Portal]:
(1) Increased the interaction radius of the Portal from 2m to 4m.
(2) Adjusted the way the Portal is cast in the air. Wuchen can now cast the Portal while airborne without waiting to land.
Weapon Adjustments
I. Staff
1. Slightly reduced the stagger duration after a Charged Horizontal Strike hits.
2. Increased the knockback distance of Charged Vertical Strikes.
II. Nunchucks
1. Blue Focus Strikes can now restore Biding Fury on hit.
2. Slightly increased the stagger duration when a Horizontal Strike or a Sprint Horizontal Strike hits.
III. Longsword
1. Slightly increased the stagger duration when a Vertical Strike or a Sprint Vertical Strike hits.
Souljade System Update
Added Consumable and Upgradable Souljades to the current Souljade System, expanding the possibilities in battles.
I. Consumable Souljades:
These Souljades have a limited number of uses. Each Souljade's uses are consumed on hit. Once the Souljade runs out of uses, it will transform into the corresponding Rare Souljade.
Consumable Souljades have a default attribute of 6% Melee Damage Reduction.
1. Some Souljades have changed into Consumable Souljades.
This kind of Souljade adds a new effect on top of the original strike and reduces the start-up frames. However, these Souljades have limited uses, which increases the intensity that Souljades bring to combat.
Long-handle Weapon Souljade [Dual Ring]
Previous Effect: Alters the 3rd horizontal strike in the Staff and the Spear combos.
New Effect: Alters the 3rd horizontal strike in the Staff and the Spear combos, silencing the enemy for a brief time. Can be used 2 times at most.
Dagger Souljade [Abyssal Aura]
Previous Effect: Alters Daggers' charged vertical strikes.
New Effect: Alters Daggers' charged vertical strikes, and restores 100% of damage dealt as Health or Armor. Can be used 2 times at most.
Longsword Souljade [Blue Moon II]
(Previously Blue Moon: Ice-wielding)
Previous Effect: Longsword's horizontal and vertical combo strike can be used repeatedly with sword energy. Deals extra Frostbite damage.
New Effect: The 3rd horizontal strike in a combo unleashes sword energy, silencing the enemy for a brief time. Can be used 2 times at most.
Katana Souljade [Stamina Strike II]
(Previously Stamina Strike: Ice-wielding)
Previous Effect: The 3rd strike in a horizontal combo restores 20% of the damage dealt as Health or Armor and deals extra Frostbite damage.
New Effect: The 3rd strike in a horizontal combo restores 100% of the damage dealt as Health or Armor. Can be used 2 times at most.
Dual Halberds Souljade [Whirling Slash]
Previous Effect: Alters the 3rd vertical strike in the Dual Halberds combo.
New Effect: Alters the 3rd vertical strike in the Dual Halberds combo, and restores 100% of damage dealt as Health or Armor. Can be used 2 times at most.
Dual Blades Souljade [Splitter]
Previous Effect: Alters the 3rd horizontal strike in the Dual Blades combo
New Effect: Alters the 3rd horizontal strike in the Dual Blades combo, silencing the enemy for a brief time. Can be used 2 times at most.
Nunchucks Souljade [Flying Kick]
Previous Effect: Alters the 3rd horizontal strike in the Nunchucks’ combo.
New Effect: Alters the 3rd horizontal strike in the Nunchucks’ combo, silencing the enemy for a brief time. Can be used 2 times at most.
Other Souljade [Starfall]
Previous Effect: When launching Grappling Hook again during a Grappling Strike, players will teleport to their target and deal a high-damage blow
New Effect: When launching Grappling Hook again during a Grappling Strike, players will teleport to their target and deal a high-damage blow which leaves enemies [Vulnerable]. Can be used 3 times at most.
2. New Consumable Souljades:
[Explosive Armor]
Knock nearby enemies airborne with its shards when Armor is shattered.
[Follow the Recall]
Grants a piece of Rare Armor and a Rare Weapon upon Rebirth.
II. Upgradable Souljades: Unlock new effects by meeting certain conditions in battle.
Melee Weapon's Upgradable Souljades have an inherent attribute of Health +12%.
Ranged Weapon's Upgradable Souljades have the inherent attributes of Ranged Resist +10% and Head Defense +8%.
1. Some Souljades have changed into Upgradable Souljades.
On top of inherent effects, completing certain quests will grant extra combat effect. By combining Souljades, the issue where the Souljade Bag was often short of storage has been alleviated.
Souljade Name
Base Effect
Quest
Upgraded Effect
Nunchucks Souljade [Trigger & Lock Breaker]
Base Effect: Using Horizontal Block no longer consumes Biding Fury and triggers when hit by ranged attacks.
Quest: Trigger the Horizontal Block of Nunchucks 2 times.
Upgraded Effect: Alters the Horizontal Block Backfire.
Spear Souljade [Erudition & Spear Storm]
Base Effect: Alters the Spear's charged vertical strikes.
Quest: Hit enemies 8 times with the Spear's charged vertical strikes.
Upgrade Effect: Alters the 3rd vertical strike in the Spear combo.
Greatsword Souljade [Warrior Pace & Infernal Slash]
Base Effect: Increases move speed while charging up a horizontal strike with Greatsword.
Quest: Hit enemies with the Greatsword's charged horizontal strikes 4 times.
Upgraded Effect: Alters the Greatsword's 1st- and 2nd-stage charged horizontal strikes.
Repeating Crossbow Souljade [Venom Tip & Barbed Bolts]
Base Effect: The Repeating Crossbow deals less damage but poisons enemies hit, dealing damage over time.
Quest: Hit enemies with the Repeating Crossbow 20 times
Upgraded Effect: Landing a shot on an enemy with the Repeating Crossbow leaves them unable to sprint for 1 sec.
[Curative Bolts & Healing Bolts]
Base Effect: The Repeating Crossbow's shots restore 40% of the damage dealt as Health or Armor.
Quest: Hit enemies with the Repeating Crossbow 20 times.
Upgraded Effect: Allows you to heal teammates by shooting them with the Repeating Crossbow.
Bow Souljade [Fire Arrows & Target Lock]
Base Effect: Arrows fired in the Bow's 2nd charge state deal less damage but can ignite enemies, dealing damage over time
Quest: Hit enemies with the Bow 5 times
Upgraded Effect: Shooting enemies with the Bow leaves them unable to sprint or dodge for 3 sec. Attacks on the same enemy can only trigger this once per 15 sec.
Cannon Souljade [Rupture Gale Orb & Burn]
Base Effect: Increases the explosion radius of the Cannon's shots.
Quest: Hit enemies with the Cannon 8 times, gains new attributes:
Upgraded Effect: Cannon shots burn enemies, dealing damage over time.
Cannon Souljade [Twinshot & Bounce Shell]
Base Effect: The Cannon deals less damage but fires 2 projectiles with each shot.
Quest: Hit enemies with the Cannon 8 times, gains new attributes:
Upgraded Effect: Cannon shots can bounce twice, and automatically explode with increased damage when near enemies.
Pistol Souljade [Quick Charge & Thundercall]
Base Effect: Reduces charged Pistol shots' damage, but allows you to load up to two shots at a time and the charging will be muted.
Quest: Hit enemies with the Pistol 20 times.
Upgraded Effect: Charged Pistol shots fire with larger explosion range and higher damage.
Musket Souljade [Slowshot & Sunwing Shot]
Base Effect: Increases the intervals between and the damage of the Musket's aimed shots.
Quest: Hit enemies with the Musket 5 times.
Upgraded Effect: Musket shots' bullet velocity is greatly increased.
[Soft Step & Gecko Foot]
Base Effect: Silences the sound of your footsteps.
Quest: Travel 500m
Upgraded Effect: Increased speed when running up walls and increased Scale Rush damage. After staying still for 5 sec while climbing, you will enter Stealth for 15 sec or until you move again.
[Ripple Step & Phantom Step]
Base Effect: Dodging while sprinting briefly provides Stealth.
Quest: Deal 2,500 damage
Upgraded Effect: The 1st-stage Dodge briefly provides Stealth.
[Assault·Smolder]
Base Effect: Burns enemies hit with melee weapon's Grappling Strikes, dealing damage over time.
Quest: Hit enemies 15 times with Grappling Strikes.
Upgraded Effect: Increased Grappling Strike damage.
[Switch·Dazzle]
Base Effect: Switching to a ranged weapon while carrying out a melee attack unleashes a special move (Morus' Blessing weapons excluded).
Quest: Hit enemies with Switch·Dazzle 3 times.
Upgraded Effect: Switching between a ranged and a melee weapon increases Attack by 15% for 3 sec.
[Soothing Boon]
Base Effect: There's a 25% chance that Weapon Repair Kits, Grappling Hooks, Healing Berries or Armor Powder won't deplete after use. after use is increased to 40%.
Quest: Deal 2,500 damage
Upgraded Effect: The chance that Weapon Repair Kits and Grappling Hooks won't deplete
[Poison Splash]
Base Effect: Players will release poisonous gas around them 0.5 sec after death. Enemies affected will take damage over time.
Quest: Deal 2,500 damage
Upgraded Effect: Enemies affected will take damage over time and their recovery effect is reduced.
[Auspicious Jade] (NEW)
Base Effect: Increase Dark Tide Coins obtained from quests.
Quest: Complete 2 in-match quests.
Upgraded Effect: An Epic or better Souljade.
III. Souljade Adjustments
1. The following Souljades will no longer be available:
Spear Souljade: [Spear Storm]
Greatsword Souljade: [Infernal Slash]
Longsword Souljade: [Whirlwind]
Repeating Crossbow Souljade: [Healing Bolts] and [Barbed Bolts]
Bow Souljade: [Target Lock]
Cannon Souljade: [Bounce Shell] and [Burn]
Pistol Souljade: [Thundercall]
Musket Souljade: [Sunwing Shot]
Other Souljades: [Gecko Foot] and [Phantom Step]
2. Attribute Adjustments
Attribute stats of the Legendary Souljades are reduced to the same level as the Epic Souljades.
Health +18% is reduced to +12%.
Attack +6% is reduced to +4%.
Melee Resist +9% is reduced to +6%
Ranged Resist +15% is reduced to +10%.
Head Defense +12% is reduced to +8%.
3. Previous Souljade Adjustments
[Stamina Strike] Only retains its original Vertical Strike combo and effects. Unlimited usage.
[Blue Moon] Only retains its original Vertical Strike combo and effects. Unlimited usage.
The second-stage strike of Dagger's Skill [Dreadful Wail] can be countered.
Out-game Adjustments
I. Fairyland Penglai Optimizations
1. Upon logging into the game or returning from a match, your character will not enter Fairyland Penglai by default. Instead, you can get there by tapping the shortcut button or the Fairyland Penglai button on the homepage. Once inside, you can switch freely between Fairyland Penglai and the homepage.
2. Improved interface performance when entering Fairyland Penglai.
3. Merged all sample songs from the Musical Performance into the Music Score section.
II. Hero Badge
1. Added Topaz, a new grade in the [Admirable Collection].
2. Added name displays in the Hero Badge assembly list in the profile interface.
Showdown Adjustments
I. Enigma Domain Adjustments
1. In Solo Enigma Domain, the Boss' location will not be locked in advance when the progress reaches 75%. (Trios remain unchanged.)
II. Combat Adjustments
1. Improved the sound effects of the special effect during Fiery Monster uses its Meteor Rain move.
Store Updates
I. New Discounts
1. Newly added Takeda Nobutada Legendary Outfit [Autumn Hunt]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Newly added Fan Legendary Skin [Iron Feathers]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Viper Ning Legendary Outfit [Automata·2B]. Standard price: 1,800 Gold; Now: 1,500 Gold.
4. Wuchen Legendary Outfit [Automata·9S]. Standard price: 1,800 Gold; Now: 1,500 Gold.
5. Justina Gu Legendary Outfit [Automata·A2]. Standard price: 1,800 Gold; Now: 1,500 Gold.
6. Tessa Legendary Outfit [Replicant·Kainé]. Standard price: 1,800 Gold; Now: 1,500 Gold.
II. Discounts End
1. Legendary Pose [Championship] for Female Characters has returned to its standard price of 800 Gold.
2. Legendary Pose [Victory] for Male Characters has returned to its standard price of 800 Gold.
3. Ziping Yin Legendary Pose [Creatures Myth·Spring Vibe] has returned to its standard price of 900 Gold.
4. Ziping Yin Legendary Outfit [Creatures Myth·Deity of Spring] has returned to its standard price of 1,800 Gold.
5. Ziping Yin Legendary Accessory [Creatures Myth·Springtime Saplings] has returned to its standard price of 2,000 Gold.
Equipping it changes the appearance of the skill 'Nature's Touch'.
6. Ziping Yin Legendary Hairstyle [Creatures Myth·Spring Sunlight] has returned to its standard price of 800 Gold.
7. Pose [Pop Dance·Left] has returned to its standard price of 1,200 Gold.
8. Pose [Pop Dance·Right] has returned to its standard price of 1,200 Gold.
III. Featured Cosmetics Returns in Limited Time
1. Valda Cui Legendary Hairstyle [Great Oceans] with a standard price of 1,200 Gold.
2. Viper Ning Legendary Hairstyle [Misty] with a standard price of 1,200 Gold.
3. Wuchen Legendary Hairstyle [Nine Ridges] with a standard price of 1,200 Gold.
4. Kurumi Legendary Hairstyle [Moonlight Aroma] with a standard price of 1,200 Gold.
5. Takeda Nobutada Legendary Hairstyle [Yama Style] with a standard price of 1,200 Gold.
6. Matari Legendary Hairstyle [Dawn Hawk] with a standard price of 1,200 Gold.
Client Optimization
I. D3D12 Beta Version is Open
1. HDR Function
HDR is a technology that improves the brightness and contrast of an image. It improves detail levels in dark places, making them seem darker, and provides a greater variety of colors, improving the visibility of the gaming screen.
* Turning on HDR requires a monitor that supports HDR. To turn on HDR, open Windows System Settings - Screen - Use HDR. Some monitors also need to additionally turn on the HDR.
2. Intel XeSS
Intel Xe Super Sampling (XeSS) technology is a new image amplification technology based on AI deep learning which supports high performance and high fidelity visuals. It uses deep learning to synthesize images that are very close to the quality of native high-resolution rendering, which can dramatically improve game performance and ensure excellent image quality.
3. DLSS 3
DLSS is a revolutionary breakthrough in AI-powered graphics that multiplies performance. DLSS 3 is powered by the new fourth-generation Tensor Core and optical flow accelerators on GeForce RTX 40-series Gpus, which can use AI to generate more frames and improve image quality.
4. At present, D3D12 is still in testing, and its functions and performance are still under continuous optimization
(1) At present, only some graphics cards can open the D3D12 test version.
(2) Opening D3D12 may cause game instability or reduce its frame rate. We look forward to your feedback, questions and suggestions, and we will continue to improve and optimize based on this information.
Bug Fixes
I. Battle-related Bug
1. Fixed the issue where skills that can be used under attack failed when the Hero was attacked too frequently.
2. Fixed the issue where enemies are not damaged when grabbed by Tianhai's double hands.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Sep 26th, 2023 23:00 (UTC) to Sep 27th, 2023 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Limited-time Event: Mythic Scrolls
The scroll paintings stand majestic, each depicting a scene of natural beauty.
1. Event Time: From Sep 27, 2023 Update to Oct 18, 2023 at 20:00 (UTC)
2. Event Rules:
There are 8 Scrolls which will open as time progresses. Once open, players can complete the Scroll Quests to get Lunar Essence and other rewards. During the event, all quests are permanently valid and will not reset.
Hero Adjustments
I. Zai
1. Adjustments made to the Ultimate [Chain Scythe: Suppress] with the move [Chain Link: Suppress] are as follows:
(1) Optimized enemy reactions when hit by the move.
(2) Slightly reduced the interval between strikes.
(3) Reduced the stagger time after the last strike hits.
Weapon Adjustments
I. Spear/Staff
1. New Mechanism: Congeneric Skill of Spear and Staff is now available.
II. Staff
1. Reduced damage multiplier of Staff's Counterstrike Combo from 3.22 * 2 to 1.30 + 5.14.
(Showdown mode excluded)
Combat Adjustments
I. Moderately reduced the Disengage points granted by hits from Grappling Hook and Scale Rush.
In-game Adjustments
I. Feature Optimizations
1. Adjusted the interaction priority of mechanisms and interactive objects to avoid conflicts with dropped items.
II. Capture the Spirit Well
1. Added a mini map warning before the Flag respawns in Capture the Flag Challenge, and the Flag will respawn in random locations.
Out-game Adjustments
I. Ref Spectate Optimizations
1. Expanded the original options in Settings - Game - Ref Spectate - See-through of Free Roam to include Free Roam/Camera Follow See-through.
II. Custom Match Adjustments
1. The Omni's Nightmare mode will be temporarily removed from the Custom Room.
III. Fairyland Penglai Optimizations
1. Added a quick interaction feature to view target player info with one tap.
IV. The Hero Returns Event is Now Permanent
1. If a player has been offline for over 14 days, The Hero Returns event will be initiated upon login.
2. Obtain Rebirth Seals by being online for a certain duration or completing given event quests, which can be exchanged for various rare Collections.
3. During the event, players can view changes made to each Hero during their absence in the Hero interface to have a quicker grasp of the adjustments.
V. Free Training Adjustments
1. The style of the Free Training menu has been changed.
2. Ally Bots are now listed as an independent option.
VI. Rotating Mode
1. Rotating mode is available again! The modes ready to be rotated are Shadow Surge (Morus Isle) and Capture the Spirit Well.
VII. Hero Stats
1. Added Quick Match Stats to Hero Stats
VIII. Star-Collections
1. Tessa exclusive Star-Collection [Star - Nine Tailed Destiny] will be available for trade from Oct 1st, 2023 at 02:00 (UTC). Players can then trade this outfit in Steam Market.
IX. Daily Quests
1. The following Daily Quests can currently be completed in the Showdown mode:
1) Travel 500m using the Grappling Hook.
2) Hit 8 enemies with the Grappling Hook.
3) Travel 2,000m.
4) Deal 2,000 damage with melee weapons.
5) Deal 1,000 damage with ranged weapons.
2. Daily Quests will automatically refresh after the update.
X. Deluxe Edition and Ultimate Edition have been removed
1. From October 19, 2023, the Deluxe and Ultimate editions will be removed from in-game store. Rewards that come with the Deluxe and Ultimate editions (such as Spear Legendary Skin [White Viper], Legendary Accessory [Aroma] and the Matari's Extreme Outfit [Flawless Elegance) will also be temporarily unavailable.
We will strive to bring more season packs in the future which will not only upgrade the game edition but also grant players with more Gold, Treasure, exclusive outfits and items as rewards. Thank you for your understanding and support as always.
Showdown Adjustments
I. Combat Adjustments
1. Reduced the Attack of bosses in Solo Showdown stages.
II. Out-game Adjustments
1. Modified the recommended Sense level and gameplay description for Enigma Domain. Players who meet the recommended level are encouraged to try Enigma Domain more often, without clearing all waves as a requirement.
Store Updates
I. New Packs
1. Newly added Ziping Yin exclusive Pack [Deity of Spring], including Legendary Outfit [Creatures Myth·Deity of Spring], Legendary Accessory [Creatures Myth·Springtime Saplings] and Legendary Hairstyle [Creatures Myth·Spring Sunlight]. Standard price: 4,600 Gold; Now: 3,000 Gold.
II. New Discounts
1. Newly added Legendary Gesture [Championship] for all Female Characters. Standard price: 800 Gold; Now: 450 Gold.
2. Newly added Legendary Gesture [Victory] for all Male Characters. Standard price: 800 Gold; Now: 450 Gold.
3. Newly added Ziping Yin Legendary Pose [Creatures Myth·Spring Vibe]. Standard price: 900 Gold; Now: 750 Gold.
4. Newly added Ziping Yin Legendary Outfit [Creatures Myth·Deity of Spring]. Standard price: 1,800 Gold; Now: 1,500 Gold.
5. Newly added Ziping Yin Legendary Accessory [Creatures Myth·Springtime Saplings], unlocking which can get a new appearance of the skill 'Nature's Touch'. Standard price: 2,000 Gold; Now: 1,600 Gold.
6. Newly added Ziping Yin Legendary Hairstyle [Creatures Myth·Spring Sunlight]. Standard price: 800 Gold; Now: 600 Gold.
III. Featured Items return for limited-time
1. Kurumi Legendary Outfit [Summer Party·School Maillot] Standard price: 1,500 Gold.
2. Tarka Ji Legendary Outfit [Summer Party·Twilight Sunshine]. Standard price: 1,500 Gold.
3. Staff Legendary Skin [Staff of Precepts]. Standard price: 1,500 Gold.
4. Greatsword Legendary Skin [Monarch's Roar]. Standard price: 1,500 Gold.
5. Yueshan Legendary Base [Flag Platform]. Standard price: 1,200 Gold.
6. Yueshan Legendary Background [Expedition]. Standard price: 600 Gold.
7. Legendary Bubble [Whatever] for all characters. Standard price: 600 Gold.
8. Tarka Ji Legendary Bubble [Tarka Ji·Burning Rage]. Standard price: 600 Gold.
9. Grappling Hook Legendary Skin [Glacial Chain]. Standard price: 1,200 Gold.
IV. Discounts End
1. Zai Legendary Outfit [Laudation·Chain Break] has returned to its standard price of 1,800 Gold.
2. Zai Legendary Accessory [Laudation·Antenna] has returned to its standard price of 1,200 Gold.
3. Zai Legendary Hairstyle [Laudation·Blade of Darkness] has returned to its standard price of 800 Gold.
4. Polesword Legendary Skin [Automata·Type-3 Lance] has returned to its standard price of 1,800 Gold.
5. Viper Ning Legendary Pose [Sword at the Ready] has returned to its standard price of 900 Gold.
6. Tessa Legendary Pose [Swordplay] has returned to its standard price of 900 Gold.
Client Optimization
I. Graphic Enhancement
1. Added FSR2 Graphic Enhancement Options
AMD FidelityFX Super Resolution 2 is a cutting-edge temporal upscaling algorithm that produces high resolution frames from lower resolution inputs.
2. Settings Integration
DLSS, NIS and FSR2 are integrated under the Graphic Enhancement options. Players can select the best option to improve their frame rate and visual effect.
II. Optimization of Resource Structure
1. Optimized the structure of all weapons, mechanisms and other resources to improve resource loading and running efficiency.
2. Optimized the resource structure of all fashions and accessories to improve the performance when running.
3. Optimized the static resource structure of all scenarios to improve resource loading running efficiency.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue in [Showdown] where Yueshan displayed Focus errors after activating the Ultimate.
2. Fixed an issue where Viper Ning's ultimate was interrupted by certain movements.
II. Weapon-related Bugs
1. Fixed an issue where stagger sometimes fails during the [Earthshaker] Souljade attack.
2. Fixed an issue where the Longsword's energy sometimes couldn't properly knock enemies airborne.
III. Showdown Bugs
1. Fixed an issue in Solo Showdown mode where the Witch Ghosts couldn't summon Miasma Ghosts.
IV. Other Bugs
1. Fixed an issue where all friend info occasionally disappears from the friends list.
2. Fixed the incorrect Collection Points of Zai's [Soul Carving], which should be 15.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Sep 6th, 2023 23:00 (UTC) to Sep 7th, 2023 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Capture the Spirit Well
Introducing a brand-new map area for Capture the Spirit Well: Celestra.
The map rotation between the new area, Celestra, and the existing area, Plumed Castle, will occur every hour.
New combat items have been added for Capture the Spirit Well: use Charms to cast ploys and to secure victory.
Ploy Charm·Ballista: Summons a Ballista at the current location. (Only accessible for allies. Projectiles will be cleared out once used.)
Ploy Charm·Forbidden Seal: Summons a Forbidden Seal at the current location. (Only affects your enemies.)
Ploy Charm·Rift: Summons an Enigmatic Rift that connects a location in a valid area and the current location. (Only accessible for your allies.)
Ploy Charm·Banish: After a warning, teleports enemies in the selected area to their Spawn Point.
Ploy Charm·Reclaim: Changes the status of a selected Spirit Well to be uncaptured.
Ploy Charm·Detect: Detects enemies in the selected area.
II. Tessa's new Skill [Tail Strike: Repel] and Ultimate [Enchant: Group Prey] are now available
Skill [Tail Strike: Repel]: Tessa unleashes her fox tail and summons a Tailglow Zone in the aimed direction that lasts 6 sec.
Summons a fox tail upon an ally entering the zone, knocking nearby enemies in the air while gaining [Foxfire] for 5 sec.
Ultimate [Enchant: Group Prey]: Tessa summons the fox spirit that unleashes a shockwave and snatches all enemies' souls within 10m, storing them in a Soul Vessel.
Enemies who fail to retrieve their soul by interacting with the Soul Vessel within 6 sec will be [Enchanted] for 3 sec.
It costs only 50% of the Rage if no souls are snatched.
If the shockwave hits an enemy, Tessa will gradually restore Health in 6 sec (exceeded amount will turn into Armor). Each enemy hit by the shockwave increases the Health recovery by 100% (up to 300%).
III. Solo mode is now available in Showdown
Now you can select [Solo] in the stage selection page of Showdown mode to challenge Showdown alone. Monsters will be weakened for solo gameplay, and all rewards remain the same.
You can play solo mode in all levels, including Emerald and Topaz Enigma Domain. But it's temporarily unavailable in Doom levels and Enigma Peak.
IV. Clash League
Info
Available Time: From Sep 6, 2023, 20:00 to Sep 26, 2023, 04:00 (UTC).
Server Times:
NA Server: 00:00 - 04:00 (UTC) every day
EU Server: 18:00 - 22:00 (UTC) every day
AS Server: 11:00 - 15:00 (UTC) every day
SEA Server: 12:00 - 16:00 (UTC) every day
Rules: Same as Capture the Spirit Well. For details, please check the rules of Capture the Spirit Well mode.
Check the June 29th patch notes here.
Requirement: Join a Justice Chamber and form a party of 3/6/9/12 with Justice Chamber members in the Justice Rally Room.
Stages: There are three stages: preliminary, semifinal, and final. Each round of competition starts from the preliminary stage and ends when you fail to advance or win the final stage. Winning a single match will advance you to the next stage. You can play unlimited rounds of competition while it is available. The preliminary and semifinal stages are played on the Plumed Castle map, and the final stage is set on the Celestra map.
Rewards:
Advancing to the final stage: Hero Badges.
Winning in the final stage: Hero Badges, preparation-stage special effects and titles.
Scoring
You get different points for victory/draw/defeat in each stage: 20/15/10 points respectively in the preliminary stage 30/20/15 points respectively in the semifinal stage, and 40/30/20 points respectively in the final stage.
A Justice Chamber's total score is the sum of all players' single-match scores in that Justice Chamber.
Clash League Leaderboard
Clash League Leaderboard is ranked based on Justice Chamber Total Score
(Clash League is not yet available for Xbox One players due to the console features.)
V. Limited-time Event: Refreshing Equinox
Autumnal winds arrive to whisk away clouds, as crisp leaves fall in unison.
Event Rules:
Players can obtain Equinox Coins by completing daily and event quests. Equinox Coins can be exchanged for rare rewards.
Challenge Quests include Event-Only Quests (completed in Clash League matches) and Showdown Exclusive Quests (completed in Showdown mode). Clash League quests are unavailable for Xbox players. Xbox players can complete the corresponding event-only quests through Ranked Mode, Quick Match, Bot Mode and Casual Mode with the same amount of Equinox Coins as rewards.
Hero Adjustments
I. Justina Gu
Adjusted Justina Gu's Freeze threshold for transformed enemies with all her Ultimate Talents. The threshold is changed from (1.5x Attack + 90) to (5x Attack + 10).
Modified the freezing conditions of [Shadowswipe] against transformed enemies in [Arctic Wraith]. Now, [Shadowswipe] can freeze all transformed enemies who are not currently using skills.
Increased the attack Focus level of Shadowswipe against transformed enemies in [Arctic Wraith] and [Arctic Wraith: Blizzard], allowing it to stagger transformed enemies who are not using skills.
During the recovery frames of [Arctic Wraith] and [Arctic Wraith: Blizzard], an additional 0.3 sec of Ultimate Focus and 70% Damage Reduction have been added.
Increased the duration of freezing effects against transformed enemies in [Arctic Wraith: Blizzard] and [Arctic Wraith: Frostwind]. The duration is now 3 sec, up from 1.6 sec.
Reduced the startup frames of [Arctic Wraith: Frostwind] to a unified 1.5 sec.
//Dev Notes: Due to changes in the game environment, Justina Gu's Ultimate had poor performance when facing transformed enemies, making her susceptible to counterplay. Therefore, we've adjusted her gameplay interaction with transformed enemies.
II. Other Changes
The skills consuming Rage, such as Flame Force, Shadowswipe, and Demonic Strike, will now display the remaining usable times based on your remaining Rage.
Weapon Adjustments
I. Staff
Slightly reduced the stagger time caused by vertical and sprint vertical strikes.
Optimized the mismatch between the hit range and the visual effects of charged vertical strikes.
II. Greatsword and Polesword
Reduced damage multiplier for Scale Rushes while hanging on an eave from 4.32 to 3.24.
Reduced damage multiplier for charged Scale Rush from 5.64 to 4.51.
Souljade Adjustments
I. Dagger Souljade
Slightly adjusted the effect of [Dreadful Wail] of adhering to targets upon attacking.
In-game Adjustments
I. Feature Optimizations
Mini-Map Feature Optimizations
When entering multi-layer cave areas such as Shadowjade Mine in The Morus Isle or Camel's Hump in Holoroth, the mini-map will automatically zoom in for better navigation.
If multiple targets are in the area you’re targeting, your crosshair will target whichever is closest to it.
II. Adjustments for Capture the Spirit Well
Rift Dealer Adjustments
The weapon rarity of Morus' Blessing sold by Rift Dealer in the Spirit Well has been upgraded from Rare to Epic; meanwhile, the price has been increased to 15,000 Dark Tide Coins.
Removed Draco Storm, Mystic Might and Moonbane Charm in the Morus' Blessing.
Added a warning of the next new Flag's location in the Capture the Flag challenge.
Out-game Adjustments
I. Improvements on Fairyland Penglai:
Optimized HUD display in Fairyland Penglai.
II. New Feature: Friend Groups
Customizable friend groups can now be created by tapping a friend's avatar in the friend list.
Created groups will appear in the friend list with custom names; up to 10 groups can be created, and each player can only be in one group.
III. Social Label
The maximum number of equipped "Style" labels has been increased to 2.
IV. Hero Badge
The Citrine stage has been added to the "Muscle Memory" Hero Badge.
V. Level Cap Extension
The account level cap has been extended from 500 to 1000 through this update.
Players with XP overflow from previous versions will attain the correct level after the update.
Players above Lv.500 will receive the new "Sunwing" profile frame.
VI. Baize's Blessing
Baize's Blessing extra rewards now have a total of 6 tiers. During the Blessing's duration, you can claim rewards by signing in for 4, 8, 12, 16, 20, and 24 days.
After claiming all sign-in rewards, you can skip waiting time and start the next Blessing.
You can jump to preview the rewards of Baize's Shop.
VII. Inventory Item Preview Optimization
You can now jump to preview collections contained in items like Trial Cards and Choice Gifts within the Inventory.
VIII. Mail System Optimization
Added mail categorization. Mails will be categorized into Notifications, Surveys, Promotions, and Events. You can now sort emails by category.
Time Display Optimization. In the mail list, the area where the receive time was shown now shows the countdown to expiration; and at the right side of the title, the area where the expiration time was shown now shows the receive time.
IX. Collection Sets Expansion
The maximum number of Collection Sets per hero has been increased from 6 to 10. Unlocking 6 Sets will allow further unlocking of Sets 7 to 10.
X. Star-Collection Interface Adjustments
Optimized layout and design of the Restyle and the switch buttons in the Star-Collection interface.
XI. Bonus Cards
Players currently participating in the Showdown mode can also enjoy the effects of the XP Bonus Card and the Treasure Bonus Card.
XII. Temporarily disabled the [Photo Customization]
The [Photo Customization] is temporarily unavailable after the update, the already generated face data will not be affected.
XIII. [Reset] feature for Hair Color
Newly added [Reset] button on the Hairstyle page. Tap the button to reset the hair color. It is not available for Hairstyles that cannot be adjusted.
XIV. Custom Room
Newly added the Disengagement Multiplier settings in the Custom Room, players can adjust the Disengagement Multiplier after enabling the Disengagement.
XV. Lobby Music
Removed "The Flame of Fate" from the Lobby music.
XVI. Purchase Limit Adjustments
The purchase limit of Treasures in a single transaction at the Treasure Pavilion has been adjusted to 200.
The purchase limit of Restyle Orb for the Star - Collections has been adjusted to 500.
XVII. Outfit Transparency Feature
You can enable/disable the Transparency in the corresponding outfit interface. You can view the effects when turning this feature on.
Transparency applies only during matches (but not in Fairyland Penglai, or during match preparation).
Outfits that support the Transparency feature: [Onmyoji Arena·Ecliptic Meander], [Golden Damselfly], [Giant Whale], [Nine Tailed Destiny] and [Star - Nine Tailed Destiny].
Showdown Adjustments
I. Combat Adjustments
Fiery Monster
Adjusted its combo sequence of melee moves;
Removed the hovering disc move;
The tracking projectile move is now in a Blue Focus state. Make a counter to deflect the projectile;
Reduced the range of Binding Circle and increased the time needed to break free from its effects. Now, when using the Binding Circle move, this monster can cast up to five circles in succession;
The Meteor Rain move no longer follows the player's movement;
Adjusted AI behavior probabilities in different Difficulties.
II. Showdown Scroll
1. Showdown Scroll is available to enter the Solo mode and Enigma Domain levels.
2. Removed the value bonus.
Store Updates
I. New Packs
Newly added Zai exclusive Pack [Chain Break], including Legendary Outfit [Laudation·Chain Break], Legendary Accessory [Laudation·Antenna] and Legendary Hairstyle [Laudation·Blade of Darkness]. Standard price: 3,800 Gold; Now: 2,600 Gold.
II. New Discounts
Newly added Legendary Gesture [Pop Dance·Left] for all heroes. Standard price: 1,200 Gold; Now: 900 Gold.
Newly added Legendary Gesture [Pop Dance·Right] for all heroes. Standard price: 1,200 Gold; Now: 900 Gold.
Newly added Zai Legendary Outfit [Laudation·Chain Break]. Standard price: 1,800 Gold; Now: 1,500 Gold.
Newly added Zai Legendary Accessory [Laudation·Antenna]. Standard price: 1,200 Gold; Now: 1,000 Gold.
Newly added Zai Legendary Hairstyle [Laudation·Blade of Darkness]. Standard price: 800 Gold; Now: 600 Gold.
III. Featured Items return for limited-time
Valda Cui Legendary Outfit [Pearled Maiden]. Standard price: 1,800 Gold.
Temulch Legendary Outfit [Skywolf]. Standard price: 1,800 Gold.
Longsword Legendary Skin [Amicus Brand]. Standard price: 1,500 Gold.
Nunchucks Legendary Skin [Devil's Hand]. Standard price: 1,500 Gold.
Temulch Legendary Accessory [Sirius Helmet]. Standard price: 1,200 Gold.
Valda Cui Legendary Hairstyle [Torrent]. Standard price: 1,200 Gold.
Viper Ning Legendary Group Pose [Sword at the Ready]. Standard price: 900 Gold.
Viper Ning Legendary Group Background [Violet Rattan]. Standard price: 600 Gold.
IV. New Items in Item Store
In "Item" store, [Surmount Card·Mythic] is now available. Use to upgrade Hidden Treasure of Mythic Season by 30 levels. The price of [Surmount Card·Reckoning] is 1800 Gold, purchase limit is 1.
V. Discounts End
Justina Gu Legendary Outfit [Automata·A2] has returned to its standard price of 1,800 Gold.
Justina Gu Epic Hairstyle [Automata·A2 Hairstyle] has returned to its standard price of 500 Gold.
Spear Legendary Skin [Automata·Type-4O Spear] has returned to its standard price of 1,800 Gold.
Tessa Legendary Outfit [Replicant·Kainé] has returned to its standard price of 1,800 Gold.
Tessa Epic Hairstyle [Replicant·Kainé Hairstyle] has returned to its standard price of 500 Gold.
Dual Blades Legendary Skin [Replicant·Kainé's Blades] has returned to its standard price of 1,800 Gold.
Client Optimization
Optimized the loading efficiency of dropped items, weapons, and other resources during battles.
Bug Fixes
I. Hero-related Bug
Fixed an issue where using the crouch action after activating Zai's Ultimate would cause abnormalities.
II. Battle-related Bugs
Fixed an issue where grappling after the aerial counter would play the ground grappling animation.
III. Other Fixes
Fixed an issue where a teammate's voice status wasn't displayed while in spectator mode.
Addressed the inability to clear friend notes.
Fixed the issue where continuously holding down the speech shortcut key upon entering a match caused abnormal shortcut functionality.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Aug 9th, 2023 at 23:00 (UTC) until Aug 10th, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new Content
I. New Hero: Tessa, The Vixen
Sultry but deadly, don't let those tails fool you. Many have fallen prey to her beguiling charms.
A young Herald sharing her soul with an ancient fox spirit, Tessa uses charm and trickery to manipulate any and all into doing her bidding.
She wields sensuality and wit like weapons, weaving a web of pleasure to ensnare her prey. Though her love might feel genuine, the targets of her affection are little more than pawns in her quest to revive the fallen god Sunwing.
The third skill and ultimate are not yet available in this version. Once available, you can complete heroes' Cultivation Quests to unlock them. If you've completed the required Cultivation Quests before upcoming updates, the skill and ultimate will be unlocked automatically.
II. New Mechanism: Congeneric Skill
1. New Mechanism: Congeneric Skill of Greatsword and Polesword is now available.
How to use the move:
(1) Equip both Greatsword and Polesword in the weapon slots;
(2) While performing an attack move with Greatsword or Polesword, you can switch between primary and secondary weapons to execute the resonated move, which enables subsequent "Congeneric Skill".
III. Fight with Tenacity (Newbie Protection)
Players below Lv. 20 (this standard will be adjusted according to actual performance in battle) will gain the Tenacity effect in Quick Matches.
The specifics are as follows:
1. An extra Rebirth (each player can have 2 Rebirth chances until the Shadow Corruption's first advance).
2. +25% damage reduction.
IV. Crossover Event with NieR is now available
Everything that lives is designed to end.
We are perpetually trapped...
in a never-ending spiral of life and death."
1. Fairyland Penglai Updates
(1) NARAKA × NieR crossover themed song "The Flame of Fate" is now available in the background music.
(2) You can now sit on the chairs and benches on Fairyland Penglai.
(3) Updated the appearance of NARAKA Balls on Fairyland Penglai and reactivated their interaction with players.
(4) Redesigned the appearance of the Giant Kitebird and introduced new tour routes; board them at Wind's Abode and Mystoland to experience different tours.
2. Map Updates
(1) Holoroth - Frigid Pools
On the Frigid Pools of Holoroth, vast fields of Lunar Tears have bloomed, along with peculiar iron puppets appearing. A strange skull is found among the blooms; what happens if you offer it the Lunar Tears you’ve picked?
(2) The Morus Isle - Cosmic Pillars
An anomaly occurred at the Cosmic Pillars: a portal that cannot be closed has opened!
3. New Mechanism - Pod
Small accompanying robots appeared in the Morus Isle and Holoroth. Hold the buttong to interact and awaken these robots. When your Armor is not full, they will provide you with recovery until their stored armor is depleted.
4. Limited-time Event: New Era
(1) During the event, you can select any chapter each day to complete its quests. The quests of each chapter will be unlocked in a timely order. Once you begin exploring a selected chapter, you cannot switch to other chapters on the same day nor complete quests in other chapters. However, you can still claim rewards for completed quests from other chapters. Changing chapters do not change your current quest progress.
(2) Complete all chapter quests to claim the Crossover Themed Longsword Legendary Skin: [Replicant ·Moonrise].
(3) Complete event quests and pick up Lunar Tears during matches to give them to Emil. Participate in Sky-high Racing to obtain [Bolt], which can be used to redeem the rewards that Pod-24 secretly "acquired" from the game operation system.
(4) Pod-24 has hacked into your friend list, you may sometimes receive messages or rewards from it.
Event Time: From Aug 10th, 2023 Update to Sep 6th, 2023 at 20:00 (UTC)
V. Limited-time Event: Vixen's Trick
Red blooms sway, sun-kissed after the rain; fragrant air, a sight to gain.
Event Rules:
1. Players can obtain Fox Spirit Beads by completing daily and event quests. Fox Spirit Beads can be exchanged for rare rewards.
2. You must complete an event quest to unlock the next one. You can't complete an event quest before it becomes available.
3. Completing each event quest will unlock a question. Tap on the spirit fox to answer the question and claim generous rewards when you answer correctly.
VI. Mythic Treasure with Bonus Star - Collections
Event Time: From Aug 10th, 2023 Update to Nov 16th, 2023 at 00:00 (UTC)
1. When opening Mythic Treasures, there is a chance to receive the Extreme Outfit, Star - Nine Tailed Destiny and the Legendary Outfit, Star - 2P.
2. How to Obtain:
[Star - Nine Tailed Destiny]: There is a chance to get this outfit when obtaining an Extreme cosmetic from Mythic Treasures. Your chances increase as you obtain more Extremes, up to a maximum of 100%.
[Star - 2P]: There is a chance to get this outfit when obtaining a Legendary cosmetic from Mythic Treasures. Your chances increase as you obtain more Legendaries, up to a maximum of 100%.
After you have obtained the Star-Collections listed above, your increased chances will reset to their original level.
3. The number of Star-Collections that can be obtained from Mythic Treasures is limited.
[Star - Nine Tailed Destiny] has four Constellations that are [Color], [Fox Tail], [Dress Pattern], and [Divine Fox].
[Star - 2P] has no Constellation and cannot be restyled.
Identifier Rules:
Each Star-Collection has its own unique 6-digit code, determined at intervals of 50 by the time at which it was claimed.
It means that the first 50 to claim theirs will have codes (randomly) ranging from 000001-000050, the next 50 from 000051-000100, and so on.
This is not applicable for Star-Collections before this updates, which means the identifier of [Star - Wolf King's Fang] and [Star - Dragon's Bane] remain the same.
For more detailed information on these particular Star-Collection Bonus Gifts please see our FAQ: https://www.narakathegame.com/news/update/20230808/35280_1103467.html.
Hero Adjustments
I. Kurumi
1. Optimized the [Healing Ray] skill and its Talents, altering the logic it uses to choose a link target.
(1) If there's a [Marked] ally in the direction aimed, it links to them.
(2) If not, it links instead to the nearest ally within 30m (prioritizing heroes and Remains, then Light Parasols).
(3) In the event there are no [Marked] allies, and no others to link within 30m, a Light Parasol is summoned in the direction aimed instead.
2. Optimized the skill [Healing Ray] and all its talent moves.
(1) Slightly increased the attack range of the Horizontal Strike after connecting the target.
(2) The Horizontal Strike after connecting the target now provides 100% damage reduction instead of 70%. During the recovery frames, the damage reduction is 0.
3. While the healing circle of Ultimates [Purified Circle] or [Purified Circle: Armor] is active, you can recast it by unleashing the Ultimate again. The new circle inherits the old one's remaining time and elemental effects.
4. The Ultimate [Purified Circle: Rapid] now launches a knock-airborne attack on nearby enemies.
//Dev Note: Kurumi possesses strong rescue and protection capabilities, but her survivability has been slightly lacking through each version update. Therefore, we have adjusted the difficulty of using [Healing Ray] and added additional effects to [Purified Circle] to lower the entry barrier for Kurumi and enhance her survivability.
II. Temulch
1. Improved the operation experience of all [Zephyr Wisp] skill branches:
(1) Jump optimization: slightly increased the jumping height. Now the character's speed when activating the skill will be reset, ensuring consistent jumping height. During the jump phase, you can control the character's movement with directional buttons.
(2) Changed the status during the jump from Blue Focus to Golden Focus.
//Dev Notes: The ability to perform horizontal movement during the jump phase significantly enhances Temulch's mobility. We hope this change addresses the issue of Temulch being easily interrupted by the Uppercut Slash move after skill activation and jumping.
III. Tarka Ji
1. After activating the Ultimate, Tarka Ji's 2nd-stage dodge (elbow strike) attack can interrupt higher Focus. Now it can interrupt enemies' Purple Focus Strikes.
2. The damage multiplier for the skill [Flame Force: Fireball] has been adjusted from 2.0 to 2.2.
3. Tarka Ji now expends 8.5% instead of 9% Rage to cast [Flame Force: Fireball] while [Fire Frenzy: Reload] is in effect.
IV. Valda Cui
1. The bubble duration of skill [Water Trap: Trinity] has been adjusted from 4 sec to 2.5 sec.
2. Added a 3-sec CD after throwing the water spear during the Ultimate [Rising Tide: Unchained], preventing consecutive spear throws.
//Dev Notes: Consecutive spear throws with continuous Focus have provided Valda with strong defensive advantages and exerted immense pressure on opponents during gameplay. To balance her offensive and defensive capabilities, we have introduced a CD for consecutive spear throws.
V. Zai
1. All talents of the skill [Flame Ward] and itself will now exit the [Flame Ward] state when affected by Control effects.
2. Adjusted the rush action for [Flame Ward] and [Flame Ward: Ignition] to rush toward the aiming direction.
3. Adjustments to the attack moves of [Chain Scythe] after activating the Ultimate:
(1) Changed the Focus level for the second hit of Horizontal and Vertical Strikes from Golden Focus to Purple Focus.
(2) Increased gravity during Airborne Horizontal Strikes.
(3) The charged move [Chain Link: Suppress] can no longer knock enemies airborne.
4. Updated the skill description for the Ultimate [Chain Scythe: Afflict].
//Dev Notes: Zai's continuous Horizontal Strikes with [Chain Scythe] made it difficult for opponents to counter, and her Airborne Horizontal Strike mechanism granted her additional survivability and damage output. We have adjusted the performance of the [Chain Scythe] moves to address these issues. Additionally, Zai's ability to continue using [Flame Ward] even under Control effects made it challenging for Control-based Heroes to time their actions correctly when facing Zai. Thus, we have revised the interruption conditions to reduce Zai's margin for error.
VI. Wuchen
1. Optimized the placement of Yin Yang Orbs for Wuchen's Ultimates [Tai Chi Teleport] and [Tai Chi Teleport: Switch], as well as the selection of the aiming point for [Tai Chi Teleport: Portal], reducing potential issues and camera blocking to ensure accurate targeting.
Weapon Adjustments
I. General Adjustments for Melee Weapons
1. Added a grappling button buffer during the execution of the Uppercut Slash move.
//Dev Notes: Combining Uppercut Slash, grappling, and Blink Strike with the Katana or Uppercut Slash, grappling, and Decimator with Dual Halberds is fascinating gameplay. However, the use of the grappling hook mid-combo was leading to combo failures more than we would like due to timing issues. To address this, we have introduced a grappling button buffer during the execution of the Uppercut Slash move, ensuring that you can perform the combo without grappling prematurely. With this input buffer, we hope that more of you will be encouraged to explore and enjoy these combos.
II. Katana
1. Slightly reduced the stagger duration after hitting an enemy with the horizontal strike when sprinting.
III. Staff
1. Reduced the pursuing effects and camera turning of charged horizontal strikes.
2. Reduced the stagger duration when hitting enemies lying on the ground by Crouch+Horizontal Strike and Slide+Horizontal Strike.
IV. Spear
1. Reduced the stagger time when hitting enemies lying on the ground by Crouch+Horizontal Strike and Slide+Horizontal Strike.
V. Dual Blades
1. Slightly reduced the stagger duration after hitting an enemy with the charged Vertical Strike.
2. Charged Vertical Strike 1st stage damage multiplier: increased from 1.64*3 to 1.79*3.
3. Charged Vertical Strike 2nd stage damage multiplier: increased from 1.01*6 to 1.12*6.
VI. Longsword
1. Changed the effect when knocking enemies airborne by hitting enemies already in midair by Uppercut Slash.
VII. Greatsword
1. Reduced the stagger duration when hitting enemies that have been lying on the ground with a Vertical Strike immediately after a Horizontal Strike.
2. Adjusted the damage multiplier of Brutal Tide from 2.12*2 to 1.27 + 2.97.
VIII. Polesword
1. Reduced the stagger duration when hitting enemies that have been lying on the ground with a Vertical Strike immediately after a Horizontal Strike.
2. Adjusted the damage multiplier of Brutal Tide from 2.12*2 to 1.27 + 2.97.
IX. Dual Halberds
1. Charged Vertical Strike 1st stage damage multiplier: decreased from 0.89*6 to 0.87*6.
2. Charged Vertical Strike 2nd stage damage multiplier: decreased from 0.85*8 to 0.82*8.
In-game Adjustments
I. Adjustments to Game Mechanics
1. Slightly increased the interaction range of the Wishing Wells.
Out-Game Adjustments
I. Fairyland Penglai Optimizations
1. Party characters are now visible in the Home interface.
2. The same button is now used for both switching lobbies and accessing your Bag during a match, and can be reassigned.
3. Party members may now Teleport to each other's Fairyland Penglai locations.
II. Hero Badge
1. New Hero Badge
(1) Divine Treasures: Unlock by obtaining a certain number of Extreme Cosmetics.
(2) Admirable Collection: Unlock by obtaining a certain number of Set Collections.
(3) Steal the Show: Unlock you reach a certain amount of Collection Points.
III. Free Training
1. Adjustments to Specialized Training:
(1) Added a new segment, "Chapter 7: Combos".
(2) Adjusted the weapon of AI opponents in Tap To Dodge training and simplified Hold To Dodge training.
(3) Enhanced UI display for actions involving holding down buttons, providing more precise prompts when the action is required.
(4) Optimized AI opponent demonstrations to avoid failures in certain scenarios.
(5) Added explanatory information for some training items, explaining new terms or training techniques.
2. Added a button for direct jump to custom behavior practice.
3. AI opponents in custom behavior practice will switch weapons and restart commands after being countered.
4. Adjusted the positions of AI opponents and AI allies in general training.
IV. Justice Chamber
1. Positions have been added to Justice Chamber. Currently only the position as "Co-Leader" is available.
2. Title has been added to Justice Chamber, which is determined by players' Activeness.
3. Contract Quest has been added to Justice Chamber.
(1) Post and complete contracts to get rewards. The poster needs to party up with other Justice Chamber members to complete the quests. Each player can post up to 3 contracts per week.
(2) Justice Chamber members in the poster's team can also claim rewards once the quest is completed.
(3) Each player can claim up to 5 rewards per week.
4. Justice Store Updates
(1) Players can team up with "Outstanding Potential" players (those who are below Lv.50 or have not logged in for the past 14 days) in the Justice Chamber, or complete their contract quests to get Journey Coins. Each minute that you've played together grants you 1 Journey Coin. Journey Coin can be redeemed for rewards at the Justice Store·Journey.
V. Gold Purchase Updates
1. The icon of Gold on the top right corner can now direct you to the Recharge page.(Not yet available for the controller)
2. If you attempt to purchase while having insufficient gold, you can navigate directly to the Recharge page. And on the Recharge page, you can also directly return to the previous page.
Settings
I. Capture the Spirit Well Chat Optimizations
1. Players' chat channel settings are now saved in Settings - Audio - Capture the Spirit Well (Chat).
Feature Optimizations
I. Client
1. We've improved NARAKA's disk read efficiency to tackle lag and frame drops, greatly reducing the performance hit when starting a match, when large groups of characters interact, and other times at which character resources could cause slowdowns.
Store Updates
I. The Mythic Treasure is available now!
Mythic Treasure sells for 360 Gold. Open it and there's a chance to get Tessa Extreme Outfit [Nine Tailed Destiny], Dagger Extreme Skin [Beyonder Stone] and more.
Minimum Guarantee:
1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times.
2. Red (Extreme) rewards will not repeat until all of them have been obtained.
Wishing Legendary Reward: If you draw an Extreme cosmetic, you gain a Legendary cosmetic guarantee, which allows you to pre-set the Legendary cosmetic which you receive when you next draw a Legendary cosmetic. You can accumulate multiple guarantees, but you can only pre-set 1 cosmetic each time.
II. New Pack
1. Newly added Viper Ning exclusive Pack [2B Pack], including Viper Ning Legendary Outfit [Automata·2B], Epic Hairstyle [Automata·2B Hairstyle], Greatsword Legendary Skin [Automata·Virtuous Treaty]. Standard price: 4,100 Gold; Now: 2,600 Gold.
2. Newly added Wuchen exclusive Pack [9S Pack], including Wuchen Legendary Outfit [Automata·9S], Epic Hairstyle [Automata·9S Hairstyle], Wuchen Legendary Accessory [Automata·Camouflage Goggles], Katana Legendary Skin [Automata·Virtuous Treaty]. Standard price: 5,300 Gold; Now: 3,200 Gold.
3. Newly added Tessa exclusive Pack [Lethal Allure Pack], including Tessa Legendary Outfit [Noir Sash], Legendary Hairstyle [Unfazed], Dual Halberds Legendary Skin [Lunar Call]. Standard price: 4,100 Gold; Now: 2,600 Gold.
III. New Discounts
1. Newly added Viper Ning Legendary Background [Automata·Amusement Park Ruins]. Standard price: 600 Gold; Now: 500 Gold.
2. Newly added Viper Ning Legendary Base [Automata·The Carousel]. Standard price: 1,200 Gold; Now: 1,000 Gold.
3. Newly added Feria Shen Legendary Hairstyle [Creatures Myth·Bliss]. Standard price: 800 Gold; Now: 600 Gold.
4. Newly added Tarka Ji Legendary Hairstyle [Creatures Myth·Scorched]. Standard price: 800 Gold; Now: 600 Gold.
5. Newly added Valda Cui Legendary Hairstyle [Creatures Myth·Nocturne]. Standard price: 800 Gold; Now: 600 Gold.
6. Newly added Viper Ning Legendary Outfit [Automata·2B]. Standard price: 1,800 Gold; Now: 1,500 Gold.
7. Newly added Viper Ning Epic Hairstyle [Automata·2B Hairstyle]. Standard price: 500 Gold; Now: 400 Gold.
8. Newly added Greatsword Legendary Skin [Automata·Virtuous Treaty]. Standard price: 1,800 Gold; Now: 1,500 Gold.
9. Newly added Wuchen Legendary Outfit [Automata·9S]. Standard price: 1,800 Gold; Now: 1,500 Gold.
10. Newly added Wuchen Legendary Accessory [Automata·Camouflage Goggles]. Standard price: 1,200 Gold; Now: 1,000 Gold.
11. Newly added Wuchen Epic Hairstyle [Automata·9S Hairstyle]. Standard price: 500 Gold; Now: 400 Gold.
12. Newly added Katana Legendary Skin [Automata·Cruel Oath]. Standard price: 1,800 Gold; Now: 1,500 Gold.
13. Newly added Tessa Legendary Outfit [Noir Sash]. Standard price: 1,800 Gold; Now: 1,500 Gold.
14. Newly added Tessa Legendary Hairstyle [Unfazed]. Standard price: 800 Gold; Now: 600 Gold.
15. Newly added Dual Halberds Legendary Skin [Lunar Call]. Standard price: 1,500 Gold; Now: 1,250 Gold.
IV. Discounts End
1. Katana Legendary Skin [The Breaker·Exorcist's Blade] has returned to its standard price of 1,500 Gold.
2. Longsword Legendary Skin [Fuchun Mountains·Verdure] has returned to its standard price of 1,800 Gold.
3. Justina Gu Legendary Gesture [Fuchun Mountains·Gleaming Peak] has returned to its standard price of 900 Gold.
4. Kill Announcement [Journey of Blades·All-Seeing Eye] has returned to its standard price of 300 Gold.
5. Kill Announcement [Journey of Blades·Flaming Depths] has returned to its standard price of 300 Gold.
6. Justina Gu Legendary Outfit [Fuchun Mountains·Hills Afar] has returned to its standard price of 1,800 Gold.
7. Justina Gu Legendary Hairstyle [Fuchun Mountains·Sunrise-lit] has returned to its standard price of 800 Gold.
8. Kurumi Legendary Outfit [JTeam·Virtuous Empress] has returned to its standard price of 1,800 Gold.
9. Kurumi Legendary Pose [JTeam·Curtsy] has returned to its standard price of 800 Gold.
10. Yueshan Legendary Outfit [JTeam·Demon's Nightmare] has returned to its standard price of 1,800 Gold.
11. Yueshan Legendary Pose [JTeam·Blade's Edge] has returned to its standard price of 800 Gold.
12. Tianhai Legendary Outfit [JTeam·Feller of Dragons] has returned to its standard price of 1,800 Gold.
13. Tianhai Legendary Pose [JTeam·Sharpened] has returned to its standard price of 800 Gold.
V. Rotation Sale of Cosmetics
On August 10th, we will discontinue the direct sale of collections including:
1. Feria Shen Legendary Outfit [2674·CyberKitty].
2. Viper Ning Legendary Outfit [2674·GasViper].
3. Justina Gu Legendary Outfit [2674·Frost Drift].
VI. New Items in Spectral Silk Store
1. Newly added Mythic Treasure with the price of 3,600 Spectral Silk. Please note that there is a limit of 1 purchase per 24 hours, and a maximum of 6 purchases for each player.
2. Newly added Viper Ning Legendary Gesture [Viper Ning·Social] with a price of 9,000 Spectral Silk.
3. Newly added Wuchen Legendary Gesture [Wuchen·Social] with a price of 9,000 Spectral Silk.
4. Newly added Valda Cui Legendary Accessory [Creatures Myth·Birdlike Carp] with a price of 9,000 Spectral Silk.
5. Newly added Viper Ning Epic Hairstyle [Automata·2P Hairstyle] with a price of 5,000 Spectral Silk.
Bug Fixes
I. Hero-related Bug
1. Fixed an issue with Tarka Ji's ground strikes during the Ultimate being mistakenly judged as airborne strikes.
II. Other Bugs
1. Fixed an issue where other players could teleport to a player's location in Fairyland Penglai even when the target player was in the Invisible state.
2. Fixed an issue where the Lobby music would be abnormally interrupted.
3. Fixed an issue where map, game mode selection, and friend list interfaces were overlapping on Fairyland Penglai.
4. Fixed an issue where the male Hero's action clipped when handling the Dual Halberds in the closet page.
5. Fixed an issue where the Fairyland Penglai would flicker occasionally when opening the Treasure Pavillion.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from July 26th, 2023 at 23:00 (UTC) to July 27th, 2023 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Limited-time Event: Dwelling in the Fuchun Mountains
Embrace the fusion of past and present as the landscapes come alive!
Event Rules:
Embrace the fusion of past and present as the landscapes come alive! Brace yourself for [Dwelling in the Fuchun Mountains]—the latest project of Sunwing Relic, and an epic journey through the ink of ages! In the crossover event, we introduce Legendary Outfit [Fuchun Mountains·Hills Afar] for Justina Gu, Legendary Skin [Fuchun Mountains·Verdure] for Longsword, a thrilling combination exhibition of colossal artworks in Fairyland Penglai, and more! Dive into the limited-time mini-game [Wandering Through the Fuchun Mountains], introducing the captivating history of the painting and its artist, Huang Gongwang. Immerse yourself in the unique charm of China's national treasure!
1. Tap the button on the event page or scan the QR code to play
2. Play through the mini-game to unlock Justina Gu exclusive Epic Background [Fuchun Mountains·Wooden Hue] along with Score Keeper Cards and more rewards! By sharing the game page, you can claim extra Regular Treasure Choice Gifts!
II. Limited-time event: A Nine-Tailed Tale
Tessa's a cunning sort, her next move a mystery to all.
Event Rules:
1. By completing Daily Quests, players can obtain Tessa's Token: Foxbloom and have additional chance to obtain one of the following rewards: Tae, Spectral Silk, Mythic Treasure, Regular Treasure Choice Gift, Hero Coin, Legendary Outfit Trial Card, Mythic Coin.
2. There are 4 Sections, which can be unlocked with the corresponding Foxbloom.
3. You can claim rewards by unlocking any of the four Sections. Some rewards will be available after the new version is released, so stay tuned.
4. Each day, you can help a player obtain a Foxbloom (by tapping the "Share Tessa Token" in the contact list, selecting a Foxbloom, and confirming to share it). You won't consume your Tokens by doing so. However, each player will be given just one Foxbloom per day.
5. After the event ends, you can still claim unlocked rewards on the event page within the remaining time to claim rewards. But you can no longer complete Quests or Share Tessa Tokens during that period. Once the Tokens expire, they can be disposed into 160 Tae each in the Inventory.
III. Fairyland Penglai
1. A new interactive feature is added – Giant Kitebird.
(1) In Fairyland Penglai, you can find Giant Kitebird docks at Wind's Abode. Wait at these docks for the Giant Kitebird to arrive, and it will fly along a fixed trajectory after docking for a certain period of time.
(2) Up to five players can ride the Giant Kitebird simultaneously, and you can exit the Kitebird by pressing Interactive button during the ride.
Weapon Adjustments
I. Dual Halberds
1. Optimized the camera effects for charged horizontal strikes.
2. Increased startup frames for charged horizontal strikes and delayed the timing at which the move can be canceled by a jump while airborne.
3. While airborne, charged horizontal strikes can no longer be canceled by grappling.
4. Prolonged startup frames for [Hooked Wings].
5. Narrowed the attack range of charged vertical strikes.
Souljade Adjustments
I. Dagger Souljade
1. The 1st-stage strike of [Dreadful Wail] remains Blue Focus, but the subsequent strikes have been modified to Golden Focus.
2. Improved the effect of [Dreadful Wail] by increasing its ability to adhere to targets upon attacking.
3. Shortened the start-up frame and increased the stagger time of the horizontal strike after leaping with [Dreadful Wail].
II. Dual Halberds Souljade
1. Prolonged startup frames for [Dragonlike Might] and reduced the hit range of the first stage of the attack.
In-game Adjustments
I. Capture the Spirit Well Adjustments
1. Added the display of teammates' numbers on the mini-map for better communication within the faction.
2. The rewards for the 2nd and 3rd rounds of Morale-Boost Challenges are adjusted to Score +50.
3. Slightly slow the growth speed of winning points to allow the match of Capture the Spirit Well mode last longer.
4. Added in-match achievements in the Capture the Spirit Well mode.
II. Negative Gameplay Detection
1. Implemented in-game negative behavior detection and penalty system. When we detect potential negative behaviors from a player's character, we will issue a prompt. Repeated instances of negative behavior in a single game will result in the deduction of the Reputation Score as a penalty.
(Currently, the detection and penalty system are only active in Capture the Spirit Well mode.)
Ⅲ. Other
1. Newly added a special mark for the Valiant Challenger and the Bounty target when they enter the Realm of Yang.
Out-game Adjustments
I. Improvements on Fairyland Penglai:
1. You can now mute instrument performance sound and nearby voice chat via the Main Lobby screen.
2. HUD adjustments within Fairyland Penglai.
3. Removed Marks to player characters.
4. You can now better interact with weapons and water plants in Fairyland Penglai.
5. Adjusted the range of instrument performance sound heard by nearby players, highlighting the sound while lowering default background music.
6. Improved the performance and frame rate of Fairyland Penglai by streamlining the loading of environmental resources.
7. Temporarily disabled the collision interaction with [NARAKA Ball] on the Fairyland Penglai.
II. Free Training Mode Adjustments
1. The Rift Dealer in Free Training mode now offers recommendations for Souljades and weapons.
2. Revamped certain challenges in Specialized Practice to better suit the difficulty levels across sections.
3. Optimized some voiceovers in certain Specialized Practice sections.
III. Hero Badge
1. The [Speedrunner] Hero Badge now displays the current progress count directly on the badge.
Showdown Adjustments
I. Combat Adjustments
1. Reduced the cooldown time for interacting with the Enigmatic Rift in Showdown Mode.
2. Optimized the fog effect performance when players inflict the [Hydroflare] effect on giant monsters.
II. Enigma Domain
1. You will now receive visual cues if a boss monster is present on the other side of the Enigmatic Rift. The spawn speed of the Enigmatic Rift has been increased.
Store Updates
I. New Packs
1. Newly added Justina Gu exclusive Pack [Daybreak Cloud Pack], including Legendary outfit [Fuchun Mountains·Hills Afar], Legendary Hairstyle [Fuchun Mountains·Sunrise-lit]. Standard price: 2,600 Gold; Now: 1,800 Gold.
2. Newly added Kurumi exclusive Pack [Unyielding Pink Pack], including Legendary Outfit [JTeam·Virtuous Empress] and Legendary Pose [JTeam·Curtsy]. Standard price: 2,600 Gold; Now: 1,800 Gold.
3. Newly added Yueshan exclusive Pack [Storm Tamer Pack], including Legendary Outfit [JTeam·Demon's Nightmare] and Legendary Pose [JTeam·Blade's Edge]. Standard price: 2,600 Gold; Now: 1,800 Gold.
4. Newly added Tianhai exclusive Pack [Secluded Soul Pack], including Legendary Outfit [JTeam·Feller of Dragons] and Legendary Pose [JTeam·Sharpened]. Standard price: 2,600 Gold; Now: 1,800 Gold.
II. New Discounts
1. Newly added Katana Legendary Skin [The Breaker·Exorcist's Blade]. Standard price: 1,500 Gold; Now: 1,250 Gold.
2. Newly added Longsword Legendary Skin [Fuchun Mountains·Verdure]. Standard price: 1,800 Gold; Now: 1,500 Gold.
3. Newly added Justina Gu Legendary Gesture [Fuchun Mountains·Gleaming Peak]. Standard price: 900 Gold; Now: 600 Gold.
4. Newly added Kill Announcement [Journey of Blades·All-Seeing Eye]. Standard price: 300 Gold; Now: 200 Gold.
5. Newly added Kill Announcement [Journey of Blades·Flaming Depths]. Standard price: 300 Gold; Now: 200 Gold.
6. Newly added Justina Gu Legendary Outfit [Fuchun Mountains·Hills Afar]. Standard price: 1,800 Gold; Now: 1,500 Gold.
7. Newly added Justina Gu Legendary Hairstyle [Fuchun Mountains·Sunrise-lit]. Standard price: 800 Gold; Now: 600 Gold.
8. Newly added Kurumi Legendary Outfit [JTeam·Virtuous Empress]. Standard price: 1,800 Gold; Now: 1,500 Gold.
9. Newly added Kurumi Legendary Pose [JTeam·Curtsy]. Standard price: 800 Gold; Now: 600 Gold.
10. Newly added Yueshan Legendary Outfit [JTeam·Demon's Nightmare]. Standard price: 1,800 Gold; Now: 1,500 Gold.
11. Newly added Yueshan Legendary Pose [JTeam·Blade's Edge]. Standard price: 800 Gold; Now: 600 Gold.
12. Newly added Tianhai Legendary Outfit [JTeam·Feller of Dragons]. Standard price: 1,800 Gold; Now: 1,500 Gold.
13. Newly added Tianhai Legendary Pose [JTeam·Sharpened]. Standard price: 800 Gold; Now: 600 Gold.
III. Discounts End
1. Tarka Ji Legendary Outfit [Dragon's Bane] has returned to its standard price of 2,400 Gold.
2. Dual Halberds Legendary Skin [Never to Return] has returned to its standard price of 1,500 Gold.
3. Epic Pose [Flutter·Left] for all heroes has returned to its standard price of 400 Gold.
4. Epic Pose [Flutter·Right] for all heroes has returned to its standard price of 400 Gold.
5. Kill Announcement [Benny High Five] has returned to its standard price of 300 Gold.
6. Takeda Nobutada Legendary Outfit [Fighting Spirit Max] has returned to its standard price of 1,800 Gold.
7. Takeda Nobutada Legendary Hairstyle [Fighting Gold] has returned to its standard price of 800 Gold.
8. Takeda Nobutada Legendary Accessory [Max's Glasses] has returned to its standard price of 1,200 Gold.
IV. Rotation Sale of Cosmetics
1. Sunwing Relics Rotation:
On July 27, we will have our first rotation with the release of "Dwelling in the Fuchun Mountains" themed collections! Cosmetics that will be removed include: [Huaxia Armors·Righteousness] and [Longmen·Stone Statue].
Client Optimization
1. Optimized the UI to handle high-frequency updates during battles, which has significantly improved the frame rate when multiple characters appear on the screen simultaneously.
2. Optimized the game UI flickering that occurs under certain circumstances to provide a more seamless and stable gaming experience.
Bug Fixes
I. Other Bugs
1. Addressed an issue where game audio, including voice chats, could be heard during the opening video.
2. Fixed an issue in Capture the Spirit Well where players could occasionally respawn underground after Rebirth.
II. Console-related Bug Fixes
1. Fixed the issue where the Xbox and PlayStation South America node, as well as Oceania node, were not functioning properly.
2. Fixed the issue that the achievement "Sure Shot" could not be completed on the PlayStation platform.
3. Fixed the issue of abnormal smashed objects during the match on the PlayStation platform.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from July 13th, 2023 at 21:00 (UTC) to July 14th, 2023 at 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. New Lobby: Fairyland Penglai
Following the Heroes' victory over Omnius, the Psylith people escaped and launched their retaliation. Under critical circumstances, the Fervent disciples transported the Heroes from the Morus Isle to the floating island.
The lobby has been upgraded to a brand-new interactive scene—Fairyland Penglai! Embark on a journey in Fairyland Penglai, where you'll meet different Heroes or even dance together. Compete in Sky-high Racing, take photos, and create memories. You can even team up and battle on the Morus Isle.
(After the update, log in to the game lobby and press [Tab] if you're using mouse and keyboard or [Options] if using a controller to enter Fairyland Penglai.)
1. Interactions
(1) Instrumental Performance: You can play four types of instruments, which are [Guzheng], [Er-hu], [Flute], and [Drum]. You may perform solo or as part of an ensemble, and to in your own interpretations.
(2) Parkour Racing: [Sky-high Racing] lets you compete with other players in an epic airborne race, dodging obstacles and striving to become the fastest of all in Fairyland Penglai.
(3) Interactive Mechanisms: Discover and interact with [NARAKA Balls] scattered all over the island for delightful surprises.
2. Photo Mode
Take photos with three different camera modes tailored to meet different needs, and share them with just one button. You can use the scenes from Pantheon, Reverie Cascade, to Fairy Cave and other locations to get that perfect shot!
3. Social Features
(1) [Nearby Voice Chat] and [Nearby Chat] are offered for convenience. The addition of [Nearby Players] in the friend list also allows you to connect with and befriend people you're interested in.
(2) A [Teleport] function has also been added. You can teleport to where your friends and Justice Chamber teammates are by using this function in the friend list.
4. Custom Display
You can change your current character, weapons, and outfit combinations to your liking. Use various emotes and gestures to become the center of attention!
II. New Congeneric Weapon: Dual Halberds
Wield power and grace, a storm's silent embrace.
In the new update, we'll be introducing the ancient Chinese weapon—Dual Halberds. Try it out!
III. New Specialized Practice Mode
1. Specialized Practice is now available in Free Training mode. This new mode aims to assist players in gaining a better understanding of advanced combat skills through various demonstrations and explanations. You can now access the Specialized Practice menu and start training in Free Training through the training mode selection. You can also switch between Specialized Practice and Free Training modes in the Training Ground.
2. Specialized Practice is divided into 6 chapters: Common Attack, Grappling Hook, Charged Attack, and more. They consist of 23 training exercises, such as Airborne Horizontal Strike, Consecutive Grappling, Charged Attack and Uppercut Slash, Charged Attack and Slide, Charged Attack and Counter, and others.
3. Upon reaching a certain level and completing all exercises in the previous chapter, the next chapter will be unlocked automatically. When completing all training exercises in each chapter for the first time, you can claim corresponding rewards in the Specialized Practice menu.
IV. Brand-new series of Star-Collections (Coming Soon)
On the day when the energies of water and gold intersect, a starfall comes.
You may notice some changes to the Collections UI to allow for some new fields of information to be revealed. These changes are in preparation for a new series of cosmetics that will be coming later in NARAKA.
The brand-new Star-Collections will arrive in August. Star-Collections have two qualities: Legendary and Extreme. In addition to a more exquisite appearance, they have some unique features including: [Star-Constellations], [Can be Obtained Repeatedly], [Exclusive Number], [Exclusive Stats], [Custom Name], [Support Trading], [Security Lock], etc.
Star-Collections are incredibly rare and each server has a limited number of Star-Collections available. There will be no new Star-Collections generated once the current distribution is completed.
Star-Collection Features Info
1. Star-Constellations: Each Constellation represents an attribute that can be randomly altered. Changing the Constellation can affect the appearance of the cosmetic.
2. Obtained Repeatedly: Star-Collections can be obtained multiple times, and if you obtain a duplicate, it will not be converted into Spectral Silk.
3. Unique Identifier: Each Star-Collection is assigned an exclusive 6-digit number that is sorted according to the date it was claimed.
4. Exclusive Stats: When wearing Star-Collections, the battle stats of players are registered exclusively.
5. Custom Name: Players can customize the name of their Star-Collections, and each name is unique and cannot be repeated.
6. Tradable: The Star-Collections can be traded on the Treasure Pavilion, Steam and other platforms. (Please stay tuned for more details on the trading platform, set to launch in August.)
7. Security Lock: The player can use the Security Lock feature to lock the Star-Collections. Once a Star-Collection is locked, it can only be equipped and cannot be restyled, renamed, or undergo any other operations. To activate this feature, players can go to "Settings - Social - Security Lock Settings."
For detailed rules of the above features, please visit the in-game event page.
Players can visit ''Inventory - Star-Collection'' to check the obtained collections.
V. Edition Upgrade
1. You can use Gold to upgrade your game to the Standard, Deluxe, or Ultimate versions. The costs of each version are 980, 1680, and 2480 Gold, respectively.
2. Starting from July 14 to August 9 at 20:00 (UTC+0), you will get to enjoy a limited-time discount of 40% if you upgrade your game during this period.
3. Upgrading to the Standard edition or better will grant you the following privileges:
- Unlock Ranked Mode at Level 20.
- Unlock Public Chat at Level 5.
- Unlimited exchange of Hero Coins.
- Create Custom Rooms.
4. Edition Upgrade Rewards for New Players
(1) Upgrading to the Standard version grants the limited-edition Legendary Dual Blades Skin [Lacerator] and 300 Hero Coins.
(2) Upgrading to the Deluxe version includes the Standard version rewards and also the limited-edition Legendary Spear Skin [White Viper] and 10 Immortal Treasures.
(3) Upgrading to the Ultimate version includes rewards from the Standard and Deluxe versions, as well as the limited-edition Extreme Matari Skin [Flawless Elegance] and the limited-edition Legendary Grappling Hook Accessory [Aroma].
5. Edition Upgrade Rewards for Veteran Players
(1) Players who have created a formal game character before July 14, 2023, will be eligible for existing player rewards.
(2) The rewards need to be claimed before October 14, 2023, at 15:59:59 (UTC).
(3) The rewards include Viper Ning Outfit [Crepuscular Soulbloom], Special Avatar [Companionship], [Companionship Choice Gift]*10 and Gold Return. (1,960 Gold for Standard; 3,360 Gold for Deluxe; 4,960 Gold for Ultimate)
VI. Anniversary Event: Glory Celebration
Two years of glory, a symphony of light. Blades resound, brilliance abounds.
Event Time: From July 14th, 2023 Update to August 9th, 2023 at 20:00 (UTC)
Event Rules:
1. During the event, gain lots of Glory Stones by completing Glory Trial quests. Glory Trial quests will reset every 3 days.
2. Accumulate the required number of Glory Stones to claim exclusive rewards from the Glory Treasure. The total number of Glory Stones required to obtain all exclusive rewards is 12,500. If you have extra Glory Stones, you can claim additional Regular Treasure Choice Gifts with them.
3. You can get Glory Stones by participating in activities such as Glory Marks, Eventide Sign-In, Anniversary Stats, and Wells of Fate during the event.
4. You can also get Glory Stones through the Sky-high Racing in Fairyland Penglai during the event.
5. You can unlock Glory Memories videos by obtaining the corresponding Glory Treasure during the event.
VII. Limited-time Event: Night of Euphoria Roll Call
The future's aglow, an eternity of delight follows.
Event Time: From July 14th, 2023 Update to August 9th, 2023 at 20:00 (UTC)
Event Rules:
Each day, players can get 300 Glory Stones used in the Glory Celebration event. Players who sign in a total of 10 days during the event can receive Glory Chest Choice Gift*10, limited-edition weapon skins and other event rewards.
VIII. Limited-time Event: Anniversary Sale
Event Time: From July 14th, 2023 Update to August 9th, 2023 at 20:00 (UTC)
Event Rules:
1. During the event, 4 kinds of vouchers are claimable on the event page: Legendary Outfit 40% discount voucher, Legendary Weapon 40% discount voucher, Legendary Accessory 40% discount voucher and other Legendary Item 40% discount voucher. There are 2 of each voucher type to be claimed.
2. Use a voucher when purchasing the corresponding Legendary cosmetic with Gold, and you'll get a 40% discount. These discounts cannot be applied when purchasing gifts for friends.
3. Please note that vouchers are only eligible for the Legendary cosmetics of Season 6: Spark Season and its previous seasons.
4. Vouchers are valid for a limited time only. Make sure you use yours before it expires.
IX. Limited-time Event: Wells of Fate
The convergence of all spirits within the wells holds the fate of the universe.
Event Time: From July 14th, 2023 Update to August 9th, 2023 at 20:00 (UTC)
Redeem the rewards before: August 16th, 2023 at 20:00 (UTC)
Event Rules:
1. During the event, players can obtain a great amount of Telluric Essence by playing Capture the Spirit Well mode. Opening stashes in the Survival Modes also grants a small amount of Telluric Essence.
2. Playing in the Survival Modes with your Chamber Members or Returned Heroes is a good way to get bonus Telluric Essence.
3. Use Telluric Essence to redeem rewards during the event, you can receive new ones each time a previous one is redeemed. You can also get Glory Stone by redeeming the rewards.
4. You can refresh your rewards up to 10 times a week for free. Each time you refresh after that, it will cost 50 Telluric Essence. Another round of free refreshes begins every Wednesday at 20:00 (UTC).
X. Limited-time Event: Anniversary Stats
Check your own anniversary stats and review your accomplishments. Share the stats and there's a chance to get a limited-edition pose and other great rewards!
Event Time: From July 14th, 2023 Update to August 9th, 2023 at 20:00 (UTC)
Event Rules:
During this event, generate your own Anniversary Stats with the QR code. Open the link by scanning the QR code, you can check your own stats for the 2nd anniversary and claim limited-edition rewards. For more details, please check the event page.
XI. Season Treasures Return
Event Time: From July 14th, 2023 Update to August 10th, 2023 at 00:00 (UTC)
1. During the event, Tidal Treasure, Echelon Treasure, Untamed Treasure and Dawn Treasure will be available again for a limited time. For full details around the returning items, please see our post outlining the details here.
2. The content and drop rate of rewards in Treasures will remain unchanged.
3. The number of times to trigger a Guarantee for all Treasures will not be reset, and the progress you made on the current season’s Guarantee will carry over.
XII. Limited-time Event: Glory Path
From a seedling, we have grown into a mighty oak.
Event Time: From July 14th, 2023 Update to August 9th, 2023 at 20:00 (UTC)
Event Rules:
During the event, complete special achievement to get the Anniversary themed Hero Badges as well as additional rewards such as Glory Stone and, Glory Chest Choice Gift.
XIII. Limited-time Event: The Hero Returns
Event Time: From July 14th, 2023 Update to August 9th, 2023 at 20:00 (UTC)
Event Rules:
1. During the period, players are eligible for the Hero Returns event if it has been more than 14 days since their last login.
2. Each round of the Hero Returns event lasts for 3 days which will be calculated since the return date.
3. Complete the Hero Returns event quests and get the Rebirth Seal, which can be used to redeem limited-edition rewards in the Rebirth Seal Store. You can also redeem the Rebirth Seal with Spectral Silk in the Spectral Silk Store.
Rebirth Seal Store
1. Newly added redeemable item [Reckoning Treasure]. Each requires 5 Rebirth Seals with a purchase limit of 3.
2. Newly added Accessory [Rice Dumpling], Background [Illuminated City] and [Conquest Lands]. Each requires 16 Rebirth Seal.
3. Newly added Accessories [Kabuto Kitty], [Guiding Light] and [Petal Hossu]. Each requires 12 Rebirth Seal.
4. Newly added Stash Skin [Snowman] requires 11 Rebirth Seal.
5. Newly added Background [Strange Tales], and [Quaint Landscape]. Each requires 8 Rebirth Seal.
6. Newly added Hero Outfits [Alchemist Apparel·Fortune], [Spring Silk·Mercy] and [Silk Dress·Cyan]. Each requires 8 Rebirth Seal.
7. Newly added Weapon Skins [Wind Cut] and [Leaning Heaven·Moongazer]. Each requires 7 Rebirth Seal.
8. Newly added Bases [Paper Lanterns], [Wreck] and [Aureate]. Each requires 6 Rebirth Seal.
9. Newly added Accessories [Inventor's Eyewear], [Chilly Wind], [Eerie Fire] and [Crystal Tassel]. Each requires 6 Rebirth Seal.
10. Newly added Accessories [Antler Bell], [Lilacy Butterfly], [Duo Dragon·Green], [Duo Dragon·White], Pose [Jump for Joy], Hero Skin [Cloth Shirt·Milkvetch]. Each requires 4 Rebirth Seal.
11. Newly added Backgrounds [Lion Dance], [Celestial Terrace], and [Aurora Night]. Each requires 3 Rebirth Seal.
12. Newly added Bubble [Feria Shen·Snipe], Weapon Skin [Belladonna·Stormy] and [Stormcaller·Ebony]. Each requires 3 Rebirth Seal.
13. Newly added Accessories [Snowflake Down], [Enamel Pocket Watch] and [Eventide Mirror]. Each requires 2 Rebirth Seal.
XIV. Limited-time Event: Hero Recall
Event Time: From July 14th, 2023 Update to August 9th, 2023 at 20:00 (UTC)
Event Rules:
1. All players can send up to 3 invitations per day to friends who haven't logged in to the game for more than 14 days.
2. After the players log in to the NARAKA: BLADEPOINT again, they can accept one of their friends' invitations to complete the recall.
3. Senders can reap rewards from an accepted invitation. If the returned player completes daily quests of The Hero Returns event, the sender can get extra rewards. Once players have recalled 20 friends, they cannot invite more.
4. When the event expires, you can no longer send new invitations, but can still receive rewards. Your unclaimed rewards will be deleted when the event is removed from the website.
XV. BATTLEPASS Updates
[Mythic] BATTLEPASS is now available, which includes a variety of valuable items and skins! Players can obtain more rewards by unlocking the Advanced Hidden Treasure! You can get a Treasure Scroll at the price of 1,200 Gold and a Glory Scroll at 2,840 Gold.
XVI. Baize's Blessing
1. Each time you purchase Baize's Blessing, you can immediately receive 600 Gold. You can also get Baize Coins which can redeem for plenty of rewards in the Baize Shop. The rewards within are updated from time to time.
2. You can get Baize Coins 24 times and an extra reward for logging in for 15 days.
XVII. New Season: Mythic
We have come to the end of Season 8: Reckoning and would like to thank all the players who participated in this season’s ranked matches. For the full recap of season rewards and score resets please see our official announcement post.
Hero Adjustments
I. Zai
1. Adjusted the total damage multiplier of the Charged Attack from 4.2 to 3 when Ensnared Soul is full for the [Chain Scythe: Suppress] Ultimate.
2. Increased the time required to charge Ensnared Soul for the [Chain Scythe: Suppress] Ultimate after it is depleted from 6s to 8s.
3. After the [Flame Ward] and [Flame Ward: Ignition] Skills enter the [Flame Ward] state, performing a Rescue will immediately end the state.
II. Valda Cui
1. Reduced the duration of [Nether Nightmare: Smite] Ultimate in Solo mode from 20s to 15s. No change in Duos and Trios modes.
III. Akos Hu
1. Adjusted the duration of [Feral Frenzy] and [Feral Frenzy: Grab] Ultimates in different modes:
(1) Solo mode: Reduced from 26s to 24s.
(2) Duos mode: Reduced from 35s to 30s.
(3) Trios mode: Reduced from 35s to 30s.
2. Adjusted the three consecutive strikes' damage multiplier in [Feral Frenzy] Ultimate from 2.8/3.1/3.4 to 2.3/2.6/2.9.
3. Slightly reduced the absorption distance of Tiger-Claw Airborne Horizontal Strikes.
IV. Tianhai
New Skill features have been added to all modes and Talents for Tianhai.
1. When Tianhai activates his Ultimate and taps the Ultimate button again, he can initiate a jump-and-smash Skill in the aimed direction.
2. The CD for this Skill is 15s, and it is reduced to 10s in Showdown mode.
V. Others
1. Adjusted the pentagonal abilities display and difficulty index for some Heroes.
2. The interaction for Ultimate deactivation has been optimized. When derivative Ultimate Skills (such as Akos Hu's [Feral Frenzy: Grab]) are on CD, you can deactivate the Ultimate by holding the button.
Weapon Adjustments
I. Staff
1. Slightly reduced the displacement of precise Charged attacks.
2. Adjusted the damage multiplier of [Knee Breaker] from 0.71*7 to 0.55*2 + 0.69*2 + 0.83*3.
(The above adjustments do not involve Showdown mode.)
3. Slightly reduced the displacement for light running strikes and light sprint strikes.
II. Dual Blades
1. Slightly shortened the startup frames of Charged Vertical Strikes.
2. Adjusted the airborne height when knocked airborne by Crouched Vertical Strikes.
3. Slightly reduced the displacement during Charged Vertical Strikes and increased the displacement of Vertical Strikes.
III. Greatsword
1. Increased the damage reduction ratio of Stone Form from 80% to 90%.
IV. Polesword
1. Decreased the damage reduction ratio of Stone Form from 80% to 75%.
V. Longsword
1. Charged Horizontal Strike first stage damage multiplier: decreased from 5.12 to 4.39.
2. Charged Horizontal Strike second stage damage multiplier: decreased from 6.15 to 5.44.
3. Charged Vertical Strike first stage damage multiplier: decreased from 4.46 to 3.99.
4. Charged Vertical Strike second stage damage multiplier: decreased from 5.35 to 4.92.
(The above adjustments do not involve Showdown mode.)
Souljade Adjustments
I. Staff Souljade
1. Optimized the special effects of [Stanchion·Rising·Sky Pillar] during charging.
II. Dual Blades Souljade
1. Optimized the impact effects of [Universe Slash] for more stable attacks.
III. Longsword Souljade
1. Adjusted the damage of [Hepta-Detach]
(1) Damage multiplier: Adjusted from 0.35*2 + 2.77 to 0.12*2 + 0.92.
(2) Recovery effect after a hit: Increased from 65% of damage to 400%.
2. Adjusted the damage of [Phoenix Blast]
(1) Charged Horizontal Strike first stage damage multiplier: decreased from 2.96*2 to 2.63*2.
(2) Charged Horizontal Strike second stage damage multiplier: decreased from 3.65*2 to 3.26*2.
(3) Charged Vertical Strike first stage damage multiplier: decreased from 2.58*2 to 2.39*2.
(4) Charged Vertical Strike second stage damage multiplier: decreased from 3.17*2 to 2.96*2.
In-game Adjustments
I. Capture the Spirit Well Adjustments
1. Cancelled the battle acceleration in the Capture the Spirit Well; increased the growth rate of the Faction points.
2. The last round of Morale Rewards is changed to: Increase Attack and Defense and expose enemies' spots
3. Optimized the placement of Soul Altars and Rift Dealer on the map.
4. At the Rift Dealer in Capture the Spirit Well, the prices of [Phoenix Blast] and [Hepta-Detach] Souljades have been increased from 20,000 to 25,000 Dark Tide Coins.
5. Group Heal has been reintroduced to the Rift Dealer's inventory, with its effective range in this mode adjusted to 50m.
6. Dropping of Armor is no longer permitted in this mode.
7. Reduced the initial quantity of Advanced Armor Powder and Large Healing Berries from 6 to 4 in this mode.
8. In Capture the Spirit Well, the default distance for the Grappling Hook has been adjusted from 30m to 40m.
9. Optimized the voice chat HUD by adding channel names.
II. New [Grappling Aim] Settings
1. Added [Automatic] option for the [Grappling Aim] settings.
Hold the [Grappling Hook] button to aim with scope, and release the button to automatically shoot the Grappling Hook. Tap the [Aim] button once to close the scope while aiming. The crosshair changes to a triangular shape when the target is within the range and reverts to a dot if outside the range.
2. In controller mode, a new [Double Tap] mode has been added.
Tap the [Grappling Hook] button to aim, then tap the button again to fire the Grappling Hook. Tap the [Aim] button to close the scope while aiming.
3. By default, new accounts have the [Automatic] mode for [Grappling Aim]. This setting does not affect existing players' configurations.
4. You can modify the [Grappling Aim] in [ESC (or Options)] > [Settings] > [Gameplay] > [Combat].
III. Controller Vibration Optimization
1. Optimized the curve of controller vibration by making the vibration weaker when launching attacks of some weapons.
2. Added controller vibration when completing the [Swarm] Charged attack and when hitting with the Ultimate skills of Valda Cui, Yueshan, Wuchen, Justina Gu, Takeda Nobutada, Feria Shen, Akos Hu, and Zai.
3. You can adjust [Controller Vibration] in [Options] > [Settings] > [Controller].
IV. Feature Optimizations
1. Martial Artist Solo Mode Adjustments
(1) Reduced the size of the combat area in this mode.
(2) Increased the initial number of Grappling Hooks from 6 to 12 in this mode.
V. Mechanism Adjustments
1. When the current round in the Realm of Yang is full, the light effect at the Gate of Yang will fade and disappear, making it easier to determine from a distance whether entry is possible.
Out-game Adjustments
I. Gameplay Adjustments
1. The Capture the Spirit Well is now a permanent mode.
2. The rotation of gameplay modes will be temporarily disabled (including Shadow Surge and Through the Fire modes).
II. Free Training Mode
1. Custom behavior practice is added, allowing you to input AI opponents' behavior for targeted practice sessions.
2. Optimized the Free Training scene by adding slopes, houses, beams, and more for a diverse terrain.
III. Opening Video
1. The opening video has been updated. It can be viewed by ESC button (or Options button) in the lobby to open the menu and selecting the video.
IV. Matchmaking Autofill Teammate Adjustment
1. In The Herald's Trial Duos and Trios modes, players ranked Solar and below will be unable to cancel the option for auto-matching teammates.
V. Hero Badge
1. New Hero Badges added to the Capture the Spirit Well mode.
2. Expanded the stage rewards for Hero Badge points, allowing you to obtain more showcase slots and Season Treasure Choice Gifts. If you meet the Hero Badge point requirements, the rewards will be automatically transferred into your Hero Badge interface after the update.
VI. Profile
1. Season data and match history are added for the Capture the Spirit Well mode.
2. Your personal profile now displays the Capture the Spirit Well stats, while Omni's Nightmare stats are temporarily removed.
VII. Unlock Levels for Game Modes
1. Increased the unlock levels for some game modes and adjusted the unlock visualizations.
Showdown Adjustments
I. Combat Adjustments
1. The pursuit ability and usage frequency of Iron Taifeng's four consecutive hammer strikes have been reduced.
2. Removed fixed additional damage when calculating [Burn] damage while [Soaked].
3. Reduced Kurumi's Aegis-break multiplier from 2.5 to 1.2 for the [Purified Circle: Showdown] Ultimate after the wind circle is affected by the wind element.
II. Showdown Scroll
1. In matches initiated with the Showdown Scroll, teammates are required to use Showdown Scrolls to obtain drop rewards for that match (including Souljade, Quench Crystal, etc.). Otherwise, they will not get the drop rewards.
III. Souljade Adjustments
1. [Thunder Surge]
(1) Adjusted the effect of increasing ThunderShock based on Thunder-wielding levels. At higher Thunder-wielding levels, the ThunderShock accumulation speed remains mostly unchanged; at lower Thunder-wielding levels, the speed is appropriately reduced.
2. [Storm Prison·Aegis-break]
(1) Adjusted Aegis-break multiplier from 35 to 25 for Temulch's [Storm Prison: Showdown] Ultimate's concentrated strikes after equipping Souljade.
3. Rare Attribute: [Scorching]
(1) After a Counter, the effect of melee moves changes from "inflicting 6s of Burn with each attack within 10s" to "inflicting 18s of Burn with the next attack," with no change in damage per level.
IV. First Clear Rewards
1. Added first clear rewards for some stages, including new Souljades, Dynastic Treasure Choice Gifts, Legendary Display Bases, and more. If you have already cleared the stages, you can obtain these rewards immediately by entering the Showdown preparation interface after the update.
V. New Showdown Souljades
New Showdown Souljades "Cloudscorch" and "Draco Stride" have been added in this update. Here are their specific effects:
1. Cloudscorch: Melee Charged attacks will inflict Burn on hit enemies.
2. Draco Stride: After dodging, a wave is created, and hitting enemies will inflict Soaked on them.
Client Optimization
I. Optimized and reduced memory allocation code in multiple areas to reduce game memory usage and improve frame rates.
II. Continued optimization of runtime special effects resource management, further enhancing game performance in crowded or complex battles since the last update.
Changes to some In-Game Names
We have renamed and re-translated some in-game names and stories to make them clearer. Here is the complete list of changes:
I. Hero Skill and Ultimate Names:
Viper Ning
---------------------
Yushan Enigma -> Yushan Strike
Yushan Enigma: Lockdown -> Yushan Strike: Silence
Yushan Enigma: Enfeeble -> Yushan Strike: Wound
Twilight Crimson -> Moonbane Control
Twilight Crimson: Seal -> Moonbane Control: Silence
Twilight Crimson: Unchained -> Moonbane Control: Unchained
Temulch
---------------------
Zephyr Wisp: Tracking -> Zephyr Wisp: Track
Zephyr Wisp: Assault -> Zephyr Wisp: Bounce
Zephyr Prison -> Storm Prison
Zephyr Prison: Enchanted -> Storm Prison: Energetic
Zephyr Prison: Summon -> Storm Prison: Reload
Tarka Ji
---------------------
Inner Fire -> Flame Force
Inner Fire: Bide -> Flame Force: Block
Inner Fire: Gigaflame -> Flame Force: Fireball
Blackout -> Fire Frenzy
Blackout: Vulcan -> Fire Frenzy: Reload
Blackout: Frenzy -> Fire Frenzy: Extend
Matari
---------------------
Silent Flutter -> Flash
Silent Flutter: Rapid Flash -> Flash: Repeat
Silent Flutter: Retrace Flash -> Flash: Retrace
Unseen Wings -> Invisible Assassin
Unseen Wings: Assassin -> Invisible Assassin: Scale Rush
Unseen Wings: Smite -> Invisible Assassin: Restore
Kurumi
---------------------
Binding Prayer -> Healing Ray
Binding Prayer: Reinforce -> Healing Ray: Strengthen
Binding Prayer: Guard -> Healing Ray: Guard
Sacred Circle -> Purified Circle
Sacred Circle: Armor Enhance -> Purified Circle: Armor
Sacred Circle: Rapid Healing -> Purified Circle: Rapid
Tianhai
---------------------
The Divine Bell -> Divine Bell
The Divine Bell: Counter -> Divine Bell: Counter
The Divine Bell: Blast -> Divine Bell: Blast
Titan's Call: Guard -> Titan's Call: Support
Titan's Call: Heal -> Titan's Call: Restore
Yoto Hime
---------------------
Spirit Slash -> Flying Edge
Spirit Slash: Crush -> Flying Edge: Callback
Spirit Slash: Vortex -> Flying Edge: Resist
Ominous Blade -> Demon Blade
Ominous Blade: Restore -> Demon Blade: Restore
Ominous Blade: Combo -> Demon Blade: Combo
Valda Cui
---------------------
Haze -> Water Trap
Haze: Array -> Water Trap: Array
Haze: Teleport -> Water Trap: Trinity
Nether Nightmare -> Rising Tide
Nether Nightmare: Smite -> Rising Tide: Unchained
Nether Nightmare: Bind -> Rising Tide: Barrage
Yueshan
---------------------
Line Breaker -> Scorching Dash
Line Breaker: Charge -> Scorching Dash: Stun
Line Breaker: Ambition -> Scorching Dash: Weaken
Troop Decimation -> General's Call
Troop Decimation: Command -> General's Call: Leaping Strike
Troop Decimation: Formation -> General's Call: Protection
Wuchen
---------------------
Spirit Blades: Array -> Spirit Blades: Autotrack
Tai Chi Rift -> Tai Chi Teleport
Tai Chi Rift: Switch -> Tai Chi Teleport: Switch
Tai Chi Rift: Portal -> Tai Chi Teleport: Portal
Justina Gu
---------------------
Ice Core -> Ice Shield
Ice Core: Blink -> Ice Shield: Blink
Ice Core: Cold Wave -> Ice Shield: Surround
Takeda
---------------------
Mythic Grab: Defend -> Mythic Grab: Dash
Demonic Aid: Engulf -> Demonic Aid: Force
Ziping Yin
---------------------
Aromatherapy -> Nature's Touch
Aromatherapy: Embrace -> Nature's Touch: Protect
Aromatherapy: Protection -> Nature's Touch: Surround
II. Gameplay-related Items:
Vitalia -> Healing Berries
Weaponry Chest -> Weapon Repair Kit
Trove -> Stash
Stash -> Cave
Energy -> Stamina
Cairn -> Remains
III. Cultivation Story
Tianhai's 4th cultivation story is revised to correct the mistranslated parts and wording based on his story in Chinese.
Store Updates
I. New Packs
1. Newly added Takeda Nobutada exclusive Pack [Fighting Spirit], including Legendary outfit [Fighting Spirit Max], Legendary Hairstyle [Fighting Gold], Legendary Accessory [Max's Glasses] Standard price: 3,800 Gold; Now: 2,300 Gold.
II. New Discounts
"1. Newly added Tarka Ji Legendary Outfit [Dragon's Bane].
Standard price: 2,400 Gold; Now: 1,700 Gold."
2. Newly added Dual Halberds Legendary Skin [Never to Return]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Newly added Legendary Gesture [Flutter·Left] for all heroes. Standard price: 400 Gold; Now: 300 Gold.
4. Newly added Legendary Gesture [Flutter·Right] for all heroes. Standard price: 400 Gold; Now: 300 Gold.
5. Newly added Kill Announcement [Benny High Five]. Standard price: 300 Gold; Now: 200 Gold.
6. Newly added Takeda Nobutada Legendary Outfit [Fighting Spirit Max]. Standard price: 1,800 Gold; Now: 1,500 Gold.
7. Newly added Takeda Nobutada Legendary Hairstyle [Fighting Gold]. Standard price: 800 Gold; Now: 600 Gold.
8. Newly added Takeda Nobutada Legendary Accessory [Max's Glasses]. Standard price: 1,200 Gold; Now: 1,000 Gold.
9. All Legendary items of [Untamed] and [Reckoning] seasons will be available again with their Arrival Discounts.
Console Updates
I. NARAKA: BLADEPOINT is coming to PlayStation 5!
NARAKA: BLADEPOINT, a melee-focused game with unique martial arts and visual style, will launch on PlayStation 5 on July 13 (UTC).
After this update, players can download the game in the PlayStation Store.
1. Exclusive Features
Accounts on PlayStation have independent Rankings, Justice Chamber, 3D Lobby and Torchbearer events that are not shared with other platforms.
2. Cross-platform
Players can add friends, create parties and matchmake with players from other gaming platforms. Cross-platform Custom Room is also supported.
Bug Fixes
I. Hero-related Bug
1. Fixed occasional abnormal attacks at the end of Zai's Ultimate.
2. Fixed abnormal performance when Zai uses the [Chain Scythe: Afflict] Ultimate.
3. Fixed an issue with Wuchen where the cancellation of the Yin Yang Orb encountered exceptions when his Rage was below the Teleport requirement.
4. Fixed an issue where Wuchen can cancel his unleashing of ultimate without Rage cost.
II. Weapon-related Bug
1. Fixed an issue where the second stage of Nunchucks' [Dragon Flurry] and [Dragon Roar] was unable to dispel sword energy.
III. Battle-related Bug
1. Fixed the issues of the Grappling Hook under some special circumstances.
IV. Profile-related Bug
1. Fixed the wrong calculation of collection points by [Sunrise Market] and [Coiled Dragon]. The correct collection points of [Sunrise Market] is 10, [Coiled Dragon] is 225.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from June 28th, 2023 at 23:00 (UTC) to June 29th, 2023 at 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Capture thw Spirit Well Early Access
Story: Taking advantage of the heroes' victory over Omnius, the Psylith people, who had been suppressed for millennia, broke free from the prison island and initiated their retaliation against the Fervent disciples.
1. Gameplay:
This is a battle between the Fervent and the Psylith factions for control over the Spirit Wells. Each faction consists of 12 players and is divided into 4 teams of 3 players each. Players on the same team cannot select the same Hero.
2. Victory Conditions:
(1) Capture and maintain control of the 5 Spirit Wells on the battlefield to increase your faction's points.
(2) The faction that reaches a total point of 1000 first wins the game. The result will be a draw if there is no clear winner.
3. Basic Rules:
(1) When defeated, you can open the map and choose to revive at your faction's Soul Altars.
(2) In Capture the Spirit Well, players gain Dark Tide Coins over time. Additionally, capturing the Money Tree on the battlefield increases the Dark Tide Coins for your faction.
(3) Challenges to boost morale will appear periodically during the battle. You can get the corresponding rewards upon completing the challenges.
(4) You can spend Dark Tide Coins at the Rift Dealer on the battlefield to assemble powerful sets of equipment for yourself.
(5) When defeated you keep all your items, except for Extreme Souljades.
4. Other Rules:
(1) When there is a significant point difference between the factions, Bounty and Bodyguard Quests will be triggered. Pursuing or protecting the Bounty objective grants your faction a substantial points.
(2) In this mode, the effective range of Ziping Yin's Ultimate, [Saving Grace] and [Saving Grace: Aegis], is changed to 50 meters.
(3) Rift Dealer can now recommend suitable Souljades based on your current Primary Weapon and Secondary Weapon.
5. New Items
(1) A powerful Moonbane Charm item unique to the Capture the Spirit Well has been added: It has a shorter duration but greater potency.
(2) New Extreme Souljade items have been added to Morus' Blessing: Soulfire Blades, Shadow Eclipse, Annihilation Render, Moonbane's Wrath.
(3) New Souljade items have been added to the Rift Dealer: Warrior, Divine Form, Backfire, and Soul-drawing.
6. New Settings
(1) In Setting - Audio, "Omni's Nightmare Faction Voice Volume" is adjusted to "Faction Voice Volume". You can change the voice volume from your faction in Capture the Spirit Well and Omni's Nightmare modes.
(2) In Setting - Audio, "Capture the Spirit Well Voice" is added to switch the voice channel of your faction or team.
II. New Souljades
Extreme Souljades have been added for 4 weapons, with each having its own requirement for consumption of Ultimate Rage.
1. Soulfire Blades: [Dual Blades Skill] Grant Dual Blades a 3rd-stage vertical charged strike with enough Rage. Use vertical strike again while retrieving your Dual Blades to kick them out once more.
2. Shadow Eclipse: [Dagger Skill] Grant Dagger a 3rd-stage horizontal charged strike with enough Rage, thrusting forth and leaving a marker. Can attack repeatedly, with its final blow launching another attack from the marker.
3. Annihilation Render: [Greatsword Skill] Grant Greatsword a 3rd-stage vertical charged strike with enough Rage. Can attack repeatedly, and land an additional final blow.
4. Moonbane's Wrath: [Longsword Skill] Grant Longsword a 3rd-stage horizontal charged strike with enough Rage. Enemies hit are marked. Can attack repeatedly, with its final blow stunning enemies.
Note: The above Souljades are only available in Capture the Spirit Well mode in the current game version.
III. Zai's new Skill [Flame Ward: Firestorm] and Ultimate [Chain Scythe: Afflict] are now available
1. Skill [Flame Ward: Firestorm]
Zai transforms into [Flame Ward], entering aiming mode and cannot be hit.
Then she dashes in the aimed direction, knocking nearby enemies airborne and burning them.
2. Ultimate [Chain Scythe: Afflict]
Zai switches her weapon to [Chain Scythe] which exists for 30 sec.
Vertical and Horizontal strikes are changed into new attack ways.
When charged strikes of [Chain Scythe] mark enemies twice, Zai can unleash [Splinter Soul] to attack the enemy.
IV. Brand-new system:Outfit Collection
1. When you get a cosmetic, the collection points will be increased. Once you reach the required amount, you can unlock a certification title.
2. You can collect the single cosmetic or set to get [Romantic Mirror] for more collection points.
3. Collecting the corresponding outfits, weapons, and accessories for ultimate and skills in the set can light up the set scroll.
4. Collecting the set of cosmetics to earn Dynastic Treasure Choice Gift, Regular Treasure Choice Gift and more rewards.
V. Limited-time event: The Herald's Duel
Event Time: From June 29th, 2023 Update to July 20th, 2023 at 20:00 (UTC)
Event Info:
The Herald's Duel is now available! Come experience a different mode of Showdown!
1. Tap the Join the event button for the event.
2. Use the cards to pass levels and win the mysterious reward: "Telluric Essence"!
VI. Limited-time Event: Vein of Holoroth
Event Time: From June 29th, 2023 Update to July 13th, 2023 at 20:00 (UTC)
Event Rules:
1. During the event, log in daily and claim sign-in rewards Vein of Holoroth Gift on the Daily Chest page.
2. Gain Veinstones by completing quests during the event. Veintones can be used to redeem great event rewards.
Souljade Adjustments
I. Souljade Adjustments
1. Health boost that [Health Souljade IV]'s provides is reduced from 25% to 24%.
2. Melee resist that [Melee Resist Souljade IV] provides is reduced from 12.5% to 12%.
3. Head defense that [Melee Resist Souljade IV] provides is increased from 15% to 16%.
In-game Adjustments
I. Mechanism Adjustments
1. Optimized the collision volume of Scout Bells, addressing specific cases where they failed to trigger.
II. Newly added Report Button to Martial Artist Solo
1. In the Martial Artist Solo:
(1) Tap the Z button at any time during the match to enter the reporting interface.
(2) A report button has been added to the settlement interface after the end of the game.
2. In the Custom Room - Martial Artist Solo mode:
Open the Match Schedule, and you can click on a player's avatar to enter the reporting interface (when there are only two players remaining, a report button is added next to the name of both players on the Match Schedule).
Out-game Adjustments
I. Voice Adjustments
1. After a thorough assessment of resource use, we have made the difficult decision to limit the language options for voice-overs in the game to Chinese, English, and Japanese. We understand that this may cause inconvenience to some of our players, and we sincerely apologize for that. Thank you for your patience and understanding.
II. Ultimate Skills Visual Optimization
1. Optimized the display method and names of default appearances for Ultimate Skills.
III. New Quest Navigation Feature
1. The out-game quest interface now supports guiding and navigating to other interfaces.
IV. Hero Voice
1. Optimized the voice of the enemy hero's release of Ultimates, making it more obvious and clear.
V. Spectator Adjustments
1. The position of the "Spectating XXX" / "XX's Camera" prompt interface for in-game spectators and referee spectators has been adjusted.
2. In the Settings - Gameplay - Ref Spectate, a new option "Hide the Ref Spectator Interface" has been added. After turning it on, you can hide the "XX's Camera" prompt interface for the referee spectator.
Showdown Adjustments
I. Combat Adjustments
1. Optimized the hit reactions of Astral Aegis monsters.
2. Reduced the duration of Stone Monster's entrance animation.
3. Optimized the sound effects of the Horizontal and Vertical Strikes of Tianhai [Titan's Call: Showdown].
II. Level Adjustments
1. Adjusted the player spawn points for Eventide Ember on Easy difficulty and optimized the level progress prompts.
2. Recommended Sense level for Enigma Peak has been adjusted to 525.
III. Others
1. Added guidance for the equipment and upgrading of Souljades. These guides have no influence on players who have cleared normal difficulty levels.
Client Optimization
I. Further optimized high-frequency code execution efficiency in the client.
II. Optimized memory allocation within the rendering submission queue to reduce fragmentation and improve rendering performance.
Store Updates
I. Yin Yang Pool is available now
Each time you open the Yin Yang Pool, you need to consume 1 [Journey of Blades Ingot], priced at 400 Gold, after opening it, you will have a chance to get 20 rewards such as Justina Gu's Legendary Outfit [Journey of Blades·Fairy Bunny] and Matari's Legendary Outfit [Journey of Blades·Lady White Bone].
You'll receive different rewards each time. The final prize Justina Gu's Legendary Outfit [Journey of Blades·Fairy Bunny] becomes available once you've obtained all 20 items.
"Guarantee:
Based on the above drop rate, players are guaranteed to receive at least one Gold (Legendary) reward within the first 3 draws. Another guaranteed Gold (Legendary) reward within 5 more draws, followed by the next guaranteed Gold (Legendary) reward within 7 more draws."
II. New Discounts
1. Newly added Viper Ning Legendary Gesture [Journey of Blades·Web Veil]. Standard price: 1,200 Gold; Now: 900 Gold.
2. Newly added Justina Gu Legendary Gesture [Journey of Blades·Elegance]. Standard price: 1,200 Gold; Now: 900 Gold.
3. Newly added Matari Legendary Gesture [Journey of Blades·Alluring Bones]. Standard price: 1,200 Gold; Now: 900 Gold.
4. Newly added Temulch Legendary Accessory [Journey of Blades·Wuneng Hat]. Standard price: 1,200 Gold; Now: 1000 Gold.
5. Newly added Legendary Gesture [Journey of Blades·Enlightener] for all Male Heroes. Standard price: 900 Gold; Now: 750 Gold.
6. Newly added Feria Shen Epic Gesture [Journey of Blades·Love Ya]. Standard price: 300 Gold; Now: 250 Gold.
7. Newly added Akos Hu Epic Gesture [Journey of Blades·Love You More]. Standard price: 300 Gold; Now: 250 Gold.
III. Discounts End
1. Spear Legendary Skin [Journey of Blades·Fiend-Routing Staff] has returned to its standard price of 1,500 Gold.
2. Cannon Legendary Skin [Journey of Blades·Yin-Yang Essence] has returned to its standard price of 1,500 Gold.
3. Tarka Ji Legendary Accessory [Festive Dragon Head] has returned to its standard price of 1,200 Gold.
4. Kurumi Legendary Pose [Spring Prelude·Pounding Heartbeat] has returned to its standard price of 900 Gold.
5. Tianhai Epic Pose [Journey of Blades·Purge of Evil] has returned to its standard price of 500 Gold.
6. Kurumi Legendary Outfit [Spring Prelude·Morning Breeze] has returned to its standard price of 1,800 Gold.
7. Kurumi Legendary Accessory [Spring Prelude·Ice Cream] has returned to its standard price of 900 Gold.
8. Kurumi Epic Hairstyle [Spring Prelude·Early-Flowering Cherry] has returned to its standard price of 500 Gold.
9. Viper Ning Legendary Outfit [Journey of Blades·Spider Demoness] has returned to its standard price of 1,800 Gold.
10. Viper Ning Legendary Hairstyle [Journey of Blades·Bound with Spiders] has returned to its standard price of 900 Gold.
11. Viper Ning Epic Background [Journey of Blades·Arachnid Grace] has returned to its standard price of 200 Gold.
12. Tianhai Legendary Outfit [Journey of Blades·Wujing] has returned to its standard price of 1,800 Gold.
13. Tianhai Legendary Accessory [Journey of Blades·Bodyguard] has returned to its standard price of 900 Gold.
14. Tianhai Epic Hairstyle [Journey of Blades·Flowing Sand] has returned to its standard price of 500 Gold.
15. Tianhai Epic Base [Journey of Blades·Curtain] has returned to its standard price of 400 Gold.
16. Tianhai Epic Background [Journey of Blades·Spirit of the Deep Sand] has returned to its standard price of 200 Gold.
IV. New Items in Spectral Silk Store
1. Newly added Justina Gu Rare Face Item [Justina Gu Eyeshadow] with a price of 5,000 Spectral Silk.
V. New Items in Item Store
1. In "Item" store, [Surmount Card·Reckoning] is now available. Use to upgrade Hidden Treasure of Reckoning Season by 30 levels. The price of [Surmount Card·Reckoning] is 1800 Gold, purchase limit is 1.
Updates on Xbox
I. Face Customization Import is now supported
1. Newly added Face Customization Import Feature to the Xbox versions (including Xbox Series and Xbox One): tap the "Import" in the Customization interface and scan the QR code with mobile devices to import the customizations into the Console ends.
Bug Fixes
I. Hero-related Bug
1. Fixed an issue where Feria Shen's Bronze Mech in cannon mode occasionally failed to cause damage after successfully hitting an enemy.
2. Fixed the maximum triggered damage to [Soaked] effect under Valda Cui's skill [Haze: Showdown Lv.1], [Nether Nightmare: Showdown Lv.1] and [Nether Nightmare: Showdown Lv.2].
II. Weapon-related Bug
1. Fixed an issue where residual sound effects would occur after interrupting the Charged Shot of Vertical Strike for Staff.
III. Battle Related Bug
1. Fixed the issue where some scene device like Forbidden Seal was unable to be interacted with.
IV. Showdown Bug
1. Fixed the issue where damage of Cannon Souljade [Thunder Cannon] was lower than expected.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from June 14th, 2023 at 23:00 (UTC) to June 15th, 2023 at 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Dragon Boat Festival
Event Time: From June 15th, 2023 Update to June 29th, 2023 at 20:00 (UTC)
Event Rules: Sign in daily to get the Festive Zongzi. The number of Festive Zongzi you can obtain will increase after signing in for 7 days. Open a Festive Zongzi to randomly get a reward: Treasure, Legendary Outfit, Showdown Souljade Gift, Reckoning Coin, Spectral Silk or Tae. By signing in for multiple days, players can get Reckoning Treasure, Regular Treasure Choice Gift and other rewards.
Hero Adjustments
I. Zai
Optimized the performance of some weapon attacks under her ultimate [Chain Scythe] and [Chain Scythe: Suppress].
Combat Adjustments
I. New mechanism: Focus Damage Reduction
During combat, if your Blue/Purple/Golden Focus you generated by the strike is not interrupted (for example, the Blue/Purple Focus may be interrupted by a common attack, and Golden Focus may be interrupted by a Blue Focus strike or common attack), it grants you a 30% damage reduction. However, hero skills, ultimates, or weapon attacks under ultimates will not trigger this Focus damage reduction.
Souljade Adjustments
I. Staff Souljade
Slightly reduced the stagger time after hitting an enemy with [Ocean Parter].
II. Bow Souljade
Adjusted the effect of [Fire Arrows]:
Reduced the damage of the second stage charged shot for the Bow. But the arrows can ignite enemies, dealing consistent damage over time.
Decreased the reduction in damage for the second stage charged shot and increased the continuous burning damage.
In-game Adjustments
I. In-game Quest Adjustments
Adjusted the dropping time of the [Valiant Challenge] Quest to 150 seconds after the match starts, and the required surviving time to complete the quest has increased to 4 minutes.
Out-game Adjustments
I. Custom Room
Added new spawn locations.
In "Custom Room - The Bloodbath - Holoroth - Gameplay Settings - Customized Spawn Locations", three new locations have been added: Realm of Yang (Solo), Realm of Yang (Duos and Trios), and Martial Artist Solo.
These map options are only available for the "The Bloodbath - Holoroth" mode in Custom Rooms, allowing only two teams to enter the game.
New mode: Martial Artist Solo
This mode is similar to Bloodsport, allowing customization of victory conditions for each round. Each round consists of 1v1 matches with two players per group, while the remaining players can move freely and watch the match in the spectator area.
II. Narakapedia
Added a new entry for Spirit Well in Narakapedia.
III. Mode unlocking level:
The unlocking level for the weekly rotation modes (Shadow Surge / Through the Fire) has been adjusted to level 10.
IV. Face Customization
The image of QR code for in-game face customization is now attached with NARAKA logo.
Showdown Adjustments
I. Combat Adjustments
Optimized the position and timing of the flash effect of blue Focus strikes for Copperclad Staff and Copperclad Hammer.
Optimized visual and audio effects for Copperclad Staff's ranged hammer throw and the Omen strike [Thunder Staff].
Adjusted the damage multiplier for Copperclad Staff's ranged hammer throw and the Omen strike [Thunder Staff] from 4.76 to 3.08.
II. System Optimization
There is a new display interface when you get an Epic or Legendary Souljade for the first time.
Feature Optimizations
I. Client
Optimized the efficiency of certain high-frequency logic executions in the client.
II. In-game Adjustments
Optimized the performance of Spirit Well.
Optimized the in-game performance of Yueshan's Ultimate [Journey of Blades·Divine Seal].
Store Updates
I. New Packs
1. Newly added Kurumi exclusive Pack [Spring Prelude·Morning Breeze]:
Legendary Outfit [Spring Prelude·Morning Breeze]
Legendary Accessory [Spring Prelude·Ice Cream]
Epic Hairstyle [Spring Prelude·Early-Flowering Cherry].
Standard price: 3,200 Gold; Now: 2,250 Gold.
2. Newly added Viper Ning exclusive Pack [Journey of Blades·Spider Demoness]:
Legendary Outfit [Journey of Blades·Spider Demoness]
Legendary Hairstyle [Journey of Blades·Bound with Spiders]
Epic Background [Journey of Blades·Arachnid Grace].
Standard price: 2,900 Gold; Now: 2,000 Gold.
3. Newly added Tianhai exclusive Pack [Journey of Blades·Wujing]:
Legendary Outfit [Journey of Blades·Wujing]
Epic Hairstyle [Journey of Blades·Flowing Sand]
Epic Base [Journey of Blades·Curtain]
Epic Background [Journey of Blades·Spirit of the Deep Sand].
Standard price: 3,800 Gold; Now: 2,600 Gold.
II. New Discounts
Newly added Spear Legendary Skin [Journey of Blades·Fiend-Routing Staff].
Standard price: 1,500 Gold; Now: 1,250 Gold.
Newly added Cannon Legendary Skin [Journey of Blades·Yin-Yang Essence].
Standard price: 1,500 Gold; Now: 1,250 Gold.
Newly added Tarka Ji Legendary Accessory [Festive Dragon Head].
Standard price: 1,200 Gold; Now: 900 Gold.
Newly added Kurumi Legendary Pose [Spring Prelude·Pounding Heartbeat].
Standard price: 900 Gold; Now: 750 Gold.
Newly added Tianhai Epic Pose [Journey of Blades·Purge of Evil].
Standard price: 500 Gold; Now: 350 Gold.
Newly added Kurumi Legendary Outfit [Spring Prelude·Morning Breeze].
Standard price: 1,800 Gold; Now: 1,500 Gold.
Newly added Kurumi Legendary Accessory [Spring Prelude·Ice Cream].
Standard price: 900 Gold; Now: 750 Gold.
Newly added Kurumi Epic Hairstyle [Spring Prelude·Early-Flowering Cherry].
Standard price: 500 Gold; Now: 400 Gold.
Newly added Viper Ning Legendary Outfit [Journey of Blades·Spider Demoness].
Standard price: 1,800 Gold; Now: 1,500 Gold.
Newly added Viper Ning Legendary Hairstyle [Journey of Blades·Bound with Spiders].
Standard price: 900 Gold; Now: 750 Gold.
Newly added Viper Ning Epic Background [Journey of Blades·Arachnid Grace].
Standard price: 200 Gold; Now: 150 Gold.
Newly added Tianhai Legendary Outfit [Journey of Blades·Wujing].
Standard price: 1,800 Gold; Now: 1,500 Gold.
Newly added Tianhai Legendary Accessory [Journey of Blades·Bodyguard].
Standard price: 900 Gold; Now: 600 Gold.
Newly added Tianhai Epic Hairstyle [Journey of Blades·Flowing Sand].
Standard price: 500 Gold; Now: 400 Gold.
Newly added Tianhai Epic Pose [Journey of Blades·Curtain].
Standard price: 400 Gold; Now: 300 Gold.
Newly added Tianhai Epic Background [Journey of Blades·Spirit of the Deep Sand].
Standard price: 200 Gold; Now: 150 Gold.
III. Discounts End
Yueshan Legendary Accessory [Journey of Blades·Divine Seal] has returned to its standard price of 5,800 Gold.
Legendary Mark of Victory [Feline's Call] has returned to its standard price 2,000 Gold.
Akos Hu Legendary Hairstyle [Journey of Blades·Great Sage] has returned to its standard price of 800 Gold.
Feria Shen Legendary Pose [Journey of Blades·Bell Peal] has returned to its standard price of 900 Gold.
Akos Hu Epic Pose [Journey of Blades·Exploration] has returned to its standard price of 500 Gold.
Epic Kill Announcement [Journey of Blades·Flaming Depths] has returned to its standard price of 300 Gold.
Epic Kill Announcement [Journey of Blades·All-Seeing Eye] has returned to its standard price of 300 Gold.
Zai Legendary Outfit [Robe of Annica] has returned to its standard price of 1,800 Gold.
Zai Legendary Accessory [Purifica Cap] has returned to its standard price of 1,200 Gold.
Legendary Base [Meow Swing] has returned to its standard price of 1,200 Gold.
Legendary Background [Cat Paw] has returned to its standard price of 600 Gold.
IV. New Items in Spectral Silk Store
Newly added Viper Ning Legendary Accessory [Journey of Blades·Webspinner Silk] with a price of 9,000 Spectral Silk.
Bug Fixes
I. Hero-related Bugs
Fixed an issue with Valda Cui's skill [Haze: Teleport], where the appearance of bubbles was not synchronized properly.
Resolved a problem with Zai's Ultimate [Chain Scythe] and all its variants, where in certain situations, the [Chain Link] skill couldn't be released when Ensnared Soul was fully charged.
II. Showdown
Fixed the inconsistency between the actual Astral Aegis damage bonus brought by Souljade [Nether Nightmare·Aegis-break] with its description.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from May 31st, 2023 at 23:00 (UTC) to June 1st, 2023 at 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. New Hero: Zai
Zai's life is defined by pain and struggle. After a prophecy warned she would bring about great calamity, her parents sold her to human traffickers.
She spent years in their hands before escaping to the Annica, an elite clan of assassins who recognized her potential for darkness and violence.
They trained her to be the ultimate killing machine, and though she was denied the vengeance she initially wanted, she's found the next best thing: destroying everything good and pure in the world.
The third skill and ultimate are not yet available in this version. Once available, you can complete heroes'Cultivation Quests to unlock them. If you've completed the required Cultivation Quests before upcoming updates, the skill and ultimate will be unlocked automatically.
II: New Feature: Spirit Well
Starting now, multiple Spirit Wells will spawn at the 240-second and 500-second marks in The Herald's Trial and BOT Mode. When you occupy one of them, you will receive an item that upgrades your main weapon or armor (excluding air-dropped weapons) to Epic quality.
III: New Quest: Valiant Challenge
In Quick Match, The Herald's Trial, and BOT Mode, a new Valiant Challenge Quest Scroll has been introduced. Accepting the quest initiates the Valiant Challenge, which reveals the player's location to all non-friendly players on the map and periodically scans for non-friendly players within a specific range. If the challenger survives within the designated time, they will be rewarded with a large number of Dark Tide Coins.
When a player accepts the Valiant Challenge quest, they become the challenger, and non-friendly players become opponents. Opponents can track the challenger on the map, and defeating the challenger yields considerable rewards. Even assisting in the defeat will earn some Dark Tide Coins.
IV. New Enigma Peak Levels in Showdown
In Showdown, when your sense level reaches 450, you can challenge the new Enigma Peak Levels, where the monsters have strengthened Health and Attack, and some of the Bosses'moves have changed.
In the Enigma Peak, Showdown Souljades drop by various kinds. If you defeat a certain number of Bosses in a single match, you can also receive rewards like Legendary Souljade Choice Gift, Thunder Essence, exclusive Hero Badge, Quench Crystal and so on.
V: Map Updates
1. Optimized and iterated the spawn point of Inn of the Dunes, and enhanced resource allocation.
VI. Limited-time Event: Unruly Blaze
Event Time: From June 1 Update to June 14, 2023 at 20:00 (UTC)
Event Rules:
1. Complete daily quests to earn Ghoulish Lanterns and Soul Orders. Soul Orders can be redeemed for exclusive event rewards.
2. Ghoulish Lanterns are used to refresh Underworld Register for random quests. Complete the quests to earn Reckoning Treasures and more!
3. All players share the same Underworld Registers Quests and once you've completed one, it will not appear again.
Hero Adjustments
I. Justina Gu
Adjustments have been made to the Rage consumption of [Arctic Wraith] and [Arctic Wraith: Blizzard] as follows:
1. Activating the Ultimate will consume 40% Rage, and the remaining Rage will not gradually deplete over time. The duration of the Ultimate remains at 30 seconds.
2. Using [Shadowswipe] and [Shadowswipe: Blizzard] will consume Rage: 20%/30% in Solo and Duos, and 15%/30% in Trios.
3. If [Shadowswipe] hits 2 enemies at the same time, the next [Shadowswipe] will not consume Rage.
4. [Shadowswipe] and [Shadowswipe: Blizzard] will now have a 70% damage reduction effect.
//Dev Notes: The benefits that Justina gains after activating her Ultimate now solely depend on the player's performance with Shadowswipe. In the current environment, we believe that the previous Rage consumption was somewhat high, especially in Solos. After the adjustment, Shadowswipe will now consume Rage, thus limiting its synergy with the Souljade [Soul Release]. However, it gains more flexible endurance through [Rebirth Blossom Spirit].
II. Valda Cui
1. The duration of the [Nether Nightmare: Smite] Ultimate has been increased from 16 to 20 seconds, and the Protective Qi has been raised from 2000 to 2200.
2. The startup frames of the water spear in [Nether Nightmare: Smite] have been significantly reduced to optimize the throwing experience. The number of times the water spear can be thrown has been adjusted from 4 to 3. Immune time after being freed from the [Dragon's Coil] is increased to 4 sec.
//Dev Notes: Currently, Valda's V2 Ultimate has a short duration after activation, making it difficult to exert its intended pressure. The use count and hit experience of the water spear also fall short of expectations. Therefore, we have extended the duration of the V2 Ultimate and optimized the throwing experience of the water spear to make it easier to hit enemies.
III. Yueshan
1. [Rampage: Heaven's Descent] has been changed to [Rampage: Command]. This ability now attacks surrounding enemies and grants substantial health recovery, with a CD of 16 seconds.
2. The duration of the recovery frames for [Dragontail] has been slightly shortened.
//Dev Notes: Currently, Yueshan's V2 has limited utility and lacks effective recovery capabilities during combat. Therefore, we have made adjustments to V2's skills and effects to provide Yueshan with a means of health recovery.
IV. Viper Ning
1. The Recovery reduction effect of [Yushan Enigma: Enfeeble] now lasts for 7 seconds, down from 15, and its CD has been increased from 20 to 22 seconds.
//Dev Notes: Viper Ning's F3 currently triggers opponents to confront and seek healing opportunities after being hit. However, the 15-second healing ban significantly limits this strategy. Therefore, we have reduced the duration of the healing ban and will closely monitor its performance.
V. Akos Hu
1. The duration of the [Feral Frenzy] and [Feral Frenzy: Grab] Ultimates has been adjusted to 26 seconds in Solos, while it remains 35 seconds in Duos and Trios.
2. The duration of the recovery frames for the airborne vertical strikes performed during the tiger leap state has been increased.
3. The airborne horizontal strikes performed during the tiger leap state will no longer stagger targets under the effect of Ziping Yin's [Inspiration Shield].
4. With the Talent Skill [Roar: Terror], targets under the terror effect can now pre-input commands while in a controlled state.
//Dev Notes: Currently, Akos Hu can gain an advantage by utilizing a pounce attack after activating his Ultimate. While preserving the experience of his enhanced burst ability, we have adjusted the duration of Akos Hu's abilities in Solos to balance his combat effectiveness against other heroes.
[Roar: Terror] is intended to primarily serve as a tool for focus firing in team modes, but currently, it also provides a strong advantage in initiating combat in Solos. Allowing pre-input commands while under the terror effect will enable players to react promptly once the terror effect ends.
VI. Tarka Ji
1. The default duration for all of Tarka Ji's Ultimate talents will vary depending on the different game modes. [Blackout] and [Blackout: Vulcan] now last 24 seconds in Solos, while [Blackout: Frenzy] lasts for 20 seconds. The default durations of all Ultimate Talents in Duos and Trios remain unchanged.
2. The Rage recovery efficiency of [Blackout: Frenzy] has been reduced by 35%, and the Attack boost for both the player and teammates has been adjusted from 10% to 5%.
3. The Rage consumption of [Inner Fire] and [Inner Fire: Bide] while using [Blackout: Vulcan] has been reduced. The current Rage consumption for both abilities is now 20% across the board.
//Dev Notes: Currently, Tarka Ji's exceptional durability, extended invincibility frames, and stamina make him excel in terms of survival, mobility, and damage output, surpassing most other heroes. Therefore, while preserving his core gameplay, we have adjusted the duration of Tarka Ji's Ultimates across different modes and talents. This is to maintain a balanced combat pace and ensure fair matchups with other heroes.
Souljade Adjustments
I. Move Souljades
1. Reduced enemies'staggering time caused by Souljade [Stormstride] when they are knocked down on the ground.
Weapon Adjustments
I. Staff
1. Newly added Staff Souljade [Stanchion·Sky Pillar].
2. Newly added Staff Souljade [Ocean Parter].
II. Polesword
The damage multipliers of the 2nd stage of Torrent Flow have been adjusted from 3.42x2 to 3.2x2, and the damage multipliers of the 3rd stage of Torrent Flow have been adjusted from 2.81x3 to 2.61x3.
In-game Adjustments
I. Shadow Corruption Pace Adjustment
We have made adjustments to the spreading pace of Shadow Corruption in Ranked Mode, Quick Match, and BOT Mode. The pace of the first 1-5 instances of Shadow Corruption has been accelerated, and a slight increase has been made to the size of the safe area after the first 1-3 instances of Shadow Corruption.
The Shadow Corruption pace for Duos and Trios has been adjusted as follows:
| No. | Interval (/s) | Duration (/s) | Safe Zone Area |
| --- | ------------- | ------------- | -------------- |
| 1 | 300 | 240 -> 210 | +16% |
| 2 | 210 -> 180 | 180 -> 150 | +20% |
| 3 | 195 -> 120 | 165 -> 90 | +13% |
| 4 | 90 -> 75 | 75 -> 60 | Unchanged |
| 5 | 75-60 | 60 -> 45 | Unchanged |
| 6 | 60 | 45 | Unchanged |
| 7 | 60 | 45 | Unchanged |
II. Features Optimization
1. The current scene's name is now displayed on the map.
III. Others
1. The duration of Vermillion Bird's Might has been reduced from 210 seconds to 180 seconds.
2. In response to the changes in the pacing of Shadow Corruption mentioned earlier, the refresh time of Morus'Blessing has been adjusted.
3. During the preparation phase, the Melee Aim Assist and locking functions for players have been disabled.
4. Optimized the timing of interrupting some Gestures.
Out-game Adjustments
I. New Collection: [Talents]
1. The original Accessory's effect that changes the Skill Ultimate can now be freely equipped in the [Talents] tab under Collection. This allows you to select the appearance change for the corresponding Skill and Ultimate of the hero.
2. The corresponding Accessories must still be obtained to unlock Skills and Ultimates.
II. Hero Badge
Enigma Peak Hero Badge [Proficient Pathfinder] expanded the Extreme quality stage.
III. Animation Played when Previewing Outfits and Weapons
1. Added animation of Zai when previewing her Extreme Outfit [Wandering Firefly].
2. Added animation of Staff Extreme Skin [Journey of Blades·The Golden-Hooped Rod] with the officially authorized soundtrack " Dagger Group Prelude".
IV. Voice Pack
New voice pack feature added for cosmetics. Unlock the voice pack to use it with the corresponding outfit. The following outfits automatically unlock their respective voice pack:
1. Akos Hu Legendary Outfit [Journey of Blades·Wukong].
2. Yueshan Legendary Outfit [Journey of Blades·Yang Jian].
3. Feria Shen Legendary Outfit [Journey of Blades·Purple Fairy].
Showdown Adjustments
I. Combat Adjustments
The invincibility duration during the spawn animation of Stone Monsters and Corpse Monsters in Immovable and Enigma Domain has been shortened.
II. Out-game Adjustments
A Sense grade prompt has been added to the loading screen in Showdown mode.
III. Enigma Domain Adjustments
1. Boss monsters in Enigma Domain will no longer generate individual drops. In Enigma Domain, players will receive different amounts of Showdown Souljade/Quench Crystal drops based on the number of bosses defeated.
2. Bosses in Enigma Domain will no longer be enhanced based on progress.
3. The battlefields of some boss encounters in Eventide Temple and Shadowjade Mine have been adjusted to be more level and even.
4. The spawn points of boss monsters near Lake Yellowleaf and Sunvale Dwelling in the Eventide Temple have been adjusted.
5. The number of strongholds in the northern part of the main area in Shadowjade Mine has been reduced.
IV. Hero Adjustments
1. Valda Cui
(1) After successfully using [Defuse Solve], the combo of horizontal strikes has been changed to [Dragonslayer].
(2) During the [Nezha] move, [Defuse Solve] can be released at any time by using vertical strikes. This change only applies to the [Showdown] mode and does not affect other modes.
(3) The damage multipliers of [Dragonslayer] + [Nezha's Might] have been adjusted from 4.26+0.85*2+1.25*2+1.63*2 to 1.41+0.42*2+0.53*2+0.69*2, and the Aegis-break damage multiplier has been adjusted from 1 to 7. The damage multiplier of [Heartstopper Kick] has also been adjusted from 5.02 to 1.88, and the Aegis-break damage multiplier has been adjusted from 1 to 7.
//Dev Notes: The Spear's unique move. [Nezha's Might] is rarely used in [Showdown] due to its long duration. Therefore, we hope to retain the weapon's distinctiveness while enhancing its versatility and maneuverability to offset the disadvantage of the move's lengthy duration. We have also shifted some of its damage to break Astral Aegis, in order to enhance its effectiveness when fighting with the Boss protected by Aegis.
Store Updates
I. The Reckoning Treasure is available now!
Reckoning Treasure sells for 360 Gold. Open it and there's a chance to get Zai Extreme Outfit [Wandering Firefly], Staff Extreme Skin [Journey of Blades·The Golden-Hooped Rod] and more.
Minimum Guarantee: 1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times. 2. Red (Extreme) rewards will not repeat until all of them have been obtained.
Wishing Legendary Reward: If you draw an Extreme cosmetic, you can set a Legendary cosmetic which will be guaranteed when you draw a Legendary cosmetic next time. Times of guarantee can stack, but you can only set 1 cosmetic each time.
II. New Pack
1. Newly added Zai exclusive Pack [White Reaper], including Legendary outfit [Robe of Annica], Legendary Accessory [Purifica Cap]. Standard price: 3,000 Gold; Now: 2,100 Gold.
2. Newly added Card Pack [Meow Swing], including Legendary Base [Meow Swing] and Legendary Background [Cat Paw]. Standard price: 1,800 Gold; Now: 1,280 Gold.
III. New Discounts
1. Newly added Yueshan Legendary Accessory [Journey of Blades·Divine Seal]. (Equipping it will change the appearance of his Ultimate [Troop Decimation].) Standard price: 5,800 Gold; Now: 3,350 Gold.
2. Newly added Legendary Mark of Victory [Feline's Call]. Standard price: 2,000 Gold; Now: 1,200 Gold.
3. Newly added Akos Hu Legendary Hairstyle [Journey of Blades·Great Sage]. Standard price: 800 Gold; Now: 600 Gold.
4. Newly added Feria Shen Legendary Pose [Journey of Blades·Bell Peal]. Standard price: 900 Gold; Now: 600 Gold.
5. Newly added Akos Hu Epic Pose [Journey of Blades·Exploration]. Standard price: 500 Gold; Now: 350 Gold.
6. Newly added Epic Kill Announcement [Journey of Blades·Flaming Depths]. Standard price: 300 Gold; Now: 200 Gold.
7. Newly added Epic Kill Announcement [Journey of Blades·All-Seeing Eye]. Standard price: 300 Gold; Now: 200 Gold.
8. Newly added Zai Legendary Outfit [Robe of Annica]. Standard price: 1,800 Gold; Now: 1,500 Gold.
9. Newly added Zai Legendary Accessory [Purifica Cap]. Standard price: 1,200 Gold; Now: 1,000 Gold.
10. Newly added Legendary Base [Meow Swing]. Standard price: 1,200 Gold; Now: 1,000 Gold.
11. Newly added Legendary Background [Cat Paw]. Standard price: 600 Gold; Now: 500 Gold.
IV. Discounts End
1. Greatsword Legendary Skin [Scarlet Chaos] has returned to its standard price of 1,800 Gold.
2. Yoto Hime Epic Pose [Free Spirit] has returned to its standard price of 500 Gold.
3. Wuchen Legendary Outfit [Divine Crane] has returned to its standard price of 1,800 Gold.
4. Yueshan Legendary Outfit [Laudation·Blaze The Thorn] has returned to its standard price of 2,000 Gold.
5. Grappling Hook Legendary Skin [Flying Squirrel] has returned to its standard price of 4,200 Gold.
6. Tarka Ji Legendary Accessory [Zhurong's Jadeball] has returned to its standard price of 4,600 Gold
7. Tianhai Legendary Accessory [Colossus of Sunwing] has returned to its standard price of 4,800 Gold
V. New Items in Spectral Silk Store
1. Newly added Reckoning Treasure with the price of 3,600 Spectral Silk. Please note that there is a limit of 1 purchase per 24 hours, and a maximum of 6 purchases for each player.
2. Newly added Feria Shen Legendary Accessory [Journey of Blades·Willpower Bell] with a price of 9,000 Spectral Silk.
Bug Fixes
I. Showdown Bug
1. Fixed an issue in the Topaz Enigma Domain: Shadowjade Mine, where some monster attributes were lower than intended.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from May 17th, 2023 at 23:00 (UTC) to May 18th, 2023 at 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Limited-time Event: Dark Undercurrents
Event Time: From May 18, 2023 Update to May 31, 2023 at 20:00 (UTC)
Event Rules:
1. During the event, players can open Troves to get event-exclusive Thunder Cove Coins through the Ranked Mode, Quick Match, and BOT Mode. Up to 10 Thunder Cove Coins can be obtained per day (5 at most in one match), which can be used to explore the merchant ship during the event.
2. You can obtain special clues and random rewards by exploring the merchant ship.
3. Collecting special clues in the corresponding locations can unlock new explorable areas as well as clue stories and rewards.
4. After the event ends, you can claim clue collection rewards but can no longer explore the merchant ship.
Weapon Adjustments
I. Unified Adjustments for Melee Weapons
Reduced the stagger time caused by launching horizontal strikes while grappling with an enemy on the ground.
II. Unified Adjustments for Ranged Weapons
Added special sound effects when bullets pass through unattackable objectives.
III. Staff
Increased the attack range of charged vertical strikes, and changed the Focus level of the third attack from Blue Focus to Purple Focus.
IV. Spear
Widened the attack range of charged vertical strikes.
Combat Adjustments
Adjusted the damage calculation details when dealing with additional Armor (such as Feria Shen’s Bronze Mech’s Health and Valda Cui’s Protective Qi). Specifically:
1. You can gain Rage and deal damage normally when hit and deducting the Health of an enemy's Bronze Mech.
2. You can deal damage normally to Valda Cui when hit in her Ultimate state and reduce the amount of her Protective Qi.
Souljade Adjustments
I. Polesword Souljade
Reduced the knockback distance caused by the final hit of [The Overcomer].
II. Staff Souljade
1. Increased the attack range of [Jabbing], and the damage is increased from 4.78 to 5.04.
2. Optimized the special effects of [Merciless Havoc].
Out-game Adjustments
I. Treasure Pavilion
Past content can now be viewed in the Treasure Pavilion.
II. Personal Information
Adjusted the type of stats display for [The Bloodbath] mode.
Showdown Adjustments
I. Combat Adjustments
1. Optimized the timing of turning for certain attack moves of the Copperclad Staff and Copperclad Hammer.
2. Fixed the issue where [Condensed Qi] was ineffective when releasing charged moves at close range with a Longsword.
3. The Golden Focus attack moves of Greatsword and Polesword can now perform Stone Form against the Boss's Blue Focus attack moves.
4. The effect of [Silkworm Cocoon] can now be triggered when hit by Divine Thunder.
5. Yueshan is now able to use the [Defuse·Dash] when running out of energy.
6. Optimized the hit performance of Omnius·Aureate's Ultimate.
II. Level Adjustments
1. Added guidance marks for Stronghold Chests in the Eventide Ember at Easy difficulty.
III. Omens Adjustments
1. Adjusted the spawn locations for the Divine Strikes Omen in certain levels, and reduced the trigger range of Divine Strikes.
IV. Attribute Adjustments
1. Countering Divine Thunder with the [Thunder Counter] Souljade equipped now may trigger the rare effect of [Scorching]. The burn Damage Multiplier provided by each level of [Scorching] effect is adjusted from 0.72 to 0.36.
V. Sense Level
Increased the max level of Sense from 500 to 525.
VI. Showdown Souljade Storage
Increased the max capacity of Storage from 300 to 400.
Store Updates
I. New Pack
Newly added Yoto Hime exclusive Pack [Dancing Petals], including Legendary outfit [Dancing Petals], Greatsword Legendary Skin [Scarlet Chaos]. Standard price: 4,200 Gold; Now: 2,880 Gold.
II. New Discounts
1. Newly added Yoto Hime Legendary Outfit [Dancing Petals]. Standard price: 2,400 Gold; Now: 1,700 Gold.
2. Newly added Greatsword Legendary Skin [Scarlet Chaos]. Standard price: 1,800 Gold; Now: 1,500 Gold.
3. Newly added Yoto Hime Epic Pose [Free Spirit]. Standard price: 500 Gold; Now: 400 Gold.
4. Newly added Wuchen Legendary Outfit [Divine Crane]. Standard price: 1,800 Gold; Now: 1,500 Gold.
5. Yueshan Legendary Outfit [Laudation·Blaze The Thorn]. Standard price: 2,000 Gold; Now: 1,200 Gold.
6. Grappling Hook Legendary Skin [Flying Squirrel]. Standard price: 4,200 Gold; Now: 3,000 Gold.
7. Tarka Ji Legendary Accessory [Zhurong's Jadeball]. (Equipping it will change the appearance of his Ultimate [Blackout].) Standard price: 4,600 Gold; Now: 3,050 Gold.
8. Tianhai Legendary Accessory [Colossus of Sunwing]. (Equipping it will change the appearance of his Ultimate [Titan's Call].) Standard price: 4,800 Gold; Now: 3,200 Gold.
III. Discounts End
1. Polesword Legendary Skin [Napa Cabbage] has returned to its standard price of 1,500 Gold.
2. Ziping Yin Legendary Outfit [Orchid Moonlight] has returned to its standard price of 1,800 Gold.
3. Justina Gu Legendary Outfit [She Ethnic·Phoenix Princess] has returned to its standard price of 1,800 Gold.
4. Justina Gu Legendary Accessory [She Ethnic·Phoenix Crown] has returned to its standard price of 1,200 Gold.
5. Justina Gu Epic Hairstyle [Phoenix Song] has returned to its standard price of 500 Gold.
6. Kurumi Legendary Outfit [Sundo Miko] has returned to its standard price of 1,800 Gold.
7. Tianhai Legendary Outfit [Ivorius] has changed to 1,700 Gold.
8. Greatsword Legendary Skin [Evil Bane] has returned to its standard price of 1,800 Gold.
9. Staff Legendary Skin [Beggar's Staff] has returned to its standard price of 1,500 Gold.
IV. New Items in Spectral Silk Store
1. Newly added Tianhai Legendary Pose [Very Well] with a price of 9,000 Spectral Silk.
2. Newly added Tianhai Epic Outfit [Indomitable Fuxi] with a price of 6,000 Spectral Silk.
3. Newly added Viper Ning Epic Outfit [Soaring Dragon] with a price of 6,000 Spectral Silk.
4. Newly added Spear Epic Skin [Zen·Agar] with a price of 5,000 Spectral Silk.
5. Newly added Dagger Epic Skin [Reddened Bones] with a price of 5,000 Spectral Silk.
6. Newly added Takeda Epic Accessory [Tengu Mask] with a price of 4,000 Spectral Silk.
7. Newly added Epic Base [Convallaria] with a price of 4,000 Spectral Silk.
8. Newly added Wuchen Epic Accessory [Tai Chi Furnace] with a price of 3,000 Spectral Silk.
9. Newly added Tarka Ji Rare Outfit [Difu] with a price of 2,400 Spectral Silk.
10. Newly added Justina Gu Rare Outfit [Bamboo Blouse] with a price of 2,400 Spectral Silk.
11. Newly added Longsword Rare Skin [Purple Aura] with a price of 2,000 Spectral Silk.
12. Newly added Repeating Crossbow Rare Skin [Cyanic Steel] with a price of 2,000 Spectral Silk.
13. Newly added Kurumi Rare Accessory [Golden Orb] with a price of 1,200 Spectral Silk.
14. Newly added Yueshan Rare Accessory [Gilded Amulet] with a price of 1,200 Spectral Silk.
15. Newly added Matari Rare Pose [Hidden Blade] with a price of 1,200 Spectral Silk.
16. Newly added Kurumi Rare Pose [Grand Arrival] with a price of 1,200 Spectral Silk.
17. Newly added Rare Avatar [Birdbrain] with a price of 800 Spectral Silk.
18. Newly added Rare Avatar [Panda Bear] with a price of 800 Spectral Silk.
19. Newly added Viper Ning Rare Background [Bloom Soul] with a price of 800 Spectral Silk.
20. Newly added Temulch Rare Background [Sand Shadows] with a price of 800 Spectral Silk.
Bug Fixes
I. Battle Related
Fixed an issue where certain monsters in the One Man Army of Showdown would reappear after the player dies.
II. Friend List
Fixed an issue where some players saw abnormal match times in their friends’ profiles.
III. Hero Related
Fixed the issue where Matari, Feria Shen, and Akos Hu were unable to use their skills when they were knocked down in certain situations.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 04/26/2022 23:00 (UTC) to 04/27/2022 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
New Showdown chapter
I. New Boss: Omnius·Aureate
Challenge the Aureate form of Omnius in the Celestra of the Morus Isle, there are new levels and new stories await!
More than 10 new "Thunder Omens" have been added in the Hard and Nightmare modes.
II. New Hero: Yueshan
Overcome challenges in Showdown as the almighty general, with new "Counter" skill. Counterstrike combo will be enhanced when equipping with exclusive Souljade.
III. New Feature: Souljade Recast
Epic and Legendary Showdown Souljades can be recast by consuming another Showdown Souljade of the same quality. After recasting, the attributes of the new Souljade will be randomly selected and combined from the consumed ones, and the values will be random (affected by the original attribute). After recasting, you can choose to keep the original attributes or accept the new ones generated by the recast.
If the number of attributes in the newly created Souljade is less than 4, there is a chance to get an extra attribute and possibly yield an additional powerful rare attribute. Please refer to Narakapedia - Showdown - Buffs - Rare Attribute for further details.
//Dev Note: The attributes of the Showdown Souljades are a crucial part of the development in the Showdown. However, obtaining the desired attributes (and ideal values) through specific combinations of Souljdes has been overly random and difficult. Therefore, we have introduced the recast system to help players develop attributes in a more purposeful and enjoyable way.
IV. Huge selection of new Showdown Souljades
The new version offers over 30 new Showdown Souljades to collect and enrich your game.
New elemental attribute [Thunder-wielding]: The Thunder strikes of Omens or monsters can accumulate a 'ThunderShock'. When it reaches its maximum, it will trigger a Divine Thunder that can cause electric shock and stagger effects.
When equipped with a Thunder-wielding Souljade, ThunderShock accumulates at a slower rate and can trigger Divine Strikes to attack monsters.
V. Opening Hours
After this update, the Showdown will be open continuously from April 27th to May 7th (with no changes to daily opening hours). The weekend-only schedule will resume after May 7th.
Brand New Content
I. Limited-time Event: Cultivation Master
Event Time: From April 27, 2023 Update to May 10, 2023 at 20:00 (UTC)
Event Rules:
1. Each day, you may choose one of the two Cultivation Zones.
(1) Nether Abode: If you gain positive Scores in the ranked match, you will get a 25% Score bonus. (Diminish 1 Eurekas).
(2) Fiery Mountainside: If you gain negative Scores in the ranked match, your Scores deducted are halved. (Diminish 1 Eurekas).
If you get 0 Score, it doesn't consume Eurekas.
You can choose only one type each day, and once chosen, it cannot be changed.
2. You will receive 1 Eureka once you've made your choice.
3. An additional Eureka is granted for each event quest you complete. These quests are in 7 groups and each available in turn at different times. The next set of quests can be unlocked only after completing the former ones.
4. Eurekas gained are valid for that day only. They do not carry over to the next day, so please use them in time.
5. Complete more quests to win more great rewards.
II. Limited-time Event: There! A Cabbage Dog!
Event Time: From April 27, 2023 Update to May 24, 2023 at 20:00 (UTC)
Event Rules:
1. During this event, sign in for 7 days in total to get rewards including limited-edition Accessory, and limited-edition Mark of Victory.
2. Play the game "Dig! Cabbage Dog!" minigame to win rewards like crossover event-themed Bubble and Regular Treasure Choice Gift!
III. Limited-time Event: Immortal Wrath
Event Time: From April 27, 2023 Update to July 10, 2023 at 20:00 (UTC)
Earth shakes, mountains move: a glimmering torrent rushes forth to the Immortal's Temple of the Heralds' ancestors...
Event Rules:
Gain Gild Seal by completing quests during the event to redeem great event rewards.
Notice: Event quests only refresh when Showdown mode is available. But you can redeem rewards when it's closed.
IV. Limited-time Event: The Phoenix Soars
Event Time: From April 27, 2023 Update to May 17, 2023 at 20:00 (UTC)
Unchained, with the spirit of a phoenix! NARAKA: BLADEPOINT has joined hands with the Taishun People's Government of Wenzhou, Zhejiang province. Ms. Lan Xiaolu, an inheritor of the traditional She Ethnic Group culture, joins us in releasing the [She Ethnic·Phoenix Princess], a crossover series including Justina Gu outfit, avatars, and much more.
Event Rules:
1. Find out more about the crossover event on the feature page, and watch our special crossover teaser: 'A Phoenix Returns to Roost'!
V. New Season: Reckoning
The Untamed season will come to an end on April 27th, 2023 at 00:00:00 (UTC), and the rank of this season will be settled. Thank you all for your suggestions during the Untamed Season, we will work harder to bring a better gaming experience!
The details of season rewards and the reset of score are as follows. Players will be able to claim the rewards after the update of the new season.
Season Rewards:
Season rewards will be awarded based on the highest rank gained in The Herald's Trial (Solo, Duos or Trios) during the Untamed Season.
Rank Rewards
<Bronze> Avatar [Untamed·Bronze]
<Silver> Avatar [Untamed·Silver]
<Gold> Avatar [Untamed·Gold], Wuchen Epic Outfit [Alchemist Apparel·Stamp]
<Platinum> Avatar [Untamed·Platinum], Wuchen Epic Outfit [Alchemist Apparel·Stamp], Legendary Musket Skin [Gilded Scorpion]
<Solar> Avatar [Untamed·Solar], Wuchen Epic Outfit [Alchemist Apparel·Stamp], Legendary Musket Skin [Gilded Scorpion], Epic Background [Resounding Roar], Untamed Treasure x3
<Empyrean> Avatar [Untamed·Empyrean], Wuchen Epic Outfit [Alchemist Apparel·Stamp], Legendary Musket Skin [Gilded Scorpion], Epic Background [Resounding Roar], Untamed Treasure x5
<Astral> Avatar [Untamed·Astral], Wuchen Epic Outfit [Alchemist Apparel·Stamp], Legendary Musket Skin [Gilded Scorpion], Epic Background [Resounding Roar], Untamed Treasure x7
<Asura> Avatar [Untamed·Asura], Wuchen Epic Outfit [Alchemist Apparel·Stamp], Legendary Musket Skin [Gilded Scorpion], Epic Background [Resounding Roar], Untamed Treasure x10
<Unrivaled Asura> Avatar [Untamed·Unrivaled Asura], Wuchen Epic Outfit [Alchemist Apparel·Stamp], Legendary Musket Skin [Gilded Scorpion], Epic Background [Resounding Roar], Untamed Treasure x10
The Avatar rewards for the Asura and Unrivaled Asura ranks are differentiated by Solo, Duos, and Trios, and can be earned repeatedly across various game modes.
Season Rewards:
Wuchen Epic Outfit [Alchemist Apparel·Stamp]
Legendary Musket Skin [Gilded Scorpion]
Epic Background [Resounding Roar]
Score Reset
1. Scores in The Herald's Trial (Solos, Duos or Trios) will partially carry over to the new season.
Rank in Untamed Season Carry-over Rank in the New Season
BronzeⅤ(1000-1099) BronzeⅤ(1000)
BronzeⅣ(1100-1199) BronzeⅣ(1100)
BronzeⅢ(1200-1299) BronzeⅢ(1200)
BronzeⅡ(1300-1399) BronzeⅡ(1300)
BronzeⅠ(1400-1499) BronzeⅠ(1400)
SilverⅤ(1500-1599) SilverV(1500)
SilverⅣ(1600-1699) SilverⅣ(1600)
SilverⅢ(1700-1799) SilverⅢ(1700)
SilverⅡ(1800-1899) SilverⅡ(1800)
SilverⅠ(1900-1999) SilverⅠ(1900)
GoldⅤ(2000-2099) SilverⅠ(1900)
GoldⅣ(2100-2199) GoldⅤ(2000)
GoldⅢ(2200-2299) GoldⅤ(2000)
GoldⅡ(2300-2399) GoldⅣ(2100)
GoldⅠ(2400-2499) GoldⅣ(2100)
PlatinumⅤ(2500-2599) GoldⅢ(2200)
PlatinumⅣ(2600-2699) GoldⅢ(2200)
PlatinumⅢ(2700-2799) GoldⅡ(2300)
PlatinumⅡ(2800-2899) GoldⅡ(2300)
PlatinumⅠ(2900-2999) GoldⅠ(2400)
SolarⅤ(3000-3099) PlatinumⅤ(2500)
SolarⅣ(3100-3199) PlatinumⅣ(2600)
SolarⅢ(3200-3299) PlatinumⅢ(2700)
SolarⅡ(3300-3399) PlatinumⅡ(2800)
SolarⅠ(3400-3499) PlatinumⅠ(2900)
EmpyreanⅤ(3500-3599) PlatinumⅠ(2900)
EmpyreanⅣ(3600-3699) SolarⅤ(3000)
EmpyreanⅢ(3700-3799) SolarⅤ(3000)
EmpyreanⅡ(3800-3899) SolarⅣ(3100)
EmpyreanⅠ(3900-3999) SolarⅣ(3100)
AstralⅤ(4000-4099) SolarⅢ(3200)
AstralⅣ(4100-4199) SolarⅢ(3200)
AstralⅢ(4200-4299) SolarⅡ(3300)
AstralⅡ(4300-4399) SolarⅡ(3300)
AstralⅠ(4400-4499) SolarⅠ(3400)
Asura(4500-4999) EmpyreanⅤ(3500)
Unrivaled Asura(5000-5999) EmpyreanⅣ(3600)
Unrivaled Asura(6000+) EmpyreanⅢ(3700)
2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio
6000+ 60%
4500-6000 70%-60%
3000-4500 80%-70%
1500-3000 90%-80%
0-1500 100%-90%
Thanks to all for supporting NARAKA: BLADEPOINT and we value your feedback so much. The new season is coming, welcome to explore!
Hero Adjustments
I. Akos Hu
1. Akos Hu is now immune to hit damage during the preparation stage of [Roar] before the shock takes effect. (Originally Akos Hu would get a 70% damage reduction.)
2. Reduced [Roar: Blast]'s CD from 28 sec to 22 sec.
3. Increased [Roar: Terror]'s CD from 20 sec to 25 sec. Slightly put off the time when Akos Hu can interrupt the shockwave and narrowed [Roar: Terror]'s effective range.
4. During the ultimates [Feral Frenzy] and [Feral Frenzy: Grab], Akos Hu will get a 30% damage reduction during Tiger Leap and a 70% reduction while launching Pounce Strikes.
5. Optimized the issue where [Feral Frenzy]'s tiger strikes would be blocked by low barriers.
6. The chain binding effect of [Feral Frenzy: Lockdown] will no longer restrict players' interaction with teleport mechanisms.
II. Valda Cui
1. Greatly reduced the startup frames of [Haze: Array]'s Tide Traps, changed the Skill's Focus to Golden, and adjusted its CD to 25 sec.
2. [Nether Nightmare: Smite] now has the following new effects:
Knocks back enemies and protects herself with Water Energy that lasts for 16 sec, during which she can launch water spear attacks repeatedly.
Tap the Skill button to throw water spears with a binding effect to trap enemies with [Dragon's Coil] at a low height for 2 sec.
Hold the Skill button to aim.
Enemies hit by water spears will be inflicted with the [Soaked] effect. Bound enemies will get off the control after being attacked and get immune to [Dragon's Coil] for 3 sec.
Enemies with Ultimate Focus can't be bound.
[Soaked]: Decreases enemies' Attack by 5% for 10 sec, and immediately triggers all remaining [Burn] damage (Maximum 400).
3. After being bound by the Tide Traps of [Haze] and all its derived Skills, enemies will get immune to Bind for 2.5 sec.
//Dev Notes: Valda Cui's [Haze: Array] was hard to play a part in combats for various reasons. Therefore, we have lowered its threshold to ensure it can produce stable effects. So, we have redesigned [Nether Nightmare: Smite] to make Valda Cui's combat skills more flexible.
4. The protection of [Nether Nightmare] and all its derived ultimates will no longer decay over time. Now it has a fixed duration for different skills:
(1) The protection of [Nether Nightmare] can last for 15 sec at most;
(2) The protection of [Nether Nightmare: Bind] can last for 12 sec at most.
5. Removed Valda Cui's performance of being teleported in the air during [Nether Nightmare] and [Nether Nightmare: Bind].
6. Reduced [Haze]'s CD from 15 sec to 18 sec.
III. Viper Ning
1. Adjusted the Defense Focus of [Yushan Enigma: Lockdown] from Blue to Golden.
2. Adjusted the related performance of [Yushan Enigma: Enfeeble]:
(1) Upgraded the Focus level of [Yushan Enigma: Enfeeble], from interrupting common attacks to interrupting golden Focus strikes.
(2) Increased the Damage Multiplier of from 1.0 to 3.5 and the hit effect has been changed to knock airborne.
(3) Increased CD from 15 sec to 20 sec.
IV. Kurumi
Now Kurumi can cast [Sacred Circle: Rapid Healing] when attacked.
V. Tianhai
Increased the Attack Focus of Vajra skills under all Ultimate Talents. Now it can interrupt golden Focus strikes instead of common attacks.
VI. Tarka Ji
Now after Tarka Ji casts his ultimate, he will perform a 1st stage dodge after getting up from the ground.
//Dev Notes: There were inconsistencies in the rules governing Tarka Ji's actions when he got up after being knocked down, which occasionally resulted in unexpected performance. Therefore, we have standardized the rules for getting up to ensure that both Tarka Ji and his enemies can understand the moves more precisely.
Weapon Adjustments
I. General Adjustments
1. Slightly advanced the interruptible time point for all weapon repairment.
2. Slightly put off the timing for dodge after switching weapons in mid-air.
II. Polesword
1. Slightly increased the recovery frames after the 1st stage charged [Torrent Flow]. Slightly shortened enemies' stagger time. Reduced the Damage Multiplier from 6.14 to 5.33.
2. Reduced the Damage Multiplier of the 1st stage charged [Wave Breaker] from 5.22 to 4.7.
3. Optimized the motion of follow-up strikes of [Torrent Flow].
III. Spear
1. Slightly adjusted the hit performance of horizontal strikes and the 2nd vertical strikes to airborne objectives, to chain the strikes of the two stages more smoothly.
2. Slightly shortened the startup frames of [Dragonslayer].
3. Increased the Damage Multiplier of [Dragonslayer] from 2.51 to 3.53; Reduced the Damage Multiplier of [Nezha] from 4.64 to 3.62.
//Dev Notes: The Spear's precise charged strikes and follow-up combos are often affected by complications in the battlefield, resulting in unstable effects. We have therefore adjusted the damage distribution of the moves to increase the efficiency of the its output.
IV. Staff
1. Slightly adjusted the hit performance of horizontal strikes and the 2nd stage vertical strikes to airborne objectives, to chain the strikes of the two stages more smoothly.
2. Added the absorption effect to [Heaven Uproar].
3. Now [Stanchion·Rising Cloud] will knock back enemies instead of knocking them airborne when they stand.
Souljade Adjustments
I. Buff Souljade
Optimized the sound effect of [Stormstride Sword] and [Stormstride] when they hit enemies.
II. Spear Souljade
1. Slightly reduced the start-up frame of [Heartstopper Kick].
2. Increased the Damage Multiplier of [Heartstopper Kick] from 1.81 to 3.53
III. Polesword Souljade
Reduced the Damage Multiplier of [Blistering Edge]'s 1st stage from 4.38 to 3.94.
In-game Adjustments
I. BOT Mode Adjustments
Increased AI opponents' use frequency of blue Focus Strikes at the Easy level.
II. Team's Info Page
Added a switch to block the in-team chat channel.
III. Training Ground Adjustments
Combined Rift Dealers on Training Ground and added category tabs to display items of different types.
Out-game Adjustments
I. New Option Added
1. Added the option of Auto-Switch Weapon after being Countered to Settings-Game-Combat. When it's on, the system will help players equip the first melee weapon in Weapon Bag automatically after being Countered or Disarmed.
//We added the option to make sure players can toggle to spare weapons quickly in combats after being Countered. It can be turned on or off in Combat.
2. Added the option of Sort by Pick Up in Weapon Bag to Settings-Game-Combat. When it's on, players can drag weapons in their Weapon Bags to sort them freely. By default, weapons in Weapon Bags will be sorted by the time they are put in.
II. Personal Info Page Upgrade
1. A brand-new interface is applied.
2. Added stats display of more game modes. (Some data will be reset due to a lack of history.)
3. Players are allowed to customize which game mode is displayed by default.
III. Adjustments to the unlocking requirements of some Features and Gameplays
1. Now players can unlock Custom Room at Level 2.
2. Now players can unlock RANK at Level 20.
IV. Hero Badge
1. Added new levels to Hero Badges including [Cotton Finery] and [Formidable Cache].
V. New Videos
1. Outfits
Added CG videos for [She Ethnic·Phoenix Princess], [Longmen·Flying Immortal], [Huaxia Armors·Qin Epithet], and many other outfits.
2. Battlepass
You can now play introduction video for the current Season on the battlepass interface.
VI. Season Settlements
1. Season Rewards
Added season reward interface. Check it in Reckoning-Season Rewards.
2. Season Stats
Added season stats to Shadow Surge mode
Showdown Adjustments
I. Levels
1. Adjusted the recommended Sense levels of some stages to streamline the gaming experience in Showdown.
2. Meanwhile, we have reconstructed the unlocking hierarchy of levels. Following the update, certain levels may be locked until players complete their prerequisite stages.
II. Monsters
Optimized the window of clashing with Thunderspawn, Bindspawn, Cursespawn.
III. Hero
1. Slightly increased the damage multipliers of Tianhai's ultimate:
1. Vajra: increased the damage multipliers of melee grab from 1.5 to 2.
2. Slightly increased the damage multipliers of Ground Stomp:
Increased the damage multipliers of Ground Stomp (with one enemy in hand) from 5 to 7.5.
Increased the damage multipliers of Ground Stomp (with two enemies in hand) from 12 to 18.
3. Increased the damage multipliers of counterstrike combo when equipping with [Titan's Call·Soul Seeking] from 16 to 18.
4. Increased the base health of Vajra from 3000 to 6500.
5. Increased the armor conversion rate for Tianhai transforming into Vajra from 100% to 160%.
IV. Omens
Slightly lowered the Luck provided by Omens.
V. Enigma Domain
Weakened monsters at strongholds near the main area of Eventide Temple.
VI. Showdown Souljade Drops
1. Increased the drop probability of high-quality Souljades and proportion of Legendary Showdown Souljades in non-Enigma Domain stages of Showdown.
2. Lowered the drop probability of high-quality Souljades in Enigma Domain stages of Showdown.
//Dev Notes: There was a far higher drop probability of high-quality Souljade in Enigma Domain than in other stages, which means that it was extremely hard for players who preferred non-Enigma Domain stages to get high-quality Souljades. Therefore, we have balanced the drop probability for two types of stages to improve players' gaming experience.
VII. Showdown Souljade
1. Added the Recommended Souljade Set
Players can use the recommended Souljades sets provided by developers or popular Souljades set among players through the button of Recommended. With one tap and you can quickly auto-equip the sets.
2. [Quick Charge]
Increased the Damage Reduction Multiplier of the Pistol's charged shots from 15% to 25%.
3. [Assassin's Lunge]
Decreased the Damage Multiplier from 3.17+0.35*3 to 2.38+0.26*3.
4. [Quick Attack]
Decreased the Attack Bonus Multiplier from 20% to 15%.
5. [Detonating Rounds]
Decreased the Damage Multiplier of delayed explosion from 1.15 to 1.
6. [Scattershot Enhance]
Decreased the Damage-Rage Transformation Multiplier by 30%.
7. [Bounce Shell]
Increased the Damage Boost Multiplier of shells from 10% to 15%.
8. [Crossbow Augmentation]
No more reduction on bullet damage
9. [Warrior]
Increased the duration from 3 sec to 5 sec.
10. [Heavy Sword Sap]
Increased the Damage Multiplier from 11.37 to 13.38.
VIII. New and Removed Effects
Showdown Souljades now have 14 brand new attributes and 3 new rare ones. The new Showdown Souljades will not change the following attributes:
· Attributes related to the range and speed of the Grappling Hook;
· The initial health and health loss speed of Cairns.
· Health after rebirth, etc.
1. New Attributes
(1) Damage Boost of Melee Weapons:
The damage of specific melee weapons' strikes are boosted. Damage boost attributes of different melee weapons repel each other when they are generated, but cause no impacts when they are recast. (For example, "Longsword Damage Bonus" and "Katana Damage Bonus" won't be simultaneously generated.)
(2) Damage Boost of Ranged Weapons:
The damage of specific ranged weapons' strikes are boosted. Damage boost attributes of different ranged weapons repel each other when they are generated, but cause no impacts when they are recast. (For example, "Cannon Damage Bonus" and "Repeating Crossbow Damage Bonus" won't be simultaneously generated.)
(3) Charged/Non-charged DMG to Aegis Bonus
(4) Ice Blast/Divine Strikes Damage Bonus
(5) Increase DMG to Boss/Non-Boss monsters
(6) Reduce DMG taken from Boss/Non-Boss monsters
(7) Vitalia/Armor Powder Recovery Bonus
(8) Counter/Defuse trigger Recovery
2. New Rare Effects
(1) [Windfall]: increases the possibility of extra sub attributes of the Souljade.
(2) [Moderation]: reduces Skills' CD by a percentage after dealing elemental damage.
(3) [Scorching]: enables melee strikes to inflict burning effect of different levels on enemies after Counter.
3. Elemental Effect Adjustments
1. Reduced base Damage Multipliers of Ice Blast from 2 to 0.58.
2. Increased damage bonus provided by every Ice-wielding level from 17% to 100%.
3. Damage provided by 6-level Ice-wielding remains relatively consistent before the updates.
4. Sense Level
Increased the max level of Sense to 500.
Store Updates
I. BATTLEPASS Updates
[Reckoning] BATTLEPASS is now available, which includes a variety of valuable items and skins! Players can obtain more rewards by unlocking the Advanced Hidden Treasure! You can get a Treasure Scroll at the price of 1200 Gold and a Glory Scroll at 2840 Gold.
II.New Items in Showdown Store
1. Legendary weapon skins [Flaming Ash·Burning] and [Flaming Ash·Scorching] are now available in Showdown Store.
2. Showdown Seals can now be redeemed in the event [Immortal Wrath]."
III. New Pack
Newly added Justina Gu exclusive Pack [Phoenix Princess], including Legendary outfit [She Ethnic·Phoenix Princess], Legendary Accessor [She Ethnic·Phoenix Crown], Epic Hairstyle [Phoenix Song]. Standard price: 3,500 Gold; Now: 1,800 Gold.
IV. New Discounts
1. Newly added Polesword Legendary Skin [Napa Cabbage]. Standard price: 1,500 Gold; Now: 1,250 Gold.
2. Newly added Feria Shen Legendary Outfit [Orchid Moonlight]. Standard price: 1,800 Gold; Now: 1,500 Gold.
3. Newly added Justina Gu Legendary Outfit [She Ethnic·Phoenix Princess]. Standard price: 1,800 Gold; Now: 1,200 Gold.
4. Newly added Justina Gu Legendary Accessory [She Ethnic·Phoenix Crown]. Standard price: 1,200 Gold; Now: 800 Gold.
5. Newly added Justina Gu Epic Hairstyle [Phoenix Song]. Standard price: 500 Gold; Now: 300 Gold.
6. Kurumi Legendary Outfit [Sundo Miko]. Standard price: 1,800 Gold; Now: 1,500 Gold.
7. Tianhai Legendary Outfit [Ivorius]. Standard price: 2,400 Gold; Now: 1,500 Gold.
8. Greatsword Legendary Skin [Evil Bane]. Standard price: 1,800 Gold; Now: 1,500 Gold.
9. Staff Legendary Skin [Beggar's Staff]. Standard price: 1,500 Gold; Now: 1,250 Gold.
V. Discounts End
1. Staff Legendary Skin [2674·Plasma Saber Mk II] has returned to its standard price of 1,500 Gold.
2. Justina Gu Epic Pose [2674·Bio-Tech] has returned to its standard price of 500 Gold.
3. Viper Ning Epic Pose [2674·Holo Dancers] has returned to its standard price of 500 Gold.
4. Justina Gu Epic Mark of Victory [2674·Cryobiology] has returned to its standard price of 1,200 Gold.
5. Viper Ning Epic Mark of Victory [2674·Yushan Group] has returned to its standard price of 1,200 Gold.
6. Justina Gu Legendary Outfit [2674·Frost Drift] has returned to its standard price of 1,800 Gold.
7. Viper Ning Legendary Outfit [2674·GasViper] has returned to its standard price of 1,800 Gold.
8. Dagger Legendary Skin [2674·Shiver] has returned to its standard price of 1,500 Gold.
9. Justina Gu Legendary Accessory [2674·Visor] has returned to its standard price of 1,200 Gold.
10. Viper Ning Legendary Hairstyle [Freelance Hacker] has returned to its standard price of 800 Gold.
11. Justina Gu Epic Hairstyle [Lab Specialist] has returned to its standard price of 500 Gold.
12. Katana Legendary Skin [Gale's Edge] has returned to its standard price of 1,500 Gold.
Bug Fixes
I. Hero-related Bugs
1. Optimized the issue where [Feral Frenzy: Lockdown]'s chains would be stretched if Yoto Hime slashed at the edge of the flag array.
2. Fixed the issue where there were mistakes in the description of Temulch's Zephyr Wisp.
3. Fixed the issue where the duration of 5% attack boost effect went wrong when Justina Gu casts [Arctic Wraith] and [Arctic Wraith: Blizzard].
II. Battle-related Bugs
Fixed the issue where AI opponents might stop attacking for a long time at the Easy level of BOT Mode.
III. Voice-related Bugs
Fixed the issue where players couldn't block teammates' voices on the map page in matches.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Apr 12th, 2023 at 23:00 (UTC) to Apr 13th, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content!
I. Akos Hu's new Skill [Roar: Terror] and Ultimate [Feral Frenzy: Lockdown] are now available!
1. Skill [Roar: Terror]
Akos roars like a tiger, unleashing a continuous shockwave towards the aimed direction. Deal damage and [Terror] enemies, making them unable to move.
When affected by [Terror], enemies will be immune to further [Terror] effect after being attacked or when the effect ends.
During the shockwave, Akos can stop it at any time.
2. Ultimate [Feral Frenzy: Lockdown]
Create a banner array that lasts for 15 sec, chaining enemies to the banner.
- The chain pulls back enemies who struggle to escape, but can only take effect twice.
- Relocation skills (excluding Wuchen's Teleport) are disabled while chained to a banner.
- [Lunge] towards the aimed direction. Can be used 3 times.
- [Lunge] at a banner to climb on it and launch a Tiger-Claw Scale Rush in Golden Focus.
- [Lunge] at a banner can be used under attack.
II. Map Updates
With the advent of spring, peach and pear flowers at Pool of Cleansing on The Morus Isle have bloomed. Go and enjoy the springtime.
III. Justice Chamber Optimizations
1. The max initial number of Justice Chamber members has been expanded to 15.
2. Added the level system to Justice Chamber, which now can rise to a maximum level of 20 by accumulating experience. The activeness points of the Justice Chamber will be transformed into equal experience.
3. New contents added to Justice Chamber Store, unlock more rewards with the levelling up of Justice Chamber.
4. More benefits will be unlocked with the increase of Justice Chamber's level, such as a higher upper limit of members, more Justice Coin rewards, advanced Justice Store, account experience bonus, intimacy bonus and Showdown luck bonus.
IV. Clash League
1. Rules:
1) Basic Rules
Same as the rules of NARAKA: BLADEPOINT official tournaments.
2) Time
- Available Time: From Apr 12, 2023 at 20:00 to Apr 26, 2023 at 6:00 (UTC).
NA Server: 1:00 - 3:00 (UTC) every day
EU Server: 19:00 - 21:00 (UTC) every day
AS Server: 12:00 - 14:00 (UTC) every day
SEA Server: 13:00 - 15:00 (UTC) every day
- Redeem Reward: From Apr 12, 2023 at 20:00 to May 2, 2023 at 20:00
3) Stage
- The games are divided into Preliminary, Semifinals and Finals stages.
- Scoring 6.0 or higher in a single game of preliminary advances the participants to the semifinals, and scoring 6.0 or higher in a single game during the semifinals advances the participants to the finals.
4) Rounds
- A round ends when you fail to advance or complete the finals.
- You will start over from preliminary after a round ends.
5) Reward
- Get League Coins based on the survival time and individual scores for the round. Use League Coins to redeem for rewards in the Redeem store.
- As the clash league ends, players can get extra rewards according to their Justice Chamber Total Score.
- Advancing to Finals or winning in the Finals unlock exclusive Hero Badges.
6) Matchmaking Rules:
- Only chamber members playing in the same stage can join the game together.
- Cannot fill party.
2. Score Rules:
1) In-match Score
- In-match Score = Ranking Score + Eliminates by the Team*Ranking Multiplier
*Eliminates: A player being killed to Death (one's Cairn runs out of Health with or without Rebirth chance) is regarded as an Eliminate.
2) Round Score
Round Score is the sum of all games scores within the round.
3) Justice Chamber Total Score
Justice Chamber Total Score is the sum of all members' in-match scores gained in the chamber.
The ranking coefficient and ranking score according to different rankings are as follows
Ranking | Ranking Coefficient | Ranking Score
1 1.4 5
2 1.4 3
3 1.3 3
4 1.3 2
5 1.2 2
6 1.2 1
7 1.2 1
8 1.1 1
9 1.1 1
10 1.1 0.5
11 1.1 0.5
12 1 0.5
13 1 0.5
14 1 0
15 1 0
16 1 0
Hero Adjustments
I. Feria Shen
1. Optimized the performance of Bronze Mech's jump by adding a jet propulsion effect to its back.
II. Akos Hu
1. Now his Pounce and other Tiger-claw Strikes will no longer be triggered when equipped with ranged weapons.
III. Valda Cui
1. Optimized the hit determination of [Nether Nightmare] and [Nether Nightmare: Smite]'s Great Wave.
Weapon Adjustments
I. Spear
1. Slightly relaxed the restriction on [Dragonslayer]'s perfect use timing.
II. Staff
1. Slightly relaxed the restriction on [Stanchion·Rising Cloud]'s perfect use timing.
In-game Adjustments
I. Feature Optimizations
1. Adjusted some of the maps where players can select spawn points in Holoroth.
2. Optimized the display of tips on the loading screen. Besides, certain unnecessary tips will be filtered out according to players' use of input devices (keyboards and mouses/controllers).
II. Mechanism Adjustments
1. Dandelions can now be picked up repeatedly. They will regrow after all have been picked in every area.
III. BOT Mode Adjustments
1. Decreased the possible Hero types that AI opponents will use at the Easy level.
2. Now AI opponents have a chance to yield Legendary Souljades especially at the Easy level.
IV. Realm of Yang
1. Removed Realm of Yang from Quick Match Mode of The Herald's Trial.
(Ranked Mode and BOT Mode remain unchanged.)
2. Adjusted the number of first-round Morus' Blessing in Quick Match Mode of The Herald's Trial back to 2.
Out-game Adjustments
I. New Settings in Custom Room
1. In Custom Room, you can turn off Shadow Corruption settings in the Ranked Mode.
2. In Custom Room, you can Ban Grappling Hook in all modes.
3. In The Bloodbath mode, you can now toggle the settings as following: Restore Health and Armor upon defeating, restore weapon durability upon defeating, remove Biding Fury upon defeating, block Morus' Blessing and Souljade Rift Dealer.
II. Cross-rank Team Up Restrictions
In the Duos and Trios modes of the Herald’s Trial, matchmaking fails if the rank gap between team members exceeds two major ranks. For instance, if the lowest-ranked player in the team is Gold, they can only join teams with players of Solar rank or below.
Dev Notes: We've implemented this team-up restriction to prevent the huge gaps that may arise within a party. This way, players can enjoy a fair and balanced gameplay experience.
III. Team Up
Cross-rank restriction rules will be imposed on the upper and lower limits of the recruitable players when creating teams in Ranked Mode.
IV. Optimizations of Illume Project 2674 Event
1. Slightly raised the volume of the event page's BGM.
2. In some of the dialogues, the options that have been chosen will be marked.
V. The In-Game Wiki: Baizepedia is ready now!
1. Baizepedia will include such official content as tutorials, weapon introductions and hero walkthroughs to help beginners learn about and get familiar with all kinds of techniques.
2. Players can access Baizepedia on such pages as Hero, Weapons and Training Ground to check whatever they need.
3. After each match, Baizepedia will recommend the most suitable walkthroughs to players based on their performance, proficiency in using the chosen Heroes and rank scores.
Baizepedia will be continuously updated in the future to cover more contents such as Showdown. Please wait and see!
Showdown Adjustments
I. Enigma Domain Adjustments
1. Narrowed the alert range of all monsters in Enigma Domain to make players less detectable.
2. This round of Enigma Peak has been extended to April 23.
Feature Optimizations
I. Client
We will optimize the performance of multi-threaded disk reading to gradually reduce game stuttering caused by resource loading, thus improving game fluency.
Store Updates
I. New Packs
1. Newly added Justina Gu Exclusive Pack [Frost Drift], including Legendary Outfit [2674·Frost Drift], Dagger Legendary Skin [2674·Shiver], Legendary Accessory [2674·Visor], and Epic Hairstyle [Lab Specialist]. Standard price: 5,000 Gold; Now: 3,200 Gold.
2. Newly added Viper Ning Exclusive Pack [Digital Serpent], including Legendary Outfit [2674·GasViper] and Legendary Hairstyle [Freelance Hacker]. Standard price: 2,600 Gold; Now: 1,850 Gold.
II. Added New Discounts
1. Newly added Staff Legendary Skin [2674·Plasma Saber Mk II]. Standard price: 1,500 Gold; Now: 1,250 Gold.
2. Newly added Justina Gu Epic Pose [2674·Bio-Tech]. Standard price: 500 Gold; Now: 350 Gold.
3. Newly added Viper Ning Epic Pose [2674·Holo Dancers]. Standard price: 500 Gold; Now: 350 Gold.
4. Newly added Justina Gu Epic Mark of Victory [2674·Cryobiology]. Standard price: 1,200 Gold; Now: 750 Gold.
5. Newly added Viper Ning Epic Mark of Victory [2674·Yushan Group]. Standard price: 1,200 Gold; Now: 750 Gold.
6. Newly added Justina Gu Legendary Outfit [2674·Frost Drift]. Standard price: 1,800 Gold; Now: 1,500 Gold.
7. Newly added Viper Ning Legendary Outfit [2674·GasViper]. Standard price: 1,800 Gold; Now: 1,500 Gold.
8. Newly added Dagger Legendary Skin [2674·Shiver]. Standard price: 1,500 Gold; Now: 1,250 Gold.
9. Newly added Justina Gu Legendary Accessory [2674·Visor], comes with Justina Gu Legendary Gesture [2674·Mini Workshop]. Standard price: 1,200 Gold; Now: 1,000 Gold.
10. Newly added Viper Ning Legendary Hairstyle [Freelance Hacker]. Standard price: 800 Gold; Now: 650 Gold.
11. Newly added Justina Gu Epic Hairstyle [Lab Specialist]. Standard price: 500 Gold; Now: 400 Gold.
12. Added Katana Legendary Skin [Gale's Edge]. Standard price: 1,500 Gold; Now: 1,250 Gold.
III. Discounts End
1. Feria Shen Legendary Accessory [2674·Mech Prototype] has returned to its standard price of 5,200 Gold.
2. Legendary Grappling Hook Skin [2674·SkyClaw 3000] has returned to its standard price of 1,200 Gold.
3. Dual Blades Legendary Skin [Gourmet's Feast] has returned to its standard price of 1,500 Gold.
4. Feria Shen Legendary Outfit [2674·CyberKitty] has returned to its standard price of 1,800 Gold.
5. Feria Shen Legendary Accessory [2674·GiantKitty] has returned to its standard price of 1,200 Gold.
6. Feria Shen Legendary Accessory [2674·Heart Tail] has returned to its standard price of 900 Gold.
7. Feria Shen Epic Hairstyle [Mech Pilot] has returned to its standard price of 500 Gold.
8. Epic Kill Announcement [Meow Meow] has returned to its standard price of 300 Gold.
9. Kurumi Legendary Outfit [Cirrus Fairy] has returned to its standard price of 1,800 Gold.
10. Kurumi Legendary Accessory [Mystic Tanuki] has returned to its standard price of 1,200 Gold.
IV. Spectral Silk Store Updates
1. Newly added Tarka Ji Legendary Gesture [2674·Motor Helmet], with the price of 9,000 Spectral Silk.
2. Newly added Epic Background [Stellar Plaza], with the price of 2,000 Spectral Silk.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where Tarka Ji would sometimes sprint abnormally after dodging.
II. Battle-related Bugs
1. Fixed an issue where Heroes would perform on-beam gestures after a successful Counter on beams.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 29th, 2023 at 23:00 (UTC) to Mar 30th, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Limited-time Event: Illume Project 2674
Event time: Mar 30th, 2023 - Apr 26th, 2023 at 20:00 (UTC)
In the year 2674, mega-corporations have developed into financial behemoths that rule over all of Astra. What does the future of our world hold in store?
1. During the event, head to the Club in Astra to accept quests and obtain Energy Cubes. Every day, up to 3 quests can be accepted from the 8 quests.
2. Gather Energy Cube to receive loads of event rewards, and unlock the plots in Illume Project 2674 event.
3. Quests cannot be accepted once the event is over. However, you can still unlock story plots with your Energy Cubes.
Hero Adjustments
I. Akos Hu
1. During [Feral Frenzy] and [Feral Frenzy: Grab], Akos Hu can now perform Tiger Leap by Jumping or Double Jumping without sprinting first. The maximum height of the Tiger Leap is also increased.
2. Enriched the movement performance of Tiger Leap.
3. Adjusted the airborne Horizontal Strike during a Tiger Leap. It can now interrupt the attack of enemies under Tiger Leap status.
4. Increased the effective range of the 3 consecutive tiger strikes under the ultimate [Feral Frenzy].
5. Purple Focus Pounce will no longer trigger the Stone Form of Greatsword.
//Dev Note: Before the adjustment, Akos Hu had to sprint to Tiger Jump, and a Double Jump would cancel it, resulting in great restrictions on Akos Hu's actions during combat. We want to free him from these restrictions so that he can unleash the true power of "The Rebel Claw." We will continue to monitor the combat experience of Akos Hu and his opponents.
II. Justina Gu
1. Increased the duration of [Arctic Wraith] and [Arctic Wraith: Blizzard] from 20s to 30s.
2. In Duos modes, after casting [Arctic Wraith], the usage attempts of [Shadowswipe] are reduced from 4 times to 3 times.
3. After casting [Arctic Wraith: Frostwind], the CD of rage gaining through auto restoration or attacking is reduced from 8s to 2s.
III. Wuchen
1. After casting [Tai Chi Rift], the special effect of a successful Teleport is enlarged in height.
//Dev Note: Currently, Wuchen's Ultimate [Tai Chi Rift] brings a high fault tolerance to the team, which becomes more important in matches that require higher ranks. This has led to a slow combat pace and a long confrontation time. So we adjusted that when Wuchen casts [Tai Chi Rift] in some flat terrain, it becomes more visible to the enemy teams, thus accelerating the combat pace.
IV. Valda Cui
1. The water spear of [Nether Nightmare] and the Vertical Strike water spear of [Nether Nightmare: Bind] can now hitstun Vajra, Almighty General, and Bronze Mech in any status, in which:
(1) The water spear of [Nether Nightmare] will put the enemy into a heavy staggered status.
(2) The Vertical Strike water spear of [Nether Nightmare: Bind] will put the enemy slightly staggered.
V. Takeda Nobutada
1. [Mythic Grab: Takedown] will no longer grab the weapon of the enemy, and the damage multiplier is reduced from 2.4 to 1.4.
2. [Demonic Aid]'s airborne Demonic Strike damage is reduced by 40%.
3. [Demonic Aid: Teleport]'s hitstun effect on Vajra, Almighty General, and Bronze Mech is enhanced.
4. [Demonic Aid: Engulf]'s Demonic Strike damage is reduced, the rate of converting damage into Health is increased, and Health restored from Demonic Strike remains unchanged.
VI. Yueshan
[Line Breaker: Ambition]'s startup and recovery frames are accelerated, and the jump height is reduced.
Weapon Adjustments
I. Polesword
1. Slightly shortened the required time of a successfully charged vertical strike.
2. Increased the Rush distance of a sprint horizontal strike, and reduced the damage multiplier from 2.59 to 2.17.
Combat Adjustments
I. Now, when sliding on the slope, you will gain a higher speed and a longer sliding time.
II. One can't pick up items or switch weapons when being stunned.
III. Added a "Collision" mechanism for explosive ranged attacks. Here are the rules:
1. When the explosive ranged attacks from different teams hit each other, they will explode in advance and cause corresponding effects on nearby enemies.
2. Only explosive ranged attacks in the same group will trigger the above effect upon a joint hit. The current grouping is as follows:
Group 1: Burst Arrow Souljade;
Group 2: The Awakening Souljade;
Group 3: Cannon and its Souljade;
Group 4: Swarm and basic shoot of Feria Shen's Bronze Mech;
Group 5: Ballista and cannon shoot of Feria Shen's Bronze Mech;
Group 6: Valda Cui's water spear attacks under all her ultimates;
Group 7: Tarka Ji's [Inner Fire: Gigaflame].
In-game Adjustments
I. In-game
1. In the scenes of The Bloodbath, Troves will be automatically removed if no one picks them up within 2 minutes.
2. In The Herald's Trial, Quick Match, BOT Mode, and Shadow Surge, an arrow indicator is added to the line between the character and the preview Shadow Corruption on the map.
II. Illegal teaming detection
1. We've used an AI system to detect illegal teaming behavior more accurately and quickly.
2. Players detected to have illegal teaming behavior will be subject to certain matchmaking restrictions and punishment will be enforcved promptly.
Out-game Adjustments
I. Free Training Adjustments
1. Added Auto-repair for Weapon Durability and Auto-replenish for Grappling Hook (Functions are on by default. You can turn them off in Training Ground Settings.)
2. Added Damage Statistics. You can reset the stats when resetting training opponents.
3. Adjusted interfaces related to the Outfit trial. You can now try on outfits of heroes who are not currently on trial and whom you don't own.
II. Team-up
1. Added Quick Join function.
2. In the lobby, "Create Party" is adjusted to "Find Party" which allows you to enter the Team-up interface.
III. Reputation Score System Adjustments
1. In the game, the multiplier of extra Reputation Score deduction for an early exit in the last stage of the preparation phase countdown is increased from 1.5 to 2.
2. The Reputation Score deduction base for an early exit in the game is increased from 400 to 600 points.
IV. Demo Videos
Now the demo videos of Hero's Talents in Showdown will be played after clicking.
V. Custom Room
Settings of the custom room can be saved as preset for easy use.
Showdown Adjustments
I. Combat Adjustments
Reduced the number of [Omnius·Hell Scorch]'s ghost monsters and reduced the damage of the last strike.
II. Enigma Domain Adjustments
1. Now the boss can only be enhanced three times. The boss's Sense level and the remaining enhancing chances will be displayed along with its Health on the right.
2. Adjusted the ambient lighting in Enigma Domain mode.
3. Optimized the issue where the boss in Ephemeros would not be back in time after falling off the cliff.
4. Increased Ice Wind when triggering the Ice Wind Omens.
III. Added Showdown Store
1. Players can get Showdown Seal from the limited-time events. (Those events will be open from time to time. Now players can get Showdown Seals in the Snow of Yushan event.)
2. Players can use Showdown Seal to redeem item rewards.
3. Showdown Store will update irregularly.
Settings
I. Added Camera Vibration Feedback option for Ranged Weapon
Players can choose whether to have screen vibration when shooting with a ranged weapon, depending on the type of weapon in use. Taking into consideration of players' habits, we've set the option off by default for those who already have the corresponding characters.
II. Integration of the Settings interface
We've integrated 'controls' and other settings. It's now much easier for players to switch between different setting pages.
Feature Optimizations
I. Client
Optimize the process of loading character resources to reduce lags.
(Note: This patch will be larger than usual as we have rearranged a more efficient file distribution system for character resources)
II. Out-game
1. Optimized the background music played when obtaining Extreme rewards in the Treasure Pavilion.
2. Added videos of Viper Ning Legendary Outfit [Operatic Legend·Madam White Snake] and Justina Gu Legendary Outfit [Operatic Legend·Madam Green Snake].
Store Updates
I. New Packs
1. Newly added Feria Shen Exclusive Pack [CyberKitty], including Feria Legendary Outfit [2674·CyberKitty], Feria Legendary Accessroy [2674·GiantKitty], Feria Legendary Accessory [2674·Heart Tail], Feria Epic Hairstyle [Mech Pilot]. The standard price of the pack is 4,400 Gold. Now 2,880 Gold.
II. Added New Discounts
1. Newly added Feria Shen Legendary Accessory [2674·Mech Prototype]. Equipping it will alter the look of Bronze Mech under the ultimate "Mech Mayhem". Standard price: 5,200 Gold; Now: 3,350 Gold.
2. Newly added Legendary Grappling Hook Skin [2674·SkyClaw 3000], Standard price: 1,200 Gold; Now: 1,000 Gold.
3. Newly added Dual Blades Legendary Skin [Gourmet's Feast]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Newly added Feria Shen Legendary Outfit [2674·CyberKitty]. Standard price: 1,800 Gold; Now: 1,500 Gold.
5. Newly added Feria Shen Legendary Accessory [2674·GiantKitty]. Standard price: 1,200 Gold; Now: 1,000 Gold.
6. Newly added Feria Shen Legendary Accessory [2674·Heart Tail]. Standard price: 900 Gold; Now: 750 Gold.
7. Newly added Feria Shen Epic Hairstyle [Mech Pilot]. Standard price: 500 Gold; Now: 400 Gold.
8. Newly added Epic Kill Announcement [Meow Meow]. Standard price: 300 Gold; Now: 200 Gold.
9. Kurumi Legendary Outfit [Cirrus Fairy]. Standard price: 1,800 Gold; Now: 1,500 Gold.
10. Kurumi Legendary Accessory [Mystic Tanuki]. Standard price: 1,200 Gold; Now: 900 Gold.
III. Discounts End
1. Akos Hu Legendary Outfit [Hero's Robe] has returned to its standard price of 1,800 Gold.
2. Polesword Legendary Skin [CloudSparrow Guardian] has returned to its standard price of 1,500 Gold.
3. Dual Blades Legendary skin [The Simurgh Scythe] has returned to its standard price of 1,500 Gold.
4. Akos Hu Legendary Accessory [Felt Hat] has returned to its standard price of 1,200 Gold.
5. Tarka Ji Legendary Hairstyle [Ignis] has returned to its standard price of 800 Gold.
6. Akos Hu Legendary Background [Lord of Jungle] has returned to its standard price of 600 Gold.
7. Akos Hu Epic Accessory [White Tiger Mask] has returned to its standard price of 400 Gold.
8. Wuchen Legendary Outfit [Incompletion Robe] has returned to its standard price of 1,800 Gold.
IV. Spectral Silk Store Updates
1. Newly added Wuchen Legendary Accessory [Coin Chain] with the price of 12,000 Spectral Silk.
Bug Fixes
I. Hero-related Bugs
1. Fixed the issue where Temulch's [Zephyr Prison] would not block enemy bullets in some cases.
2. Fixed the issue where the effective time of the Bronze Mech's explosive strike was abnormal in some cases.
3. Fixed the issue where the attack could directly damage the pilot if it hit a certain part of the Bronze Mech's back.
II. Battle-related Bugs
1. Fixed the issue where player cannot close the bag when being affected by controlling skills with the bag open.
2. Fixed the issue where player can use Grappling Hook to cancel the hitstun caused by Clash and other attacks.
III. In-game Bugs
Fixed the issue where 'weakness' gained from the Shadow Corruption is not removed when entering into the Realm of Yang.
IV. Weapon-related Bugs
Fixed the issue where effect of [Katana Sap] may disappear if interrupting it in advance.
V. Showdown Bugs
1. Fixed the issue where monsters would abnormally enter the invincible status and return to the respawn location.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 15th, 2023 at 23:00 (UTC) to Mar 16th, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
New Hero
I. New Hero: Akos Hu
Rough, rude, and reckless, Akos was born free and raised by tigers.
Never comfortable within the rigid confines of civilization, he served a brief stint in the military before deserting and throwing himself into the fight against the Empire's injustices.
With the people of CloudSparrow behind him and his beloved Feria at his side, he plans to burn the old world down and build a new one from the ashes!
(The third skill and ultimate variants are not yet available in this version. Once available, complete the Hero's Cultivation Quests to unlock. Unlocked automatically if you've already completed the required Cultivation Quests.
II. Limited-time Event: Resounding Roar
Event time: Mar 16th, 2023 update - Mar 29th, 2023 at 20:00 (UTC)
Wild tiger roars, taking down enemies at will!
Event Rules:
1. Complete Daily Quests to obtain [Akos Trial Voucher] and [Tiger Emblem].
2. Complete Event Quests to obtain [Tiger Emblem]. A new quest can be unlocked only after completing the current one. Quests cannot be completed before they take effect.
3. Use Tiger Emblem to redeem certain rewards including Untamed Treasures, Akos Legendary Base, Epic Accessory, Epic Background, and more.
III. New Level in Showndown: [Enigma Peak]
When Sense Level reached Lv.350, use the Rune Key to challenge the most dangerous Enigma Peak. The monsters have strengthened Health and Attack, and some of the Bosses' moves have changed.
In the Enigma Peak, Showdown Souljades drop by various kinds. If you defeat a certain number of Bosses in a single match, you can also receive rewards like Legendary Souljade Choice Gift, Ice Essence, exclusive achievements and so on.
IV. Map Adjustments
The map structure of Serpent Pass and Myste Forests in the Snowy Peaks region of Holoroth has been rebuilt to improve the resource-collecting experience and provide more tactical strategies in terms of the integrity of the layout.
Hero Adjustments
I. Feria Shen
1. Adjusted the Rage required for releasing Ultimate [Mech Mayhem: Co-pilot]'s beacon from 30% to 50%.
2. Adjusted the Bronze Mech's Health summoned by the Ultimate [Mech Mayhem], the detailed values are as follows:
When not equipped with Armor, adjusted Bronze Mech's Health from 1,500 to 1,250.
When equipped with Common Armor, adjusted Bronze Mech's Health from 1,750 to 1,500.
When equipped with Rare Armor, adjusted Bronze Mech's Health from 2,000 to 1,750.
When equipped with Epic Armor, adjusted Bronze Mech's Health from 2,250 to 2,000.
When equipped with Legendary Armor, adjusted Bronze Mech's Health from 2,500 to 2,250.
When equipped with Extreme Armor, adjusted Bronze Mech's Health from 2,750 to 2,500.
3. Under all Ultimate variants, the damage multiplier of Bronze Mech in cannon mode is adjusted from 4.0 to 3.2; In non-cannon mode, the damage multiplier is adjusted from 2.0 to 1.6. Increased the damage multiplier of Swarm from Bronze Mech summoned by [Mech Mayhem] and [Mech Mayhem: Restore] from 0.15 to 0.17.
//Dev Note: With Rage-related talents, [Mech Mayhem: Co-pilot] was cast more frequently than we expected, so we decided to increase the Rage required for casting the beacon. At the same time, we adjusted the damage structure of Bronze Mech to solve the dilemma of the players who had no way to fight back when they were hit continuously by cannons.
Weapon Adjustments
I. Polesword
1. When players' 2nd or 3rd stage of charged [Torrent Flow] is hit by Blue Focus Strikes, they won't clash but enter the Stone Form.
2. Increased the shift distance of the first slash of the 3rd-stage charged [Torrent Flow].
3. Slightly reduced the airborne distance of objectives knocked down by the 3rd-stage charged [Torrent Flow].
4. Slightly increased the invincible duration of [Battle Stride].
5. Reduced the startup frames of [Battle Stride]'s vertical strike, slightly increased its attack range and lowered its damage.
6. Increased the initial speed of charged sprint vertical strike.
7. Slightly reduced the airborne height of the objectives hit by the 2nd-stage horizontal strike.
II. Longsword
Slightly reduced the airborne distance of targets knocked down by the sword energy of charged vertical strike.
III. Greatsword
Slightly reduced the airborne height of the objectives hit by the 2nd-stage horizontal strike.
IV. Bare Hand
Optimized the movement performance when switching weapon to bare hands.
Combat Adjustments
I. Melee Combat Optimization
2. Brought ahead the timing of melee weapon attack after landing from mid-air.
//Dev Note: After landing, players need to use directional buttons first to perform further strikes. We don't want these moves to cause trouble for a smooth combo. That's why we've brought ahead the timing to allow a faster attack after landing.
Souljade Adjustments
I. Polesword Souljade
1. When players equipped with [The Overcomer] are hit by Blue Focus Strikes, they won't clash but enter Stone Form.
2. Slightly increased the turning speed when players equipped with [The Overcomer] rush on their horses.
In-game Adjustments
I. Feature Optimizations
1. When you purchase Grappling Hooks from Morus' Blessing, the Grappling Hooks in your bag will be automatically refilled. You don't have to discard them before you purchase more again.
2. Added a new option at the Rift Dealer where players can purchase a set (6) of Grappling Hooks at a time.
3. Expanded the range of initial spawn points for The Herald's Trial and Quick Match, and properly increased the number of high-resource areas.
II. Mechanism Adjustments
1. Trap Clips are now activated by pressing E and will not interrupt the players' status.
2. Changed the duration of the dust circle triggered by Sand Konjac to 10s. Players who enter its range will be blinded and have their energy reduced. The debuffs will be removed once they get out of range. The radius of the sand circle was reduced to 6m.
III. BOT Mode Adjustments
Reduced the overall difficulty of AI opponents under Easy and Medium difficulties.
IV. Outfit Optimization
Added see-through effect to some parts of Yoto Hime's Legendary Outfit [Onmyoji Arena·Ecliptic Meander] when it blocks the view. This is only effective in combat, and not effective in the preparation phase.
Out-game Adjustments
I. Matchmaking-related Adjustments
Hidden points increase faster when the players get a better record in a match.
II. New Feature of Auto-save Matched Teammates
1. You will automatically be teamed up with the matched players when you return to HOME at the end of the game.
2. The feature can be turned on/off in Settings - Social.
III. Friend List Optimization
Friends you have sent intimacy gifts to will be displayed at the top of the list.
Showdown Adjustments
I. Combat Adjustments
1. Increased the effective headshot range of all monsters.
2. Hammer Evil-Ents will only use counter when [Seismic Strike] Omen exists.
3. Axe Evil-Ents will only use counter when [Axe Block] Omen exists.
4. Axe Evil-Ents will reduce the frequency of [Hook Axe] Omen occurring.
II. Souljade Adjustments
Added specific value descriptions of certain Souljades.
III. Enigma Domain Adjustments
1. Adjusted the progress points yielded by different monsters: Increased the progress points yielded by Bow Evil-Ents, reduced the progress points yielded by Miasma Ghosts, and slightly reduced the progress points yielded by Hammer Evil-Ents and Witch Ghosts.
2. Opening a stronghold chest will now grant some progress points.
3. Optimized the warning sound effect when bosses appear.
IV. Adjustments to the Weapon Carrying
If the player is defeated in a previous battle after being countered, their weapon will be automatically replenished upon rebirth.
V. Omens Adjustments
Reduced the Attack of Bosses in [Looming Shadow] Omen by 33%.
Client Optimization
We have optimized the underlying layer of the engine by adopting the latest texture compression technology. This method reduces the disk space occupied by the package without compromising graphic quality. As a result, resource loading and lag have been improved, ultimately leading to a better gaming experience.
Store Updates
I. Season Exclusive: Untamed Treasure
Untamed Treasure sells for 360 Gold. Open it and there's a chance to get Yoto Hime Extreme outfit [Golden Damselfly], Katana Extreme Skin [2674·Encroaching Yin], and other rewards.
Minimum Guarantee:
1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times.
2. Red (Extreme) rewards will not repeat until all of them have been obtained.
Wishing Legendary Reward:
Whenever you draw an Extreme cosmetic, you'll have a chance to set a Legendary cosmetic, which will be guaranteed when you draw a Legendary cosmetic next time. Times of guarantee can stack, but you can only have 1 cosmetic set each time.
II. New Packs
1. Added Akos Hu Exclusive Pack [Brigands], which contains Akos Hu Legendary Outfit [Hero's Robe], Polesword Legendary Skin [CloudSparrow Guardian], and Akos Hu Legendary Accessory [Felt Hat]. The Pack's standard price: 4,500 Gold; Now: 2,900 Gold.
III. Added New Discounts
1. Added Akos Hu Legendary Outfit [Hero's Robe]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added Polesword Legendary Skin [CloudSparrow Guardian]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Added Dual Blades Legendary Skin [The Simurgh Scythe]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Added Akos Hu Legendary Accessory [Felt Hat]. Standard price: 1,200 Gold; Now: 9,00 Gold.
5. Added Tarka Ji Legendary Hairstyle [Ignis]. Standard price: 800 Gold; Now: 600 Gold.
6. Added Akos Hu Legendary Background [Lord of Jungle]. Standard price: 600 Gold; Now: 450 Gold.
7. Added Akos Hu Epic Accessory [White Tiger Mask]. Standard price: 400 Gold; Now: 300 Gold.
8. Added Wuchen Legendary Outfit [Incompletion Robe]. Standard price: 1,800 Gold; Now: 1,500 Gold.
IV. Discounts End
1. Polesword Legendary Skin [Divine Dragon] has returned to its standard price of 1,500 Gold.
2. Matari Legendary Outfit [Crimson Songbird] has returned to its standard price of 1,800 Gold.
3. Takeda Nobutada Legendary Outfit [Spring Blossom] has returned to its original price of 1,800 Gold.
4. Dagger Legendary Skin [The Breaker·Myriad Edge] has returned to its standard price of 1,500 Gold.
5. Nunchucks Legendary Skin [The Breaker·Golden Sun] has returned to its standard price of 1,500 Gold.
V. Spectral Silk Store Updates
1. Added Untamed Treasure with the price of 3,600 Spectral Silk (purchase limitation: 1 purchase per 24 hours, a maximum of 6 can be purchased in total).
2. Added Akos Hu Legendary Accessory [Foxtail Hat] with the price of 12,000 Spectral Silk.
Bug Fixes
I. Battle-related Bug
1. Fixed an issue where in bushes, the special effect from the Rebirth deduction was visible to enemies.
2. Fixed an issue where characters could pick up items or switch weapons when they were stunned.
3. Fixed an issue where Staff would get stuck on the terrain in some scenes when precise charged strikes were used.
4. Fixed an issue where switching to unarmed status, the weapon-switching animation doesn't play during attacking on the ground.
II. Graphics-related Bug
1. Fixed the abnormal effect caused by the incompatibility of resolution when [Onmyoji Arena·Ecliptic Meander] displays with a see-through effect under certain graphic settings.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 1st, 2023 at 23:00 (UTC) to Mar 2nd, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Mysterious Crossover Event
Event time: Mar 2nd, 2023 at 20:00 - Mar 23rd, 2023 at 16:00 (UTC)
Event Rules: During this event, check in 7 days in total to get rewards including limited-edition Accessory, limited-edition Mark of Victory, limited-edition Background, etc.
II. Limited-time Event: Scrolls of CloudSparrow
Event time: Mar 2nd, 2023 at 20:00 - Mar 15th, 2023 at 20:00 (UTC)
Event Rules:
1. By completing Daily Quests, players can obtain Scroll Fragments of Akos and have an additional chance to randomly obtain one of the rewards: Tae, Spectral Silk, Legendary Outfit, Legendary Accessory Gift and Regular Treasure Choice Gift.
2. There are 4 Scrolls in total, each can be restored by collecting 4 Scroll Fragments. Only when Scroll I and II are restored can players continue to restore Scroll III and IV. You can claim rewards by unlocking the 4 Scrolls. Some rewards will be available after the new version, so stay tuned.
3. Each day, you can help a player obtain a Scroll Fragment (by selecting "Share Scroll Fragment" in friends list). You won't consume your Scroll Fragments by doing so. However, each player can receive only one Scroll Fragment per day.
4. After the event ends, you can still claim rewards on the event page within the remaining time. But you can no longer complete Quests nor share Scroll Fragments. Once the time for claiming rewards runs out, the expired Scroll Fragments can be converted into 160 Tae each in the Inventory.
Weapon Adjustments
I. Polesword
1. Lower the height when the enemy is knocked airborne by [Wave Breaker].
2. Optimized the sound effect of Polesword strikes.
3. Optimized the special effect of [Battle Stride].
II. Dual Blades
1. Slightly prolonged the recovery frames of the vertical strike following up [Severance].
2. Lower the height when the enemy is knocked airborne by the vertical strike following up [Severance].
III. Staff
1. Restricted the timing of using the Grappling Hook during the charged strikes.
Showdown Adjustments
I. Combat Adjustments
1. It is now possible to reduce the Health of Matron of Yushan to below 50% before she finishes casting the ultimate.
2. Reduced the CPU usage of the special effect performance of all Ice-wielding Souljades.
II. Stage Adjustments
1. Changed the recommended Sense Level for Doom mode from 295 to 180.
III. Enigma Domain Adjustments
1. Added real-time match information to the board on the right, including suggestions, time extension preview, boss status, etc.
2. In each round, when the progress reaches 75%, the respawn point of the next boss will be shown on the map.
3. Now, the remaining time of the "Enigmatic Force·Aegis-break" will be displayed below the character’s status, and the duration of "Enigma Domain·Grappling Hook Boon" is now the same as that of Aegis-break effect (50 sec).
IV. Souljade Adjustments
1. Frost Cannon
Fixed the issue where the Frostbite damage of the frost wind didn't take effect correctly. Hits of frost wind are slightly added with extra damage.
2. Ice Bomb
Fixed the issue where the continuous Frostbite damage didn't take effect correctly. Continuous hits are slightly added with extra damage.
V. Souljade Adjustments
1. Names of Souljades are now directly shown in the Souljade Storage.
2. Added search box where you can enter the Souljade name to quickly find the one you want.
3. Added filtering function, where you can select attributes to filter out the Souljades you want.
4. Added quick equip by right-clicking.
In-game Adjustments
I. Feature Optimizations
1. Aligned with logic of other marks in the game, adjusted the mark on Soul Altars, from "Estimated time: X sec" to the Distance to the target.
2. When taking Quest Scrolls, you can now use Jump, Dodge, and Crouch to interrupt.
3. It is now possible to use Counter to interrupt Rescue action.
4. Changed the assessment of battle difficulty from a concrete score difference to a score range.
II. BOT Mode Adjustments
Slightly reduced the combat ability of AI opponents under Normal and Medium difficulties.
III. Reputation Score System Adjustments
Added feature of frequency detection of quitting during preparation phase recently. If recently, the player quits too frequently during the preparation phase in the Ranked Mode, the reputation scores will be significantly deducted.
Out-game Adjustments
I. Free Training
In the Item Shop in Free Training mode, the sorting order has been changed from "sorting same weapons of different qualities together" to "sorting different weapons of the same quality together".
Feature Optimizations
I. Client Optimization
A sustainable balance and optimization of device compatibility adaptation and performance was carried on.
II. Out-game
Differentiated the gestures of male and female heroes holding Staff and Polesword in the Collection interface.
Store Updates
I. New Packs
1. Newly added Temulch Exclusive Pack [Frosty Moonlight], including Temulch Legendary Outfit [Frosty Moonlight] and Legendary Hairstyle [Desert Moon]. Standard price: 2,600 Gold; Now: 1,850 Gold.
II. Added New Discounts
1. Newly added Matari Legendary Outfit [Crimson Songbird]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added Takeda Legendary outfit [Spring Blossom]. Standard price: 1,800 Gold; Now: 1,500 Gold.
3. Dagger Legendary skin [The Breaker·Myriad Edge]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Nunchucks Legendary skin [The Breaker·Golden Sun]. Standard price: 1,500 Gold; Now: 1,250 Gold.
III. Discounts End
1. Polesword Legendary Skin [Fierceness] has returned to its standard price of 500 Gold.
2. Wuchen Legendary Outfit [Alioth] has returned to its standard price of 1,800 Gold.
3. Matari Legendary Outfit [Misty Gauze] has returned to its standard price of 1,800 Gold.
4. Kurumi Legendary Outfit [Silky Leisure] has returned to its standard price of 1,800 Gold.
5. Katana Legendary Skin [Soulbloom Gem] has returned to its standard price of 1,500 Gold.
Bug Fixes
I. Weapon-related Bug
Fixed the clipping issue of the Pistol Skin [Annualis] under certain circumstances.
II. Battle-related Bugs
1. Fixed the issue where there were no animations when switching the weapon under certain circumstances.
2. Fixed the issue where there were reminder special effects when casting [Nunchucks Sap] and [Dual Blades Sap].
III. Showdown Bug
1. Fixed the issue in Desert Tribulations, where the Teleport Portal didn't show up after clearing a stronghold in the Mine Gate pass route.
2. Fixed the issue where you could not slide over the ice surface during the preparation phase in Gelid Yushan.
3. Fixed the issue where [Frost Bomb] didn't take effect before Pistol was fully charged.
IV. Controller-related Bug
Fixed the issue where an error notification might pop up after you changed a button in controller settings, during which the button you’ve set for Skill and Ultimate would revert to the default ones.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Feb 15th, 2023 at 2300 (UTC) to Feb 16th, 2023 at 0300 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Brand new Congeneric Weapon: Polesword
Courage sharpens the sword. With a cold gleam it fells foes and their steeds alike.
The new weapon Polesword will be available. Come and try it out for yourself!
You can see the Polesword’s combos and skills here:
II. Limited-time Event: Meteoric Rise
Event Time: Feb 16th update – Mar 1st, 2023 at 20:00 (UTC)
Event Rules:
1. Each day, you may choose one of the two Divines
Moonbane's Howl: If you gain positive Scores in the ranked match, you will get a 25% Score bonus and Divine Blessings will diminish by 1.
Sunwing's Aura: If you gain negative Scores in the ranked match, only 50% of the Scores will be deducted and Divine Blessings will diminish by 1.
If you get 0 Score, it doesn't consume Divine Blessings.
You can choose only one type each day, and once chosen, it cannot be changed.
2. You will receive 1 Divine Blessing once you've made your choice.
3. An additional Divine Blessing is granted for each event quest you complete. These quests are in 7 groups, each available at different times. The next set of quests can be unlocked only after completing the former ones.
4. Divine Blessings gained are valid for that day only. They do not carry over to the next day, so please use them in time.
5. Complete more quests to win more great rewards.
III. New Season: Untamed
Season 6 [Spark] will end on Feb 16th, 2023 at 00:00 (UTC). Meanwhile, the rank of this season will be settled and the new season [Untamed] will be open. Players can claim the rewards after the update of the new season. Thank you all for your support and feedback during the Spark Season. We will do our best to bring you more in the coming season!
1. Season Rewards
1) Season rewards will be awarded based on the highest rank gained in The Herald's Trial (Solo, Duos or Trios) during the Ordeal season.
Rank Rewards
<Bronze> Avatar [Spark·Bronze]
<Silver> Avatar [Spark·Silver]
<Gold> Avatar [Spark·Gold], Feria Shen Epic Outfit [Division Robes·Phosphorus]
<Platinum> Avatar [Spark·Platinum], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain]
<Solar> Avatar [Spark·Solar], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x3
<Empyrean> Avatar [Spark·Empyrean], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x5
<Astral> Avatar [Spark·Astral], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x7
<Asura> Avatar [Spark·Asura], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x10
<Unrivaled Asura> Avatar [Spark·Unrivaled Asura], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x10
Score Reset
1. Scores in The Herald's Trial (Solos, Duos or Trios) will partially carry over to the new season.
Rank in Spark Season Carry-over Rank in the New Season
BronzeⅤ(1000-1099) BronzeⅤ(1000)
BronzeⅣ(1100-1199) BronzeⅣ(1100)
BronzeⅢ(1200-1299) BronzeⅢ(1200)
BronzeⅡ(1300-1399) BronzeⅡ(1300)
BronzeⅠ(1400-1499) BronzeⅠ(1400)
SilverⅤ(1500-1599) SilverV(1500)
SilverⅣ(1600-1699) SilverⅣ(1600)
SilverⅢ(1700-1799) SilverⅢ(1700)
SilverⅡ(1800-1899) SilverⅡ(1800)
SilverⅠ(1900-1999) SilverⅠ(1900)
GoldⅤ(2000-2099) SilverⅠ(1900)
GoldⅣ(2100-2199) GoldⅤ(2000)
GoldⅢ(2200-2299) GoldⅤ(2000)
GoldⅡ(2300-2399) GoldⅣ(2100)
GoldⅠ(2400-2499) GoldⅣ(2100)
PlatinumⅤ(2500-2599) GoldⅢ(2200)
PlatinumⅣ(2600-2699) GoldⅢ(2200)
PlatinumⅢ(2700-2799) GoldⅡ(2300)
PlatinumⅡ(2800-2899) GoldⅡ(2300)
PlatinumⅠ(2900-2999) GoldⅠ(2400)
SolarⅤ(3000-3099) PlatinumⅤ(2500)
SolarⅣ(3100-3199) PlatinumⅣ(2600)
SolarⅢ(3200-3299) PlatinumⅢ(2700)
SolarⅡ(3300-3399) PlatinumⅡ(2800)
SolarⅠ(3400-3499) PlatinumⅠ(2900)
EmpyreanⅤ(3500-3599) PlatinumⅠ(2900)
EmpyreanⅣ(3600-3699) SolarⅤ(3000)
EmpyreanⅢ(3700-3799) SolarⅤ(3000)
EmpyreanⅡ(3800-3899) SolarⅣ(3100)
EmpyreanⅠ(3900-3999) SolarⅣ(3100)
AstralⅤ(4000-4099) SolarⅢ(3200)
AstralⅣ(4100-4199) SolarⅢ(3200)
AstralⅢ(4200-4299) SolarⅡ(3300)
AstralⅡ(4300-4399) SolarⅡ(3300)
AstralⅠ(4400-4499) SolarⅠ(3400)
Asura(4500-4999) EmpyreanⅤ(3500)
Unrivaled Asura(5000-5999) EmpyreanⅣ(3600)
Unrivaled Asura(6000+) EmpyreanⅢ(3700)
2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio
6000+ 60%
4500-6000 70%-60%
3000-4500 80%-70%
1500-3000 90%-80%
0-1500 100%-90%
Hero Adjustments
I. Wuchen
1. Adjusted the performance of [Spirit Blades·Array]. When the blade hits an enemy, instead of reducing the weapon's durability and triggering Clash or Counter, it will now reduce the enemy's energy by 5,000 points.
2. Reduced the CD of [Spirit Blades·Array] from 25 sec to 22 sec.
3. Adjusted the interval at which [Spirit Blades·Array] will auto release. The first blade is released after a shorter interval as enemy approaches, then the rest blades are released with constant intervals of 3 seconds between each one.
//Dev note: When the mechanism of a blade that automatically releases and clashes against an enemy’s attack is included in the same skill, duel results become unstable and unpredictable. For this reason, we’ve adjusted the mechanism of the F2 skill and the combat pacing.
4. Increased the Vulnerable value of [Tai Chi Rift·Switch] for the teleported enemy from 10% to 15% while maintaining its duration.
II. Ziping Yin
1. Adjusted the Damage Reduction inflicted by the Skill [Aromatherapy] from 20% to 30%.
2. Instead of directly triggering [Inspiration Shield], the Skill [Aromatherapy: Protection] will now apply an 8-sec [Inspiration], then trigger [Inspiration Shield] when Ziping Yin is hit, lasting for 8 sec.
3. Adjusted the max Rage for her Ultimate [Saving Grace] and all the Talents from 75,000 to 60,000.
Ⅲ. Matari
1. After releasing the Skill [Silent Flutter] and its derived Skills, Attack is boosted by 15% for 3 sec.
2. Reduced the CD of [Silent Flutter: Retrace Flash] from 30 sec to 22 sec. Adjusted the duration of the mark from 7.5 sec to 9 sec after the mark is left by the flash, and the Retrace Flash can be used under attack.
3. The Ultimate [Unseen Wings] and [Unseen Wings: Assassin] can be used under attack now; however, after Matari casts the Ultimate, she no long refreshes the skills for other teammates (but can still refresh her own skills).
//Dev note: When being hit, Matari now can use [Unseen Wings] and be teleported back after releasing [Silent Flutter: Retrace Flash]. We’ve made these adjustments to bring her higher flexibility and to encourage players to come up with more combat strategies.
Ⅳ. Feria Shen
1. Optimized the special effect of the Skill [Gunplay: Aim] when raising the gun.
2. Optimized the CD of Bronze Mech when switching the Cannon forms under all talents from 5 sec to 4 sec.
3. Optimized the releasing performance and space determination of [Mech Mayhem: Co-pilot]’s Beacon. Now it can be placed on rough terrain.
//Dev note: It was hard for Feria Shen to place beacons when battling on rough terrain, so we’ve made the optimization.
Ⅴ. Tarka Ji
Slightly increased the range of the 2nd-stage dodge (elbow strike) when he is casting his ultimate.
VI. Takeda Nobutada
Reduced the staggering time of [Mythic Grab·Takedown] when hitting non-Blue Focus enemy.
VII. Other Adjustments
Added a display of the enemy’s Energy Bar to the caster when some skills that can reduce the enemy’s energy (e.g., [Zephyr Prison], [Spirit Blades·Array], etc.) hit the enemy.
Showdown Adjustments
I. Combat Adjustments
1. Reduced the ability of Hammer Evil-Ent and Mountain Ghost to bounce back ranged attack.
2. Hammer Evil-Ent will not use Purple Focus strikes twice in a row.
Ⅱ. Omens Adjustments
1. Reduced the trigger interval of the Ice Thorn. Now, the Ice Thorn will only be triggered when the player enters the triggering area.
2. Adjusted the position of the following Omens in Gelid Yushan: Frozen Earth, Ice Wind, and Ice Thorn; and slightly increased the number of these Omens.
Ⅲ. Enigma Domain Adjustments
1. Adjusted the boss’ respawn location and rules to make it respawn nearer to the player.
2. Adjusted the distribution of monsters near Eventide Temple Cortile and Bhiku's Dorm to make it easier to find.
3. Adjusted the distribution of monsters near Lake Yellowleaf to prevent from disturbing the boss battle.
4. Now, in the Enigma Domain, Scout Bells will be placed instead of Nether Bells. And the number of Scout Bells is greatly increased.
5. Optimized the animation of disappearing the monsters when time’s up.
Ⅳ. Souljade Adjustments
1. Cavalry Bloom·Ice-wielding
Damage Multiplier: adjusted from 6.06 to 6.49
2. Erudition·Ice-wielding
Damage Multiplier: adjusted from 10.5 to 11.18
3. Aerial Rend·Ice-wielding
Charged strike 1st stage Damage Multiplier: adjusted from 8.92 to 9.5;
Charged strike 2nd stage Damage Multiplier: adjusted from 11.39 to 12.13;
Charged strike 3nd stage Damage Multiplier: adjusted from 13.63 to 14.52.
4. Dual Link
Reduced the Pistol's Damage Multiplier of breaking Astral Aegis by 35%.
5. Detonating Rounds
Reduced the Pistol's Damage Multiplier of breaking Astral Aegis by 30%.
6. Scattershot Enhance
Reduced the Bow's Damage Multiplier of breaking Astral Aegis by 40%.
7. Weaponry Chest Boon
Decreased the Reduction Multiplier of ranged damage from 30% to 20%.
8. Ice Bomb
Increased the bullets' Frostbite Damage Multiplier by 16%.
9. Frost Cannon
Increased the Cannon's Frostbite Damage Multiplier by 16%.
//Dev note: In the current version, the Souljades of some ranged weapons are too strong to break the Astral Aegis, so we have made a balance adjustment accordingly. At the same time, the overall ranged weapon damage has been appropriately increased by adjusting the damage reduction multiplier of the Weaponry Chest Boon.
We hope you will understand and support this adjustment, and a certain number of Souljades Gifts will also be delivered after this update.
V. Hero Adjustments
1. Temulch
Reduced talents' and scattering arrows' Damage Multipliers of breaking Astral Aegis by 30%.
2. Tianhai
1) Optimized the Counterstrike Combo’s move and attack range after Tianhai transforms into Vajra so that it’s more convenient for him to hit the enemy.
2) Now, the boss monster will take Tianhai in Vajra form as their prior target.
3) Increased the Damage Multipliers of Vajra's ranged grab from 0.35 to 1.
VI. Animation Adjustments
Added an animation of gathering uncollected Souljades into the player’s bag when settling.
In-game Adjustments
Ⅰ. Combat Adjustments
1. When some weapons or skills hit the head, no extra damage is dealt. So we’ve removed the headshot's performance to avoid any confusion. The actual damage and performance remain unchanged.
Related Weapons include: Pistol, Cannon, Swarm, Flamebringer etc.
Related Talents include: Ranged Talents of Temulch, Tarka Ji, Valda Cui, Ziping Yin, Feria Shen and others.
Headshot's Performance include: Sound effect, characters' voice, crosshair change etc.
2. Springtime Targets are added in Ranked Mode, Quick Match and Bot Mode, which can be shot by weapon attack. And certain levels of Souljades or large amount of Dark Coins will come from the cracked Springtime Targets, which may vary according to the different forms of cracks.
3. Reduced non-bounty quests in the Survival mode at the beginning, and increased bounty quests in the next two quest refreshes in the match.
4. Rebirth Charm costs 9,000 Dark Coins in the Herald’s Trial now.
Out-game Adjustments
Ⅰ. Added Default Makeup for Some Heroes
1. Added Temulch’s new hairstyle [Sirius], unlocked along with the unlock of the hero.
2. Added Ziping Yin’s new preset face [Default Face 02].
Settings
Ⅰ. Controller Setting Optimizations
Adjusted the preset value and default value for some PC Controller Sensitivity.
Including the following preset changes:
[Horizontal & Vertical View Sensitivity] 60 -> 30
[Horizontal & Vertical View Sensitivity (Aim)] 40 -> 20
[Horizontal Turning Boost] 50 -> 25
(This adjustment will only apply to newly created characters but will not affect current players’ settings. You can also change the settings through “ESC - Controls - Controller - View Sensitivity”)
Feature Optimizations
Ⅰ. Client Optimization
Optimized the loading of special effects to reduce lags during battles.
Ⅱ. Out-game
1. Optimized the controller operating performance in the left section on the Hero Collection page and Weapons page; and reduced operation stuttering.
2. On the preview of Treasure Pavilion rewards, players can switch coloring schemes for Highlights hairstyles.
3. On the preview of Treasure Pavilion rewards, players can find the preset faces in the recommended collocation.
4. Added Battle Pass Quest Navigation. Now, players can navigate track the weekly and the season quests in the Battle Pass interface and check the progression in the battle. 5. Added Detail pop-ups for new items in the Battle Pass and store. Players can now directly check their information.
Store Updates
I. Battle Pass Updates
[Untamed] Battle Pass is now available, which includes a variety of valuable items and skins! Players can obtain more rewards through unlocking Hidden Treasure!
The price of Treasure Scroll is 1,200 Gold; The price of Glory Scroll is 2,840 Gold. Battle Pass levels are now adjusted to 115, with the same price and same amount of rewards.
II. New Packs
1. Added Takeda Nobutada’s Exclusive pack [Breaking Waves], which contains Takeda Nobutada's Legendary outfit [Breaking Waves], Takeda Nobutada's Legendary Accessory [Against Wave]. Standard price: 2,200 Gold; Now: 1,600 Gold.
III. Added New Discounts
1. Added new Polesword Legendary Skin [Divine Dragon]. Standard price: 1,500 Gold; Now: 1,250 Gold.
2. Added new Polesword Epic Skin [Fierceness]. Standard price: 500 Gold; Now: 400 Gold.
3. Wuchen Legendary Outfit [Alioth]. Standard price: 1,800 Gold; Now: 1,500 Gold.
4. Matari Legendary Outfit [Misty Gauze]. Standard price: 1,800 Gold; Now: 1,500 Gold.
5. Kurumi Legendary Outfit [Silky Leisure]. Standard price: 1,800 Gold; Now: 1,500 Gold.
6. Katana Legendary Skin [Soulbloom Gem]. Standard price: 1,500 Gold; Now: 1,250 Gold.
Ⅳ. Discounts End
1. Matari Legendary Pose [Blow Kiss] has returned to its standard price of 900 Gold.
2. Temulch Legendary Pose [Blush] has returned to its standard price of 900 Gold.
3. Katana Legendary Skin [Great Success·Trial] has returned to its standard price of 1,500 Gold.
4. Longsword Legendary Skin [Great Success·Stillness] has returned to its standard price of 1,500 Gold.
5. Spear Legendary Skin [Great Success·Wave] has returned to its standard price of 1,500 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed the issue where extra damage would be dealt when Valda Cui casts [Haze·Showdown] and hits the enemy in the head.
2. Fixed the issue where Tarka Ji could dodge counterstrikes and other execution strikes under certain circumstances.
3. Fixed the issue where Souljade [Titan's Call·Soul Seeking] cannot take effect in Enigma Domain.
II. Weapon-related Bugs
1. Fixed the issue where counterstrike was triggered in an incorrect stage after performing Stone Form with the Greatsword.
2. Fixed the abnormal size of the Greatsword when using the Skin [Onmyoji Arena·Ecliptic Blade] under certain circumstances.
Xbox Updates
I. Adjustments of Journey's Dawn event on Xbox
1. Journey's Dawn event is now divided into 2 sections: [Journey's Dawn Sign-In] and [Journey's Dawn Quest].
2. In [Journey's Dawn Sign-In] event, log in to get rewards every day. You'll get a new hero along with his/her outfit if you've logged in for 7 days in total!
3. Adjusted the quests and rewards in [Journey's Dawn Quest] event, where Showdown Scrolls are offered for players to start Showdown with their teammates at any time.
II. Showdown is coming on Xbox One
1. The in-game PVE mode, Showdown, is now available for all Xbox One players!
III. Optimization of Xbox One Performance
IO Optimization for all series of Xbox One is now available.
1. Speeded up loading of scene.
2. Reduced the lag in game.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Feb 1st, 2023 at 23:00 (UTC) to Feb 2nd, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. A New Episode of Showdown
1. New Level: Gelid Yushan
Among the mist around Yushan Snowy Peaks, countless heroes had gambled their lives for that ancient artifact.
It's time to meet this new boss, the Matron of Yushan, on the top of Yushan Ruins.
2. New Hero Joined: Tianhai
This humble monk transforms into a colossal Vajra warrior, all those who stand in his path shall fall.
In Showdown, Tianhai has a new ability to "Counter" after transforming into Vajra. The Counterstrike combo is enhanced when equipped with the exclusive Souljade that enhances the ultimate, and the Boss is staggered for a longer period.
3. New Mode: Enigma Domain
In the game of Enigma Domain, monsters grow stronger over time. Before time runs out, the more monsters you defeat, the more rewards you will win.
Come and explore the Enigma Domain, there are loads of new Souljades await!
4. New Type of Omens: Frostbite Omens
Affected by Matron of Yushan, many Omens turn into [Frostbite Omens] which accumulate heroes' Frostbite. When Frostbite reaches a certain amount, the hero will be frozen.
Equipping Souljades with [Ice-wielding] attribute can help to resist the effect brought by Frostbite Omens.
5. Showdown Souljade: Ice-wielding
In the new updates, there's a chance to get Souljade with [Ice-wielding] attribute in all Showdown levels. Meanwhile, [Ice Essence] can be obtained by completing weekly challenges. [Ice Essence] can imbue [Ice-wielding] to the those Souljades without this attribute.
Attacking monsters with [Ice-wielding] Souljades can accumulate Frostbite of the monsters. When Frostbite reaches a certain amount, ice blast will be triggered and cause damage to monsters' Astral Aegis.
Each [Ice-wielding] Souljade you equip increases you [Ice-wielding] by 1.
Higher levels of [Ice-wielding] deals more damage to Astral Aegis and can better resist Frostbite Omens.
6. Showdown Souljade
In the updates, 30 new Showdown Souljades are now available, which include:
(1) 7 Ice Souljades of melee weapon, 6 of ranged weapon an 4 of other special effect.
(2) Exclusive Souljades that enhance Tianhai, Temulch and Matari's ultimates.
(3) Defuse·Dash(Counterattack) & (Concentrate), Defuse·Combo(Counterattack) & (Concentrate).
(4) 5 Souljades that enhance ranged attack and Weaponry Chest Boon.
II. Feria Shen's new skill [Gunplay: Aim] and ultimate [Mech Mayhem: Co-pilot] are now available
[Gunplay: Aim]
Leap backward and raise the gun, aim and shoot with high damage and mark enemies with [Silence] for 3 sec.
Move the crosshair while using this skill to adjust the leap direction.
[Mech Mayhem: Co-pilot]
Set a beacon at the target point and knock nearby enemies airborne.
Feria and allies can pilot [Bronze Mech] by interacting with the beacon.
Compared to ultimate [Mech Mayhem], the [Bronze Mech] summoned by beacon has lower Health. When shooting enemies, it deals higher damage and builds Energy faster (but its own Energy recovery speed is slower).
III. Adjustments to Holoroth Map
1. Adjustments to the route of Temple of Light and Shadow:
(1) Added two more entrances with direct access to the inner hall at the front of the right wing.
(2) Added two more entrances to the out wall of the right wing.
(3) Added a breach to the rear of the left wing.
2. The ceiling height of the basement of the Temple of Light and Shadow was reduced by 2m.
3. Added exits to some of the buildings in the City of Tang that have only doors.
4. Added two new Scout Bells to the right side of the Plumed Castle.
Hero Adjustments
I. Feria Shen
1. Slightly increased the range of the Swarm for Bronze Mech under all talents.
2. Optimized the pitch angle view of Bronze Mech in cannon mode under all talents. Now, Bronze Mech can aim enemies at its feet more easily in cannon mode.
II. Tarka Ji
1. Increased the Energy cost of the second-stage dodge (elbow strike) from 67% to 83% of the normal dodge's energy cost when Tarka Ji casts his ultimate [Blackout] and all of his talents.
2. Adjusted the attack range of the 2nd stage dodge (elbow strike) under his ultimates. Taka Ji can no longer hit enemies on the ground in flat terrain.
//Dev Note: Tarka Ji's elbow strike, which has a low Energy cost, gives him the upper hand in a 1v1 battle. Enemies knocked down have no countermeasures against Taka Ji's elbow strike. Therefore, we adjusted the energy cost and attack range of Tarka Ji's elbow strike so his enemies could counter him.
Weapon Adjustments
I. General Adjustments for Ranged Weapons
Optimized the sound effects of Musket and Pistol.
II. Staff
1. Adjusted the Focus of the second strike of [Heaven Uproar] to Golden.
2. Slightly prolonged the staggering time after using [Relentless Lunge] (put off the time point to enable dodging and doing combo).
III. Dagger
1. Increased the startup frames of airborne Vertical Strike and optimized the move.
2. Slightly put off the time point to enable clashing after using [Soulbreak].
3. Increased the airborne Vertical Strike Damage Multiplier from 1.56+0.15 to 1.73+0.17.
//Dev Note: Compared with other weapons, Dagger possesses more combat options. Thus we've made this adjustment for other weapons to make it less difficult to confront Dagger, and increased the airborne Vertical Strike Damage for the Dagger.
Souljade Adjustment
I. Longsword Souljade
Reduced the stagger time of both players after [Hepta-Detach] hits.
Special Souljades for Spring Festival, [Spring Festival·Firework] and [Spring Festival·Firecracker] are removed from Quick Match, Shadow Surge, Through the Fire, Omni's Nightmare and BOT Mode.
Showdown Adjustments
I. Combat Adjustments
1. Hero Adjustments
(1) Brought forward the time point to enable skill using after Matari's [Dancing Leaves] and [Soulbreak Tusk].
(2) Brought forward the time point to enable dodging after Tarka Ji's [Blazing Phoenix Flash].
2. Weapon Adjustments
(1) Increased Musket's Damage Multiplier from 1.8 to 2.15
(2) Longsword:
Reduced 1st stage charged Vertical Strike Damage Multiplier from 4.46 to 4.17
Reduced 2nd stage charged Horizontal Strike Damage Multiplier from 5.12 to 4.42
3. Souljade Adjustments
(1) Slightly increased the Damage Multiplier of certain strikes of [Splitter]:
from 2.01+2.01 to 2.51+2.51
(2) Slightly reduced the Damage Multiplier of certain strikes of [Phoenix Blast]:
2nd stage charged Vertical Strike Damage Multiplier: from 5.16 to 4.42
1st stage charged Horizontal Strike Damage Multiplier: from 5.92 to 4.84
2nd stage charged Horizontal Strike Damage Multiplier: from 7.3 to 6.86
(3) Slightly increased the Damage Multiplier of certain strikes of [Blue Moon]:
Horizontal Strike Damage Multiplier: from 1.7+1.7 to 2.63+2.63
Vertical Strike Damage Multiplier: from 1.57+1.57 to 2.62+2.62
(4) Slightly increased the Damage Multiplier of certain strikes of [Stamina Strike]:
Horizontal Strike Damage Multiplier: from 1.63+1.63 to 2.08+2.08
Vertical Strike Damage Multiplier: from 1.59+1.59 to 2.05+2.05
(5) Slightly increased the Damage Multiplier of certain strikes of [Dual Ring]:
from 2.63+2.63 to 3.02+3.02
(6) New effect for [Quick Charge]: decreased the damage of charged Pistols by 15%.
(7) [Desperation] Damage Boost:
adjusted from 30% to 20%.
(8) [Backfire] Damage Boost:
adjusted from 25% to 20%
(9) [Outrage] Damage Multiplier Boost:
adjusted from 20% to 15%
(10) [Stormstride] Damage Multiplier:
adjusted from 1.95 to 1.5
4. Rule Adjustments
(1) Adjustments to Calculation of Damage to Astral Aegis:
The Astral Aegis damage dealt by the character to monsters has been adjusted from being calculated based on the damage dealt to the target's health by the character to the damage multiplier of the character's strikes.
After the adjustment, the Astral Aegis damage dealt by the character to monsters will no longer be affected by the character's [Attack], [Damage Bonus] and other damage boost buffs.
(2) Adjustments to the rules of rage recovery:
The rage recovery effect of a character attacking has been adjusted from being calculated based on the damage dealt to the target's health by the character to the damage multiplier of the character's strikes.
After the adjustment, the character's rage recovery through attacking will no longer be affected by the character's [Attack], [Damage Bonus] and other damage boost buffs.
II. Level Adjustments
1. Slightly reduced the Damage Multiplier of Stone Monster:
(1) Reduced Damage Multiplier of its spinning-dashing strike from 0.8 each stage to 0.56 each stage.
(2) Reduced Damage Multiplier of its leaping-smashing strike from 8.29 to 4.46.
(3) Reduced Damage Multiplier of its spikes from 8.73 to 4.7.
III. Showdown Souljade Adjustments
1. Added the feature "Imbue" which can attach extra [Ice-wielding] attribute to Showdown Souljades by using the imbuement item, Ice Essence.
2. Now players can equip/unequip Showdown Souljades during the preparation phase.
3. Added the new feature: "Showdown Souljade preset". Each hero can now save 3 Showdown Souljade presets at the same time.
4. Added the new feature: "Auto Allocate". Players can now equip Showdown Souljades of high sense grade with one tap.
IV. Showdown Souljade Sense Development Adjustments
1. Max sense level raised from 350 to 400.
2. Optimized how the Showdown Souljade enhancement is calculated. The EXP gained by Showdown Souljades when they approach the Sense cap of the current version will no longer diminish.
3. Decreased the guaranteed base EXP that a low-level Showdown Souljade can provide when used as a consumable for Showdown Souljade enhancement.
4. Adjusted the rules for generating high Sense level Souljades in the weekly rewards of Showdown based on max Sense level.
5. Increased the Sense level range of the Showdown Souljades that dropped in Hard and Nightscream levels in The Morus Isle. The upgrade speed of Hero Sense thus will be accelerated by playing in these levels.
V. Showdown Hero Cultivation Adjustments
When the current Hero Sense Level is greatly higher than the recommended Sense Level, the Exp will be reduced by a certain at the settlement.
VI. Showdown Drops Adjustments
1. Adjusted the exclusive Showdown Souljades dropped n [Omnius Descent·Nightscream], [Desert Tribulations·Nightscream], and [Immovable·Nightscream].
2. Players now have a chance to obtain a special item [Rune Key] or [Legendary Rune Key] by defeating the bosses in all levels in [Gelid Yushan] and all Nightscream levels in others. Players can now enter the Enigma Domain mode by consuming [Rune Keys] or [Legendary Rune Keys]. When a player enters the Enigma Domain mode using [Legendary Rune Keys], it will boost Luck for all teammates and add an additional Showdown Souljade dropped from each boss. The bonus Luck effect brought by [Legendary Rune Keys] can stack.
VII. Others
1. Adjusted the opening hours of Showdown:
NA Server 20:00 - 8:00 (UTC);
EU Server 13:00 - 01:00 next day (UTC);
EAS & AS Servers 7:00 - 19:00 (UTC)
2. The recommended sense level for Doom mode has increased to 295, and the recommended sense grade for Doom·Racing has increased to 370.
After the update, Doom·Racing will be temporarily disabled and will be available again on February 16th.
In-game Adjustments
I. Adjustments to the rules for calculating scores:
1. Added the influence of the number of eliminating opponents on the score settlement in The Herald's Trial mode. Eliminating opponents weigh higher on the score settlement gradually as you improve your rank, while the other combat actions will gradually weigh lower. (Slight effect on players ranking Solar and Empyrean. Great effect on players ranking Astral and Asura)
//Dev Note: In the Clash League, we tried to use the number of eliminating opponents (Elimination: Cairn of the enemy you defeated runs out of Health.) instead of other combat actions as the basis for calculating scores to prevent players from win-trading and it worked well. So, we decided to introduce this set of rules into The Herald's Trial mode.
2. Meanwhile, counts for elimination will be added to other related interfaces.
II. Feature Optimizations
1. Adjustments to The Bloodbath
(1) Reduced the size of the Holoroth map: The Bloodbath.
(2) Added Scout Bells to The Bloodbath so it would be easier for players to find their opponents.
2. Optimized the running performance after quitting sliding from the slope.
Out-game Adjustments
I. Limited-time Event: Snow of Yushan
Event Time: From Update to Apr 10th, 2023 at 20:00 (UTC)
Event Rules: Gain Nether Stone by completing quests during the event to redeem great event rewards.
*Notice: Event quests will only refresh when Showdown mode is available. But you can redeem rewards when it's closed.
II. Limited-time Event: Lantern of Fantasy
Placed upon high, it glints with a star-like light. All is lit below its tender shine.
Event Time: From Update to Feb 17th, 2023 at 20:00 (UTC)
Event Rules:
1. Gain Jade Rabbit Dumpling by completing quests during the event. Jade Rabbit Dumpling can be redeemed for great event rewards.
2. You may claim 1 Lantern per day, up to 7 in total. Click the Lantern to open Lantern Riddle, and then click the glowing Lantern to complete the questions. Get them right to win great rewards!
3. (Out-game) Join in the 'Flying Squirrel's Lantern Festival Adventure' event and play the Lantern Festival minigame to win accessory Auspice, Spring Lantern·Ji and other great rewards!
III. New Accessory: Squama of Yin
Viper Ning Exclusive Legendary Accessory [Squama of Yin] is now in stock in the Hero Badge Store. Unlock it by achieving the specific Hero Badge [Moonbane Mastery]! (Equipping it will unlock certain face customization items)
IV. Fireworks
1. Firework items are added in Emote of Hero Collection. By equipping it into the Emote radial menu, you can use it in the preparation stage.
2. Fireworks are consumable, but can be obtained again, after which the remaining use of Fireworks will stack up. Setting off a Firework diminishes the remaining Fireworks by 1.
3. Fireworks can be bought both from the Emote page and the Item section of the Store.
V. Hero Badge
1. Newly added Hero Badges [Moonbane Mastery], [Snow-tipped Blades].
2. Added level stages for existing Hero Badges [Souljade Collector] and [Divine Army].
VI Videos Playing Adjustments
Optimized the Videos of the Narakapedia, Hero Talents and Weapon Skills.
VII. The 2022 J CUP came to a successful conclusion on December 18th, 2022. Congratulations again to [JTeam] for winning the 2022 J CUP Trios Champion! Congratulations to [WBG] for winning the 2022 J CUP Solo Champion!
1. After the update, the championship entries of [JTeam] and [WBG] will be added to the "Tournament Champions" interface.
2. [JTeam.Li], [JTeam.ZK] and [JTeam.Eagle] from [JTeam] will be awarded the exclusive title of "2022 J CUP Trios Champion". And the "2022 J CUP Trios Champion" trophy will be added to their "Personal Highlights" interface.
3. [WBG.Spider] from [WBG] will be awarded the exclusive title of "2022 J CUP Solo Champion". And the "2022 J CUP Solo Champion" trophy will be added to his "Personal Highlights" interface.
4. At the same time, congratulations to the following players for winning the awards of "FMVP" and "Bloody Yama". They will also receive exclusive tournament titles and corresponding medals in the "Personal Highlights" interface.
Congratulations to [JTeam.ZK] for winning the 2022 J CUP Trios FMVP.
Congratulations to [JTeam.ZK] for winning the 2022 J CUP Trios Bloody Yama.
Through all the temper, finally on the top of the glory! You've won the 2022 J Cup Solo Bloody Yama
VIII. Hero Page
Optimized the selection interface of Glyphs, Skills, and Ultimates on the Hero Page.
Feature Optimizations
I. Outfits
Optimized the cosmetic performance of Valda Cui's outfits of Cloth Attire Collection, Valda Cui's Dragon Will·Unchained, and Yoto Hime's default outfit based on the result of player voting.
Store Updates
I. New Packs
1. Added Yoto Hime Exclusive Pack [Ecliptic Meander], which includes Yoto Hime Legendary Outfit [Onmyoji Arena·Ecliptic Meander], Greatsword Legendary Skin [Onmyoji Arena·Ecliptic Blade]. The standard price of the pack: 4,200 Gold; Now: 2,880 Gold.
2. Added Party Pack for all characters [Blossoming Love], which includes Legendary Background [Mountain Boughs], Legendary Base [Delightful Blossom]. The standard price of the pack: 1,800 Gold; Now: 1,280 Gold.
II. Added New Discounts
1. Added the new Matari Legendary Pose [Blow Kiss]. Standard price: 900 Gold; Now: 600 Gold.
2. Added the new Temulch Legendary Pose [Blush]. Standard price: 900 Gold; Now: 600 Gold.
3. Added the new Katana Legendary skin [Great Success·Trial]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Added the new Longsword Legendary skin [Great Success·Stillness]. Standard price: 1,500 Gold; Now: 1,250 Gold.
5. Added the new Spear Legendary skin [Great Success·Glittering Victory]. Standard price: 1,500 Gold; Now: 1,250 Gold.
III. Added New Time-limited Item
Epic Firework [Whirling Rabbit] (a set of 10) with a price of 1,000 Spectral Silk is now available from Feb 2nd 00:00 to Feb 15th 00:00 (UTC) with a purchase limit of 4 sets per week.
Ⅳ. Discounts End
1. Katana Legendary skin [Galaxus] has returned to its standard price of 1,500 Gold.
2. Ziping Yin Legendary Accessory [Inkslab] has returned to its standard price of 1,200 Gold.
3. Greatsword Legendary Skin [Great Success·Glittering Victory] has returned to its standard price of 1,500 Gold.
4. Dagger Legendary Skin [Blossom Branch] has returned to its standard price of 1,500 Gold.
5. Feria Shen Legendary Hairstyle [Glittering Pinion] has returned to its standard price of 900 Gold.
6. Justina Gu Legendary Hairstyle [Purple Aster] has returned to its standard price of 900 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed the issue where sometimes the character model would stretch when frozen in the air.
2. Fixed the issue where Viper Ning was unable to interrupt golden Focus strike when releasing [Twilight Crimson: Unchained] and triggering the final strike.
II. Battle-related Bugs
Fixed the issue where special effects and sound effects were missing in the process of charging of Scale Rush for some weapons.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 01/11/2023 23:00 (UTC) to 01/12/2023 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Events
I. Spring Festival Sign-in
Bid farewell to Year of the Tiger, and start a new journey in Year of Rabbit.
Event time: From 01/11/2023 20:00 (UTC) to 02/08/2023 19:59(UTC)
Event Rules:
During the event, sign in once a week and you'll get all the special weekly rewards. Rewards of different weeks include Dynastic Treasure Choice Gift*2, Legendary Outfit, Legendary Background, Legendary Base, and so on.
II. Lucky Rabbit's Presents
During the preparation phase, players will see new decorations for the Year of the Rabbit. At the center of the scene is a Lucky Rabbit's Treasure Pot that can spray Lucky Rabbit's Ingots.
Event Time: From 01/12/2023 update – 02/01/2023 20:00 (UTC)
Event Rules:
1. During the event, there will be a Lucky Rabbit's Treasure Pot at the scene during the preparation phase in all modes. The pot will spray a great number of event items--[Lucky Rabbit's Ingots], at fixed intervals for players to pick up and obtain. Each player can get up to 8 [Lucky Rabbit's Ingots] in each match, and 15 each day.
2. After picking up [Lucky Rabbit's Ingots] in the preparation phase and finishing the match, players can find them in Inventory. Using them can yield a certain amount of Spectral Silk or Taes with high probability, and one of the following rewards with low probability: Spring Lantern·Ji*1, Regular Treasure Choice Gift*10, Regular Treasure Choice Gift*1, Spring Legendary Melee Weapon Gift*1, Spring Legendary Ranged Weapon Gift*1, Spring Legendary Outfit Gift*1, Spring Legendary Accessory Gift*1, Gold Koi Choice Gift*1, Dynastic Treasure Choice Gift*1, Score Keeper Card*1, Epic Outfit Choice Gift*1, Epic Weapon Choice Gift*1, Spark Coin*2, Spark Coin*1, 10x XP Bonus*1, 5x Treasure Bonus*3, 5x Treasure Bonus*1.
II. Time-limited Mechanism: Auspicious Fireworks
Event Time: From 01/12/2023 update – 02/01/2023 20:00 (UTC)
1. When players successfully interact with [Auspicious Fireworks], fireworks will be set off, which can grant players constant Armor restoration and Luck boost for 120s.
2. [Auspicious Fireworks] will make a loud sound after being set off, which may attract other players nearby.
3. As a single-use mechanism, [Auspicious Fireworks] will be destroyed after the interaction.
IV. Lucky Rabbit's Blessing
1. Players can feed any one of the four Lucky Rabbits on the page. There are 3 rounds of the event per day, which are available from 04:00~10:00, 10:00~15:00, and 15:00~04:00 the next day (UTC). At the end of each round, one of the four Lucky Rabbits will give its blessing to all players who have fed the Rabbit in that round. If the Rabbit you've fed is exactly the one that shows up, you will have a chance of winning grand rewards.
2. There will be 59 rounds in total for the event, with the last one ending on January 31 at 15:00 (UTC).
Event Time: 01/12/2023 04:00 (UTC) – 02/01/2023 20:00 (UTC)
V. Spring Lantern·Fu in Limited-time Return
Event time: From 01/20/2023 20:00 (UTC) to 02/15/2023 20:00 (UTC)
1. During the event, the item [Spring Lantern·Fu] is available again for a limited time.
2. As the crossover event ends, Tarka Ji's Legendary outfit [Dragon Shadow·Chin Woo Soul] will no longer be available in the Spring Lantern·Fu. The drop rate of this reward will be evenly distributed to other Legendary rewards in the Spring Lantern·Fu to maintain the same overall drop rate of Legendary rewards as well as rewards of other levels.
3. The current times left to trigger a Guarantee will not be reset and Guarantee progress will be reserved.
Hero Adjustments
I. Kurumi
The Damage Reduction provided when cutting the link of skill [Binding Prayer: Guard] has been adjusted from "99% for 2.5 sec" to "90% for 4 sec".
II. Valda Cui
Adjustments to [Nether Nightmare]'s oceanic energy: now the oceanic energy will uplift Valda Cui and offer a chance of water spear attack whether it hits an enemy or not. Besides, the water spear can also interrupt [Blackout].
//Dev Note: In combat, once Valda Cui's ultimate misses its target, players will suffer a great loss because of the Rage consumption rule of her V1 and skill characteristics. So we improved the lower limit of the ultimate's effect.
III. Feria Shen
1. Optimized Bronze Mech's running and jumping actions, as well as Feria Shen's performance while piloting Bronze Mech.
2. Optimized [Gunplay: Scattershot]'s action and hit feel.
3. Adjusted the display of Bronze Mech's durability to make it visible to teammates.
4. Increased the effective radius of damage reduction from 7m to 15m when enabling [Overclock] under the ultimate [Mech Mayhem: Restore].
//Dev Note: Here's a notice for controller players, when piloting the Bronze Mech, operation mode of the controller will be changed into Ranged Weapon mode.
IV. Ziping Yin
1. Increase the continuous recovery value of [Saving Grace] from "45 per sec" to "55 per sec".
2. Increase the instant recovery value after triggering the Sedate Soul in [Saving Grace: Aegis] from "300 per sec" to "500 per sec".
Weapon Adjustments
I. Dual Blades
Appropriately increase the duration of the Focus when charging Horizontal Strike on spot, and the Focus status ends when you move.
II. Staff
Slightly decrease the startup frames of Counterstrike.
Souljade Adjustments
I. Spring Festival Souljades
Special Souljades for Spring Festival, [Spring Festival·Firework] and [Spring Festival·Firecracker] are added in Quick Match, Shadow Surge, Through the Fire, Omni's Nightmare and BOT Mode.
Combat Adjustments
I. Adjustments to Calculation of Damage Reduction:
Now according to different sources, damage reductions are divided into [Item Damage Reduction], [Ultimate Skill Damage Reduction], [Talent Skill Damage Reduction] and [Weapon Damage Reduction]. Reductions from the same sources are added up with an upper limit of 90%, while those from different sources are multiplied. After the updates, the final damage reduction by multiplying will be slightly reduced. But damage reduction of a single kind remains unchanged.
For example: when Justina Gu casts [Ice Core], she has 70% [Talent Skill Damage Reduction] during the preparation stage. If her teammate Yueshan casts Formation Roar as Almighty General, all team members will get the [Immovable] effect that grants 35% [Talent Skill Damage Reduction]. Now with Justina Gu's 70% [Talent Skill Damage Reduction], her final damage reduction is 90% because the sum of the two effects exceeds the upper limit of 90%. Thus Justina Gu only takes 10% of the original damage.
If Justina Gu has the 10% [In-game Item Damage Reduction] from [Salak] simultaneously, the final damage she will take is: (1-90%) * (1-10%) = 9%.
II. Adjustments to Calculation of Damage Bonus:
Now all damage bonuses are added up. After the updates, the final damage bonus by multiplying is slightly reduced. But damage bonus of a single kind remains unchanged.
For example: in Showdown, players will get 50% damage bonus after triggering [Desperation]'s 30% and [Outrage]'s 20% at the same time.
Showdown Adjustments
I. Combat Adjustments
Reduced the performance of [Omnius·Hell Scorch] and [Omnius·Rock]'s strikes when blocking ranged attacks.
II. Stage Adjustments
1. Reorganized the yield of Showdown Souljades in Omnius boss stages. Now even though players fail to defeat the boss, they still can get part of Showdown Souljades by opening chests after defeating the Omnius in each stage.
2. Adjustments to Summon Stone in Desert Tribulations: now it can directly revive teammates in the Cairn state and teleport them to the battlefield of Stone Monster.
3. [Niter Jade] now will automatically respawn 30s after being used and become available again.
III. Attribute Adjustments
"Charged Attack Damage Bonus" and "Non-charged Attack Damage Bonus" are changed to "Apart from the original melee Charged and Non-charged attack damage bonus, it also takes effect on ranged weapons' Charged and Non-charged attack."
In-game Adjustments
I. Tutorial Optimizations
1. Controls Guide Updates: we've modified the procedures and quests in the tutorial, and added some storylines related to the game worldview.
2. Advanced Tutorial Updates: we've modified the procedures and quests in the tutorial of The Herald's Trial mode, to make it more suitable for beginners.
II. Combat Adjustments
1. Optimized characters' crafting action while using Crafting Hammer.
2. Optimized the moment that some characters turn into Cairns while they show the action of being defeated.
III. Feature Optimizations
1. Adjusted players' spawn points in The Herald's Trial, Quick Match, Shadow Surge, etc.
2. After accepting a Quest Scroll, players will get a see-through view of highlighted interactive items.
3. Now when players get the tactical airdrop--[Defuse Might], an icon showing the remaining time of the effect will appear on the characters' status bar.
IV. Optimization of Settlement Process Interaction
Now after winning a match, players can skip the phase that shows the Victory screen.
Out-game Adjustments
I. Hero Page
Optimized the interface design of Glyphs, Skills, and Ultimates in the Hero Page.
II. Hero Cultivation
1. The quest "Defeat 5 enemies with a Swarm" in the [Yin Yang Mastery] stage of Viper Ning's Cultivation has been changed to "Complete 10 Counters".
2. The quest "Defeat 2 enemies with Moonbane Charm" in the [Deific Presence] stage of Viper Ning's Cultivation has been changed to "Defeat 1 enemy with Ballista".
3. The quest "Deal damage to 50 enemies when the Bronze Mech is in cannon mode" in the [Yin Yang Mastery] stage of Feria Shen's Cultivation has been changed to "Stomping on enemies 50 times as the Bronze Mech switching into cannon mode".
4. Added Chapter 4 of Valda Cui's Heroic Tales.
III. Justice Chamber
1. When players are removed from the Justice Chamber, the activeness they've contributed will be deducted.
2. If players have rewards that have not been claimed when they are removed from the Justice Chamber, they will be distributed via email, please claim them in time.
3. There's a 24-hour cooldown each time you join/create a Justice Chamber again.
Store Updates
I. Spring Lantern·Ji is available for a limited time
Spring Lantern·Ji sells for 360 Gold. Open it and there's a chance to get Feria Shen Extreme outfit [Vermillion Wings], Spear Extreme Skin [Dracoil], and other rewards.
Minimum Guarantee
1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times.
2. Red (Extreme) rewards will not be repeated until all of them have been obtained.
Wishing Legendary Reward:
Whenever you draw an Extreme cosmetic, you'll have a chance to set a Legendary cosmetic, which will be guaranteed when you draw a Legendary cosmetic next time. Times of guarantee can stack, but you can only have 1 cosmetic set each time
II. New Packs
Added Justina Gu Exclusive Pack [A Golden Year], which includes Justina Gu's Legendary Background [Dormant River], Legendary Base [Autumn Boughs], and Legendary Pose [Wish]. The Pack's Standard price: 2,700 Gold; Now: 1,920 Gold.
III. Added New Discounts
1. Added Matari Legendary Outfit [Midnight Kiss]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added new Katana Legendary Skin [Galaxus]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Added Ziping Yin Legendary Accessory [Inkslab]. Standard price: 1,200 Gold; Now: 1,000 Gold.
4. Added Feria Shen Legendary Hairstyle [Glittering Pinion]. Standard price: 900 Gold; Now: 750 Gold.
5.Added Justina Gu Legendary Hairstyle [Purple Aster]. Standard price: 900 Gold; Now: 750 Gold.
Ⅳ. Spectral Silk Store Updates
1. Added Yueshan Legendary Accessory [Triumph] with a price of 12,000 Spectral Silk.
2. [Spring Lantern·Ji] is now available in Spectral Silk Store with a price of 3,600 Spectral Silk. Limit purchases to 1 per day with a maximum of 6 in total.
V. Discounts End
1. Tianhai Legendary Accessory [Colossus of Sunwing] has returned to its standard price of 4,800 Gold.
2. Tarka Ji Legendary Accessory [Zhurong's Jadeball] has returned to its standard price of 4,600 Gold.
3. Grappling Hook Legendary Skin [Flying Squirrel] has returned to its standard price of 4,200 Gold.
4. Staff Legendary Skin [Beggar's Staff] has returned to its standard price of 1,500 Gold.
5. Feria Shen Legendary Base [Gear Twirl] has returned to its standard price of 1,200 Gold.
6. Feria Shen Legendary Pose [Aim] has returned to its standard price of 900 Gold.
7. Feria Shen Legendary Background [Firearms Division] has returned to its standard price of 600 Gold.
Feature Optimizations
一、Client Optimization
1. Optimized the algorithm of character animation to improve frame rates.
2. Optimized the memory footprint of the scene model in game.
II. In-match Adjustments
Optimized the action of the rolling-sprinting chain after getting into a house through Grappling Hook.
III. Out-game Adjustments
1. Optimized the interactivity of the Torchbearer and Wishing Legendary Reward pop-ups. Now players can close the pop-ups by clicking the blank space.
2. Moved the entrance of the New Journey Event from the bottom left corner to the right of the Lobby.
Bug Fixes
I. Hero-related Bugs
1. Fixed the issue where sometimes the hit of Valda Cui's [Nether Nightmare] fails.
2. Fixed the issue where sometimes the hit of Viper Ning's [Yushan Enigma] and all her Talents fail when the camera is under certain special perspectives.
3. Fixed the issue where players couldn't open the Bag while Justina Gu was casting [Ice Core] and all her Talents.
4. In Showdown, fixed the issue where Attack Boost fails to refresh when Matari uses [Silent Flutter] repeatedly in a short time.
II. Battle-related Bugs
1.Fixed the issue where icons showing the countdown of Buffs on characters' status bar sometimes disappeared.
2. Fixed the issue where Quick Counter cannot lock on the enemy before the charged attack ends.
III. Face Customization Bugs
Fixed the issue where changes to left cheek cannot take effect.
Xbox Updates
1. Map of Holoroth is now available for all Xbox One players!
Xbox One players can now step onto the map of Holoroth in the Survival modes and Casual modes.
2. We've fixed the issue of the slow loading of scene in the spawn point in all series of Xbox One. Now the scene loads faster (approximately from 15 sec to 3 sec).
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 12/21/2022 23:00 (UTC) to 12/22/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
Ⅰ. New Hero Feria Shen: The Powderkeg
She is a charming young girl with a charming personality, charming skills, charming talents and charming wisdom.
Whatever she makes, says, does and presents is full of charm!
"Don't pretend I'm not the best!"
(The third F skill and V ultimate are not yet available in this version. Once available, complete hero's Cultivation Quests to unlock. Unlocked automatically if you've already completed the required Cultivation Quests.)
II. J Cup Closed
Victory is reforged in tribulations. Only the last standing can hear the laudation.
2022 NARAKA: BLADEPOINT World Championship has come to an official end. Congratulations on the Solo Champion WBG.Spider and Trios Champion JTeam!
We also present great rewards for all players to celebrate their victory.
(Those will be sent through mail, please remember to check it.)
III. Limited-time Event: New Year Sign-in
A new year brings new fortune in the cold winter (Time shown in UTC format).
Event time: 12/23/2022 20:00 (UTC) to 01/09/2023 20:00 (UTC)
Event Rules:
1. Players can get special rewards by signing in on specific days during the event and can re-sign for yesterday if it was missed. If you sign in for 5, 10 or 15 consecutive days, you will get such event rewards as Epic Background of Feria Shen, Legendary Accessory or Dynastic Treasure Choice Gift*2.
2. You could re-sign for yesterday to get rewards.
IV. Limited-time Event: Score Bonus
Event time: 12/22/2022 updates to 12/26/2022 20:00 (UTC)
Event Rules:
During the event, players receive bonus Score by completing matches in the [Ranked Mode].
Details of this Score bonus are as follows:
- If you gain a positive number of Score within a match, it will be boosted by 25%.
- If negative, however, you do not lose any Score. Every player has three chances of Score bonus per day while the event is still running.
Note:
(1) When activating Rank Protection or the Settlement Score is 0, the chances will not be deducted.
(2) Both [Score bonus] and [No Score Penalty] consume one chance.
V. Limited-time Event: Snowy Ruins
In the snow-covered Yushan Ruins, a Snowman with a chivalrous heart, set out on a lengthy journey to defeat the tyrannical Snow Lord…
Event Time: 12/22/2022 update – 01/11/2023 20:00 (UTC)
Event Rules:
1. During the event, players can open the Troves to get event-exclusive [Frosty Coins] through the Ranked Mode, Quick Match, and BOT Mode. Up to 10 [Frosty Coins] can be obtained per day, which can be used to unlock the maze location in Frost-clad Journey during the event.
2. You can obtain Snowman-exclusive attributes, costumes and skills by exploring Frost-clad Journey. Continuously building up Snowman attributes, collecting Snowman costumes, and learning Snowman skills to win the event-only rewards.
3. Challenge the Snow Lord in H5 to win more gifts. If you fail to defeat the Snow Lord, you can let your Snowman continue to gain experiences and grow stronger in the maze of Frost-clad Journey.
4. Players can also get [Frosty Coin] by smashing the snowmen in preparation stage.
VI. Limited-time Event: Snowy Christmas Eve
The Forerunner Gingerbread escaped from the oven will open a Christmas ball for you if he is captured, so go to the Christmas tree and pick the one you want to open!
Event Time: 12/22/2022 updates – 01/05/2023 20:00 (UTC)
Event Rules:
1. During the event, players can get exclusive rewards Forerunner Gingerbread by opening the gold or green Troves in Ranked Mode, Quick Match, and BOT Mode. Up to 1 Forerunner Gingerbread per game, 3 at most per day. Forerunner Gingerbread will no longer show up in game after 20:00 Jan 5th, 2023 (UTC).
2. Players can tap the Christmas Ball in the event page to consume Forerunner Gingerbread to open rewards like Banner·Martial Artists and Legendary Outfit Choice Gift. Additional rewards can be claimed after a certain number of draws!
3. Rewards can be redeemed before 01/28/2023 20:00 (UTC), so don't leave it too late!
VII. Limited-time Event: [Torchbearer Gift]
Event time: From 12/22/2022 updates to 02/17/2023 00:00 (UTC)
Claim Rewards: From 02/17/2023 00:00 (UTC) to 02/19/2023 20:00 (UTC)
During the event, player that has completed a Torchbearer event can get an extra and limited-time Torchbearer Gift, which includes Tianhai Legendary Accessory [Monk's Staff], [Spark Torchbearer Gift]. Only the player that invites others to do the Torchbearer event can get this gift and only once during the event time.
Completion of a Torchbearer event: friends who accept the invitation has purchased the game, bound the code, entered the game and reached Lv. 9 to open Torchbearer event.
VIII. Limited-time Event: The Hero Returns event is Coming Back
Event Time: 12/22/2022 updates – 02/15/2023 20:00 (UTC)
Event Rules:
1. You are qualified to participate in The Hero Returns as long as you have not logged in for over 28 days since your last login.
2. Each round of The Hero Returns event lasts for 7 days which will be timed since your return date.
3. Complete the Hero Returns quests and get the Rebirth Seal, which can be used to redeem limited-edition rewards in the Rebirth Seal Store. You can also redeem the Rebirth Seal with Spectral Silk in the Spectral Silk Store.
Rebirth Seal Store
1. Added Weapon Skin [Devil's Baton], which can be redeemed by 20 Rebirth Seals.
2. Added Outfit [Wings of Aosagibi], which can be redeemed by 24 Rebirth Seals.
3. Added Accessories [Astrolabe] and [Shadow Prajna], which can be redeemed by 12 Rebirth Seals.
4. Added Outfits [Spring Silk·Midnight] and [Ritual Gusoku], which can be redeemed by 8 Rebirth Seals.
5. Added Weapon Skins [Ryuzan·Frost Reflection] and [Peacock's Talons], which can be redeemed by 7 Rebirth Seals.
6. Added Accessory [Ent Axe], which can be redeemed by 4 Rebirth Seals.
7. Added Accessories [Cleansing Salts] and [Candied Haws], which can be redeemed by 2 Rebirth Seals.
8. Added Bubbles [Justina Gu·Ling-er] and [Wuchen·Xiaoyao], which can be redeemed by 3 Rebirth Seals.
9. Added Item [Regular Treasure Choice Gift], which can be redeemed by 4 Rebirth Seals but 3 times at most.
IX. Limited-time Event: Hero Recall
Event time: 12/12/2022 updates – 02/15/2023 20:00 (UTC)
Event Rules:
1. All players can tap the recall button in the event page to invite their friends who haven't logged in the game for more than 28 days to return with a maximum of 3 friends at the same time
2. After the players log in the game again, they can accept one of the invitations from their friends to make the recall completed.
3. The inviter will get rewards from an accepted invitation. If the player who has returned completes daily quests of The Hero Returns event, the inviter can get extra rewards. During this event, you can no longer send an invitation to a friend who has already recalled by you. And each player can recall 12 friends at most.
4. When the event expires, you can no longer send new invitations, but can still receive rewards. Your unclaimed rewards will be deleted when the event is removed from the event page.
Hero Adjustments
I. Valda Cui
Within 1 sec after being freed from Dragon's Coil's bind under [Nether Nightmare] and [Nether Nightmare: Smite], enemies become immune to its binding. The rules are consistent to that of [Nether Nightmare: Bind]
II. Tianhai
Improved the performance of Vajra's posture when he stands without other motion.
Ⅲ. Tarka Ji
Duration of his ultimate [Blackout] is changed from 40 sec to 32 sec.
//Dev Note: Tarka Ji's durable ability makes him too forceful in the Realm of Yang of Solo and Duos modes. That's why we reduced the duration of his ultimate to ensure a more balanced combat.
Ⅳ. Out-game Adjustments
1. Adjustments to Talent Description
- Simplified and rephrased Talent Description of all heroes.
2. Radar Chart Adjustments
- Adjusted scores in some heroes' ability radar charts.
Weapon Adjustments
I. Staff
1. Optimized the hand move of many Staff's strikes.
2. Optimized the combo timing and slightly reduced the airborne distance of Staff's charged vertical strikes.
Souljade Adjustments
I. Staff Souljade
1. Now with [Merciless Havoc], Staff's third-stage strike can still be triggered even [Stanchion·Rising Cloud] misses its target.
2. Optimized the correction and special effects of melee strikes of [Merciless Havoc].
3. Optimized the combo timing of [Jabbing].
Ⅱ. Snow Souljades
Added special Snow Souljades of Cannon, Flamebringer and bare hands in Quick Match, Shadow Surge, Through the Fire and BOT Mode.
Showdown Adjustments
I. Combat Adjustments
1. Dharma-Ending Ruin Adjustments
(1) Adjusted the terrain of the Courtyard of Eventide Temple in Dharma-Ending Ruin to make monsters stuck less.
(2) Adjusted Mountain Ghost's behavior toward enemies on high.
(3) Optimized the combat moves of Mountain Ghost in Doom level.
2. Desert Tribulations Adjustments
(1) Now when an Evil-Ent Stronghold on any route of Desert Tribulations is cleared, an Enigmatic Rift that leads to the other two routes will appear at the first Evil-Ent Stronghold on each route.
(2) After players defeat Evil-Ents guarding the gate, they will get a random Buff item such as Attack Stone.
(3) In Nightscream level, Attack of boss [Stone Monster] is reduced by 29%.
3. Doom Adjustments
(1) In Racing level, Attack of [Omnius·Umbra Scorch] that appears in [Looming Shadow] Omen is reduced by 31%.
(2) In Racing level, Attack of [Omnius·Rock] is reduced by 30%.
II. Omen Adjustments
1. Spirit Erosion Adjustments
(1) When settled, one with Spirit Erosion will take high damage instead of directly running out of Health.
(2) Optimized the performance when Spirit Erosion is accumulated and settled.
III. Stone Monster General Adjustments
1. Greatly optimized combos and other behaviors of Stone Monsters in combats.
2. Lowered their strike frequency and attack tendency under all difficulties.
3. Degraded the attack performance of some strikes.
4. Changed part of Normal Strikes into Blue Focus Strikes.
5. Optimized the hit performance of some strikes.
In-game Adjustments
I. Holoroth Map
1. Mehtaab Adjustments
(1) Reduced the depth of most rifts in Mehtaab.
(2) Adjusted the structure of the Temple of Light and Shadow and Parand Hall.
//Dev Note: according to the questionnaire about the map, we found that players made negative comments on the difference in height and complex routes of Mehtaab. We hope the above adjustments can improve your gaming experience.
2. Adjusted the location of some high-tier loots. Gold and Green Troves are now lumped in the center of the area.
3. Enlarged the selectable area of spawn points in Holoroth.
4. Many stories that happened on this land left a lot of traces. Added some cultural landmarks with regional characteristics to the City of Tang and Empyreal Village, etc.
II. Omni's Nightmare\
Grappling Hooks carried by default when heroes are reborn after being defeated are increased to 6.
III. Bot Mode
1. Now when players enter the Realm of Yang, another team of AI opponents will enter it too.
2. Fixed the issue where AI opponents would stay in Shadow Corruption and be eliminated, instead of proactively searching for players, in the mid-late phase of the match.
IV. Mechanism Adjustments
1. Spikes
Added a 1-sec warning. Player who trigger the Spikes will suffer an attack after 1 sec, along with vibration sound effect and performance.
V. Performance and Sound Effect Adjustments
1. Optimized the performance of Energy Bar.
2. Optimized the sound effect of Sliding.
Out-game Adjustments
I. Hero Badge
Added the category Tabs to make it convenient to view.
II. Spectral Silk Store Updates
Added the commodity filtering feature.
III. Justice Chamber
1. Added recommended chambers to the Justice Chamber list.
2. In Settings-Social Settings-Privacy Settings-Justice Chamber Name Setting, you can choose whether to make your chamber name public in personal profile.
IV. Store Overview
Commodities can now be previewed in Store Overview. Adjusted the filtering logic in Store Overview.
Client Optimization
1. Optimized the processing of multi-thread material animation to improve FPS and fluency greatly.
2. Optimized the loading of multi-thread shaders to improve fluency greatly.
3. Optimized the animation of crushing in the scene to improve fluidity.
Store Updates
I. New Packs
1. Added Feria Shen Exclusive Pack [Mystic Mechanism] that includes Feria Shen Legendary Outfit [Stowaway Shawl], Musket Legendary Skin [Heaven's Broken Heart], Feria Shen Epic Hairstyle [Violet Braids] and Feria Shen Epic Accessory [Aviation Goggles]. The standard price of the pack: 4,200 Gold; Now: 2,880 Gold.
II. Added New Discounts
1. Newly added Tianhai Legendary Accessory [Colossus of Sunwing]. Equipping it will change the appearance of Vajra in the Ultimate [Titan's Call]. Standard price: 4,800 Gold; Now: 3,200 Gold.
2. Newly added Staff Legendary Skin [Beggar's Staff]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Feria Shen Legendary Base [Gear Twirl]. Standard price: 1,200 Gold; Now: 1,000 Gold.
4. Feria Shen Legendary Pose [Aim]. Standard price: 900 Gold; Now: 750 Gold.
5. Feria Shen Legendary Background [Firearms Division]. Standard price: 600 Gold; Now: 500 Gold.
III. Spectral Silk Store Updates
1. Added Feria Shen Legendary Accessory [Inventor's Hood], with the price of 12,000 Spectral Silk
2. Added Valda Cui Legendary Accessory [Reindeer Doe Antler], with the price of 12,000 Spectral Silk.
3. Added Tarka Ji Legendary Accessory [Reindeer Buck Antler], with the price of 12,000 Spectral Silk.
4. Added Male Epic Hairstyle [Male Hairstyle 08], with the price of 4,000 Spectral Silk.
5. Added Female Epic Hairstyle [Female Hairstyle 08], with the price of 4,000 Spectral Silk.
6. Added Yueshan Epic Base [Siege Platform], with the price of 4,000 Spectral Silk.
7. Added Feria Shen Rare Outfit [Deft Mechanic·White], with the price of 2,400 Spectral Silk.
8. Added Spear Rare Skin [Astral Spin], with the price of 2,000 Spectral Silk.
9. Added Temulch Rare Accessory [Gilded Flint], with the price of 1,200 Spectral Silk.
10. Added Viper Ning Rare Accessory [Rebirth Serpent], with the price of 1,200 Spectral Silk.
11. Added Justina Gu Rare Pose [Elegance], with the price of 1,200 Spectral Silk.
12. Added Yoto Hime Rare Pose [Tch!], with the price of 1,200 Spectral Silk.
13. Added Kurumi Rare Background [Sacred Circle], with the price of 800 Spectral Silk.
14. Added Tianhai Rare Background [Epiphany], with the price of 800 Spectral Silk.
Ⅳ. Discounts End
1. Ziping Yin Legendary Outfit [Melted Snow] has returned to its standard price of 1,800 Gold.
2. Yueshan Legendary Outfit [Laudation·Blaze The Thorn] has returned to its standard price of 2,000 Gold.
3. Greatsword Legendary Skin [Exalting Leap] has returned to its standard price of 1,500 Gold.
4. Viper Ning Legendary Accessory [Leopard Ears] has returned to its standard price of 1,200 Gold.
5. Viper Ning Legendary Accessory [Leopard Tail] has returned to its standard price of 900 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed a bug where the counterattacks don't take effect when Tarka Ji using [Inner Fire] and [Inner Fire: Bide] from certain perspectives.
II. Battle-related Bugs
1. Fixed the bug where the Scale Rush cannot be used during the buffer time of using the Grappling Hook to enter the eaves from above.
Xbox Updates
I. Launch of Xbox One
We are bringing Naraka to all Xbox One players. After this update, you can play Naraka on Xbox One, Xbox One S, and Xbox One X. Download and experience the new version of NARAKA in the Microsoft Store.
Welcome to the Morus Isle! New Forerunners!
In later versions, we will gradually open the new map "Holoroth" and PVE mode "Showdown".
II. Graphics Optimizations
We have provided graphics options with higher quality in the Settings, come and experience it!
1. Anti-aliasing Algorithm options have been added to the entire Xbox series and can be modified in Settings - Graphics Settings - Anti-aliasing Algorithm:
SMAA Algorithm (new, recommended): to enhance the clarity.
TAA Algorithm: to enhance the softness.
Off (new): to reduce rendering pressure and improve the frame rate.
2. Added graphics options in Xbox Series S and can be modified in Settings - Graphics Settings - Graphics Options:
Quality (new): better graphic quality.
Performance: higher frame rate.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 11/30/2022 23:00 (UTC) to 12/01/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Limited-time Event: Clash League
1. Gameplay:
(1) Basic Rules: Same as the rules of NARAKA: BLADEPOINT official tournaments.
(2) Time: 01:00-03:00 (UTC) every day for NA Server during the dates when the Clash League tournament is open.
(3) Schedule:
·Start Time of Sign-up in Week 1: Nov 30th, 23:00 (UTC)
·Start Time of Tournament in Week 1: Dec 7th, 16:00 (UTC)
·Start Time of Sign-up in Week 2: Dec 14th, 17:00 (UTC)
·Start Time of Tournament in Week 2: Dec 18th, 16:00 (UTC)
(4) Battle Zone
·All Justice Chambers will be grouped into different battle zones according to their members' ranks. Players of different battle zones won't be matched.
·The battle zone of each Justice Chamber will be determined when the members first start a matchmaking, and will not be changed during the week.
·Rewards vary with different battle zones.
(5) Match Limit
·Each Justice Chamber can play 20 matches at most per week.
· Quitting the match during the preparation stage also consumes the available chances left.
(6) Matchmaking Rules:
·All members of Justice Chambers can participate in the match.
·With 1 team in a match, others in the same Justice Chamber cannot join another match.
(7) Member Adjustments
Once the Justice Chamber has started its first matchmaking, members cannot leave the chamber, rename the chamber/add restrictions, remove other players or change the team leader during the week. Other players are forbidden to join the chamber
2. Score Rules:
(1) Weekly Score
Scores of each Clash League match will be settled when it's finished. The Week Score is the sum of the 6 highest-scoring matches played by each Justice Chamber during the week.
(2) Score Rules of Each Match
Score of Each Match=Ranking Score + Eliminates by the Team*Ranking Multiplier
*Eliminates: A player being killed to Death (one's Cairn runs out of Health with or without Rebirth chance) is regarded as an Eliminate.
Ranking coefficient and ranking score according to different rankings are as follows (shown as ranking / ranking coefficient / ranking score):
#1 / 1.4 / 5
#2 / 1.4 / 3
#3 / 1.3 / 3
#4 / 1.3 / 2
#5 / 1.2 / 2
#6 / 1.2 / 1
#7 / 1.2 / 1
#8 / 1.1 / 1
#9 / 1.1 / 1
#10 / 1.1 / 0.5
#11 / 1.1 / 0.5
#12 / 1 / 0.5
#13 / 1 / 0.5
#14 / 1 / 0
#15 / 1 / 0
#16 / 1 / 0
3. Scoring Rules of the Clash League Leaderboard (Weekly)
(1) Week 1
The Clash League Leaderboard·Week 1 will be settled on 12/14/2022 16:00 (UTC).
The Weekly Leaderboard is ranked in a unit of Justice Chambers. After the settlement, if your Justice Chamber ranks top 100, you will obtain Avatars and item rewards.
The score of the Clash League Leaderboard·Week 1 is the sum of 6 highest-scoring matches played by each Justice Chamber during the week. When two Justice Chambers get the same scores, the Chamber that reaches those scores first will be ranked higher.
(2) Week 2
The Clash League Leaderboard·Week 2 will be settled on 12/25/2022 16:00 (UTC).
The Weekly Leaderboard is ranked in a unit of Justice Chambers. After the settlement, if your Justice Chamber ranks top 100, you will obtain Avatars and item rewards.
The score of the Clash League Leaderboard·Week 2 is the sum of 6 highest-scoring matches played by each Justice Chamber during the week. When two Justice Chambers get the same scores, the Chamber that reaches those scores first will be ranked higher.
II. Limited-time Event: Mysterious Mechanisms
Event time: 12/07/2022 20:00 (UTC) to 12/21/2022 20:00 (UTC)
Event Rules:
1. By completing Daily Quests, players can obtain Puzzle Shard of Feria Shen and have additional chance to obtain any one of Tae, Spectral Silk, Legendary Outfit and Legendary Accessory Gift at random.
2. The Puzzle has 16 pieces and four Sections, which can be unlocked randomly with the random Puzzle Shards or specifically by corresponding Puzzle Shards.
3. You can claim rewards by unlocking any of the four Sections. Some rewards will be available after the new version is released, so stay tuned.
4. Each day, you can help a player obtain a Puzzle Shard (by tapping the contact list, selecting a "Puzzle Shard of Feria Shen”, and confirming to share it). You won't consume your Puzzle Shards by doing so. However, each player will be given just one Puzzle Shard per day.
5. You can still claim unlocked rewards on the event page and unlock Puzzle Shards to obtain rewards anytime within the remaining time to claim rewards after the end of the event. But you can no longer complete Quests or send Puzzle Shards during that period. You can get 160 Tae for each Puzzle Shard destroyed at the Inventory after the end of the time period available to claim rewards (i.e., upon the expiration of the item).
III. Limited-time Event: Clash League Roll Call
Event Time: Update – 12/21/2022 20:00 (UTC)
Event Info: Players who sign in a total of 7 days during the event can receive limited-edition Bubbles, Regular Treasure Choice Gift, Spring Lantern·Ji, and other event rewards.
IV. Limited-time Event: Victory Reforged
Event time: From 11/30/2022 20:00 (UTC) to 12/21/2022 23:00 (UTC)
Event Details:
There are four different events that Victory Reforged involves, where players can redeem for a great many rewards.
Event 1: Fire Sparkles
You may join the event using 1200 Spectral Silk. Complete 5 Daily Quests during the event, and you could draw prizes announced once the NBWC 2022 Champion is named! Prizes include 1200 Spectral Silk (guaranteed) and also a chance to win other great rewards!
Event 2: Willpower
Players may complete the Quests for "Volition Emblems", and use "Volition Emblems" to redeem exclusive event rewards.
Event 3: Monument
Exclusive cosmetics and customized items of NBWC 2021 return! All exclusive cosmetics share the same time-limited discount of 40%. Players may use Gold to buy those cosmetics or consume "Volition Emblems" to redeem for other customized items. With certain numbers of cosmetics or other customized items collected, you could redeem for more "Volition Emblems".
Event 4: Popularity Poll
Head to the official tournament website to join the NBWC 2022 Popularity Poll event. Gain "Volition Emblems" that can be used to redeem loads of valuable rewards.
Hero Adjustments
I. Takeda
[Demonic Strike] under [Demonic Aid] now no longer charges but instead consumes 25% of Rage. [Demonic Strike] no longer gets more times of use upon Souljades or Hero skills. (Only related to the Rage)
Weapon Adjustments
I. Staff
1. Optimized the performance of Staff strikes.
2. Optimized the sound effect of Staff strikes.
3. Optimized the pre-input of [Heaven Uproar] and the performance of enemies hit by it while standing. Slightly reduced the airborne height of enemies hit by it.
Souljade Adjustments
I. Staff Souljade
Slightly reduced the airborne height of enemies hit by [Merciless Havoc].
Showdown Adjustments
I. Omen Adjustments
1. When Omens appear, players will have more Luck which can increase the chance of obtaining rare Souljades. The more challenging the Omen is, the more Luck you will have.
2. Decreased the accumulating speed of [Spirit Erosion] and increased the fading speed of the accumulated [Spirit Erosion].
II. Combat Adjustments
1. Optimized the start-up motion of Omnius·Hell Scorch, Omnius·Rock, Mountain Ghost, Stone Monster and Fiery Monster.
2. Reduced the performance of Axe Evil-Ent and Wyrmling's strikes when blocking ranged attacks.
3. Reduced the hit range of Hammer Evil-Ent's downward smash.
4. Optimized the motion of [Defuse·Solve] of Greatsword.
2. Optimized the combat move of Stone Monster
III. Out-game Adjustments
1. Now players can select network nodes in different regions in Showdown.
2. Now players can change Showdown Souljades during the preparation phase.
3. Optimized how the Souljades are dragged to be equipped and replaced.
In-game Adjustments
I. Movement Adjustments
In order to bring the players a more healthy, stable, and positive game environment, we've made some changes as follow. Besides the art resources, we have also adjusted the use of non-compliant words and English letters in the game upon request.
1. Outfit
We've done optimization to the performance of inertial motion of characters' chests as well as adjustments to the following outfits:
Valda Cui's Outfits of [Cloth Attire] Collection, Valda Cui's Legendary Outfit [Dragon Will·Unchained],
Yoto Hime's Legendary Outfit [Sakura Dance], [Onmyoji Arena·Ocean Coral] and her Default Outfit,
Matari's Extreme Outfit [Flawless Elegance].
2. Adjustments on Hero Info of Yoto Hime, Justina Gu and Kurumi
3. Other Cosmetics Adjustments
(1) Bubbles
[Awaiting rescue], [Evil-Ent·You're hooked], [Greet], [Pew pew!], [I'm the best], [Tianhai·Aim], [Boo!], [Yueshan·Unstoppable Might]
(2) Naming Adjustments:
Changes in the description of Souljade, Outfit, Accessory, Weapon, names of Accessory, Weapon, Bubble, Background and Pose.
We truly appreciate the love and passion you have given to the characters and apologize for these adjustments. We will soon make more optimizations to the design of these outfits and offer refund service through in-game Customer Service. Thank you for your support to NARAKA: BLADEPOINT as always.
II. Feature Optimizations
1. While viewing through walls, the camera will no longer zoom in. And the transparency of the walls was improved.
2. After Heroes such as Tianhai, Valda Cui and Yoto Hime cast their Ultimates, the camera will no longer be stuck at the ceiling.
3. Energy Bar will turn red when it's insufficient to parry.
III. Gameplay Adjustments
When Heroes turn into Cairns with Vermillion Bird's Might, they will yield Rebirth Blossom Spirits.
Out-game Adjustments
I. Justice Chamber
1. Added the Weekly Activeness
(1) Members can increase the Activeness of their Justice Chambers by playing the match. When the weekly Activeness reaches stated goals, members will get Justice Coins correspondingly, which can be used to redeem various rewards in the Justice Store.
(2) Play any mode for 1 minute to increase 2 Activeness points, up to 2500 per person per week. Partying up with the members of the Justice Chamber will receive a 1.5x Activeness Bonus.
2. Added Justice Chamber label in friend list, where player’s Justice Chamber will be shown.
3. Added the Justice Store
Justice Coins can be redeemed for rewards. The Justice Store will be updated from time to time.
II. Videos Playing Adjustments
1. Adjusted demo videos of Weapon Advantages, which will now play after clicking.
2. Adjusted demo videos of Hero Skills and Ultimates, which will now play after clicking.
III. Custom Room
If the target weapon is banned, it cannot be obtained through Crafting Hammer.
Settings
I. Ref Spectate
Go "Setting-Gameplay-Ref Spectate” to use the newly added feature “See-through under Free Roam”. After enabled, the Ref Spectate will be added a see-through effect to the objects in front of the camera at a certain distance.
Client Optimization
Adjusted the special effect, sound effect loaded by grades to ensure a more fluent combat.
Store Updates
I. Added New Discounts
1. Added Ziping Yin Legendary Outfit [Melted Snow]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added Yueshan Legendary Outfit [Laudation·Blaze The Thorn]. Standard price: 2,000 Gold; Now: 1,800 Gold.
3. Added Greatsword Legendary Skin [Exalting Leap]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Viper Ning Legendary Accessory [Leopard Ears]. Standard price: 1,200 Gold; Now: 1,000 Gold.
5. Viper Ning Legendary Accessory [Leopard Tail]. Standard price: 900 Gold; Now: 750 Gold.
II. Discounts End
1. Kurumi Legendary Outfit [Sundo Miko] has returned to its standard price of 1,800 Gold.
2. Staff Legendary Skin [Immortal's Mountain] has returned to its standard price of 1,500 Gold.
3. Valda Cui Legendary Accessory [Merfolk Tail] has returned to its standard price of 900 Gold.
4. Valda Cui Legendary Hairstyle [Scarlet Wave] has returned to its standard price of 900 Gold.
5. Viper Ning Legendary Outfit [Maple Snowfall] has returned to its standard price of 1,800 Gold.
6. Katana Legendary Skin [Soulbloom Gem] has returned to its standard price of 1,500 Gold.
III. Spectral Silk Store Updates
Added the Takeda Legendary Accessory [Stag Antler] with the price of 12,000 Spectral Silk.
IV. BATTLEPASS Optimizations
Added recommended collocation, where the matched rewards in the Hidden Treasure will be recommended as a combination.
Ⅴ. Gifting Adjustments
Only Gold that are gained by purchasing can be sent to others as gift.
Bug Fixes
I. Bugs in the Realm of Yang
1. Fixed a bug where one may accidentally fall from the Realm of Yang on some special occasions.
2. Fixed a bug where one may lose the immunity to the damage of Moonbane Charm 5 sec after getting teleported from the Realm of Yang.
3. Fixed a bug where Mortal Defiance and Ziping Yin's [Sedate Soul] cannot be triggered before Yang Depletion coming to an end.
II. Hero-related Bugs
Fixed a bug when under certain strikes or motions when being hit, one may parry [Twilight Crimson] and all other skills' determination from Viper Ning.
III. Weapon-related Bugs
1. Fixed a bug where Gold Focus Strikes of [Merciless Havoc] will get into a clash with Blue and Purple Focus Strikes.
2. Fixed a bug where the final stage of [Abyssal Aura]'s damage could be parried.
3. Fixed a bug where the special effect appears earlier than the model when entering combat or viewing the weapon page.
IV. Battle-related Bugs
1. Fixed a bug where Crafting Hammer is not available in some circumstances.
2. Fixed a bug where Quick Counter failed when landing by jumping after taking the weapon back.
V. Showdown Bugs
1. Fixed a bug where the health of Omnius·Rock will be locked when it casts ground shocking and grabbing skills for the second time under the Nightscream difficulty.
2. Fixed a bug where Valda Cui shows a wrong expression after using [Summer Party·Teashades].
3. Fixed a bug where rank may be disordered when players have completed Doom·Racing with the same time of duration.
4. Fixed a bug where Omnius·Rock strikes with no startup frame after a Counterstrike.
Based on testing and feedback, we have made the following feature adjustments and bug fixes:
Feature Adjustments
1. Adjustments have been made to the [Realm of Yang] in the Herald's Trial. There will be 2 Realms of Yang in the first round while 1 in the second round.
2. Different Omens in [Showdown] mode will increase your Luck points accordingly. Harder challenge earns you higher benefit.
Meanwhile, the weekly quests of [Shadow of Dust] event will also refresh to help you get your desired rewards faster.
(Adjustments related to [Showdown] and [Shadow of Dust] event will come along with the next update, so please stay tuned!)
3. In the [Deific Presence] cultivation chapter of Matari and Yueshan, the quest ""Obtain items from five different Morusl Blessings in a single match of The Survival modes"" has been adjusted to ""Obtain items from three different Morus' Blessings in a single match of The Survival modes
Bug Fixed
1. Fixed a bug where there shows no indicating effect when charging with the Staff.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 11/16/2022 23:00 (UTC) to 11/17/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Brand-new System: Congeneric Weapon System
1. New Weapon: Staff
Heavy raindrops hit autumn leaves. The universe is set in Immortal's Mountain.
In the new version, we will bring you "the origin of all melee weapons" - Staff. Come and try it out for yourself!
2. Congeneric Weapons
One produces two; two produce three; three produce all.
The new weapon "Staff" and "Spear", which you're already familiar with both belong to the category of "Long-handle Weapon", and are called as Congeneric Weapons. Though trying to lower the starting difficulty of the new weapon as much as possible, we will still bring you a brand-new combat experience and the fun of the game.
(1) Congeneric Strike: Staff has the same horizontal and vertical strike combos as Spear.
(2) Congeneric Souljade: [Spear Sap] is renamed as [Long-handle Weapon Sap] and is now a shared Souljade for Staff and Spear together with [Dual Ring].
3. New Item: Crafting Hammer
Like martial arts itself, weapons are diversified as well.
Added a new in-game item named [Crafting Hammer], which can be used to switch Congeneric Weapons.
(1) Item Effect: players can use it to switch between Congeneric Weapons, while maintaining the same quality and fully restoring the durability.
(2) How to obtain: it can be obtained from the Rift Dealer or Morus' Blessing.
II. Area Updates
1. Brand-new Main Area: Yushan Ruins
Yushan Ruins has been covered in ice for a thousand years. Now it has come out again. Is it a blessing? Or a curse?
2. As the ice melts, coralline tree in the center of the oasis reappears, bringing endless vitality to the place.
III. Brand-new Mechanism: Enigmatic Rift
1. Interaction with Enigmatic Rift will teleport players to the indicated location, with a CD of 18 sec (independently counted for each player).
2. The location of Enigmatic Rift may vary in different matches, but it can be known when players choose their spawn points.
3. Enigmatic Rift only appears in Yushan Ruins.
IV. Brand-new Weather
1. Added a brand-new weather to Holoroth: Starry Night (in place of Night).
2. In Starry Night, players will encounter a new weather event: Meteor Rain.
During the Meteor Rain, numerous meteors will fall from the sky, causing damage within an area. Where the meteor crashed, a stardust will remain for a while. Attacking the stardust helps to restore a certain amount of Rage for all units within range. And new Troves will appear in the area of Meteor Rain and disappear after it ends.
V. Realm of Yang Now is Available in the Herald's Trial
Modes: Ranked Mode, Quick Match and BOT Mode.
How to play:
1. There are 2 rounds in each match, with the 1st round having 3 Realms of Yang and the 2nd round only 1.
2. Winner: The winner will obtain Morus' Blessing, details of which are as follows:
(1) Solo Mode
i. Morus' Blessing rewards for the winner of the 1st round: Vermillion Bird's Might or Mystic Might, as well as other equipment and items from Morus' Blessing of the current round.
ii. Morus' Blessing rewards for the winner of the 2nd round: Mystic Might, as well as other equipment and items from Morus' Blessing of the current round.
(2) Duos and Trios Modes:
i. Morus' Blessing rewards for the winner of the 1st round: any one of Draco Storm, Vermillion Bird's Might and Mystic Might, as well as other equipment and items from Morus' Blessing of the current round.
ii. Morus' Blessing rewards for the winner of the 2nd round: Draco Storm or Mystic Might, as well as other equipment and items from Morus' Blessing of the current round.
VI. Limited-time Event: Moonbane's Illumination
As the ice sheets in Yushan Ruins thin and fade, an ancient temple is revealed to the world once more.
Bathed in Moonbane's cool flame, mysterious writings start to appear on a long-lost scroll...
Event time: From 11/16/2022 20:00 (UTC) to 12/01/2022 00:00 (UTC)
Event Info:
1. Complete daily quests to earn Moonbane Candles and Serpent Rings. Serpent Rings can be redeemed for exclusive event rewards.
2. Moonbane Candles are used to light up Yushan Scrolls for random quests. Complete these to earn plentiful rewards, including Dawn Treasures.
3. All players share the same scroll quests and once you've completed a certain one, it will not appear again for the second time.
*It's been whispered that there have been sightings of Yushan treasures in the world following the melting of the Yushan glaciers.
Hero Adjustments
I. Yueshan
1. Shortened the recovery frames of the second stage of his Horizontal and Vertical Strikes under the General's state.
2. Target hit by [Rampage] will not be knocked airborne by common attacks.
3. [Rampage: Formation] will not lose its effect before and after the transform of [Troop Decimation: Formation]. When [Troop Decimation: Formation] is active, Yueshan will cast [Rampage: Formation] simultaneously.
4. Decreased the duration of [Rampage: Formation] from 5s to 4s, and increased its CD from 20s to 25s.
5. Adjusting the [Line Breaker: Ambition]'s effect of reducing enemies' attack to 40%, but it no longer boosts allies' attack. 6. Increased the duration of [Troop Decimation], [Troop Decimation: Heaven's Descent] and [Troop Decimation: Formation] from 25s to 30s.
II. Takeda Nobutada
[Demonic Strike] and [Demonic Strike·Havoc] will no longer cause a stagger effect to Yueshan in the General state (when charging or casting skills) and Tianhai in the Vajra state.
Weapon Adjustments
I. General Adjustments for Ranged Weapons
Aiming with the right mouse button was added to all ranged weapons.
II. Longsword
1. Slightly reduced the stagger time caused by launching horizontal strikes while sprinting to enemies on the ground with Longsword.
2. Increased the attack range of crouch horizontal strike with the Longsword.
III. Dual Blades
Slightly increased the stagger time of the standing enemies caused by [Severance]’s forepart strike, to ensure that the enemies have no chance to parry its posterior strike.
IV. Dagger
Slightly reduced the attack and Focus duration of [Uppercut Rush].
V. Spear
Optimized the motion of the Upward Strike.
VI. Nunchucks
Optimized the motion of vertical charging while sprinting.
Showdown Adjustments
I. Combat Adjustments
1. Adjustments to Damage Multipliers of Omnius·Rock's grabbing attack:
(1) Damage Multipliers of Omnius·Rock's ranged grabbing attack were decreased from 2 to 0.5;
(2) Damage Multipliers of Omnius·Rock's airborne grabbing attack were increased from 0.28 to 0.5.
2. Reduced the smashing damage when Omnius·Rock has multiple players in hand.
(1) Damage Multipliers of Omnius·Rock's smashing attack when he grabbed multiple players in hand were decreased from 12 to 9;
(2) Damage Multipliers to the players on the ground when Omnius·Rock smashes the in-hand players were decreased from 3 to 1.
3. Adjusted the attack of Ominus In Nightscream level:
(1) Attack of Omnius·Hell Scorch was decreased by 22%.
(2) Attack of Omnius·Rock was decreased by 27%.
4. In the Hard level, increase the probability of Omnius·Hell Scorch's blue Focus strike.
5. Added the special-effect prompt of Omnius·Rock's grabbing attack.
6. Reduced the tracking performance of Omnius·Rock's dashing attack.
II. Sense Level Adjustments
1. Adjusted the maximum Sense Level of Souljades dropped in different levels:
Maximum Sense Level of Souljades dropped in different levels were increased according to difficulty. Now players can get Showdown Souljades with the Sense Level higher than what is recommended in next difficulty level.
2. When the player’s Sense Level is higher than the recommended one, monsters’ damage to whom is highly decreased.
III. Omen Adjustments
Adjusted the affected area of the Forbidden Seal in [Omnius Descent]. It now only covers about half of the battlefield.
Ⅳ. Optimization
1. Optimized the motion of Omnius·Rock
2. Optimized the combat move of monsters in Desert Tribulations.
In-game Adjustments
I. Temporarily Unavailable Casual Modes
"Bloodsport" and "Omni's Nightmare" are temporarily unavailable. "Shadow Surge" and "Through the Fire" will open at a certain time every day. We are sorry for any inconvenience caused.
II. Adjustments to Holoroth
1. Map Adjustments
(1) Added two new collapsed areas to the walls of the City of Tang.
(2) Adjusted the structure of Boomerang Cliff. A new spot and an entry route were added.
2. Mechanism Adjustments
Added Firefly Cages to the Starry Night weather in Holoroth.
III. Adjustments to Herald's Trial Mode
1. Number of Morus' Blessings for the first and second round was reduced from 2 to 1.
2. Rebirth Charms in Rift Dealer was increased from 2 to 3.
IV. AI Opponents Adjustments
1. Optimized the behaviors of AI opponents in Easy level.
V. Movement Adjustments
Optimized the hit feeling when a player runs between the left and right wall.
VI. In-game Optimization
1. Sound Effect Optimization
Optimized the sound effect of the Grappling Hook. Players can now tell the difference between the sound of an enemy's and an ally's Grappling Hook by the sound effects.
2. Special Effect Optimization
(1) Optimized the special effect of burning.
(2) Optimized the special effect when rescuing (default).
(3) Optimized the special effect of kill announcement (default).
VII. Optimization of the settlements in the Survival Modes
1. The top 2 teams can choose whether to fight till the end or quit the game, without reputation score loss.
2. Settlement interface will show stats of all players in the top 2 teams.
Out-game Adjustments
I. Adjustments to the Reset Time of Weekly Rotation Modes
The reset time of weekly rotation modes is changed to 20:00 (UTC) on every Wednesday. This change involves Casual Modes, Weekly Reward, Showdown, which is in accordance with the refresh of Weekly Battle Pass Quests and our other general updates.
II. Justice Chamber
1. The Justice Chamber feature was thoroughly upgraded. Previous Justice Chambers will be disbanded.
2. New features such as naming and announcement were added. Players can join others' Justice Chamber or use Tae/Gold to create one and without purchasing the Advanced Hidden Treasure.
3. Justice Chamber will play a primary role in the upcoming major events, and more exclusive Justice Chamber features will be available soon. Please stay tuned!
III. Free Training Adjustments
1. Adjusted the initial positions of players, Rift Dealer and most training opponents in free training mode.
2. Fixed an issue where training opponents occasionally could not attack with blue Focus during counter practice.
IV. Hero Badge
1. Added new grades to Hero Badge [Cotton Finery], [Formidable Cache], [War Lust].
2. Added more Hero Badges.
3. Hero Badge Profile will show in more interfaces.
V. Weapons
Optimized the design of the weapon interface. The category of the congeneric weapon was added to the melee weapon.
VI. Narakapedia
1. Optimized the interface of Souljades in Narakapedia. Players now can easily distinguish the shared Souljades of congeneric weapons.
2. Adjusted demo videos of Narakapedia, which will now play after tapping.
VII. Friends
Added messages of Extreme skin looting in friend status notifications.
VIII. Adjustments to Talent Tab
Talent is now moved in the Hero interface.
Client Optimization
1. Fixed an issue where running a game for an extended time could cause a memory leak when DLSS was enabled on NVIDIA.
Store Updates
I. BATTLEPASS Updates
[Spark] BATTLEPASS is now available, which includes a variety of valuable items and skins! Players can obtain more rewards through unlocking Hidden Treasure!
II. Regular Treasure in Pavilion: Lotus Treasure is now available
The price of Lotus Treasure is 240 Gold each. Open it you're likely to get Tianhai Extreme Outfit [Illuminated Lotus], Valda Cui Extreme Outfit [Merfolk Finery], Nunchucks Extreme Skin [Dragons' Duet], Longsword Extreme Skin [Magmata] and more.
Minimum Guarantee:
1. Loop Guarantee: On top of the basic drop rate, players are guaranteed to receive at least 1 Purple (Epic) or better reward during the process of opening at most 10 Treasures. This can be triggered multiple times.
2. Special Guarantee: On top of the basic drop rate, players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening the first 100 Treasures. This cannot be triggered repeatedly.
3. Red (Extreme) rewards will not be repeated until all of them have been obtained.
Ⅲ. Added Hero Badge Store
The rainbow silhouettes a sky glowing with crimson and purple.
[Hero Badge] store is now available. Use your Hero Badge Points to upgrade it and unlock Lotus Treasures and amazing cosmetics!
IV. Added New Discounts
1. Newly added Kurumi Legendary Outfit [Sundo Miko]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Newly added Staff Legendary Skin [Immortal's Mountain]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Newly added Valda Cui Legendary Accessory [Merfolk Tail]. Standard price: 900 Gold; Now: 750 Gold.
4. Newly added Valda Cui Legendary Hairstyle [Scarlet Wave]. Standard price: 900 Gold; Now: 750 Gold.
5. Viper Ning’s Legendary Outfit [Maple Snowfall]. Standard price: 1,800 Gold; Now: 1,500 Gold.
6. Katana Legendary Skin [Soulbloom Gem]. Standard price: 1,500 Gold; Now: 1,250 Gold.
V. Discounts End
1. Justina Gu Legendary Accessory [Winter Hare] has returned to its standard price of 1,200 Gold.
2. Grappling Hook Legendary Skin [Flying Squirrel] has returned to its standard price of 4,200 Gold.
3. Wuchen Legendary Outfit [Incompletion Robe] has returned to its standard price of 1,800 Gold.
4. Longsword Legendary Skin [Winter's Savor] has returned to its standard price of 1,500 Gold.
Bug Fixes
I. Hero-related Bugs
Fixed an issue where the bullets of ranged skills released by certain heroes when they were under attack would not take effect upon hitting enemies.
II. Battle-related Bugs
1. Optimized an issue where monsters in Showdown were prone to reset their attack motion during network fluctuation.
2. Fixed a bug where players couldn't turn charging to counter after getting up from the ground.
3. Fixed a bug where the Wyrmling would not take damage while being hit by golden Focus.
📢 Immortal War Adjustment
1. Adjusted the number of Morus' Blessings in the first two rounds of all modes of Immortal War to 1.
2. Adjusted the number of Rebirth Charm sold by Rift Dealer in all modes of Immortal War to 3.
3. The Rebirth count in Immortal War Solo will be remained until the first Shadow Corruption ends.
4. Adjustment of the effect of combat items in Morus' Blessings:
(1) Removed Draco Storm's 25% extra damage reduction effect for the whole team.
(2) Added Mystic Might's 25% extra damage reduction effect for the whole team.
(3) The duration of Vermillion Bird's Might effect is reduced from 240 sto 210 s.
5. Adjusted the spreading speed of Shadow Corruption in all modes in Immortal War, and the refreshing of Morus' Blessings have been modified accordingly.
6. Removed the drop of the Legend melee weapons and Souljades IV in the Stash.
📢 Realm of Yang:
·Gates of Yang appear upon the battlefield. Interact with it to enter the Realm of Yang. Here, you'll face a single foe—defeat the foe to win equipment and materials superior to those offered by the Morus' Blessing this round.
·Those who fall in the Realm shall be cast into a peculiar Rebirth state: you'll keep all your equipment and items, but be stricken with [Yang Depletion]. If you fail to cure yourself with Soulbloom Essence, or run out of Health under this state, it will kill you directly. Use Soulbloom Essence to rid yourself of [Yang Depletion].
·You cannot enter the Realm of Yang if you're afflicted by [Yang Depletion] or have any buff granted by Morus' Blessing wares.
·In every battle, the one who survives within the time limit shall be the winner. If not, the winner will be decided based on:
·Who dealt the most damage.
·Who has a higher sum of Health and Armor remaining if equal amounts of damage were dealt.
·If both the figures are equal, those who dealt damage first shall be considered as the winner.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 11/02/2022 23:00 (UTC) to 11/03/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
Ⅰ. Limited-time Event: Icebound Yushan
As of late, the most bizarre omens have appeared across the Yushan Ruins. Now traces of the Yushan Whisperers themselves have arisen.
Event time: 11/11/2022 20:00 (UTC) to 11/17/2022 20:00 (UTC)
Event Info:
1. Log in each day of the event and click the Mask of Immortality on event page to sign in and claim your reward: an Icebound Yushan Random Gift
2. Gain Yushan Emblems by completing quests during the event. You will have a chance to get Yushan Emblems while opening Troves during the match. Up to 15 Emblems can be obtained per day. Yushan Emblems can be redeemed for great event rewards.
3. Click the Beacon to read the secret Yushan letter.
II. Limited-time Event: Autumn Sale
Event Time:
11/03/2022 update – 11/18/2022 00:00 (UTC)
Event Info:
During the event, 4 kinds of vouchers are available on the event page. They are: Legendary Outfit 30% discount voucher, Legendary Weapon 30% discount voucher, Legendary Accessory 30% discount voucher, and other Legendary Item 30% discount voucher. For each type, there are 2 vouchers to claim. Use this voucher for a 30% discount when purchasing Legendary Cosmetics with Gold. Vouchers are valid for a limited time only and are only eligible for certain purchases. For details, please check the description of each voucher item.
In-game Adjustments
Ⅰ. Map Adjustments
1. Adjusted the structure of some buildings and resource distribution of Plumed Castle and Mehtaab in Holoroth to further improve players' fighting experience.
2. Added the night environment to Holoroth.
Ⅱ. Combat Adjustments
Optimized the Quick Counter after casting skills and ultimates.
III. Omni's Nightmare
Temporarily banned Ziping Yin in Omni's Nightmare
Ⅳ. Matchmaking System
When the matchmaking takes too long among players below Platinum, some Bots will be added to the game, in order to speed up the matchmaking.
Showdown Adjustments
This time, Showdown is no longer a trial version. All progress will be reserved.
Ⅰ. Level Adjustments
1. Eventide Ember:
Strongholds with different sizes now have different colors. Gold means large strongholds while blue stands for small ones.
2. Immovable:
(1) Optimized the performance of the map by marking the monster refresh points in a more obvious way;
(2) Added 4 Scout Bells, which can help players find monsters;
(3) Fixed the issue that monsters sometimes stand still. And increased their tendency to attack Soul Altar·Immutable Wood.
3. Toppled Mountains:
Adjusted the skill AI of Omnius·Rock in Hard and Nightscream levels.
Ⅱ. Omens Adjustments
1. Hellhole:
Lowered the density of the Hellholes when Hellhole Omen is activated in all levels.
2. Death Spores
(1) Optimized the model of Toxishrooms of Death Spores Omen in Omnius Descent and Toppled Mountains modes to make them more distinguished.
(2) Toxishrooms can now influence Kurumi's circle. The circle that has been influenced can cause an extra toxic effect on monsters.
III. Showdown Souljades
1. Optimized Storage Interface.
2. Newly added feature to quickly unequip the Showdown Souljades.
3. Adjusted the damage multiplier of Souljade [Stormstride] from 2.85 to 1.95.
Ⅳ. Others
1. In Doom·Racing, the Sense Level of the Hero you chose will be fixed at 300 even when the level exceeds 300.
2. Newly added some in-game dialogues.
3. Now players will see a countdown page when players complete the level.
4. Added a subtitle that states the core mission to the title animation when players enter some levels; optimized the descriptions of some quests.
5. Optimized the special effect of [Defuse·Solve].
Out-game Adjustments
Ⅰ. Names of Modes Adjustments
For better understanding, the original name, "The Herald's Trial", was changed to "Ranked Mode-The Herald's Trial", and the "Quick Match" was changed to "Quick Match-The Herald's Trial".
Ⅱ. Free Training Adjustments
1. Added the "Combos Training" to help players practice and test various combos;
2. Increased the attacking frequency of AI opponents in the Counter Training;
3. Fixed the issue where AI opponents often hit walls in the Aim Training.
III. Hero Badge Adjustments
1. Newly added the Hero Badge for Showdown Racing Leaderboard.
2. Optimized Profile Display
Ⅳ. Game Settings
In Settings-Assist Settings, newly added Auto Pick up for Mouse&Keyboard and Controller. After enabling this feature, you'll automatically pick up another item nearby.
Ⅴ. Shop Overview
Adjusted the order of Items presented in Shop Overview.
Client Optimization
1. Optimized the instantiation method of outfits, weapons, accessories, and other cosmetics, to improve the fluency when characters spawn.
2. Optimized the multi-threaded rendering architecture to improve FPS and fluency of the game on mid to low-end PCs.
Store Updates
I. New Packs
Added the new Yoto Hime Exclusive Pack [Retribution Light], which includes Yoto Hime Legendary outfits [Onmyoji Arena·Retribution Light], Greatsword Legendary skin [Onmyoji Arena·Retribution Blade]. The standard price of the pack: 4,200 Gold; Now: 2,880 Gold.
II. Added New Discounts
1. Newly added Justina Gu Legendary Accessory [Winter Hare]. Standard price: 1,200 Gold; Now: 900 Gold.
2. Grappling Hook Legendary Skin [Flying Squirrel]. Standard price: 4,200 Gold; Now: 3,000 Gold.
3. Wuchen Legendary Outfit [Incompletion Robe]. Standard price: 1,800 Gold; Now: 1,500 Gold.
4. Longsword Legendary Skin [Winter's Savor]. Standard price: 1,500 Gold; Now: 1,250 Gold.
Ⅲ. Spectral Silk Store Updates
1. Added Justina Gu Legendary Pose [Skip], with the price of 9,000 Spectral Silk.
2. Added Yueshan Epic Outfit [Grand General], with the price of 6,000 Spectral Silk.
3. Added Temulch Rare Outfit [Canis], with the price of 2,400 Spectral Silk.
4. Added Greatsword Epic Skin [Cedary Flow], with the price of 5,000 Spectral Silk.
5. Added Musket Rare Skin [Patterned Bronze], with the price of 2,000 Spectral Silk.
6. Added Yueshan Epic Accessory [Tiger Seal], with the price of 3,000 Spectral Silk.
7. Added Kurumi Rare Accessory [Pink Hibiscus], with the price of 1,200 Spectral Silk.
8. Added Rare Avatar [Firefly], with the price of 800 Spectral Silk.
9. Added Rare Avatar [Prickly Pear], with the price of 800 Spectral Silk.
10. Added Viper Ning Epic Base [Argenti Wings], with the price of 4,000 Spectral Silk.
11. Added Yoto Hime Rare Pose [Swordsmanship], with the price of 1,200 Spectral Silk.
12. Added Tarka Ji Rare Background [Dark Haze], with the price of 800 Spectral Silk.
Ⅳ. Discounts End
1. Tarka Ji Legendary Accessory [Zhurong's Jadeball] has returned to its standard price of 4,600 Gold.
2. Takeda Legendary Outfit [Spring Blossom] has returned to its standard price of 1,800 Gold.
3. Takeda Legendary Pose [Fast Blade] has returned to its standard price of 800 Gold.
4. Ziping Yin Legendary Pose [Shivering] has returned to its standard price of 800 Gold.
5. Dagger Legendary Skin [The Breaker·Myriad Edge] has returned to its standard price of 1,500 Gold.
Bug Fixes
1. Fixed the bug where players could use Grappling Hook to interrupt the action of being injured after getting an airborne attack.
2. Fixed the bug where the recovery frame of blue Focus strikes could be interrupted by Grappling Hook.
3. Fixed the bug where the effect of Showdown Souljade [Warrior] is triggered by Clash, successful Counter or Defuse.
4. When the Souljade effect [Soul Release] is triggered during [Demonic Aid], Takeda Nobutada will recover 25% Rage. The issue that skills were refreshed but Rage was insufficient was fixed.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 10/23/2022 23:00 (UTC) to 10/24/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
Ⅰ. A New Episode of Showdown
The sand and dust are lifted into the air by the eerie winds at the Shadowjade Mine, and in that veil of sand are the figures of the Eagle and the Grey Wolf.
From October 28th, Showdown will be available for a limited time on every Friday, Saturday and Sunday. In [Eventide Temple] and the new episode [Shadowjade Mine], heroes are gathering to confront the Herald's Boss, Omnius, along with his servants who appear as the first time.
1. New Hero Joined: Matari, Temulch
Matari and Temulch are now on the list to face the new challenges in Showdown.
2. Sense Level System
(1) When playing Showdown, there's a chance of getting Showdown Souljade (can't be shared among team members). Equip Showdown Souljades for heroes to grant them more powerful and diversified skills.
(2) Hero Sense Level equals the average of the levels of equipped Souljades. If the Hero Sense Level is lower than the recommended level, you'll cause less damage to the monsters while taking more damage from them. On the contrary, you'll cause more damage while taking less damage from them when with higher sense level.
(3) Enhance the Souljade to raise its sense level. As the Sense Level increases, heroes will gain extra attribute bonus.
3. Omens
In Hard and Nightscream levels, Omens will randomly appear every time you start a new match. There will be new challenges, along with more powerful Souljades that can enhance Weapon and Hero-exclusive Skills.
4. Doom
Complete certain levels and the event [Shadow of Dust] to unlock Doom mode, where stronger Omens that can't be seen in other modes will occur. Once completed, there's a chance of getting Legendary weapon skin [Flaming Ash·Burning], Legendary Showdown Souljades and titles by topping the rank of Racing Leaderboard.
II. Time-limited Event: Autumn Chill
Event time: 10/25/2022 16:00 (UTC) to 11/10/2022 16:00 (UTC)
Event Details:
1. Several Halloween Specters pop up during the preparation stage. Try grasp one!
2. Looting troves in the battle grant chances to obtain [Candy]. Each player can gain up to 5 Candies in every match and up to 8 per day.
3. If a player has 2 or more Candies in the match, one [Candy] will drop along with the weapon when being countered.
4. At the start of each round, an advanced reward can be selected as the special reward for this round. This selection is irreversible.
5. Complete event quests to get corresponding numbers of [Candy Bucket] and [Candy]. Send [Candy Bucket] to other players and you both get [Candy] (with extra Candy when sending Candy Bucket to friends). Use [Candy] to redeem event rewards of the current round.
Duration of each round:
First Round: 10/25/2022 16:00 (UTC) to 11/02/2022 16:00 (UTC)
Second Round: 11/02/2022 16:00 (UTC) to 11/10/2022 16:00 (UTC)
III. Time-limited Event: Shadow of Dust
Sand in the air, and crisis within.
Event time: 10/27/2022 20:00 (UTC) to 11/21/2022 20:00 (UTC)
Event Rules:
1. Complete Event Quests for [Dust Emblem], and use [Dust Emblem] to redeem exclusive event rewards.
2. Complete any mode of Showdown to earn your individual points. Getting full points to claim individual rewards.
3. Clearing any mode of Showdown to earn whole-server points. Getting full points can unlock [Doom Mode]. Participate in it and there’s a slight chance to get the Legendary weapon skin [Flaming Ash·Burning].
*Note: Event quests can be refreshed only when the Showdown mode is open. At other times, you can redeem rewards only.
Hero Adjustments
Ⅰ.Kurumi
Adjusted the recovery amount of Kurumi's Ultimate [Sacred Circle: Rapid Healing] from 500 Health + 500 Armor to 750 Health. The additional Health recovered will be converted to Armor.
II. Ziping Yin
1. Weakened the effect of Ziping Yin's Skill [Aromatherapy: Embrace] in Solo Mode.
Adjusted to: Triggers [Inspiration Shield] if the player is attacked within 8 seconds (12 seconds in Duos/Trios Mode) after the player absorbed Spiritual Energy, lasting 5 seconds (8 seconds in Duos/Trios Mode). The effect ends in advance after taking 450 damages.
2. Adjusted the effects of Inspiration Shield for Ziping Yin's Skills [Aromatherapy: Embrace] and [Aromatherapy: Protection].
Inspiration Shield now cannot negate the freezing effects of Justina Gu's Ultimate [Arctic Wraith] [Shadowswipe], the airborne effect of Temulch's Skill [Zephyr Wisp] and the stagger effect of being smashed by Vajra.
//Dev Note: Inspiration Shield makes Ziping Yin escape easily in Solo Mode. Therefore, we decreased its duration and threshold of damage taken.
3. Adjusts Ziping Yin's Ultimates
(1) Adjusted the basic Recovery effect per second of [Saving Grace] from 35 Health + 30 Armor to 45 Health. The additional Health recovered will be converted to Armor.
(2) Adjusted the basic Recovery effect per second of [Saving Grace: Aegis] from 30 Health + 30 Armor to 35 Health. The additional Health recovered will be converted to Armor.
//Dev Note: Ziping Yin's Ultimate [Saving Grace] takes effect slowly, continues for a long time, and won't cost all Rage immediately after casting. Therefore, we made it more flexible to cast. It used to recover both Health and Armor simultaneously, which inevitably made players tend to cast it when they had low Health or Armor. Therefore, we adjusted the recovery mechanism to stabilize the benefits gained from casting it.
III. Yoto Hime
Increased the Rage required for Yoto Hime's all Ultimates from 25% to 40%, and decreased the Rage required for each slash from 25% to 20%.
Ⅳ. Valda Cui
1. Decreased the Immune time after the Horizontal Strike of Valda Cui's Ultimate [Nether Nightmare: Bind] water spear hits the enemies from 3 to 1 second.
2. Optimized the movement performance of Valda Cui after unleashing [Nether Nightmare] and [Nether Nightmare: Bind] sea dragon.
V. Takeda Nobutada
Increased the cooldown of Takeda Nobutada Ultimate's derived skill [Demonic Strike·Havoc] from 3 to 4 seconds.
VI. Tarka Ji
It costs less Energy for Tarka Ji to cast ultimate [Blackout], other talents, and 2nd stage Dodge.
Souljade Adjustments
Ⅰ. Longsword Souljade
Optimized the move of [Zodiac Sorrow].
In-game Adjustments
I. Feature Optimizations
Added quick collecting Soulbloom Essences in nearby Cairn. If there are Soulbloom Essences in any Cairn nearby, click the certain button will collect them quickly.
Ⅱ. Combat Adjustments
Optimized Quick Counter
II. Controller Adjustment
1. Added tips for equipping slots when selecting items.
2. Optimized tips for alternative weapons in the weapon bag.
3. Displayed items nearby in columns. Weapons and Souljades are in separate columns.
IV. Added Shortcut for Moonbane Charm
Tapping Alt+Z on the keyboard (For controllers, tap RT (XBOX) / R2 (PS) after selecting Moonbane Charm in the radial menu) will unleash Moonbane Charm centered on the player directly, instead of opening the map first.
V. Mechanism Adjustments
1. Spikes will be triggered immediately when the player enters its range.
2. Removed the limit of using Forbidden Seal mechanics.
VI. Hero Cultivation Adjustments
Matari's Yin Yang Mastery stage cultivation quest "Defeat 3 enemies with Bloodrippers" is changed to "Defeat 5 enemies with Flamebringer".
VII. BOT Mode Adjustments
1.Temporarily turned off the Nightscream level, the AI opponents will continue learning and come back again with better skills.
2.Adjusted the behaviors of AI opponents at the Easy level and lowered the difficulty appropriately.
Out-game Adjustments
I. Hero Badge
1. Added the Hero Badges of Showdown, Shadow Surge, and Through the Fire.
2. Optimized Profile Display.
II. Hero Info
Clicking "Collection" on the Hero interface will access "Closet" instead of "Outfit".
III. Hidden Treasure
Added tips of available Advanced Hidden Treasure rewards accumulated so far when collecting Hidden Treasure when the player has not purchase Advanced Hidden Treasure.
Ⅳ. Hero Voice
Optimized some of Temulch's lines and his tone.
Ⅴ. Cosmetics for all
Added “Cosmetics for all” on the Hero interface. Click “Interface” to access the preview interface of “Kill Announcement”
VI. Customization
Changed the ordering of some heroes’ default faces.
Feature Optimizations
Ⅰ. Client
1. Optimized the loading efficiency of the weapons to reduce the game lagging.
2. Cleared redundant data to save memory.
Store Updates
Ⅰ. New Packs
Added Tarka Ji Exclusive Pack [Nezha the Conqueror], including Tarka Ji Legendary Outfits [Ill Omen], Legendary Spear Skin [Blastburn Spear], Legendary Pose [Nezha·Soar], Legendary Backgrounds [Nezha·Break], and Legendary Base [Nezha·Transform]. Pack standard price: 6,000 Gold; Now: 4,200 Gold.
II. Added New Discounts
1. Newly added Legendary Accessory [Zhurong's Jadeball]. Standard price: 4,600 Gold; Now: 3,050 Gold.
2. Newly added Takeda Legendary outfit [Spring Blossom]. Standard price: 1,800 Gold; Now: 1,500 Gold.
3. Newly added Takeda Legendary Pose [Fast Blade]. Standard price: 800 Gold; Now: 560 Gold.
4. Newly added Ziping Yin Legendary Pose [Shivering]. Standard price: 800 Gold; Now: 560 Gold.
5. Dagger Legendary skin [The Breaker·Myriad Edge]. Standard price: 1,500 Gold; Now: 1,250 Gold.
Ⅲ. Spectral Silk Store Updates
Newly added Epic Kill Announcement [Thunderous]. Standard price: 4,000 Spectral Silk.
Ⅳ. Discounts End
1. Katana Legendary skin [Gale's Edge] has returned to its standard price of 1,500 Gold.
2. Epic Background [Sunshine Waters] has returned to its standard price of 200 Gold.
3. Epic Base [Summer Beach] has returned to its standard price of 400 Gold.
4. Wuchen Legendary Outfit [Incompletion Robe] has returned to its standard price of 1,800 Gold.
5. Yueshan Legendary Outfit [JTeam·Mountain Shaker] has returned to its standard price of 1,800 Gold.
Bug Fixes
1. Fixed a bug where the dodge effect of the 1st and 2nd stages failed to display in a few cases after casting the ultimate [Blackout].
2. Fixed a bug where the recovery frame of some blue Focus can be interrupted by grappling.
3. Fixed a bug where grappling hook cannot lock on heroes on the ice surface.
4. Fixed a bug where the dodge after successful counterstrike combo of [Dagger Sap] was not Dagger Dash.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 09/28/2022 23:00 (UTC) to 09/29/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
Ⅰ. Ziping Yin
Her new skill [Aromatherapy: Protection] and ultimate [Saving Grace: Gauze] are available to unlock now.
II. Map Updates of Holoroth
1. Brand-new area: Boomerang Cliff
There has been something wrong with Yushan Ruins recently. The thick iceberg is becoming loose with its edge gradually melting. When the ice is melting, a new place where players can move around takes shape on the left of Yushan Ruins, called Boomerang Cliff. A dangerous mountain road leads to the area, in the middle of which currents of chill air are blowing. Be careful and don't fall off.
III. Time-limited Nightscream BOT Mode is now available
In Nightscream BOT Mode, AI opponents are more skillful than in the Hard level, and won't attack each other actively. Besides, Rebirth will remain usable till the end of the third Shadow Corruption. Come challenge them with your skill and wisdom!
Nightscream BOT Mode is a time-limited mode. We'll continue to train AI opponents and will reopen it someday.
Ⅳ. Brand-new Event: Mystery of Plumed Castle
Glory once belonged to the Plumed Castle before the downfall of Holoroth. There was the great eagle-like castle stretching to the sky, and the mysterious treasuries housing world's fortunes. But all were annihilated with the doom of Holoroth. All there left were the broken wings of the Falcon Statues, and the floating stones with strange force. Now Holoroth is confronted with desert bandits wreaking havoc, power division and faith loss to the once gloried Aquila. There, people struggle to make a living.
Event Time: 09/29/2022 update – 12/10/2022 20:00 (UTC)
Event Rules:
1.During the event, the theme of the preparation phase is changed to the Auspicious Clouds Celebration. Up-currents from specific clouds can help players jump higher! You can pick up [Crystal Stones]> in the scene of the preparation stage, or get them by looting gold and green Troves in the match, with a maximum of 10 every day.
2.Consume [Crystal Stones] to randomly unlock a location on the event page. You'll get corresponding rewards after unlocking all locations in an area. There are 7 areas in total waiting to be unlocked.
3.The first match of Nightscream Bot Mode every day earns you 1 [Doom Smasher Giftbox]. Every [Doom Smasher Giftbox] must contain 1 [Crystal Core], which can be used to unlock a designated location. Besides, you can get more rare rewards randomly from [Doom Smasher Giftboxes].
4. Participating in the external event [Forerunner GO!] can also get you [Crystal Stones] and [Crystal Cores]. Besides, you can also obtain [Dawn Treasure] and Event-limited Avatar from it.
5.After all 7 areas are unlocked, you can still use [Crystal Stone] and [Crystal Cores] on the event page to get Tae and Spectral Silk awards.
Hero Adjustments
I. Tianhai
1. When casting [The Divine Bell] and all its Skill Talents, Tianhai is immune to debuffs. But those taken effect before casting the skill will not be affected.
2. Increased the Damage Multiplier of [Ground Stomp] from 10 to 12 when Tianhai grabs two enemies in the transformed state of all Ultimate Talents.
II. Wuchen
When Wuchen is casting [Tai Chi Rift] and all Ultimate Talents, players now can press the Ultimate button to turn off Aim.
III. Valda Cui
Improved her ability to interrupt the Focus grade by her water spear when casting [Nether Nightmare] and [Nether Nightmare: Bind], now she can interrupt the golden Focus strikes.
IV. Temulch
1. Changed the airborne effect of Temulch's [Zephyr Wisp] and all his Talents to the Control effect (can ban the skills that can be cast when under attack, but can be broken by attacks with stagger effect) and optimized the performance of the action.
2. Adjusted the Ultimate [Zephyr Prison] and all his Talents. Now when Zephyr Prison takes shape, enemies in it will be imposed with the [Slowed] effect.
V. Yoto Hime
Decreased the flying/staying time of [Spirit Slash: Vortex] from 5s/5s to 3.5s/3.5s.
VI. Viper Ning
1.Viper Ning's [Yushan Enigma] can now be used while under attack and can interrupt golden Focus strikes, and the cooldown has been adjusted to 25 sec.
2.When casting [Twilight Crimson: Unchained], Viper Ning will get a 40% damage reduction.
VII. Other Adjustments
Optimized the prompt effect of some skills when the target is beyond their range.
Weapon Adjustments
I. Longsword
1. Slightly shortened the startup frames of Longswords' charged attacks.
2. Extended the duration that players can perform combos after charged attacks.
II. Spear
1. Extended the stagger time after Horizontal Strikes while sprinting, running and standing.
2. Decreased the Damage Multiplier of Airborne Horizontal Strikes from 2.01 to 1.6.
Ⅲ. Greatsword
Optimized the special effect of the second Horizontal Strike.
Souljade Adjustments
I. Longsword Souljade
Added a new Legendary Souljade: [Hepta-Detach].
In-game Adjustments
I. Combat Adjustments
1. Greatly increased players' sliding duration and max distance on the ice in Snowy Peaks.
II. Holoroth Map Adjustments
1. Increased the resources in Inn of the Dunes, Jade Pass, Altar of Tranquility, and Emberhawk.
III. Holoroth Mechanism Adjustments
1. Players can trigger the Spikes by hitting them instead of triggering them passively. The CD of triggering was decreased to 5s.
2. Added a wide-range Silence effect to Ghostly Hands after they are triggered. The Silence duration was adjusted to 8s.
3. Expanded the hit radius of the Cactus to 10m.
4. Shortened the time needed to set a Trap Clip to 1s.
5. Shortened the blinding time of Sand Konjac to 5s.
6. Adjusted the refresh locations of Spikes, Frost Moth and Trap Clip.
7. The Ballistas at the bottom left and bottom right of Plumed Castle now are refreshed randomly.
IV. Weather System Adjustments
1. Optimized the occurrence time and duration of weather at each stage.
2. Renamed "Sandstorm" as "Howling Gale", where players' ability to run toward a wall and the max range of Grappling Hook will be improved.
V. Feature Optimizations
Added the See-through effect when your teammates are blocked. (You can turn on the feature in Settings - Assist Settings - Ally See-through Effect.)
VI. BOT Mode Adjustments
Adjusted the behaviors of AI opponents at the Easy level in BOT Mode and lowered the difficulty appropriately.
VII. Omni's Nightmare Adjustments
1. Hero Echo: Explosive Shot can take effect on ranged weapons only.
2. Adjusted the airborne distance and recovery frames of Evil-Ents' Charged Horizontal Strikes.
3. Revised some expressions of in-game prompts.
Ⅷ. Spectating Adjustments
After being defeated in the Survival Modes, Killer’s info page will be shown to player automatically. You can manually close it, or it will be automatically closed as you start spectating.
Out-game Adjustments
I. Hero Badge System
1. You can check completed and ongoing phases for each Hero Badge on the Hero Badge Page.
2. Added a new Hero Badge: [Veteran].
II. Friend List Optimization
Now displays the last online time of your close friends.
III. Settlement Page Optimization
Now players can check Hero Badges and the progress of quests on the settlement page.
Ⅳ. Optimized Match History
1. Added Damage stats into the Match History Interface.
2. Rank in Match History will be shown as party rank after all party members are defeated.
3. Added Match Details into The Herald's Trial mode, where players can check detailed stats of the match.
4. You can now view other players' Match History.
5. Added "Battle Stats Setting" under "Settings-Social Settings-Privacy Settings". You can choose whether to make your Match History public.
6. Damage stats of matches before this update will not be provided. We are sorry for any inconvenience.
V. BGM Adjustments
1. Added the song "From The Ashes" by JJ Lin to Lobby BGM.
2. Replaced the BGMs in the Hero Cultivation Page of Viper Ning, Matari, Valda Cui, Justina Gu and Ziping Yin.
Feature Optimizations
I. Client
1. Improved the efficiency of loading action resources in combats to further reduce the memory usage of actions.
2. Reduced the memory usage of weapons in combats.
3. Fixed the stuttering caused by the shift of weathers in Holoroth Map.
4. Optimized some Outfit resources to reduce CPU time.
Store Updates
Ⅰ. New Packs
1. Added new Justina Gu Exclusive Pack [Summer Snowflakes], which includes Justina Gu Legendary outfit [Summer Party·Summer Snowflakes], Justina Gu Epic Pose [Piacevole], Justina Gu Legendary Accessory [Summer Party·Sunhat]. The Pack's standard price: 3,500 Gold; Now: 2,600 Gold.
2. Added new Viper Ning Exclusive Pack [Rosy Meridiem], which includes Viper Ning Legendary outfit [Summer Party·Rosy Meridiem], Viper Ning Epic Pose [Cozy]. The Pack's standard price: 2,300 Gold; Now: 1,750 Gold.
3. Available on October, 12th: Matari Exclusive Pack [Aureate Spoondrift], which includes Matari Legendary outfit [Summer Party·Aureate Spoondrift], Matari Epic Pose [Surfing]. The Pack's standard price: 2,300 Gold; Now: 1,750 Gold.
II. Added New Discounts
1. Added new Katana Legendary Skin [Gale's Edge]. Standard price: 1,500 Gold; Now: 1,250 Gold.
2. Added new Epic Background [Sunshine Waters]. Standard price: 200 Gold; Now: 160 Gold.
3. Added new Epic Base [Summer Beach]. Standard price: 400 Gold; Now: 320 Gold.
4. Wuchen Legendary Outfit [Incompletion Robe]. Original price: 1,800 Gold; Now: 1,500 Gold.
5. Yueshan Legendary Outfit [JTeam·Mountain Shaker]. Original price: 1,800 Gold; Now: 1,500 Gold.
III. Discounts End
1. Tianhai Legendary Accessory [Operatic Legend·Crown] has returned to its original price of 1,200 Gold.
2. Valda Cui Legendary Accessory [Summer Party·Teashades] has returned to its original price of 1,000 Gold.
3. Tianhai Legendary Pose [Operatic Legend·All Existence] has returned to its original price of 900 Gold.
4. Tianhai Legendary Accessory [Longmen·Stone Statue] has returned to its original price of 4,800 Gold.
5. Tianhai Legendary Accessory [Longmen·Gargoyle Glow] has returned to its original price of 900 Gold.
6. Dagger Legendary Skin [The Breaker·Myriad Edge] has returned to its original price of 1,500 Gold.
7. Katana Legendary Skin [The Breaker·Dazzling Sun] has returned to its original price of 1,500 Gold.
Bug Fixes
I. Weapon-related Bugs
Fixed an issue where the hit range and special effect of Nunchucks' Scale Rush didn't match.
II. Omni's Nightmare-related Bugs
Fixed an issue where Evil-Ent Lord could be stuck at Ballistas.
III. Hero-related Bugs
1. Fixed an issue where Kurumi may link to a target outside the range when using her skill [Binding Prayer].
2.Fixed an issue where Temulch may replay the ultimate animation after casting it already.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 09/14/2022 23:00 (UTC) to 09/15/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new Achievements System
I. Added a new Achievements System--Hero Badge
Their heroic legends shall echo across the plains for all eternity.
1. You can complete different Challenges to get Hero Badges, which will level up as the progress goes on.
2. You can check the conditions for reaching each stage via Profile-Achievement-Hero Badge.
3. At the same time, you will be accumulating Hero Badge Points to obtain rewards including legendary weapon skins, avatars and Dynastic Treasure Choice Gifts.
4. Hero Badges obtained can be equipped on the Personal Info page.
Hero Adjustments
I. Kurumi
The [Cleanse] effect of Kurumi's skills and ultimate, and such gameplay settings as Cascade now can remove debuffs only. [Ban] effects like "Dodge Banning" and "Sprint Banning", etc., cannot be cleansed any more.
II. Ziping Yin
1. [Aromatherapy] and [Aromatherapy: Embrace] now will produce an extra Health recovery effect when their effects are imposed to allies. (Previously, you got the effect only when an ally was directly hit.)
2. Increased the basic Recovery effect of [Saving Grace] from "30 Health/s and 20 Armor/s" to "35 Health/s and 30 Armor/s".
The extra Recovery effect was decreased from 30% to 20%.
Constant Rage consumption was decreased. (The duration with full Rage was increased from 20 sec to 24 sec.).
3. [Saving Grace: Aegis]'s basic recovery effect remains unchanged, but constant Rage consumption was decreased. (The duration with full Rage was increased from 12 sec to 16 sec.).
Ⅲ. Tianhai
Optimized the performance of some of Vajra's actions.
IV. Other Adjustments
Now the explosion effects (if with) of bullets can be triggered as usual when they hit Tianhai's [The Divine Bell] and Justina Gu's [Ice Core].
Weapon Adjustments
I. Greatsword
Slightly shortened the stagger caused to enemies when performing Airborne Horizontal Strikes with the Greatswords.
In-game Adjustments
I. Adjustments to Hero Changing Process in The Bloodbath.
1. In Solos, you'll get 5 more sec to finish your operation as long as you open the Hero Replacement page within the 5-sec countdown of rebirth.
2. In Duos and Trios, when the 5-sec countdown of the rebirth of the whole team begins, the original page will be closed automatically. You'll get 5 more sec to finish your operation as long as you open the “Change Hero” page during the 5-sec countdown.
II. Adjustments to Through the Fire
1. Players now can get bounties for the completion of Bounty Quests in Through the Fire.
2. Team's spawn location was changed from a random location to a fixed one. Signs of teams' flags were added to the scene.
3. The quality of initial equipment was changed from Common to Rare. Rift Dealer's equipment and the price were adjusted for better balance.
III. Mechanism Adjustments
1. Decreased the cooldown of Scout Bell from 120 sec to 60 sec and removed the max number of uses.
2. Adjusted the duration of disperse-the-Chill buff from Campfires to 240 sec.
IV. Spawn Point Adjustment
Adjusted some of the selectable areas of spawn points in Holoroth.
V. Bot Mode Adjustments
1. Optimized the behavioral pattern of AI opponents in combats greatly and adjusted the difficulty.
2. The deployment of AI opponents now is based on players' difficulty selection only, instead of their Rank scores.
VI. Cairn Adjustment
Added a new form of performance to Cairns without soul.
Out-game Adjustments
I. Feature Tag for Talent Descriptions
Added Feature Tags to Talent descriptions of all Skills and Ultimates for all Heroes.
II. More Hero Information Can be Showed
1. Added Hero Ability Radar, which can show Heroes' general rating in terms of Survival, Damage, Control, Motility and Support.
2. Added Hero Difficulty Rating.
III. Justice Chamber Adjustment
Added the Exit feature for members of Justice Chamber. Now players can leave by themselves or be removed by the Chamber owner.
IV. Free Training Adjustment
In the Free Training mode, all of Rift Dealer's items now are sold in groups.
Ⅴ. Friend List Optimizations
1. Now friend requests will expire automatically in 3 days.
2. Extended the expiration time of recent teammates to 3 days.
VI. Now Extreme Weapon Skins can be equipped with special effects.
Players now can equip owned Extreme Weapon skins of the same type with special effects.
VII. [Longmen·Gargoyle Glow] Special Effect Adjustment
1. The form effect of "Vajra" changed by equipping Tianhai Accessory [Longmen·Gargoyle Glow] will be carried over by a new Legendary Accessory, [Longmen·Stone Statue]. Equipping [Longmen·Gargoyle Glow] will no longer alter the look of "Vajra" in Tianhai's ultimate.
2. [Longmen·Stone Statue] is now available in shop, along with a price adjustment to [Longmen·Gargoyle Glow].
3. For players who purchased [Longmen·Gargoyle Glow] before the updates, please kindly check your email to receive the new accessory [Longmen·Stone Statue] for free.
VIII. Out-game Inventory
Expanded the max capacity of players' Inventory to 300. Optimized Inventory display so that there will not be too many blank slots.
2. Changed the ordering rule to auto ordering for better user experience.
Feature Optimizations
I. Client
1. Optimized action loading speed and memory usage.
2. Optimized the memory usage of in-game drops, Ornament and the Grappling Hook.
3. Optimized the performance of some areas of Holoroth.
Shop Updates
I. Season Exclusive: Dawn Treasure Available Now
Dawn Treasure sells for 360 Gold. When opening it, you will have a chance to get Ziping Yin's Extreme outfit [A Chinese Ghost Story·High Heavens], Greatsword Extreme skin [Scorching Sun] and other rewards.
Minimum Guarantee
1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times.
2. Red (Extreme) rewards will not be repeated until all of them have been obtained.
Wishing Legendary Reward
Whenever you draw an Extreme cosmetic, you'll have a chance to set a Legendary cosmetic, which will be guaranteed when you draw a Legendary cosmetic next time. Times of guarantee can stack, but you can only have 1 cosmetic set each time.
II. Item Adjustment in Shop
1.Adjusted the transform effect of [Longmen·Gargoyle Glow], please refer to the Out-game Adjustments for more details.
2.[Longmen·Gargoyle Glow] will no longer alter the look of "Vajra" after the adjustment. Standard price: 900 Gold; Now: 750 Gold.
3.Added the new Tianhai’s Legendary accessory [Longmen·Stone Statue], which will carry over the previous transform effect of [Longmen·Gargoyle Glow]. Standard price: 4,800 Gold; Now: 3,000 Gold.
III. New Discounts
1.Added the new Tianhai’s Legendary accessory [Operatic Legend·Crown]. Standard price: 1,200 Gold; Now: 900 Gold.
2.Added the new Valda Cui’s Legendary accessory [Summer Party·Teashades]. Standard price: 1,000 Gold; Now: 750 Gold.
3.Added the new Tianhai’s Legendary pose [Operatic Legend·All Existence]. Standard price: 900 Gold; Now: 700 Gold.
4.Dagger Legendary skin [The Breaker·Myriad Edge]. Standard price: 1,500 Gold; Now: 1,250 Gold.
5.Katana Legendary skin [The Breaker·Dazzling Sun]. Standard price: 1,500 Gold; Now: 1,250 Gold.
IV. Discounts End
1.Justina Gu’s Legendary pose [Operatic Legend·Phoenix] has returned to its standard price of 900 Gold.
2.Viper Ning’s Legendary pose [Operatic Legend·Return] has returned to its standard price of 900 Gold.
3.Katana Legendary Skin [Soulbloom Gem] has returned to its standard price of 1,500 Gold.
4.Tarka Ji’s Legendary Outfit [Ill Omen] has returned to its standard price of 1,800 Gold.
V. Spectral Silk Store Updates
1. Added the new Dawn Treasure: 3,600 Spectral Silk (purchase limitation: 1 purchase per 24 hours, a maximum of 6 can be purchased in total).
2. Added the new Ziping Yin’s Legendary hairstyle [Poria]: 12,000 Spectral Silk.
3. Added the new Legendary Avatar [Lunar Beauty]: 6,000 Spectral Silk.
4. Added the new Valda Cui’s Epic pose [Swing]: 5,000 Spectral Silk.
5. Added the new Valda Cui’s Epic outfit [Carapace]: 6,000 Spectral Silk.
6. Added the new Dagger Epic skin [Silver Prajna]: 5,000 Spectral Silk.
7. Added the new Epic hairstyle [Male Hairstyle 06]: 4,000 Spectral Silk.
8. Added the new Epic hairstyle [Female Hairstyle 06]: 4,000 Spectral Silk.
9. Added the new Wuchen’s Rare outfit [Noble Apparel·Dui]: 2,400 Spectral Silk.
10. Added the new Repeating Crossbow Rare skin [Sterline Bane]: 2,000 Spectral Silk.
11. Added the new Temulch’s Rare accessory [Engraved Dagger]: 1,200 Spectral Silk.
Bug Fixes
I. Battle-related Bugs
1. Fixed an issue where there was a chance of obtaining Stash Keys and bag capacity expanding items from Troves in Shadow Surge-Holoroth.
2. Fixed an issue where Quick Counter didn't work after rolling up from the ground.
3. Fixed an issue where when Takeda Nobutada casting [Demonic Strike], his blue Focus Strike might get into clash with the enemy’s common attacks.
4. Fix some scenario issues of Holoroth.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 08/31/2022 23:00 (UTC) to 09/01/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. New modes for Holoroth Map
1. Holoroth is added to Shadow Surge. When Shadow Surge opens, one of the maps will be available for the week, and it will switch to another when the next Shadow Surge opens (The map pool will only include Holoroth for the time being before regular rotation between The Morus Isle and Holoroth);
2. Holoroth is added to The Bloodbath. Choose the map you wish for matchmaking in The Bloodbath, and you can enter the game faster if you choose a random map match.
II. Preparation Phase
The preparation phase has been decorated for the upcoming Mid-Autumn Festival. We wish all players a Mid-Autumn reunion beneath a bright moon!
III. Limited-time Event [United Once More]
Event Time: 09/01/2022 update – 09/14/2022 20:00 (UTC)
Event Rules: Gain Jade Rabbit Lamps by completing quests during the event. Jade Rabbit Lamps can be redeemed for great event rewards including Ziping Yin’s legendary accessory [Petal Hossu], Ziping Yin’s Epic outfit [Silk Dress·Cyan], Viper Ning’s Epic accessory [Duo Dragon·White], Justina Gu’s Epic accessory [Duo Dragon·Green], Dawn Treasure, etc. Tap the task link to the Sunwing Relics page and immerse yourself in the wonders of The Legend of the White Snake.
Hero Adjustments
I. Ziping Yin
1. Optimized the special effects of adding [Sedate Soul], which is now clearer;
2. The recovery effects of [Saving Grace] and [Saving Grace: Aegis] will be immediately triggered once when added.
II. Valda Cui
Valda Cui's skill [Haze], ultimate [Nether Nightmare] and all its talent variants will attach the [Soaked] effect to the enemy hit.
[Soaked]: Decreases enemies' Attack by 5% within 10 sec, and immediately triggers all remaining [Burn] damage with a cap.
III. Kurumi
1. [Sacred Circle: Water] will attach [Soaked] effect to Enemies in it; the debuff will last for 10 sec after leaving the circle.
IV. Takeda Nobutada
1. Optimized the special effect of [Demonic Strike Havoc]. Now its movements are clearer.
2. Optimized the sound effect of common and purple [Demonic Strike Havoc] strikes.
3. Optimized the hit of common and purple [Demonic Strike Havoc]. The sprint takes melee and ranged phases. Now a player will not be hit before being reached by the Furen.
V. Unified Optimization for Talent Skill Descriptions
1. Extra brief descriptions are added to all Talent Skills. Tap [ALT] on your keyboard or [Y] on your controller to switch versions.
2. Optimized the content of all Talent Skill descriptions.
In-game Adjustments
Ⅰ. Combat Adjustments
1. Fixed an issue where Counterstrike fails even with the red flash of light.
2. Optimized the animation of the Katana Souljade [Stamina Strike].
3. The [Burn] effect is divided into 4 types based on its source: [Weapon] (Flamebringer), [Souljade] (Infernal Slash, Fire Arrows, etc.), [Mechanism] (Flaming Cages, Ballista, etc.), [Hero] (Tarka Ji, Kurumi's fire circle), only one [Burn] effect will be triggered in each type at the same time.
II. Adjustments to Holoroth map
1. Several location names are added to Holoroth to facilitate team communication and strategy-making.
2. Adjusted the location of the green and golden Troves in Empyreal Village, City of Tang and Mehtaab for more regular distribution.
3. Adjusted the hit range of Thorny Roller to make it more reasonable visually.
4. Optimized and added some ambient sound effects.
5. The animals now leave footprints.
III. Adjustment for Duos
1. Adjusted the max number of players in the Duos mode of The Herald's Trial and Quick Match from 60 to 48;
//Dev Note: 30 teams led to overcrowding players on the map in Duos mode. It was too likely for players to engage in multi-team combat;
IV. Mode Optimization
Optimized the cliff of Through the Fire. Now players knocked airborne have more chances to get back to the combat.
V. Bloodsport Adjustment
Jade Pond is added and some locations are removed or adjusted.
VI. Combat BGM
Wild combat BGMs are added to all 5 main regions in Holoroth.
Out-Game Adjustments
Ⅰ. Custom Room Adjustments
1. You are now free to customize the spawn location in Holoroth for The Herald's Trial in Custom Room. Try it and be creative;
2. Holoroth map is now available for The Bloodbath in Custom Room.
II. Bot Mode
The "Easy" difficulty is added to Bot Mode. All difficulties are adjusted to make them in line with expectations.
Feature Optimizations
I. Client
1. Reduced game stuttering when opening the Bag.
2. Reduced game stuttering when generating pickable objects and mechanisms in a scenario.
3. Reduced game stuttering by optimizing audio CPU and memory usage.
4. New setting in Graphics: "Light".
(1) Options: The " Light" option is divided into four grades: Low, Medium, High and Highest.
(2) Description: "Medium" light quality is the same as in the previous game versions; "Low" is a simplification of the scene material performance to reduce GPU pressure; "High" and "Ultra High" enable the global lighting effect in the screen space to improve the detailed shading performance.
(3) Default Setting: To maintain your current experience, the light quality will be set as "Medium" if your graphic quality preset is "Medium", "High", "Highest" or "Custom", and as "low" if your preset is "Low" or " Lowest". You can adjust the light quality to meet your needs.
Ⅱ. In-game Adjustments
1. Adjustment to Score Settlement
Reduced the correction to the score settlement for matches ‘With Ease’ and ‘Quite Challenging’.
Ⅲ. Out-game Adjustments
You will be notified when purchasing an item included in a pack and can navigate directly to purchase the pack.
Shop Updates
I. New Packs
1. Added Justina Gu’s exclusive pack [Operatic Lady·Viridian], which includes Justina Gu’s Legendary outfit [Operatic Legend·Madam Green Snake], Justina Gu’s Legendary hairstyle [Green Skies]. The Pack’s Standard price: 2,600 Gold; Now: 1,850 Gold.
2. Added Viper Ning’s exclusive pack [Operatic Lady·Pearl], which includes Viper Ning’s Legendary outfit [Operatic Legend·Madam White Snake], Viper Ning’s Legendary hairstyle [Pure Moon]. The Pack’s Standard price: 2,600 Gold; Now: 1,850 Gold.
II. New Discounts
1.Added Justina Gu’s Legendary Pose [Operatic Legend·Phoenix]. Standard price: 900 Gold; Now: 750 Gold.
2.Added Viper Ning’s Legendary Pose [Operatic Legend·Return]. Standard price: 900 Gold; Now: 750 Gold.
3.Katana Legendary Skin [Soulbloom Gem]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4.Tarka Ji’s Legendary Outfit [Ill Omen]. Standard price: 1,800 Gold; Now: 1,500 Gold.
III. Discounts End
1.Ziping Yin’s Legendary Outfit [A Chinese Ghost Story·Floral Shade] has returned to its standard price of 1,800 Gold.
2.Dual Blades Legendary Skin [Lunular Blades] has returned to its standard price of 1,500 Gold.
3.Ziping Yin’s Legendary Pose [Overlook] has returned to its standard price of 900 Gold.
4.Tarka Ji’s Epic Pose [Volleyball] has returned to its standard price of 300 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where the passive effect of [Sedate Soul] of Ziping Yin with [Saving Grace] is still in effect in a Custom Lobby where ultimates are disabled.
II. Battle-related Bugs
1. Fixed an issue where Scale Rush can't be interrupted before the charging is completed.
2. Fixed an issue where the Dagger Skill [Pride's Fall] misses its strike in certain terrain.
3. Fixed an issue where the usage of Vitalia or Armor Powder might be abnormal under certain circumstances.
III. Map-related Bugs
1. Fixed some issues in several scenarios of Holoroth.
2. Fixed an issue where the Trap Clip will clamp teammates with certain operations.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 08/18/2022 23:00 (UTC) to 08/19/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
Ⅰ.New Map: Holoroth
5 Regions: Plumed Castle, Mehtaab, City of Tang, Empyreal Village, and Yushan Ruins.
(Yushan Ruins is unavailable now: In northwestern Holoroth sits the inaccessible Snowy Peaks that have been ice-bound for years. But something abnormal is plotting inside Snowy Peaks these years, evident in the abrupt cracks on the ice. Perhaps the ice will melt soon.)
1. Brand New Mechanisms
Thorny Roller: Maintains cyclic motion, knocks players airborne once touched and deals a huge amount of damage.
Trap Clip: Interact with it to set a trap. Deals a small amount of damage to enemies stepping on it and bans Grappling Hook and Tracking for a certain time.
Spikes: Knocks players airborne once entering the trap and deals damage. There is a cooldown.
Cactus: Activated by player attacks, deals ranged damage to nearby players and knocks players hit to a far distance.
Firefly Cage: Interact with it to absorb Rage. It can be interacted with multiple players simultaneously and has an upper limit for a single absorption. Upon being drained, it will enter a CD.
Frost Moth: Activated by player attacks, releases ice mist in a wide range and freezes enemies within.
Sand Konjac: Activated by player attacks, releases dust in a wide range and blind enemies within.
Falcon Statues: Keep updating four statues in the Salvation Podium until they face their respective correct direction, in which case mysterious treasures will appear.
Campfire: Interact with it to disperse the Chill brought by the Snowstorm.
Rising Wind: Strengthens the jumping ability of players within range.
Ghostly Hand: Silences the objectives attacked by it for a while.
2. Weather System
In the game, Snowstorm, Sandstorm, and Ghostly Mist will be triggered in random areas at a random time. More advanced Troves will appear in areas affected by weather events.
Snowstorm: Occurs only in the cloudy environment. In a Snowstorm, players affected will gain Chill, forcing players into Heat Loss and reducing Rage constantly when the gauge is full. You can disperse the Chill by getting close to the Campfires marked on the map. New Troves will appear in Snowstorm areas and disappear after the weather changes.
Sandstorm: Occurs only in the cloudy or dusk environment. During a Sandstorm, a large amount of Rising Wind will appear in the area. New Troves will appear in Sandstorm areas and disappear after the weather changes.
Ghostly Mist: Occurs only in the cloudy or dusk environment. During a Ghostly Mist, a large number of Ghostly Hands will appear in the area. New Troves will appear in Ghostly Mist areas and disappear after the weather changes.
3. Regional Gameplays
1) Sliding on the Ice: When Sliding on the ice in Snowy Peaks, players' speed and max sliding distance will be greatly boosted. Enjoy your wild journey in Yushan!
2) Ecosystem: Embracing complex terrain, Holoroth has abundant species. Sand Pears that have two efficacy is an easy-to-find specialty here. You can also pick the Snow Lotus, an antidote to numerous poisons. But icecones may fall from nowhere, so be cautious. The snow caps on pine trees fall from occasionally, and squirrels keep hoarding food in the tree. In the desert, which seems to be desolate and uninhabited, there roam scorpions and lizards.
4. Map Selection
In the Herald's Trial, Quick Match, and Bot Mode, players can choose a specific map or any map to match;
//Players selecting the "Any Map" can be matched with players choosing a specific map, making the matching more effective.
5. New BGM
1) New Combat BGMs
All 5 main regions in Holoroth will have characteristic and exclusive combat BGMs. The new combat BGMs are still designed on the main idea of "Unfettered" as the old ones did. With the improvisation of locally featured instruments, we hope players can obtain an immersive gaming experience on the new map of Holoroth.
2) New Final BGMs
All 5 main regions in Holoroth have new BGMs exclusive to the Finals. Moreover, the 5 main regions in the Morus Isle also have their Final BMG renewed. The Final BGMs are played during the 6th and 7th corruption spread to generate passion in players fighting in the Finals.
3) New Combat BGMs Triggering Mechanism
Optimized BGM mechanism for frequent switching between combat and normal states. This smarter BGM triggering mechanism will enhance your combat experience.
II. New Crossover Hero: Ziping Yin
Gifted and selfless, she gives her all in healing and treating anyone in need.
Such is her medical skill that you'd be forgiven for thinking just her presence alone can heal the sick, or return the fallen from their eternal slumber.
Ziping's gentleness and lively nature belied her strength: for here she stood, unflinching and unwavering though her family and the entire nation were under threat.
"Saving a single life is one thing. To save everyone, however... Yet no matter how tough, I'll do what I can!"
(The third F skill and V ultimate variants are not yet available in this version. Once available, complete hero's Cultivation Quests to unlock. Unlocked automatically if you've already completed the required Cultivation Quests.)
III. New Season: Dawn
The Season 4 [Ordeal] will come to an end on 08/19/2022 00:00 (UTC). Meanwhile, the rank of this season will be settled and the new season [Dawn] will be open. Players will be able to claim the rewards after the update of the new season.
1. Season Rewards
1) Season rewards will be awarded based on highest rank gained in The Herald's Trial (Solo, Duos or Trios) during the Ordeal season.
Rank Rewards
<Bronze> Avatar [Ordeal·Bronze]
<Silver> Avatar [Ordeal·Silver]
<Gold> Avatar [Ordeal·Gold], Takeda Nobutada Epic outfit [Gusoku·Myth]
<Platinum> Avatar [Ordeal·Platinum], Takeda Nobutada Epic outfit [Gusoku·Myth], Nunchucks Legendary skin [Falling Grain]
<Solar> Avatar [Ordeal·Solar], Takeda Nobutada Epic outfit [Gusoku·Myth], Nunchucks Legendary skin [Falling Grain], Epic Background [Divine Thunder], Fortune Treasure x3
<Empyrean> Avatar [Ordeal·Empyrean], Takeda Nobutada Epic outfit [Gusoku·Myth], Nunchucks Legendary skin [Falling Grain], Epic Background [Divine Thunder], Fortune Treasure x5
<Astral> Avatar [Ordeal·Astral], Takeda Nobutada Epic outfit [Gusoku·Myth], Nunchucks Legendary skin [Falling Grain], Epic Background [Divine Thunder], Fortune Treasure x7
<Asura> Avatar [Ordeal·Asura], Takeda Nobutada Epic outfit [Gusoku·Myth], Nunchucks Legendary skin [Falling Grain], Epic Background [Divine Thunder], Fortune Treasure x10
Score Reset
1. Scores in The Herald's Trial (Solos, Duos or Trios) will partially carry over to the new season.
Rank in Ordeal Season Carry-over Rank in Dawn Season
BronzeⅤ(1000-1099) BronzeⅤ(1000)
BronzeⅣ(1100-1199) BronzeⅣ(1100)
BronzeⅢ(1200-1299) BronzeⅢ(1200)
BronzeⅡ(1300-1399) BronzeⅡ(1300)
BronzeⅠ(1400-1499) BronzeⅠ(1400)
SilverⅤ(1500-1599) Silver V (1500)
SilverⅣ(1600-1699) SilverⅣ(1600)
SilverⅢ(1700-1799) SilverⅢ(1700)
SilverⅡ(1800-1899) SilverⅡ(1800)
SilverⅠ(1900-1999) SilverⅠ(1900)
GoldⅤ(2000-2099) SilverⅠ(1900)
GoldⅣ(2100-2199) GoldⅤ(2000)
GoldⅢ(2200-2299) GoldⅤ(2000)
GoldⅡ(2300-2399) GoldⅣ(2100)
GoldⅠ(2400-2499) GoldⅣ(2100)
PlatinumⅤ(2500-2599) GoldⅢ(2200)
PlatinumⅣ(2600-2699) GoldⅢ(2200)
PlatinumⅢ(2700-2799) GoldⅡ(2300)
PlatinumⅡ(2800-2899) GoldⅡ(2300)
PlatinumⅠ(2900-2999) GoldⅠ(2400)
SolarⅤ(3000-3099) PlatinumⅤ(2500)
SolarⅣ(3100-3199) PlatinumⅣ(2600)
SolarⅢ(3200-3299) PlatinumⅢ(2700)
SolarⅡ(3300-3399) PlatinumⅡ(2800)
SolarⅠ(3400-3499) PlatinumⅠ(2900)
EmpyreanⅤ(3500-3599) PlatinumⅠ(2900)
EmpyreanⅣ(3600-3699) SolarⅤ(3000)
EmpyreanⅢ(3700-3799) SolarⅤ(3000)
EmpyreanⅡ(3800-3899) SolarⅣ(3100)
EmpyreanⅠ(3900-3999) SolarⅣ(3100)
AstralⅤ(4000-4099) SolarⅢ(3200)
AstralⅣ(4100-4199) SolarⅢ(3200)
AstralⅢ(4200-4299) SolarⅡ(3300)
AstralⅡ(4300-4399) SolarⅡ(3300)
AstralⅠ(4400-4499) SolarⅠ(3400)
Asura(4500-4999) EmpyreanⅤ(3500)
Asura(5000-5999) EmpyreanⅣ(3600)
Asura(6000+) EmpyreanⅢ(3700)
2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio
6000+ 60%
4500-6000 70%-60%
3000-4500 80%-70%
1500-3000 90%-80%
0-1500 100%-90%
Ⅳ. Adjustments of the Rank scores in Dawn Seaon
1. Added new Rank [Unrivaled Asura]
Above [Asura], a new Rank [Unrivaled Asura] was added. Players with 5,000+ scores in The Herald's Trial mode will reach to [Unrivaled Asura].
2. Adjustments of Rank [Asura]
Score requirements of [Asura] are changed from 4,500+ to 4,500-4,999 in The Herald's Trial.
V. New Season Lobby
Theme of the Lobby page has been updated to [Dawn]. Along with the new map of Holoroth, lobby BGMs were changed to Holoroth theme music "Iridescence of Holoroth" and Season theme music "Cascading Glory". Hope this will bring you excellent audiovisual experience.
VI. Limited-time Event: Anniversary Roll Call
Event Time: 08/19/2022 update – 09/14/2022 20:00 (UTC)
Event Details:
During the event, players could get limited-edition rewards including outfits, accessories and avatars by checking in for 10 days in total.
VII. Limited-time Event: Plumed Holoroth
Event Time: 08/19/2022 update – 09/14/2022 20:00 (UTC)
Event Details:
1. Players could choose one region to explore upon the first time participating in the event.
2. When exploring the chosen region, the Exploration Progress will be advanced by completing Exploration Quests The player will gain corresponding rewards once the exploration is completed. This means the player has to complete Special Quests and finish the Exploration Progress to claim the rewards.
3.Players can obtain Map Fragments by finishing Exploration Quests. Map Fragments can be used to help other players. Each time helping another player who is exploring the same region, both players can gain 3 points in the Exploration Progress. If the two players are exploring different regions, then only progress of the supported one will increase.
4. Finish exploring all regions to obtain the final Exploration rewards.
VIII. Limited-time Event: The Hero Returns
Event Time: 08/19/2022 update – 10/12/2022 20:00 (UTC)
Event Details:
1. You are qualified to participate in The Hero Returns as long as you have not logged in for over 28 days since your last login.
2. Each round of The Hero Returns lasts for 7 days which will be timed since your return date.
3. Complete the Hero Returns quests and get the Rebirth Seal, which can be used to redeem limited-edition rewards in the Rebirth Seal Store. You can also redeem the Rebirth Seal with Spectral Silk in the Spectral Silk Store.
IX. Limited-time Event: Free Trial
Event Time: 08/19/2022 update – 08/22/2022 17:00 (UTC)
Event Details:
1. During the event, one can play NARAKA: BLADEPOINT for free trial without purchasing the game.
2. Free trial of the game allows players use heroes including Viper Ning, Temulch, Matari, Tarka Ji, Kurumi and Tianhai, and experience modes including The Herald's Trial, Omni's Nightmare, Bloodsport, Showdown (players with free trial will be matched with each other in priority).
3. Players with free trial cannot participate in Torchbearer event, recharge, send public chat messages, receive gifts or use items like Treasures and Name-change Card. While all the data during free-trial playing will be permanently reserved. Players can enjoy the full version of NARAKA: BLADEPOINT by purchasing the game anytime.
X. Limited-time Return: Season Treasure
Event Time: 08/19/2022 update – 09/15/2022 00:00 (UTC)
Event Details:
1. Tidal Treasure, Cavalry Treasure, and Echelon Treasure will be available again for a limited time.
2. As the crossover ended, the Tianhai Legendary outfit [Dragon Shadow·Brink of Death] will no longer be available in Cavalry Treasures. The chance to obtain this reward will be evenly distributed to other Legendary rewards in the Cavalry Treasures to maintain the same overall drop rate of Legendary rewards.
3. The content and drop rate of rewards in other Treasures will remain unchanged.
4. The number of times to trigger a Guarantee for all Treasures will not be reset, and the Guarantee progress for each season will be reserved.
XI. Limited-time Return: Limited-edition Cosmetics
Event Time: 08/19/2022 update – 09/15/2022 00:00 (UTC)
Event Details:
You can buy limited-edition cosmetics of past seasons during this event on the [Store - Cosmetics Return] page. They are divided into four groups: Hero Outfit, Weapon Skin, Accessory & Grappling Hook, and Other cosmetics, with a purchase limit of three pieces per group.
XII. Newly added: Meeting Chest
It only takes a low price to unlock the Meeting Chest. You can respectively choose one reward from the [Ashy Cloud] Hero Outfits, the [Unfeigned] Ranged Weapon Skins, and the [Hidden Blade] Melee Weapon Skin for 3 consecutive days, as well as Advanced Hidden Treasure Voucher, Limited-edition Avatar such as [Drunken Fire], and other valuable rewards equaling more than 2,000 Gold!
XIII. Personal Annual Report
Event Time: 08/19/2022 update – 09/19/2022 15:59 (UTC)
Event Details:
During this event, scan the QR code on the event page with your phone to open the link, or directly go Naraka+ APP and click the advertising on the home page to get your own exclusive annual report. Please see the specific event page for details.
XIV. Celebration Balloon
Newly added Celebration Balloons in the preparation stage. Thank you for your companions all the way!
Hero Adjustments
Ⅰ. Temulch
1. Temulch's [Zephyr Wisp] and all his Talents will get into blue Focus while summoning Zephyr Wisp. The stagger time of blowing the enemies is now always 3s and not determined by the number of remaining wisps.
2. Temulch's [Zephyr Prison] and all his Talents can now block the enemy's skill lock, including [Binding Prayer] and [Backstab].
3. Decreased startup frames of Temulch releasing Ultimate in the air and on beams to be consistent with the startup frames when on the ground.
II. Valda Cui
1. Adjusted Valda Cui's [Nether Nightmare: Bind] startup frames from 3.2s to 1.6s. Adjusted the max duration of the Sea Dragon from 20s to 12s, during which Valda Cui can hurl unlimited water spears. All water spear attacks during this Ultimate are ranged strikes.
2. Valda Cui's [Nether Nightmare: Bind] now binds the enemies with [Dragon's Coil] for 1.8s, and the binding is unbreakable. The enemies will be bound at a 1.5m height rather than 3.5m, allowing them to be hit by melee attacks. Enemies are immune to [Dragon's Coil] for 3s after unbinding.
3. Adjusted horizontal strike Damage Multiplier of Valda Cui's [Nether Nightmare: Bind] water spear from 0.72 to 0.25, vertical strike Damage Multiplier from 4.65 to 2, with its startup and recovery frames shortened, keeping the same feel as the horizontal strike.
//Dev Note: The special mechanism of Valda's ultimate makes it difficult to cooperate with other heroes except Tianhai and Viper Ning. Thus, we lower the height of Dragon's Coil in [Nether Nightmare: Bind], so the bound enemies can be attacked by weapons on the ground. Meanwhile, use of water spears is also optimized, which can hit the enemies simpler. Hope this can bring more lineup alternatives with Valda Cui.
III. Viper Ning
Optimized enemy animation of taking damage when [Stunned].
Weapon Adjustments
I. Dual Blades
Optimized charging animation for Dual Blades when moving.
II. Bow
1. Increased speed of bow shots for different charging states.
2. Adjustments to Damage Multipliers:
Horizontal strike Damage Multiplier: adjusted from 2.8 to 2.15;
Charged strike First-stage Damage Multiplier: adjusted from 4.05 to 3.1;
Charged strike Second-stage Damage Multiplier: adjusted from 5.5 to 4.2.
III. Musket
1. Increased speed of Musket shots for different states, including equipping Sunwing Shot.
2. Musket's Damage Multiplier has been reduced from 2.4 to 2.15.
Ⅳ. Pistol
1. Increased speed of Pistol shots for different charging states.
2. Increased hit range of Pistol shots.
3. Adjustments to Damage Multipliers:
Pistol's horizontal strike Damage Multiplier: adjusted from 0.4 to 0.32;
Pistol's charged strike Damage Multiplier: adjusted from 0.84 to 0.68.
V. Cannon
1. Canceled explosion range damage decay. The adjustments include:
Central explosion Damage Multiplier: adjusted from 3 to 2.15;
Middle Circle explosion Damage Multiplier: adjusted from 2.25 to 2.15;
Outer Circle explosion Damage Multiplier: adjusted from 1.5 to 2.15.
//Dev Note: The experience of using ranged weapons varies greatly between players. We expect to improve it for all players by increasing the overall hit rate while limiting weapons performance by reducing the damage.
Souljade Adjustments
I. Move Souljades
Optimized special effect of [Focus Slide].
II. Melee Weapon Souljades
[Pride's Fall]: After hitting, first-stage attack will not be interrupted by Counterstrike. Adjusted damage from 1.11*2+3.32 to 1.34*2+4.03.
III. Ranged Weapon Souljades
1. [Scattershot]'s shoot damage reduction: adjusted from 55% to 60%;
2. [Fire Arrows]'s burning damage: adjusted from 50 to 30;
3. [Burst Arrow]'s shoot damage reduction: adjusted from 82% to 88%;
4. [Armor Pierce]'s shoot damage reduction: adjusted from 25% to 10%;
5. [Bounce Shell]'s shoot damage boost: adjusted from 20% to 12%;
6. [Storm Cannon]'s shoot damage reduction: adjusted from 20% to 35%;
7. [Burn]'s shoot damage reduction: adjusted from 40% to 35%;
8. [Burn]'s burning damage: adjusted from 40 to 30.
In-game Adjustments
I. Feature Optimizations
Optimized the Stash icon. The Stash icon now shows three states representing [Unavailable], [Opening] and [Open] besides outlines.
II. AI Opponents Adjustments
Optimized behavior of AI opponents.
Ⅲ. Adjustments in Omni's Nightmare
Slightly reduce the XP of Evil-Ents gained by defeating heroes.
Out-game Adjustments
I. Narakapedia
Added descriptions of Holoroth's mechanics and events.
II. Custom Room
Holoroth map is now available for The Herald's Trial in Custom Room.
III. Season Stats
Evil-Ent Lord Stats can now be recorded separately in the Omni's Nightmare Season Stats.
Ⅳ. Adjustments of Heroes' Cultivation Quests
1. All Heroes' Cultivation Quests for reaching [Mortal Legend]:
1) "Open 100 Troves in [Certain Region]" is adjusted to "Open 100 Troves in the Survival Mode".
2) "Defeat 1 enemy in [Certain Region]" is adjusted to "In the Survival Modes, spend at least 50,000 Dark Tide Coins".
V. Added New Default Faces
As the new Season Dawn opens, some heroes will possess a new Default Face, which will be available in the Customization Interface after the update.
Store Updates
I. BATTLEPASS Updates
[Dawn] BATTLEPASS is now available, which includes a variety of valuable items and skins! Players can obtain more rewards through unlocking Hidden Treasure!
[Justice Chamber] was newly added. After purchasing Advanced Hidden Treasure, players can create a Justice Chamber with friends and complete the Justice Quests to get rewards.
Ⅱ. New Packs
Added Kurumi Exclusive Pack [School Maillot], which contains Kurumi Legendary Outfit [Summer Party·School Maillot], Kurumi Legendary Accessory [Unicorn Float]. Standard price: 2,400 Gold; Now: 1,800 Gold.
Ⅲ. Added New Discounts
1. Added Tarka Ji Legendary Outfit [Summer Party·Twilight Sunshine]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added Ziping Yin Legendary Outfit [A Chinese Ghost Story·Floral Shade]. Standard price: 1,800 Gold; Now: 1,500 Gold.
3. Added the new Dual Blades Legendary Skin [Lunular Blades]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Added Ziping Yin Legendary Pose [Overlook]. Standard price: 900 Gold; Now: 750 Gold.
5. Added Tarka Ji Epic Pose [Volleyball]. Standard price: 300 Gold; Now: 240 Gold.
Ⅳ. Discounts End
1. Justina Gu Legendary Accessory [White Cat Tail] has returned to its original price of 900 Gold.
2. Justina Gu Legendary Accessory [White Cat Ears] has returned to its original price of 1,200 Gold.
3. Nunchucks Legendary Skin [The Breaker·Golden Sun] has returned to its original price of 1,500 Gold.
4. Longsword Legendary Skin [The Breaker·Cloud Ride] has returned to its original price of 1,500 Gold.
5. Katana Legendary Skin [The Breaker·Dazzling Sun] has returned to its original price of 1,500 Gold.
V. Spectral Silk Store Updates
1. Added new item [Rebirth Seal], with the price of 800 Spectral Silk.
2. Added Matari Epic Outfit [Guillotine's Edge], with the price of 6,000 Spectral Silk.
3. Added Viper Ning Rare Outfit [Splitjaw], with the price of 2,400 Spectral Silk.
4. Added Nunchucks Epic Skin [Earthen Tempest], with the price of 5,000 Spectral Silk.
5. Added Musket Rare Skin [Rouge Rage], with the price of 2,000 Spectral Silk.
6. Added Valda Cui Legendary Accessory [Lunar Beauty], with the price of 9,000 Spectral Silk.
7. Added Rare Accessory [Mighty Daruma·M], with the price of 1,200 Spectral Silk.
8. Added Rare Accessory [Mighty Daruma·F], with the price of 1,200 Spectral Silk.
9. Added Epic Bubble [Counter them!], with the price of 2,000 Spectral Silk.
10. Added Epic Gesture [All Male Characters·Greetings], with the price of 3,000 Spectral Silk.
11. Added Epic Background [Golden Twilight], with the price of 2,000 Spectral Silk.
12. Added Yueshan Epic Base [Roster Platform], with the price of 4,000 Spectral Silk.
13. Added Kurumi Rare Pose [Stroll], with the price of 1,200 Spectral Silk.
14. Legendary Outfit 30% discount voucher, Legendary Weapon 30% discount voucher and Legendary Accessory 30% discount voucher are no longer for sale after Aug 18, 20:00 (UTC).
Bug Fixes
I. Hero-related Bugs
Fixed an issue where recovery effects with damage (e.g., those from Yoto Hime's Ultimate and Souljades of Sap) are not affected by burning reduction.
//Dev Note: We are working to maintain more comprehensive interaction rules and results among Heroes and Souljades.
II. Weapon-related Bugs
Fixed an issue where Nunchucks and Greatsword's Scale Rush can go through the floor.
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 08/03/2022 23:00 (UTC) to 08/04/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Brand new mode: Showdown (Trial)
In the Showdown: Eventide Temple Chapter, Viper Ning, Kurumi, Tarka Ji and Valda Cui will face one of Omnius' incarnations, who is the leader of the Heralds.
Showdown will be open during the following periods:
Date: August 5th - 7th, August 12th - 14th, August 19th – 21st
The Common, Hard and Nightscream stages will be open from August 5th.
Time:
NA Server 20:00-6:00 (UTC);
EU Server 13:00-23:00 (UTC);
EAS & AS Servers 7:00-17:00 (UTC)
1.Hard Stage: More monsters have stronger attack power, health and moves. The Omnius’ form and Attack moves will be totally new.
2.Nightscream Stage: Monsters with diverse moves will swarm with more oppressive attack power and health. Omnius’ attack moves become more challenging.
3.Legend Stage: This will be available along with the Racing Leaderboard on August 12th. Monsters with more varied attack methods drown the heroes with desperate attack power and health. Omnius, with new moves, will also become more overwhelming. His continuous attacks will make the heroes have no time to breathe.
II. Through the Fire
Now Through the Fire is added to the Custom Room.
III. Takeda Nobutada’s new skill [Mythic Grab·Takedown] and new ultimate [Demonic Aid·Engulf] are available now
1.[Mythic Grab·Takedown]
Takeda Nobutada charges forward, slamming the first enemy with a blue Focus strike or skill (whether the enemy is attacking or not) to the ground, and grabbing the enemy's weapon. He will gain a great damage reduction effect during the use of the skill.
This will not block blue Focus damage.
Cannot be used while under attack.
2.[Demonic Aid·Engulf]
Takeda unleashes the seal of the demonic spirit inside, Furen, instantly knocking back nearby enemies a short distance. Furen will enhance itself by [Demonic Force], meanwhile the skill will turn into [Demonic Strike·Havoc], lasting for 30 sec.
[Demonic Strike·Havoc]: Furen launches an attack upon enemies standing ahead Takeda. Takeda can use [Demonic Strike·Havoc] 3 times, after which Furen will be sealed again. Takeda will recover a large amount of Health and Armor after [Demonic Strike·Havoc] causes damage.
[Demonic Force] will be upgraded when Takeda grabs weapons or allies obtain weapons. The upgraded [Demonic Force] will be deducted after the weapon drops.
When Furen's [Demonic Force] turns purple, [Demonic Strike·Havoc] can be launched 4 times. When Furen's [Demonic Force] turns golden, [Demonic Strike·Havoc] will be even more powerful.
[Demonic Strike] can be used when Takeda is under attack or controlled and does not interrupt Takeda's own movements.
IV. Brand New Event: Cure the World
Event Time: 08/04/2022 update – 08/18/2022 20:00 UTC
Event Rules:
1. By completing Daily Quests, players can obtain Puzzle Shard of Ziping Yin and have additional chance to obtain any one of Tae, Spectral Silk, Legendary Outfit and Legendary Ornament at random.
2. The Puzzle has 16 pieces and four Sections, which can be unlocked with the use of random Puzzle Shards. Alternatively, a specific region can be unlocked with the corresponding Puzzle Shards.
3. You can claim rewards by unlocking any of the four Sections. Some rewards will be available after the new version is released, so stay tuned.
4. Each day, you can help a player obtain a Puzzle Shard (by tapping the contact list, selecting a "Puzzle Shard of Ziping”, and confirming to share it). You won't consume your Puzzle Shards by doing so. However, each player will be given just one Puzzle Shard per day.
5. You can still claim unlocked rewards on the event page and unlock Puzzle Shards to obtain rewards anytime within the remaining time to claim rewards after the end of the event. But you can no longer complete Quests or send Puzzle Shards during that period. You can get 160 Tae for each Puzzle Shard destroyed at the Inventory after the end of the time period available to claim rewards (i.e., upon the expiration of the item).
V. Brand New Event: Eventide Fire
Event Time: 08/04/2022 20:00 UTC – 08/22/2022 20:00 UTC
Event Rules:
1. Complete Daily Quests to obtain Bounty Emblems and Fiery Ents. The latter can be used to redeem limited-edition rewards!
2. Bounty Emblems can be used to refresh bounty quests randomly. Complete bounty quests to obtain lots of rewards, including Legendary Ornaments.
3. Bounty quests are the same for all players. Completed quests won't be refreshed.
Note: Event quests can be refreshed only when the Showdown mode is open. At other times, players could only redeem rewards.
VI.The new map Holoroth will be released soon, and the shadow of Plumed Castle will appear in the preparation phase of all Survival modes, The Bloodbath and Shadow Surge.
Hero Adjustments
I. Kurumi
1. When affected by other elements, Kurumi's ultimates [Sacred Circle] and [Sacred Circle: Armor Enhance] will produce different extra effects besides healing according to different elements, and continue the remaining time of the healing circle. The damage and healing effects, etc., inflicted by the adjusted circle still come from Kurumi.
The extra effects of Kurumi's healing circle when affected by different elements are as follows:
- Fire circle: Enemies in the circle will lose health continuously, and their healing will be reduced by 50%. After leaving the circle, the debuff will last for 5 seconds (the damage will be greatly reduced compared to when they were in the fire circle).
- Poison circle: Enemies in the circle will lose health continuously. After enemies leave the circle, the debuff will last for 5 seconds (the damage and the duration will be greatly reduced compared to when they were in the poison circle).
- Wind circle: Enemies in the circle will restore their Energy slower. After leaving the circle, the debuff will last for 4 seconds.
- Water circle: Allies that enter the circle for the first time will gain an extra healing effect.
- Ice circle: The circle will regularly make ice storms, which can freeze enemies.
//Dev Note: After being summoned out, Kurumi's healing circle could be changed occasionally in unexpected situations, which sometimes resulted in the loss of urgently needed healing effect. Therefore, we made the basic healing effect to teammates of the circle unchanged even though it's affected by different elements, and added extra effects to create uniqueness according to different elements.
II. Tarka Ji
Optimized the performance when following other actions after ending his ultimate in the air.
In-game Adjustments
I. Matchmaking Optimization
1. Adjusted the max number of players in the solo mode of The Herald's Trial, Quick Match and Bot Mode from 60 to 48.
//Dev Note: The added Rebirths changed the combat tempo of the match. We reduced the max number of players to align combat tempo with the design expectation.
II. Through the Fire
1. Increased the height of the island from the sea level in Through the Fire properly. Now players can use Grappling Hook to get on the island before falling into the sea. The error-tolerant rate was improved.
2. [Uppercut Slash·Pendulum] and [Lethal Descent·Pendulum]: The attack range was increased and now they can cause a strong knockback effect to Almighty General and Vajra (not working for the Vajra when it launches a vertical strike).
3. Optimized the sound effect of [Uppercut Slash·Pendulum].
4. Enhanced the knockback effect of the pendulum to Vajra and Almighty General.
5. Equipment and items in Exquisite Vessel will upgrade as time goes by.
6. Reduced the default Grappling Hooks in the Bag from 18 to 3. More Grappling Hooks will spawn from the Exquisite Vessel.
Ⅲ. Omni's Nightmare
1. Evil-Ents can destroy Soul Lanterns to get more EXP, which will be shared proportionately among all Evil-Ents.
2. Fixed an issue where Evil-Ent’s level icon in the front of the health bar could be seen in the preparation phase.
3. Decreased Evil-Ents’ base Ranged Resist from 35% to 20%.
4. Fixed the issue where the stiff could be abnormal while Evil-Ents attack downed enemies.
IV. Combat
Quick Counter: Now the Quick Counter used while charging after a combo has the same speed as the manual counter.
V. In-game Gestures
Renamed the gesture [Pray] to [Salute] with the effect unchanged.
VI. Quests
Renamed the quest [Pray] to [Salute].
Out-game Adjustments
I. Team-up Lobby Optimization
1. Now recruitment is supported in all team-up modes.
2. Added a new feature that can filter players according to the rank of the recruiter.
3. Adjusted the level required to unlock the feature to 5.
Settings
Ⅰ. New Video Volume Adjustment Feature
Via Settings - Audio - Volume - Video, you could adjust the volume of the opening video and videos that display hero outfits and weapon skins.
Feature Optimizations
I. Client
1. Optimized the loading logic of characters to reduce instant stuttering caused by character loading.
2. Fixed part of memory leak to reduce memory usage due to a long gaming time.
Ⅱ. Out-game
1. Optimized the operation experience of Shop Overview
(1) Now when you go to the Preview page and tap the “Back” button, you will go back to the former page.
(2) Added the reminder of price changes of the packs when you own a single item in the pack to Shop Overview.
2.When some of the time-limited modes are open, there will be a red dot as a reminder on the mode-selection page.
Shop Updates
I. Spectral Silk Store Update
Added the new items: Legendary Outfit 30% discount voucher, Legendary Weapon 30% discount voucher, Legendary Accessory 30% discount voucher. Each sell for 1,000 Spectral Silk and each can be purchased only once for a limited time. A large number of legendary outfits, weapons and accessories can be purchased with a 30% account (for more details, please refer to the item info).
II. Added New Discounts
1.Added the new Justina Gu’s Legendary Accessory [White Cat Tail]. Standard price: 900 Gold; Now: 750 Gold.
2.Added the new Justina Gu’s Legendary Accessory [White Cat Ears]. Standard price: 1,200 Gold; Now: 1,000 Gold.
3.Added the new Nunchucks Legendary skin [The Breaker·Golden Sun]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4.Added the new Longsword Legendary skin [The Breaker·Cloud Ride]. Standard price: 1,500 Gold; Now: 1,250 Gold.
5.Added the new Katana Legendary skin [The Breaker·Burning Sun]. Standard price: 1,500 Gold; Now: 1,250 Gold.
III. Discounts End
1.Wuchen’s Legendary outfit [Alioth] has returned to its standard price of 1,800 Gold.
2.Matari’s Legendary accessory [Pearldust Gauze] has returned to its standard price of 1,200 Gold.
3.Dagger Legendary skin [The Breaker·Myriad Edge] has returned to its standard price of 1,500 Gold.
4.Dagger Legendary skin [The Breaker·Cavern] has returned to its standard price of 1,500 Gold.
5.Justina Gu’s Legendary outfit [Aegis Embroidery] has returned to its standard price of 1,800 Gold.
6.Viper Ning’s Legendary outfit [Maple Snowfall] has returned to its standard price of 1,800 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where Tarka Ji would dodge when getting up from the ground after casting his ultimate.
II. Weapon-related Bugs
1.Fixed an issue where Katana and Nunchucks couldn't block bullets after casting Grappling Strike.
2.Fixed an issue where the action and the time couldn’t match while repairing Dual Blades.
III. Combat-related Bugs
1. Fixed an issue where Quick Counter didn't work while slaying Moonbane.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 07/13/2022 23:00 (UTC) to 07/14/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. The New Casual Mode [Through the Fire]
Rules:
1.Two Exclusive Souljades ([Uppercut Slash·Pendulum] and [Lethal Descent·Pendulum]) will appear in this mode. And all the Souljades and Dark Tide Coins you obtained will not be dropped again.
1)[Uppercut Slash·Pendulum]: Enhances Katana, Spear and Dual Blades' Uppercut Slash.
2)[Lethal Descent·Pendulum]: Use the crouch button while jumping or free-falling to land quickly and knock nearby enemies airborne. Lethal Descent grows in power according to the height fallen.
2.The mode requires a party of three.
3.You can utilize the large mechanisms on the island to defeat enemies.
4.Fall in the water and you're defeated.
5.Every now and then, the Exquisite Vessel will spawn forth loads of weapons and rare Souljades.
6.At set intervals, the Top 1 player will become the bounty target: killing the bounty target will get Bounty Score.
Score Rules:
Kills: +5 point
Killstreaks: +1 bonus point
5+ killstreaks: +1 bonus points
Kills the bounty target: +30 bonus points
Have fun and be the last standing!
Ⅱ. The New Event [Sunwing Solstice·Mutation]
Event Time: 07/20/2022 20:00 (UTC) – 08/03/2022 20:00 (UTC)
Event Rules:
1. Gain [Plumes·Scarlet] and a certain amount of [Event Points] by completing quests during the event.
2. During match preparation stages, players must gather their efforts to activate the altar upon the center of Origin Island. Having done so, they'll receive [Plumes·Scarlet] upon opening gold or green Troves. Up to 10 [Plumes·Scarlet] can be obtained from each match, and total of 10 can be obtained per day (this excludes those from Omni's Nightmare and Bloodsport).
3. Submit [Plumes·Scarlet] to gain event points. Clicking the Submit button will submit all your [Plumes·Scarlet], granting you 10 points for each one.
4. You'll also receive a [Summer Solstice Gift] for every 20 [Plumes·Scarlet] submitted.
5. You gain certain rewards once you've gained enough event points, with 2,300 needed to gain them all.
6. Every [Plumes·Scarlet] submitted increases the Total Points figure by 1, and once it reaches its maximum, all players will be rewarded 1 [Fortune Treasure].
*Note: Remember to claim your rewards before the event ends, or you'll miss out.
Ⅲ. The New Event [Morus' Fall]
Event Time: 07/14/2022 update – 07/20/2022 20:00 (UTC)
Event Rules:
1. During the preparation phase in [Through the Fire], players can collect [Fall Guys] found on the ground. Up to 6 [Fall Guys] can be gained this way per day.
2. Fall Guys can be exchanged for limited rewards!
*Note: Rewards may be redeemed during the event up until 07/23/2022 20:00 (UTC), so don't leave it too late!
Ⅳ. The New Event [Summer Herald]
Event Time: 07/14/2022 update – 08/03/2022 20:00 (UTC)
Event Rules:
1. Complete Daily Quests for [Sunhats], and use [Sunhats] to redeem exclusive event rewards. The quests will be reset at 20:00 (UTC) every day.
2. Certain players will become [Summer Heralds] during the event. They receive daily [Melons] after logging in. [Summer Heralds] will be reset every Thursday at 20:00 (UTC).
Players can use [Melons] to send greeting Emails to other players. Those who have received the Email can claim a [Fresh Melons], which can be redeemed for limited event rewards.
Hero Adjustments
I. Takeda Nobutada
1. Takeda’s new skill [Mythic Grab·Takedown] and new ultimate [Demonic Aid·Engulf] will not be included in the update this time. According to the feedback from players in the Test Server, Takeda’s new skill and ultimate did not meet expectations. Thus, we decided to readjust and they will be available in the next update. We appreciate all the feedback from players and look forward to more of your suggestions.
2. Optimized the problem that Takeda would pull the target to his side while grabbing the weapon. Now Takeda will rush to the target.
3. Optimized the problem that the crosshair of Takeda Nobutada's [Demonic Aid: Teleport] would be blocked when he backs against occluded objects, which restricted the normal aim range.
4. Optimized the descriptions of Takeda Nobutada's skills and ultimates.
Ⅱ. Matari
1. Optimized the special effect of [Backstab]'s special attacks when casting [Unseen Wings].
2. Optimized [Backstab]'s locking range. Now enemies near the screen edge won't be locked.
3. Increased the Max Rage required for casting the ultimate [Unseen Wings] and all its variations by 25%, which is the same as the Max Rage of most heroes.
Souljade Adjustments
Ⅰ. Dual Blades Souljades
1. Added [Dual Blades Sap]: The last move of a Counterstrike Combo restores 75% of the damage dealt as health or armor.
2. [Universe Slash]: Optimized the motions of fingers.
3. [Universe Slash]: Adjusted the Damage Multiplier of each stage from 3.89 to 3.48.
In-game Adjustments
Ⅰ. Feature Optimizations
1. In-game Quest Optimization:
Icons of quest location were added to the descriptions of Cache Hunt, Prayer and Blessings quests, and descriptions of Quest Scrolls.
2. Direction Indicator Optimization:
Marks of North, South, East and West, etc., were added to the direction indicator to make reporting enemies' location easier for players.
Ⅱ. Combat Adjustments
1. Quick Counter:
You will no longer crouch when using Quick Counter before a charging is completed. The response interval of Quick Counter is now lengthened when you continuously tap or hold the button to reduce misoperation.
Ⅲ. Omni's Nightmare Adjustments
1. Now the location of Soul Lanterns will be displayed when players select the spawn point.
2. Adjusted Soul Lanterns' repairing time to 6s by 1 player, 4s by 2 players and 2s by 3 or more players. There will be motional signals on the map when Heroes are repairing Soul Lanterns.
3. Added a mechanism to dynamically adjust the frequency of Rattans’ refreshing around the Soul Lanterns according to the situation on the field, and reflected it on the icon of Soul Lanterns.
4. Adjusted the negative effects on Heroes who extinguish the Soul Spark. Their ultimates will be banned for 10s, and a random debuff (skill banning, Grappling Hook banning and Blind) will be imposed on them.
5. After extinguishing the Soul Spark, Evil-Ent Lords will increase Attack by 20%, Melee Resistance by 25% and Ranged Resistance by 35%, lasting for 20s.
6. Reduced the protection time of Soul Spark to 50s.
7. Now all Souljades will be retained after Heroes' rebirth.
8. Evil-Ents now can counter.
9. Increased Evil-Ents' Ranged Resistance by 35% and doubled their tree climbing speed.
10. Now you can adjust the voice volume of the faction.
Ⅳ. Solo Mode Adjustments
1. In all Solo modes (The Herald's Trial, Bot Mode and Quick Match):
1) Players can get one Rebirth now.
2) The first spread of the Shadow Corruption was delayed for 60s.
3) The appearance time of Morus' Blessing has also been adjusted according to the delay of the Shadow Corruption spread.
Out-game Adjustments
Ⅰ. Out-game Voice
1. Now players can voice chat with teammates in the Lobby when teaming up.
2. Two chat modes are supported: Open Mic and Tap To Speak.
3. Now players can mute their teammates.
Ⅱ. Talent-Glyph Value Adjustments
1. Reduced the bonus of Talents related to Energy Cap, Energy Restoring Speed, Dodge Energy Consumption/Dagger Dash Energy consumption by 33%. (The reduction was added to players' basic buffs to ensure the performance remains consistent after the adjustment when Energy Glyphs are fully equipped.)
2. Party's Shared Rift Dealer Discount replaced the former buff of Rift Dealer Discount. To be specific:
1) Now players could provide discounts to both themselves and teammates. Party's Shared Rift Dealer Discount from different teammates could be stacked.
2) The additional discount was reduced to 50% of the original.
3) Party's Shared Rift Dealer Discount and discounts provided by in-game mechanisms (such as the global effect from statues in Stashes) can be multiplied.
Ⅲ. Team Stats
Optimized the performance of some Poses.
Settings
Ⅰ. Faction Voice Volume in Omni's Nightmare
Added [Omni's Nightmare Faction Voice Volume] to Settings-Audio-Volume, which could be used to adjust the voice volume of Heroes and Evil-Ent faction channels.
Feature Optimizations
Ⅰ. Client
1. Optimized the loading logic of radar maps to reduce instant stuttering caused by map loading in certain circumstances.
2. Optimized the loading logic of characters and scene objects to reduce instant stuttering caused by their loading in certain circumstances.
3. Optimized the performance consumption of the special effects of Cairns and pickable objects to improve their recognizability at different angles with slight changes in cosmetics.
Ⅱ. In-match
1. Optimized the attack while falling from a platform with a height of 1.3m and below, which will connect ground attacks instead of airborne attacks.
2. Optimized button tips in the matches. Now different tips will be displayed according to the melee or ranged weapons you hold. Button tips were added to Training Ground too.
Ⅲ. Packs
Added the [Default Collocation] feature to the Pack Preview: tap the button of [Default Collocation] to toggle between the officially recommended collocation and the player’s individual collocation.
Store Updates
I. Crossover Expiration
The Crossover between NARAKA: BLADEPOINT and [Sword and Fairy] [Xuan-Yuan Sword] will come to an end, and the following items will not be purchasable from 07/15/2022 at 15:59 (UTC).
1. Hero Outfits: [Sword and Fairy·Zhao Ling-er], [Sword and Fairy·Li Xiaoyao], [Xuan-Yuan Sword·Chen Jingchou], [Xuan-Yuan Sword·Tuoba Yu'er].
2. Weapon Skin: [Xuan-Yuan Sword].
3. Packs: [Astral Chaser Pack], [Revered Blade Pack], [Pearl Deity Pack], [Vigorous Youth Pack].
The items above will be unpurchasable then, while players who have unlocked those items will continue to keep them.
Ⅱ. New Packs
Added the new Yoto Hime Exclusive Pack [Ocean Coral], which includes Yoto Hime’s Legendary outfits [Ocean Coral], Greatsword Legendary skin [Coral Blade]. The Original price of the pack: 4,200 Gold; Now: 2,880 Gold.
Ⅲ. Added New Discounts
(1)Added the new Dagger Legendary skin [The Breaker·Myriad Edge]. Original price: 1,500 Gold; Now: 1,250 Gold.
(2)Added the new Katana Legendary skin [The Breaker·Cavern]. Original price: 1,500 Gold; Now: 1,250 Gold.
(3)Justina Gu’s Legendary outfit [Aegis Embroidery]. Original price: 1,800 Gold; Now: 1,500 Gold.
(4)Viper Ning’s Legendary outfit [Maple Snowfall]. Original price: 1,800 Gold; Now: 1,500 Gold.
Ⅳ. Discounts End
(1)Dual Blades Legendary skin [Peacebreaker] has returned to its original price of 1,500 Gold.
(2)Takeda’s Legendary Accessory [Helm of Malevolence] has returned to its original price of 1,200 Gold.
(3)Nunchucks Legendary skin [Tiger's Grace] has returned to its original price of 1,500 Gold.
(4)Viper Ning’s Legendary outfit [Dragon Will·Awareness] has returned to its original price of 2,400 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where the frozen value of Justina Gu's [Arctic Wraith] failed to be increased by attack bonus.
2. Fixed an issue where Kurumi’s [Sacred Circle] would not consume Rage in some cases.
II. Battle-related Bugs
1.Fixed an issue where Evil-Ents' Horizontal Strike and Axe Throwing were on ranged buttons when players use controllers in [Omni's Nightmare].
2.Fixed an issue where the Counterstrike Combo could fail after an airborne counter.
Ⅲ. Voice-related Bugs
1.Fixed an issue where player voice echo and the receiving volume could be too loud.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 06/22/20 23:00 (UTC) to 06/23/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details of the update are as follows
Brand-new content!
I. Brand-new weapon: Dual Blades
Autumn flows on like surging waves, as warriors slice through foes like willow leaves dancing upon water.
The new weapon Dual Blades will be available. Come and try it out for yourself!
II. Omni's Nightmare is back once again.
1. Choose your Faction
You can choose your preferred Faction before each match, influencing who is assigned to each side.
2. In-game Content
1) Spirit Echoes: Heroes can now gain up to two passive buffs in the form of Spirit Echoes. These include 'Golden Rattan', 'Light's Rage', 'Lethal Armor', 'Copper Ward', 'Explosive Shot' and 'Beckon'. Evil-Ents may choose two from 'Hook Axe', 'Enrage', 'Split Axe', 'Eagle Vision', 'Miasma Rattan' and 'Eternal' to replace their default skills, ultimates or moves. (Check the Narakapedia for details.)
2) Check Faction info for the current match and allocate your Spirit Echoes during preparation.
3) Rattan is found around the map, but only grows near Soul Lanterns. Evil-Ents can damage Soul Lanterns to remove the Rattan, yet heroes can repair the Soul Lanterns in turn, allowing Rattan to respawn once more. Once all Rattan near Soul Lanterns have been taken, some respawn every 4 sec (or immediately when a Soul Lantern is repaired) until the respawn cap is reached.
4) Heroes now have gold Focus during the last second they submit Rattan.
5) Soul Lanterns can be repaired by multiple players at once, speeding up their repairs.
6) Ballista spawn at random spots along the tracks. Heroes must spend 10,000 Dark Tide Coins to unlock them before they can be used, however.
7) Once the match has been underway for a set time, heroes will no longer be able to Rebirth. However, Evil-Ents will also drop more Rattan when defeated.
8) The 'Nearby chat' voice channel has now been replaced with 'Faction chat'. Team chat has been added for those players who join the match as a party. Toggle Open Mic or switch voice channels in Settings - Audio.
9) Improved the sorting of Rift Dealers' items.
10) Improved the balance between Heroes and Evil-Ents in Omni's Nightmare:
i. Lowered Evil-Ents' base attack, while increasing their attack gained with each level.
ii. Changed randomly-spawned Soul Sparks' initial progress to 34%
iii. Now 2 Rattans will be dropped when Heroes defeat the Evil-Ents. When Heroes’ Rebirths have been deducted, the dropping amount will be 5.
3. Game Settlement
1) Once the match ends, you're shown a settlement page including the winning faction's top 3 players.
2)The match stats interface has been completely overhauled: it now includes the heroes selected, specific mode achievements, and more.
III. New Event: [Double-Edged]
Event Time: 06/22/2022 update – 07/01/2022 20: 00 (UTC)
Event Rules:
Gain Whetstones by completing quests during the event. Whetstones can be redeemed for great event rewards.
IV. New Event [Sunwing Solstice]
The world bristles with Yang energies as the Summer Solstice arrives.
It's unknown when it first appeared, but out on Morus Isle, there stands a Solstice Altar.
A most peculiar sensation, as if one's inner Yang energies were reaching out toward the altar, overcame all heroes who approached its location.
And once the Solstice Altar was activated, Plumes were found scattered across Morus Isle.
The people came to realize that, once taken to Sunwing's Rest, these Plumes were absorbed into the air around them. Not only that, however. Sunwing's Rest itself began to change slowly as it absorbed them...
Event Time: 06/28/2022 20: 00 (UTC) – 07/13/2022 20: 00 (UTC)
Event Rules:
1. Gain [Plumes] and [Event Points] by completing quests during the event.
2. During match preparation stages, players must gather their efforts to activate the altar upon the center of Origin Island. Having done so, they'll receive [Plumes] upon opening gold or green Troves. Up to 10 [Plumes] can be obtained from matches per day (this excludes those from Omni's Nightmare and Bloodsport).
3. Submit Plumes to gain event points. You gain 10 points for each.
4. A [Summer Solstice Gift] is awarded for every 20 [Plumes] submitted.
5. Event rewards are granted once players reach a set score total. The point maximum is 3,000, granting all event rewards once reached.
6. Every [Plume] submitted increases the Total Points figure by 1, and once it reaches its maximum, all players will be rewarded 1 [Fortune Treasure].
*Note: Remember to claim your rewards before the event ends, or you'll miss out.
V. Map Updates
The winds of change continue to blow, and dark undercurrents sweep Sunwing's Rest.
Hero Adjustments
//Dev Note: In the month-and-a-bit since the Ordeal season began, we've been hard at work analyzing NARAKA's ever-growing game data. We've also received loads of great player feedback—thanks again for your continued support!
Our analysis showed us that the hero skills and ultimates are dealing more damage in battle than we'd anticipated, meaning combat would often be over in a flash. We don't want teams wiped out just because a player unleashed their skill/ultimate at an inopportune time. Yet simultaneously, we don't want players' hard work and advantages to be for nothing just because we've changed up a strategy.
With this in mind, we've adjusted skill and ultimate damage for most heroes. We hope this will serve to improve the strategic environment in-game, and also that it'll give rise to new and exciting lineups and battle strategies too.
Ⅰ. Yoto Hime
1. Adjusted her ultimate [Ominous Blade] and all its variations. The basic Damage Multiplier of its slashes was reduced from 4.5 to 2.6 for the 1st slash, 3.2 for the 2nd slash, and 3.8 for the 3rd slash.
2. Adjusted extra slashes of her ultimate [Ominous Blade: Combo]. The Damage Multiplier was reduced from 2.25 to 1.6.
//Dev Note: After recent adjustments to the mechanism of Yoto Hime's ultimate, the hit rate of its slashes has been improved. To balance the Hero, we adjusted the Damage Multiplier slightly.
Ⅱ. Matari
1. Increased the single moving distance of her Skill [Silent Flutter: Rapid Flash] from 6m to 9m.
2. Added a new mechanism to her ultimate [Unseen Wings] and all its Talents. Now when Matari is in stealth, [Silent Flutter]'s CD will be reduced and the moving distance will be increased and be with the [Backstab] status.
[Backstab]: An enemy within the range of [Silent Flutter] in front of Matari will be locked. When the enemy is locked, Matari can use [Silent Flutter] to teleport to the target's back and launch a special attack.
3. Reduced max rage needed to cast her ultimate [Unseen Wings] and all its variations by 20%.
//Dev Note: Before these adjustments, Matari's ultimate [Unseen Wings] could increase her fighting capacity in open battles only to a limited extent without effective deterrence. Therefore, we added the [Backstab] mechanism to improve her offensive capability and give her a competitive edge after casting the ultimate.
III. Takeda Nobutada
1. [Demonic Strike]’s base Damage Multiplier during [Demonic Aid] has been reduced from 0.5*2 to 0.4*2, and [Airborne Strike] base Damage Multiplier reduced from 1*2 + 1.5 to 0.5*2 + 1.5.
2. Ultimate: [Demonic Aid: Teleport]
1) [Demonic Aid: Teleport] attacks no longer grant the user Rage.
2) [Demonic Aid: Teleport] base Damage Multiplier has been reduced from 1.5 + 0.5*6 + 3 to 1 + 0.3*6 + 2.2.
3) [Demonic Aid: Teleport] attacks now restore the attacker's health by 30% of the damage dealt.
IV. Tianhai
1. Tianhai's ultimate [Titan's Call] and all its variations' base Damage Multiplier have been changed.
1) Skills' base Damage Multiplier (when Tianhai hasn't grabbed an enemy) has been reduced from 4.28 to 3.75.
2) Skills' base Damage Multiplier (when Tianhai's got a single enemy in his grasp) has been reduced from 4.28 to 3.75.
3) Skills' base Damage Multiplier (when Tianhai's got two enemies in his grasp) has been reduced from 12.5 to 10.
2. Tianhai's ultimate [Titan's Call] and all its variations’ base Health and Armor Conversion Multiplier have been changed.
1) In Solos, Tianhai's base Health while in Vajra form has been increased from 1,900 to 2,300 and his Armor Conversion Multiplier from 0.6 to 0.8.
2) In Duos, Tianhai's Armor Conversion Multiplier while in Vajra form has been increased from 0.8 to 0.9.
V. Yueshan
Yueshan's ultimate [Troop Decimation] and all its variations' base Damage Multiplier have been changed.
1. [Leaping Slash] 's base Damage Multiplier has been reduced from 0.34 + 1.66 * 2 to 0.26 + 1.29 * 2.
2. [Dragontail] 's base Damage Multiplier has been reduced from 7.34 to 6.52.
VI. Valda Cui
The Damage Multiplier of Valda Cui’s water spears in her ultimate [Nether Nightmare] has been reduced from 1.5 + 3.2 to 1.2 + 2.5.
VII. Tarka Ji
1. The Burn damage inflicted by Tarka Ji's skills and ultimate has been reduced from 4% to 2% of the enemy's Health per second. Burn duration remains the same.
2. Tarka Ji now expends 9% instead of 7% Rage to cast [Inner Fire: Gigaflame] while [Blackout: Vulcan] is in effect.
VIII. Justina Gu
1. [Shadowswipe] 's base Damage Multiplier has been reduced from 0.5 to 0.1.
2. [Shadowswipe·Blizzard] 's base Damage Multiplier has been reduced from 0.5 to 0.1.
3. [Arctic Wraith·Frostwind] 's sword energy base Damage Multiplier has been reduced from 1 to 0.1.
4. Enemies frozen by any [Arctic Wraith] and all its variations are now frozen for 1.6 sec instead of 2 sec.
Weapon Adjustments
Ⅰ. Nunchucks
1. Changed the Biding Fury consumed by Horizontal Block from one stack to two stacks.
2. Reduced the damage reduction ratio while triggering Horizontal Block from 80% to 50%.
3. You now can get into the golden Focus after the second strike of Dragon Flurry.
Ⅱ. Unarmed
Slightly reduced the stagger time caused by airborne vertical strikes to enemies falling down while in unarmed status.
Souljade Adjustments
Ⅰ. Dual Blades Souljades
1. Added a new Souljade [Universe Slash], which changes the second stage of charged vertical strikes.
2. Added a new Souljade [Cavalry Bloom], which changes charged horizontal strikes.
3. Added a new Souljade [Splitter], which changes the third stage of horizontal strikes.
Ⅱ. Dagger Souljades
The first stage of Dagger Skill [Pride's Fall]'s attack will break the [Freeze] status of enemies being hit.
Ⅲ. Nunchucks Souljades
Reduced the Damage Multiplier of Skill [Dragon Roar]:
Reduced the Damage Multiplier of the first stage of its attack from 0.57*8 to 0.5*8;
Reduced the Damage Multiplier of the second stage of its attack from 0.38*6 to 0.33*6;
Reduced the Damage Multiplier of the third stage of its attack from 0.75+1.51 to 0.67+1.33.
Ⅳ. Katana Souljades
Reduced the Damage Multiplier of Skill [Soul Slash] from 0.82*8 to 0.73*8;
Reduced the Damage Multiplier of Skill [Thunderstorm] from 0.81*5 to 0.68*5.
Ⅴ. Common Souljades
1) [Focus Slide] can no longer impose airborne effect on enemies falling down.
2) Under the stealth effect of [Phantom Step], no text indicators will be displayed.
In-game Adjustments
I. Controller Adjustments
1. Optimized the deadzone of the view while using joystick. Adjusted the default value to 16. Settings beyond this value will not be affected.
2. Optimized the experience of Ballista's [Aim] and [Shoot], which is now consistent with the operations of ranged weapons' [Aim with Scope] and [Shoot].
3. Optimized the interactive style of Training Ground Settings of the Free Training mode:
(1) Now players can open Training Ground Settings by tapping the map button instead of through the Radial Menu. (If you need to check the map of Training Ground, you can do it by opening the bag and switching the tab.)
(2) Now when Training Ground Settings is open, players can move and adjust the camera through two joysticks.
(3) Now when Training Ground Settings is open, players can toggle among options with the D-pads (up and down), and tap the round button (Xbox: A, PS: ×) to use. Original shortcut buttons were canceled.
Ⅱ. Combat Adjustments
Quick Counter: The character will no longer crouch after using Quick Counter while standing or dodging.
III. Mechanism Adjustments
1. Now Matari's ultimate will be affected within Forbidden Seals.
2. Reduced the number of Fireflies in the cave.
Out-game Adjustments
Ⅰ. Added in-game interaction of introduction to Narakapedia.
[Combat Items] and videos about all kinds of interactive events in the game were added to Narakapedia.
II. Hero Cultivation
Lowered the difficulty of Cultivation missions for all Heroes in the "Greater Understanding" phase.
Feature Optimization
Ⅰ. Client Optimization
1. Fixed the problem where players cannot select the spawn points or pick up items at the beginning of each match caused by slow resources loading in certain scenes.
2. Optimized the loading speed of characters' faces and hair in certain scenes.
3. Optimized the lagging caused by excessive loading of UI components in certain cases.
4. Optimized and reduced the loading data when launching the game for the first time, so that the game can start faster.
5. Due to the shader warmup's incompatibility with certain scenes, the feature will be turned off temporarily for further development and optimization. Meanwhile, we also optimized the loading strategy of the shader, which effectively reduced stuttering caused by loading.
Ⅱ. Matchmaking Optimization
Optimized the matchmaking rules. Now when players start a new mode or come back to a mode they haven't participated in for a long time, the system will estimate players' strength more accurately than before.
Ⅲ. Out-game Adjustments
Optimized the performance of the Stats Pentagon on the settlement page in solo mode. " Rescue" and "Fight" were removed, while "Kills" and "Damage" were added to align the Stats Pentagon more appropriately with the performance of solo players.
Ⅳ. In-game Adjustments
1. Added the Map Legend to the map page, which shows players the meaning of possible icons according to the current gameplay.
2. Now when players open the map in the preparation phase, they can control their characters' movement.
Setting Updates
Ⅰ. New volume adjustment feature for the out-game environment.
The "Ambience (Menus)" option was added to "Settings--Audio--All Sounds" to adjust the sound effect and volume in the Lobby.
Store Updates
I. Season Exclusive: Fortune Treasure
Fortune Treasure sells for 360 Gold. When opening it, you will have a chance to get Takeda Nobutada's Extreme outfit [Arm of Malevolence], Dual Blades Extreme skin [Phoenix Plume] and other rewards.
Minimum Guarantee
1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times.
2. Red (Extreme) rewards will not be repeated until all of them have been obtained.
Ⅱ. Store Overview
Added the “Store Overview” feature. You can now view and filter the products in the game through Store Overview now and purchase them in a more intuitive and convenient way.
Ⅲ. Discount Info
1.Added New Discounts
(1)Added the new Dual Blades Legendary skin [Peacebreaker]. Original price: 1,500 Gold; Now: 1,250 Gold.
(2)Added the new Takeda’s Legendary Accessory [Helm of Malevolence]. Original price: 1,200 Gold; Now: 1,000 Gold.
(3)Nunchucks Legendary skin [Tiger's Grace]. Original price: 1,500 Gold; Now: 1,000 Gold.
(4)Viper Ning’s Legendary outfit [Dragon Will·Awareness]. Original price: 2,400 Gold; Now: 1,700 Gold.
2.Discounts End
(1)Sunwing Relics Crossover – Tianhai’s Legendary Accessory [Longmen·Gargoyle Glow] has returned to its original price of 4,800 Gold.
(2)Sunwing Relics Crossover – Greatsword Legendary Skin [Longmen·Longmen Guardian] has returned to its original price of 1,500 Gold.
(3)Kurumi Legendary Accessory [Kitsune Ears] has returned to its original price of 1,200 Gold.
(4)Kurumi Legendary Accessory [Fox Tail] has returned to its original price of 900 Gold.
(5)Matari Legendary Pose [The Dragon·Void] has returned to its original price of 900 Gold.
(6)Viper Ning Legendary Pose [The Dragon·Side Kick] has returned to its original price of 900 Gold.
Ⅳ. Spectral Silk Store Updates
1.Added the new Takeda’s Legendary Accessory [Twilight Visage]: 12,000 Spectral Silk.
2.Added the new Fortune Treasure: 3,600 Spectral Silk (purchase limitation: 1 purchase per 24 hours, a maximum of 6 can be purchased in total).
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where characters failed to be teleported by Wuchen's ultimate when interrupted by death, counter, etc.
2. Fixed an issue where the time required to hold the ultimate button was not consistent with the time displayed on the interface when canceling the [Yin Yang Orb] by Wuchen’s ultimate [Tai Chi Rift].
3. Fixed an issue where the frozen effect of Justina Gu's ultimate worked abnormally on targets bound by Valda Cui's Tide Traps.
4. Fixed an issue where Kurumi cannot link allies or Light Parasol while using skills in some special cases.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 05/31/2022 23:00 (UTC) to 06/01/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Time-limited Event [Longmen Sails]
Participate in the event to redeem [[Refulgence] Pack 40% discount voucher, Wuchen’s Legendary Accessory [Astrolabe], Matari’s Legendary Pose [Longmen·Divine Dance] and other rewards!
Event Time:
Round One: 06/01/2022 update – 06/08/2022 20:00 (UTC)
Round Two: 06/08/2022 20:00 (UTC) – 06/15/2022 20:00 (UTC)
Round Three: 06/15/2022 20:00 (UTC) – 06/22/2022 20:00 (UTC)
Event Rules:
1. At the start of each round, an advanced reward can be selected as the special reward for this round. This selection is irreversible.
2. Complete Daily Quests and Event Quests to get the corresponding number of Zongzi. Zongzi can be exchanged for various rewards of the corresponding round.
3. When a new round starts, a new advanced reward can be selected (obtained rewards excluded).
4. Show you care about cultural relics! Unlock the Longmen Grottoes collection and scan the QR code or tap the share button on the event page to show your care for the cultural heritage!
II. Map Updates
There's something off in the Sunwing's Rest recently. Check it out now!
Hero Adjustments
I. Justina Gu
1. Justina Gu no longer gains rage when ice fog is active after casting ultimate [Arctic Wraith·Frostwind].
//Dev Note: Justina Gu casts [Arctic Wraith·Frostwind] more frequently than expected during a long-lasting battle, so we have limited her rage gains within some time after casting the ultimate.
2. Adjusted the initial skill [Ice Core]. It no longer negates physical strikes during the startup frames (0-1s), but Justina Gu gains a 70% damage reduction. After the startup frames, Justina Gu's physical immunity will resume. Other features of [Ice Core], such as active interruption, focus, restoration, etc., have not been adjusted.
//Dev Note: [Ice Core] used to have restoration capability and 5-sec physical immunity—way too overwhelming than the other two skills. The long duration of immunity can leave the opponent in an awkward predicament. Therefore, we have shortened the duration and granted damage reduction to Justina Gu to improve the combat experience for both parties.
II. Yueshan
1. Slightly adjusted Yueshan's startup frames (increased from 0.7s to 1.1s) when casting the ultimate.
//Dev Note: Even with extremely low remaining HP after taking heavy damage, Yueshan may still cast the ultimate, perform the transformation, and fully restore HP, which can be quite frustrating for the opponent. Also, Yueshan's transformation startup frames are way shorter than Tianhai's. As a result, we have increased Yueshan's transformation startup frames by 0.4s.
III. Wuchen
1. Adjusted the Focus level during the charging stage from golden to blue for [Spirit Blades] and [Spirit Blades·Shield].
//Dev Note: The maximum charging time of Wuchen's skills is relatively long. With golden focus, Wuchen can gain a huge advantage. Therefore, we adjusted the focus level to clarify these skills' roles.
2. Reduced Wuchen and allies' damage reduction from 90% to 70% when Wuchen uses ultimate [Tai Chi Rift] to teleport allies.
3. Increased the required rage limit by 25% (to be the same as most heroes) for unleashing ultimates [Tai Chi Rift] and [Tai Chi Rift·Switch].
//Dev Note: After casting [Tai Chi Rift], Wuchen recovers its rage a bit too fast. Therefore, we have raised the rage limit to slightly slow down his ultimate’s pace.
IV. Tianhai
1. Adjusted the counter rage of [The Divine Bell: Counter] from 0-0.7s to 0-1s. In another word, Tianhai can now counter during the whole process of casting [The Divine Bell: Counter]. A successful counter can be immediately followed by a Counterstrike Combo.
2. Tianhai can now cancel the Divine Bell by dodging, jumping, or crouching within 0.4s after casting [The Divine Bell: Counter] and [The Divine Bell: Blast]. And the clash stagger time has been extended from 0.8s to 1.1s.
3. [The Divine Bell: Blast] can now knock away enemies that are using a golden focus (weapon moves).
V. Viper Ning
1. Ultimate [Twilight Crimson: Unchained]'s ending strike can no longer be negated by dodging.
VI. Takeda
1. Increased the range of the first hit after the grab in [Mythic Grab] and [Mythic Grab·Defend] slightly, and they can now interrupt enemies in blue Focus.
2. [Mythic Grab] and [Mythic Grab·Defend] are no longer interruptable by weapon moves while Wuchen is grabbing a blade. Also, Takeda can perform assault moves more conveniently now after a grab.
3. Increased the catch range of [Mythic Grab·Defend].
4. Optimized the aiming performance by adding an aiming window to [Demonic Aid: Teleport] to show the aiming lock-on area.
5. Increased [Demonic Aid: Teleport]'s maximum aiming distance from 20m to 25m. Improved its strike range.
6. [Demonic Aid: Teleport]'s damage resistance of ultimate Focus will last till the final slash. And it won't be interrupted by wind pressure.
VII. Other Adjustments
1. Adjusted the duration of all heroes' ultimate canceling (holding) to 0.25s.
Weapon Adjustments
Ⅰ. Adjusted Damage Multiplier in Unarmed Status:
Vertical strike 1st stage Damage Multiplier: adjusted from 2.79 to 1.13
Horizontal strike 1st stage Damage Multiplier: adjusted from 2.32 to 1.12
Airborne Vertical strike stage Damage Multiplier: adjusted from 2.58 to 1.88
Sprint Horizontal strike Damage Multiplier: adjusted from 2.54 to 1.10
Crouch Horizontal strike Damage Multiplier: adjusted from 2.81 to 1.56
Sprint Vertical strike Damage Multiplier: adjusted from 2.07 to 1.13
II. Longsword
Added the second-stage to the charged attack.
Ⅲ. Greatsword
Optimized the range of the slide horizontal strike.
IV. Dagger
1. Slightly reduced startup frames and increased strike range for charged horizontal strike [Uppercut Rush].
2. Canceled Dagger Dash golden focus. Adjusted the invincible duration of Dagger Dash to the same as the dodge while using other weapons.
//Dev Note: Since the time of the golden Focus and the invincibility time of the Dagger Dash completely overlap, the golden Focus is actually not needed during the invincibility period. After the golden Focus is removed, the information expression will be more accurate.
3. Dagger Dash can no longer pass through the Tide Traps generated by [Haze].
Souljade Adjustments
I. Dagger
Added the Dagger Skill [Pride's Fall]: Added the second-stage move to Daggers' charged horizontal strike. And the final hit can recover yourself (65% of the damage values)
II. Ranged
Added [Switch·Dazzle]: Switching to a ranged weapon while carrying out a melee attack unleashes a special move (Morus' Blessing weapons excluded). The drop of [Switch·Bow] and [Switch·Cannon] will be paused. Their effects have been merged into the new souljade [Switch·Dazzle].
III. Special Souljade
While being attacked by [Starfall], you can no longer use Grappling Hooks. And the special camera will no longer be triggered.
IV. Souljade Performance
Optimized the notification effects for the completion of charging for Katana technique [Soul Slash], Greatsword technique [Earthshaker], and Nunchucks technique [Dragon Roar].
Match Adjustments
I. Controller Adjustments
1. Optimized the target-switching and lock-on canceling mechanic when the controller is in the lock-on status.
1) When locking on a target, push the right stick to switch target immediately.
2) If the right stick is pushed toward where there are no targets, the lock-on status will remain unchanged. Press the lock-on button again to cancel the lock-on.
2. Optimized map cursor interactions.
1) Optimized the absorption performance when moving the map cursor.
2) Optimized the cursor performance when moved to the edge of the zoomed map.
3. Optimized the order of preset controller settings.
1) The [Default] controller preset will now be renamed to [Classic]. The button layout preset remains unchanged.
2) Previous preset order: [Default], [Shooter], [Warrior], [Swordsman], [Custom]. New order: [Warrior], [Classic], [Swordsman], [Warrior], [Custom]. (This change to the preset order won't change saved button layout presets.)
II. Environment Adjustments
Added a number of Fireflies to the hidden cave.
III. Mechanism Adjustments
Shortened the cooldown for the mechanism in Forbidden Seals from 180s to 90s.
IV. Omni's Nightmare
The Omni's Nightmare mode of Custom Room has been temporarily unavailable for the current version due to gameplay adjustments. See you next time!
V. Dynamically-opened Regions Adjustments
Expanded the dynamically-opened regions and increased the number of high-resource areas.
Out-Game Adjustments
I. Private Message Optimization
Added Private Message Notifications. When the player receives a private message from a friend, they will receive audio and text notifications, so as not to miss any message.
II. Hero Cultivation Adjustments
Adjusted Valda Cui's Cultivation quest "Pray to a statue in a Stash." to "Open the Stash by yourself 5 times. ".
III. Emote Optimization
The game now supports English, Japanese, and Korean lip sync.
IV. Team Display
Optimized the performance of some Poses.
V. Hall of Fame Settlement Page
Optimized the performance of Hall of Fame Settlement Page, so that it can now display the rewards of multiple Heroes.
Settings
I. Private Chat Notifications
1. Added [Private Message Notifications] to Settings - Social Settings - Chat. You can turn on and off the audio and text notifications when receiving a private message from a friend.
II. Shader Warmup
1. Added [Shader Warmup] to Options - Graphics Settings. Tap it to perform the shader warmup.
III. Added Melee Assist (Controller)
1. [Aim Assist + Camera Shift]: Automatically aims melee strikes toward the enemy, and moves the camera to face them when attacking.
2. [Aim Assist Only]: Automatically aims melee strikes toward the enemy, without moving the camera.
3. [Off]: Launch melee strikes in the direction faced.
4. [Aim Assist + Camera Shift] is selected by default. This can be changed or turned off via ESC - Settings - Game - Combat - Melee Aim Assist (Controller).
IV. Counter - Composite Buttons
1. Added [Counter - Composite Buttons] Toggle to Settings - Game - Combat. You can turn on or turn off the Composite Buttons for Counter.
Feature Optimization
I. Shader Warmup
After the update, the shader warmup will perform automatically when entering the Lobby.
Shader rendition during the game may extend loading time, take up more CPU usage, and result in noticeable game stuttering within the first few matches after the update. Shader warmup technologies bring this process forward to the login stage, which can significantly reduce stuttering and improve the gaming experience.
Notifications:
1. Warmup is performed only once after each update, which will bring better gaming experience.
2. Warmup will need to be performed again after changing the graphic card or updating the driver.
3. The game can still run even after terminating the warmup. Manual warmup can be performed via Settings - Graphics Settings - Shader Warmup.
II. Loading Assets
Optimized assets loading multi-threading scheduling to reduce game stuttering and increase FPS.
Store Updates
I. Added New Pack
1. Added Yueshan’s Exclusive pack [Refulgence], which contains Yueshan's Legendary outfit [Huaxia Armors·Righteousness], Legendary Accessory [Huaxia Armors·Restoration]. Original price: 3,000 Gold; Now: 2,100 Gold. (Participate in the Longmen Sails event and get [Refulgence] Pack 40% discount voucher to save more!)
II. Discount Info
1.Added the Sunwing Relics Crossover – Tianhai’s Legendary Accessory [Longmen·Gargoyle Glow]. Vajra in his ultimate will be transformed while wearing it. Original price: 4,800 Gold; Now: 3,200 Gold.
2. Kurumi Legendary Accessory [Kitsune Ears] now is on sale. Original price: 1,200 Gold; Now: 1,000 Gold.
3. Kurumi Legendary Accessory [Fox Tail] now is on sale. Original price: 900 Gold; Now: 750 Gold.
4. Matari Legendary Pose [The Dragon·Void] now is on sale. Original price: 900 Gold; Now: 750 Gold.
5. Viper Ning Legendary Pose [The Dragon·Side Kick] now is on sale. Original price: 900 Gold; Now: 750 Gold.
III. Added New Outfits
1.NBWC Champion Exclusive outfits.
IV. Discount End
1.2021 NBWC Champion – Viper Ning's Exclusive Legendary outfit [JTeam·Yushan Elite] has returned to its original price of 1,800 Gold.
2.2021 NBWC Champion – Temulch's Exclusive Legendary outfit [JTeam·Magenta Mane] has returned to its original price of 1,800 Gold.
3.2021 NBWC Champion – Yueshan's Exclusive Legendary outfit [JTeam·Mountain Shaker] has returned to its original price of 1,800 Gold.
4.Takeda’s Legendary Background [Takeda Flame] has returned to its original price of 600 Gold.
5.Takeda’s Legendary Base [Samurai Arena] has returned to its original price of 1,200 Gold.
6.Katana Legendary skin [Soulbloom Gem] has returned to its original price of 1,500 Gold.
7.Longsword Legendary skin [Winter's Savor] has returned to its original price of 1,500 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where Yoto Hime's [Spirit Slash: Vortex] cannot negate a melee weapon strike.
2. Fixed an issue where Tarka Ji's ultimate [Blackout] and the burning tracks left by all his talents may trigger the head-hit voice messages.
3. Fixed an issue where Matari's ultimate [Unseen Wings] and [Unseen Wings: Assassin] cannot grant rage immediately after the effect duration ends.
II. Weapon-related Bugs
1. Fixed an issue where Nunchucks are displayed in incorrect order in the weapon bag.
III. Battle-related Bugs
1. Fixed an issue where the camera sensibility while standing is incorrect in controller mode.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 05/20/2022 23:00 (UTC) to 05/21/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
Ⅰ. New Hero: The Demon Vessel - Takeda Nobutada
Live a live free of desire, with no regrets left behind. Even if spurned by others and accused of injustice, we must still stand by our friends and never break their trust.
If faced with a dead end, raise your blade and cut out a new path!
Though my body may one day stumble and fall, never shall I forsake my honor!
(The third F skill and V ultimate variants are not yet available in this version.)
II. Season Rewards
The Season 3 [Echelon] will come to an end on 05/21/2022 00:00 (UTC). In the meanwhile, the rank of this season will be settled. In the meanwhile, the new season [Ordeal] will be open. Players will be able to claim the rewards after the update of the new season.
1. Season rewards will be awarded based on highest rank gained in The Herald's Trial (Solo, Duos or Trios) during the Echelon season.
Rank Rewards
<Bronze> Avatar [Echelon·Bronze]
<Silver> Avatar [Echelon·Silver]
<Gold> Avatar [Echelon·Gold],Justina Gu Epic outfit [Rosy Silk·Echelon]
<Platinum> Avatar [Echelon·Platinum],Justina Gu Epic outfit [Rosy Silk·Echelon],Spear Legendary skin [Raito Kuraudo]
<Solar> Avatar [Echelon·Solar],Justina Gu Epic outfit [Rosy Silk·Echelon],Spear Legendary skin [Raito Kuraudo],Epic Background [Avian Habitat],Echelon Treasure*3
<Empyrean> Avatar [Echelon·Empyrean],Justina Gu Epic outfit [Rosy Silk·Echelon],Spear Legendary skin [Raito Kuraudo],Epic Background [Avian Habitat],Echelon Treasure*5
<Astral> Avatar [Echelon·Astral],Justina Gu Epic outfit [Rosy Silk·Echelon],Spear Legendary skin [Raito Kuraudo],Epic Background [Avian Habitat],Echelon Treasure*7
<Asura> Avatar [Echelon·Asura],Justina Gu Epic outfit [Rosy Silk·Echelon],Spear Legendary skin [Raito Kuraudo],Epic Background [Avian Habitat],Echelon Treasure*10
Ⅲ. Score Reset:
1. Scores in The Herald's Trial (Solos, Duos or Trios) will partially carry over to the new season.
Rank in Echelon Season Carry-over Rank in Ordeal Season
Bronze Ⅴ (1000-1099) Bronze Ⅴ (1000)
Bronze Ⅳ (1100-1199) Bronze Ⅳ (1100)
Bronze Ⅲ (1200-1299) Bronze Ⅲ (1200)
Bronze Ⅱ (1300-1399) Bronze Ⅱ (1300)
Bronze Ⅰ (1400-1499) Bronze Ⅰ (1400)
Silver Ⅴ (1500-1599) Silver Ⅴ (1500)
Silver Ⅳ (1600-1699) Silver Ⅳ (1600)
Silver Ⅲ (1700-1799) Silver Ⅲ (1700)
Silver Ⅱ (1800-1899) Silver Ⅱ (1800)
Silver Ⅰ (1900-1999) Silver Ⅰ (1900)
Gold Ⅴ (2000-2099) Silver Ⅰ (1900)
Gold Ⅳ (2100-2199) Gold Ⅴ (2000)
Gold Ⅲ (2200-2299) Gold Ⅴ (2000)
Gold Ⅱ (2300-2399) Gold Ⅳ (2100)
Gold Ⅰ (2400-2499) Gold Ⅳ (2100)
Platinum Ⅴ (2500-2599) Gold Ⅲ (2200)
Platinum Ⅳ (2600-2699) Gold Ⅲ (2200)
Platinum Ⅲ (2700-2799) Gold Ⅱ (2300)
Platinum Ⅱ (2800-2899) Gold Ⅱ (2300)
Platinum Ⅰ (2900-2999) Gold Ⅰ (2400)
Solar Ⅴ (3000-3099) Platinum Ⅴ (2500)
Solar Ⅳ (3100-3199) Platinum Ⅳ (2600)
Solar Ⅲ (3200-3299) Platinum Ⅲ (2700)
Solar Ⅱ (3300-3399) Platinum Ⅱ (2800)
Solar Ⅰ (3400-3499) Platinum Ⅰ (2900)
Empyrean Ⅴ (3500-3599) Platinum Ⅰ (2900)
Empyrean Ⅳ (3600-3699) Solar Ⅴ (3000)
Empyrean Ⅲ (3700-3799) Solar Ⅴ (3000)
Empyrean Ⅱ (3800-3899) Solar Ⅳ (3100)
Empyrean Ⅰ (3900-3999) Solar Ⅳ (3100)
Astral Ⅴ (4000-4099) Solar Ⅲ (3200)
Astral Ⅳ (4100-4199) Solar Ⅲ (3200)
Astral Ⅲ (4200-4299) Solar Ⅱ (3300)
Astral Ⅱ (4300-4399) Solar Ⅱ (3300)
Astral Ⅰ (4400-4499) Solar Ⅰ (3400)
Asura (4500-4999) Empyrean Ⅴ (3500)
Asura (5000-5999) Empyrean Ⅳ (3600)
Asura (6000+) Empyrean Ⅲ (3700)
2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio
6000+ 60%
4500-6000 70%-60%
3000-4500 80%-70%
1500-3000 90%-80%
0-1500 100%-90%
Ⅳ. Upgraded Lobby of the New Season
The theme of the Lobby page has been updated to [Ordeal] with the original BGM upgraded to an orchestral version that is more consistent with the theme. Hope dear players could have a greater audio-visual experience in the new season.
Ⅴ. Time-limited Event: [Dewdrop Realm]
The roads lay bare as thunder rumbles upon a summer's eve.
Take part in the Dewdrop Realm event to unlock the [Samurai Pouch] and the plot segments in [Takeda·Memory]! There's loads more rewards to be claimed, too!
Event Time:
05/21/2022 update – 06/03/2022 20:00 (UTC)
End Time of Rewards Claiming:
06/06/2022 20:00 (UTC)
Event Rules:
1. Complete Daily Quests to obtain [Takeda Nobutada Trial Voucher] and [Diary Scraps].
2. Complete Event Quests to obtain [Diary Scraps]. A new quest can be unlocked only after completing the current one. The last three quests will be unlocked on 05/28/2022 20:00 (UTC), and quests cannot be completed before they take effect.
3. Use [Diary Scraps] to redeem rewards in [Takeda·Memory] and unlock his stories.
4. Players can check Hero walkthroughs in [Samurai Pouch] and claim corresponding rewards.
Hero Adjustments
Ⅰ. Yoto Hime
Adjustments to her ultimate [Ominous Blade] and all its variants:
1. Changed the fixed horizontal direction of slashes of Yoto Hime's ultimate Talents to the free aiming direction.
2. Players now are able to control the pace of Yoto Hime's consecutive slashes. Before every slash, Yoto Hime will adjust her mid-air status, during which you could press right mouse button to slash immediately. Otherwise she would slash automatically after the adjustment.
3. After casting her ultimate, Yoto Hime will first go into the [Demon Incarnate] status lasting for up to 3 sec, during which she is immune to grab and movement-restricted skills such as [Zephyr Prison] and [Dragon's Coil], etc. Slash can break the status at once.
//Dev Note: Because of the fixed pace and direction of slashes, Yoto Hime's ultimate [Ominous Blade] could be easily evaded by enemies through Dodge or the use of terrain differences to avoid the damage, which resulted in lower practical and deterrent effects of the ultimate than expected. Through the adjustments, players can now slash in free directions and control the pace after casting it, which will press the opponents more in confrontation.
II. Wuchen
1. Reduced the armor restored by every attack of [Spirit Blades·Shield] from 200 to 160.
2. Changed the teleport effect of his ultimate [Tai Chi Rift·Switch] to: Teleport up to 3 enemy units closest to the Aim center simultaneously. When multiple units are teleported, enemies will be separated. The stagger time of enemies after being teleported reduced from 0.5 sec to 0.35 sec. The invulnerability time of Wuchen and enemies after being teleported lengthened slightly.
3. Increased the damage that his ultimate [Tai Chi Rift·Portal] can take by 300% in Trios mode and 200% in duo mode.
//Dev Note: With the improvement of hero proficiency and teamwork, Wuchen's ultimate [Tai Chi Rift·Switch] was excessively powerful. After the adjustments, members of Wuchen team with this ultimate Talents need to cooperate more effectively and cast it at the right time.
Ⅲ. Tianhai
Changed the Focus level of [The Divine Bell: Counter]'s recovery frame from Blue Focus to Ultimate Focus, which means that Tianhai now is in Ultimate Focus all the time during the ultimate.
Ⅳ. Viper Ning
Optimized the special effect (visual) of Viper Ning's skill [Yushan Enigma] and all its variants when cast in the air to make them consistent with the actual effect (the actual effect remains unchanged).
Ⅴ. Skill Description Optimizations for Some Heroes
1. Adjusted the effect description of Yueshan's [Immovable]: "Unaffected by movement-restricted skills" was changed to "Unaffected by stun and movement-restricted skills".
2. Optimized descriptions of all Tianhai's skill Talents, Tarka Ji's [Inner Fire] and [Inner Fire: Bide], and all Justina Gu's skill Talents. Descriptions that players are in Ultimate Focus when casting the above skills were added.
3. Optimized descriptions of the frozen condition of all Justina Gu's ultimate Talents. "Enemies casting their ultimates cannot be frozen" was changed to "Enemies in Ultimate Focus cannot be frozen."
Weapon Adjustments
Ⅰ. Unified Adjustments for Melee Weapons
Slightly reduced the weapon damage, and the value details are as follows:
1. Longsword
Vertical strike 1st stage Damage Multiplier: adjusted from 1.1 to 0.84
Crouch horizontal strike Damage Multiplier: adjusted from 1.86 to 1.26
Crouch vertical strike Damage Multiplier: adjusted from 0.92*2 to 0.70*2
Sprint horizontal strike Damage Multiplier: adjusted from 1.32 to 0.89
Sprint vertical strike Damage Multiplier: adjusted from 1.05 to 0.78
Running vertical strike Damage Multiplier: adjusted from 1.10 to 0.84
Slide vertical strike Damage Multiplier: adjusted from 0.97*2 to 0.7*2
2. Katana
Horizontal strike 1st stage Damage Multiplier: adjusted from 0.96 to 0.78
Crouch horizontal strike Damage Multiplier: adjusted from 1.75 to 1.31
Crouch vertical strike Damage Multiplier: adjusted from 2.13 to 1.40
Sprint horizontal strike Damage Multiplier: adjusted from 1.18 to 0.76
Sprint vertical strike Damage Multiplier: adjusted from 1.11 to 1
Running horizontal strike Damage Multiplier: adjusted from 0.96 to 0.69
Slide vertical strike Damage Multiplier: adjusted from 1.63 to 1.42
Slide horizontal strike Damage Multiplier: adjusted from 1.9 to 1.33
Horizontal strike 4th stage Damage Multiplier: adjusted from 1.77 to 1.2
3. Greatsword
Crouch vertical strike Damage Multiplier: adjusted from 2.4 to 1.91
Slide vertical strike Damage Multiplier: adjusted from 2.28 to 1.72
4. Spear
Crouch horizontal strike Damage Multiplier: adjusted from 0.95*2 to 0.7*2
Crouch vertical strike Damage Multiplier: adjusted from 1.81 to 1.37
Slide horizontal strike Damage Multiplier: adjusted from 0.99*2 to 0.72*2
Slide vertical strike Damage Multiplier: adjusted from 1.74 to 1.32
5. Dagger
Crouch vertical strike Damage Multiplier: adjusted from 1.58 to 1.38
Slide vertical strike Damage Multiplier: adjusted from 1.44 to 1.28
Crouch horizontal strike Damage Multiplier: adjusted from 1.86 to 1.74
Slide horizontal strike Damage Multiplier: adjusted from 2.20 to 1.56
6. Nunchucks
Horizontal strike 1st stage Damage Multiplier: adjusted from 0.93 to 0.76
Horizontal strike 2nd stage Damage Multiplier: adjusted from 0.93*2 to 0.74*2
Running horizontal strike Damage Multiplier: adjusted from 0.89 to 0.72
Slide vertical strike Damage Multiplier: adjusted from 1.89 to 1.26
Crouch vertical strike Damage Multiplier: adjusted from 1.89 to 1.42
Crouch horizontal strike Damage Multiplier: adjusted from 1.69 to 1.45
II. Longsword
Optimized the hit feel of horizontal strikes of Longsword in the air.
Ⅲ. Greatsword
When meeting with Blue Focus strikes, Greatsword's 3rd-stage charged horizontal strikes will put players into the Stone Form.
Ⅳ. Katana
Optimized the hit range of Katana's second horizontal strike.
Ⅴ. Dagger
Reduced the Energy consumption of [Dagger Dash] from 5500 to 5000. Besides, the description of [Lunar] Agility was adjusted.
VI. Pistol
1. Reduced the Damage Multiplier of each bullet of Pistol’s shooting [Stormcaller] from 0.48 to 0.4.
2. Reduced the Damage Multiplier of each bullet of Pistol’s charged shooting [Thunder] from 1 to 0.84.
Souljade Adjustments
Ⅰ. Cannon
Reduced [Switch: Cannon]'s consumption of weapon durability from 2 points to 1 point.
Ⅱ. Bow
Reduced [Switch: Bow]'s consumption of weapon durability from 2 points to 1 point.
Ⅲ. Souljade Dropping
[Focus Slide] will not be dropped in the Solos of The Herald's Trial and Quick Match.
Match Adjustments
Ⅰ. Combat Adjustments
1. Button Pre-input: Optimized the pre-input feature among actions. Now it's more convenient to chain counter after Uppercut Slash, Dodge, etc. in a combo.
2. Quick Counter: Remade the Quick Counter feature to relax the restriction on its use timing and optimize the use experience.
3. Changed the preset button of Quick Counter from the side mouse button to G. Players can assign the feature to a custom button in "Settings-Button Layout-Button Customization". The above adjustments to the default Button Layout will have no influence on players' custom layout.
Out-game Adjustments
Ⅰ. CUSTOM ROOM Optimizations
Now you're able to check the setting information of CUSTOM ROOM while in combat. Added the [Room Info] button to the setting menu and you can tap it to check.
Ⅱ. Chat Optimizations
Offline messages are now supported in private chat. After signing in to the game, you can check your offline messages in the chat box. No more than 100 offline messages can be received. The number of stored offline messages will be reset after login. Messages that have not been checked for more than 30 days will be invalid.
Ⅲ. Reputation Score System Adjustments
1. More Reputation Scores will be deducted if players quit the current match when it's about to begin in 30 sec or less during the preparation phase of The Herald's Trial and quick match's Duos and Trios.
2. Adjusted the logic for judging whether there are vacancies in a team. Now when a team with few players starts the match without finding more teammates, the system will judge whether there are vacancies in the team based on the number of team members out of the match.
Ⅳ. Hero Select Page Optimizations
1. Optimized the size and performance of Heroes’ Avatars.
2. During the Hero selecting phase, the Hero info of the party has been moved to the bottom of the page.
Ⅴ. Friend List Optimization
Remade the buttons of Friend greetings and invitations to bring better experience.
VI. Hero Stats
After the update of the new season, it will take 1-2 days to recount the Hero Stats. During this period, the rating of the latest data cannot be displayed normally. We apologize for any inconvenience.
VII. Team Stats
Optimized the material performance of some Base.
VIII. Torchbearer Event Optimization
1. During the Ordeal Season, the Torchbearer can get the rewards: Legendary Base [War God] and [Ordeal Torchbearer Gift] after passing the torch successfully. Each player can only claim once.
2. The Torch-carrier can enter the Torchbearer Event page through the link shared by the Torchbearer to claim a 6-hour free trial time and a 10% discount. (Note: The discount is exclusive on the official website. Torch-carriers from other platforms can claim a gift through the in-game mail after succeeding the Torchbearer.)
3. The new players from EPIC cannot receive the torch temporarily, which will be available after related features are improved. Please stay tuned.
IX. Closet Optimization
Restored the button to switch display weapons in the Lobby. Optimized some tips on the Closet page.
Settings
Ⅰ. Settings Page Adjustments
1. Moved [Hero Voice Language] to the [Audio] tab.
2. Added the [Assist Settings] tab, which integrated settings about such features as Pick up, etc.
3. Added the [Social Settings] tab, which integrated settings about such features as chat, invitation and privacy.
Feature Optimizations
Ⅰ. Matchmaking Mechanism
1. Network Lag Gaps
Now players whose Ping values are at the same level have a better chance to join in the same match, so that the battle issues caused by the network lag gaps will be alleviated. This adjustment may also result in slightly slower matchmaking for players whose Ping is very high.
Ⅱ. Client
1. Optimized and Upgraded DLSS
When DLSS is turned on, you now can also adjust Render Scale and turn on Graphics Enhancement now. FPS will be improved greatly by reducing the render scale. You can also turn on NVIDIA graphics enhancements to reduce image quality loss.
Operation Guide:
1) Turn on NVIDIA DLSS in "Settings-Graphics-Medium".
2) Adjust Render Scale to an appropriate value as needed. The lower render scale is, the higher FPS will be.
Besides, when DLSS is on, you can still turn on NVIDIA Graphics Enhancement to improve image quality.
Players who use RTX graphics cards and turn on the DLSS can further improve FPS through the solutions above, to achieve the balance between the graphic quality and FPS. This adjustment is more effective at higher resolutions (2K, 4K, etc.).
2. Optimized multi-threaded calculation of skeletal animation to improve FPS and reduce game stuttering.
3. Optimized thread scheduling parameters for different hardware to improve FPS and reduce lag.
Store Updates
I. BATTLEPASS Updates
[Ordeal] BATTLEPASS is now available, which includes a variety of valuable items and skins! Players can obtain more rewards through unlocking Hidden Treasure!
II. Store Updates
Added 2021 NBWC Champion outfits and Takeda Nobutada’s outfits.
III. Added New Pack
Added Takeda Nobutada’s Exclusive pack [Lion Guardian], which contains Takeda's Legendary outfit [Lion Samurai], Legendary Accessory [Samurai Helmet] and Epic Accessary [Nuribotoke Mask]. Original price: 3,400 Gold; Now: 2,400 Gold.
IV. Discount Info
1. Added New Discounts
(1) Added the 2021 NBWC Champion – Viper Ning's Exclusive Legendary outfit [JTeam·Yushan Elite]. Original price: 1,800 Gold; Now: 1,500 Gold.
(2) Added the 2021 NBWC Champion – Temulch's Exclusive Legendary outfit [JTeam·Magenta Mane]. Original price: 1,800 Gold; Now: 1,500 Gold.
(3) Added the 2021 NBWC Champion – Yueshan's Exclusive Legendary outfit [JTeam·Mountain Shaker]. Original price: 1,800 Gold; Now: 1,500 Gold.
(4) Added Takeda’s Legendary Background [Takeda Flame] now is on sale. Original price: 600 Gold; Now: 500 Gold.
(5) Added Takeda’s Legendary Base [Samurai Arena]. Original price: 1,200 Gold; Now: 1000 Gold.
(6) Katana Legendary skin [Soulbloom Gem] now is on sale. Original price: 1,500 Gold; Now: 1,250 Gold.
(7) Longsword Legendary skin [Winter's Savor] now is on sale. Original price: 1,500 Gold; Now: 1,250 Gold.
2. Discounts End
(1) Longsword legendary skin [Xuan-Yuan Sword] has returned to its original price of 1,500 Gold.
(2) Temulch legendary accessory [Wolf Tail] has returned to its original price of 900 Gold.
(3) Temulch legendary accessory [Wolf Ears] has returned to its original price of 1,200 Gold.
(4) Kurumi legendary accessory [Mystic Tanuki] has returned to its original price of 1,200 Gold.
(5) Kurumi legendary Card-Pose [Omni’s Nightmare·Spooky!] has returned to its original price of 800 Gold.
(6) Kurumi Exclusive legendary outfit [Cirrus Fairy] has returned to its original price of 1,800 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where Yoto Hime's ultimate [Ominous Blade] wouldn't stop within the range of Forbidden Seals.
2. Fixed an issue where Valda Cui's ultimates [Nether Nightmare] and [Nether Nightmare: Smite] showed recovery frame abnormality when cast in the air.
II. Reputation Score Bugs
Fixed an issue where Reputation Score sometimes wouldn't be deducted when players quit current match early in Casual modes such as The Bloodbath and Omni's Nightmare.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 04/27/2022 23:00 (UTC) to 04/28/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
Ⅰ. Map Updates
1. Terrain Adjustment: Daylily Meadow
Added lots of haystacks located at the south of Sunwing's Rest. Enemies may hide among them.
2. Added a hidden cave waiting to be found.
Ⅱ. Time-limited Event: [Shadowjade Mine Exploration]
Event Time: 04/28/2022 update – 05/10/2022 20:00 (UTC).
Event Info:
1. During the preparation phase of any match mode except Bloodsport, players can gain event item Spades by smashing the boxes scattered in the scene within the time limit.
All Gear Treasures and Souljade Treasures contain Spades. Each player can gain up to 5 Spades in every match and 10 Spades per day.
2. The [Shadowjade Mine Exploration] page in Event Center is the map of Shadowjade Mine. Spades can be used to unlock random sites on the map.
3. The map is divided into 7 areas, in which there are altogether 39 sites waiting to be unlocked. Players will receive corresponding event rewards after unlocking all sites in an area.
4. Participation in the Naraka+ crossover event [Shadowjade Mine Treasure Fight] will grant Shovels, which can be used to unlock a selected site on the map.
Ⅲ. Time-limited Free Trial
Event Time: 04/29/2022 16:00 – 05/04/2022 16:00 (UTC).
Event Info:
1. During the event, users who haven’t purchased NARAKA: BLADEPOINT can also play the game for free.
2. During the event, 6 heroes (Viper Ning, Temulch, Matari, Tarka Ji, Kurumi, and Tianhai) plus several modes (The Herald’s Trial, Omni’s Nightmare and Bloodsport, etc.) are available. Trial players will be matched against each other first.
3. Trial players cannot participate in the Torchbearer event, recharge or speak on public channels. Nor can they receive gifts or use such items as treasures and rename cards. But all of the data generated during the trial will be saved permanently. Trial accounts can be upgraded to official ones at any time by purchasing the game to gain full access to game features and benefits of NARAKA: BLADEPOINT.
*You can log in to NARAKA: BLADEPOINT through such platforms as the game’s official website, Steam and Epic to start your free trial!
Hero Adjustments
Ⅰ. Temulch
1. Adjusted [Zephyr Prison] and all its variants to: Resist ranged attacks from enemies only. Besides, we distinguished the special effects of [Zephyr Prison] of all ultimate Talents between allies and enemies.
2. When hitting against [Zephyr Prison] from both allies and enemies, [Zephyr Wisp: Assault] will still bounce back. And if it hits the outside of [Zephyr Prison], enemies inside won’t be tracked.
//Dev Note: With the adjusted [Zephyr Prison], Temulch now can cooperate with allies’ ranged attacks, skills and even Grappling Hook more effectively. [Zephyr Prison] now is more helpful even in a solo fight.
Ⅱ. Justina Gu
1. Increased the initial skill Talent [Ice Core]’s CD from 25 sec to 28 sec.
2. Optimized the special effect of [Arctic Wraith·Frostwind]’s ice fog. Now the ice fog’s periphery is clearer.
Ⅲ. Matari
1. Reduced the max charging time of [Silent Flutter] from 1.5 sec to 1 sec.
2. Increased [Silent Flutter: Retrace Flash]’s CD from 25 sec to 30 sec.
3. Optimized the hit feel of [Silent Flutter] and all of its Talents. Now Matari can chain weapon strikes (including charged strikes) faster after teleporting, whether on the ground or in the air.
4. Adjusted her ultimate [Unseen Wings]. Now it can give all allies a stealth effect, with the duration reduced from 20 sec to 16 sec.
5. Adjusted her ultimate [Unseen Wings: Assassin]. Now it can give all allies a stealth effect, with the duration reduced from 15 sec to 14 sec. Besides, it now provides 50% Scale Rush buildup to all allies.
6. Changed her ultimate [Unseen Wings: Group Stealth] into [Unseen Wings: Smite]. Now it can give all allies a stealth effect lasting for 12 sec, and provide 50% Attack Healing to all allies.
//Dev Note: Due to Matari’s poor performance in a team fight, we hope to improve her team utility by making all of her ultimates team-effective. Meanwhile, we added the Talent "Attack Healing" to make Matari more aggressive. Adjustments to Matari’s skills could help her achieve this end too.
//Dev Note: We will continue to be concerned about the balance of other heroes and problems reported by most players and make appropriate adjustments in upcoming versions.
Weapon Adjustments
Ⅰ. Dagger
1. Increased the damage of Horizontal Strike [Soulbreak] of Dagger Dash from 188% to 249%.
Souljade Adjustments
Ⅰ. Nunchucks Souljade
Velocity Untold: Lengthened the start frame of the charged horizontal strike slightly.
In-Game Adjustments
Ⅰ. New Default Controller Settings
1. Optimized the default button layout of the controller.
2. Added three controller presets with different styles. Players now can choose their preferred preset and customize the button layout.
1) Default: The preset is similar to the original Default 2. Players can use two triggers (Xbox: LT/RT, PS: L2/R2) to attack.
2) Shooter: Based on the Default preset, Jump is assigned to the left bumpers (Xbox: LB, PS: L1), which is convenient for players to look around while moving fast.
3) Warrior: The preset is similar to the original Default 1. Players can use the right bumper and the right trigger (Xbox: RB/RT, PS: R1/R2) to attack, and the left bumper (Xbox: LB, PS: L1) to counter.
4) Swordsman: Players can use two buttons (Xbox: X/Y, PS: □/△) to attack, and the right trigger (Xbox: RT, PS: R2) to shoot and counter.
3. The "Quick Counter" feature can now be assigned to custom buttons.
4. The features "Ranged Shoot" and "Aim" now can be assigned to custom buttons.
5. Pressing "LS/RS" (Xbox) or "L3/R3" (PS) now can be assigned to custom buttons.
6. The features "Pick up/Use", "Swap", "Discard" and "Mark/Hint/Request" when opening the bag now can be assigned to custom buttons.
7. Players now can remap "skills" with a single button, but "ultimates" still require the combination.
8. Adjusted "Pick up/Use" when opening the bag to the round button (Xbox: A, PS: ×), and "Swap" to the round button (Xbox: X, PS: □).
9. Temporarily canceled the controller vibration during the second-stage charging of Bow, or when the counterstrike succeeds, or the Health bar turns red.
10. Adjusted the mechanism of customizable buttons: Now, changes made in any default preset will be saved to a new button layout preset named "Custom ". Due to the collision with the original mechanism (Default 1 and Default 2 can be changed into a new "Custom" preset respectively), the original custom presets will no longer be maintained.
Ⅱ. New Feature for Ref Spectate
When in player’s view or the following view, tap C (Xbox: RB, PS: R1) to get sight of the Health Bar seen by the target you spectate in real-time.
Out-Game Adjustments
Ⅰ. Friends
1. Added mode and match duration checking features to Friend List.
Ⅱ. Rank
The growth of hero, survival and knockout points now is restricted by the rank points of the current mode only, instead of the higher one between the current mode and its corresponding Herald’s Trial.
//Dev Note: When points reach or exceed the rank points of corresponding modes, the growth rate will be significantly decreased.
Ⅲ. Settlement Page
Optimized the Settlement page and added a Stats Pentagon to assess the player’s performance from various dimensions in a match.
Ⅳ. Hero Stats
The performance evaluation of the Hero Stats in the last 12 matches will become more accurate.
(Due to the adjustment of the data structure, the rating of the Hero Stats will not be displayed after the update until the next day. We apologize for the inconvenience.)
Feature Optimization
Ⅰ. Client
1. Optimized the multi-threading logic of some textures to reduce picture stuttering and increase FPS.
2. Optimized the logic for loading some disk resources to reduce in-game stuttering caused by resource loading.
3. Optimized the preloading of some special effects to reduce the game lagging.
Ⅱ. In-game Adjustments
1. Optimized the performance of the target hit by [Switch: Bow].
2. Optimized the interaction between some Gestures and Shop, Soul Altars and Cairns.
3. Optimized the interaction with some buildings.
4. Optimized the hit feel of Spear when chaining other strikes after falling from a height.
Ⅲ. Out-game Adjustments
1. Optimized the light performance of some Backgrounds.
Store Updates
I. Added New Packs
1. Added the Matari exclusive pack [Astral Chaser]. Contains Matari legendary outfit [Xuan-Yuan Sword·Tuoba Yu'er] and legendary hairstyle [Yu'er]. Original price: 2,600 Gold. Current price: 1,850 Gold.
2. Added the Yueshan exclusive pack [Revered Blade]. Contains Yueshan legendary outfit [Xuan-Yuan Sword·Chen Jingchou] and legendary hairstyle [Jingchou]. Original price: 2,600 Gold. Current price: 1,850 Gold.
II. Discount Update
1. Katana legendary skin [Dragonforce Koi·Chrysanthemum] has returned to its original price of 1,500 Gold.
2. Spear legendary skin [Dragonforce Koi·Skywards] has returned to its original price of 1,500 Gold.
3. Longsword legendary skin [Dragonforce Koi·Green Bamboo] has returned to its original price of 1,500 Gold.
4. Grappling Hook legendary skin [Flying Squirrel] has returned to its original price of 4,200 Gold.
5. Wuchen legendary outfit [Incompletion Robe] has returned to its original price of 1,800 Gold.
6. Valda Cui legendary outfit [Tsunami] has returned to its original price of 1,800 Gold.
III. New Items
1. Added the new Xuan-Yuan Crossover - Longsword legendary skin [Xuan-Yuan Sword]. Original price: 1,500 Gold. Current price: 1,250 Gold.
2. Added Kurumi legendary Card-Pose [Omni’s Nightmare·Spooky!]. Original price: 800 Gold. Current price: 600 Gold.
3. Added Temulch legendary Accessory [Wolf Tail]. Original price: 900 Gold. Current price: 720 Gold.
4. Added Temulch legendary Accessory [Wolf Ears]. Original price: 1,200 Gold. Current price: 960 Gold.
Bug Fixes
Ⅰ. Weapon-related Bugs
1. Fixed an issue where using the feature [Coating] (press U) could interrupt countering and weapon repairing.
2. Fixed an issue where Valda Cui’s Tide Traps cannot bind Earthshaker.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 04/13/2022 23:00 (UTC) to 04/14/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Justina Gu’s third skill [Ice Core·Cold Wave] and ultimate [Arctic Wraith·Frostwind] are now available!
1. [Ice Core·Cold Wave]
Justina Gu calls upon icy energies to temporarily encase allies and herself within an icy aura. While in this state she recovers a set amount of armor at regular intervals and is able to resist all physical attacks, lasting for 3 sec.
2. [Arctic Wraith·Frostwind]
Justina Gu calls upon the icy energies deep within her soul and fires the icy sword energy in the aiming direction. The area of the sword energy will generate the icy fog that can [Freeze] enemies, lasting for 8 sec.
II. Koi of Fortune
Event Time: 04/14/2022 update, until April 27th, 20:00 (UTC).
Event Info:
1. Gain Koi Scales and event points by completing quests during the event.
2. During any mode's preparation phase (except Bloodsport), players must gather their efforts to collect 8 Koi Tokens within the time limit. If this is achieved, each player will receive 3 Koi Scales during that match's settlement stage and up to 6 Koi Scales per day.
3. Gain event points by blessing koi. Each blessing costs 1 Koi Scale and grants 10 points.
4. Gain 1 Gold Koi Gift by completing 10 blessings per day.
5. Players will receive rewards when enough event points are gained. Each player may gain up to 1,600 points as they will receive all the rewards then.
III. Wuxia Crossover Event
1. Limited-time Daily Check Event
Event Time 04/14/2022 update – 04/27/2022 20:00 (UTC).
Event Info: Players who sign in a total of 7 days while the event is running can receive limited-edition avatars, limited-edition bubbles, Echelon Treasures, and other Event Rewards:
1st Day Sign-in: Avatar - Sis Ling-er
2nd Day Sign-in: 500 Spectral Silk
3rd Day Sign-in: Bubble - Xiaoyao
4th Day Sign-in: Accessory - Calabash
5th Day Sign-in: Bubble - Ling'er
6th Day Sign-in: 1 Echelon Treasure
7th Day Sign-in: 3 Echelon Coins
Hero Adjustments
I. Justina Gu
1. Optimized the rules of [Arctic Wraith·Blizzard]:
1) Combined the descriptions and logics of Frostbite and Freeze into [Freeze];
2) Combined the descriptions and logics of Frostbite Immunity and Freeze Immunity into [Freeze Immunity];
2. [Ice Core] and [Ice Core·Blink] can now be interrupted: Justina Gu may dodge and jump to break the ice earlier (1.5 sec after casting her skill).
II. Tarka Ji
Optimized the overall hit feel of [Inner Fire: Gigaflame]. Tarka Ji now hangs in the air if he casts [Inner Fire: Gigaflame] while dropping down in the air.
III. Wuchen
Optimized the performance of Wuchen's ultimate [Tai Chi Rift] and [Tai Chi Rift·Switch] when teleporting multiple Cairns. The teleported Cairns will not be stacked together now.
Souljade Adjustments
I. Buffs
1. Added [Starfall]: Players will teleport to their target upon activating Grappling Hook again whilst grappling.
2. Added [Poison Splash]: Players will release poisonous gas around them 0.5 sec after death. Enemies affected will take damage over time.
II. Longsword
Removed [Assault·Longsword] and combined its effects into the new Souljade [Assault•Smolder].
III. Melee
Added [Assault·Smolder]: Burns enemies you hit with melee Grappling Strike, causing damage continuously.
IV. Bow
Added [Switch·Bow]: Players will pull away and shoot upon switching to Bow during a melee combo.
V. Cannon
Added [Switch·Cannon]: ▪Players will fire a projectile upon switching to Cannon during a melee combo and knock themselves airborne.
Match Adjustments
I. Omni's Nightmare Adjustments
1. Added the Ballista that needs to be unlocked with Dark Tide Coins, which will be usable after unlocking.
2. Added the new Soul Lantern gameplay: A certain number of Rattans are set surrounding each Soul Lantern. Evil-Ents can use Axes to destroy the Soul Lantern and the surrounding related Rattans. After Heroes have repaired the Soul Lantern, those Rattans will appear again and will be updated once all of them are picked up. The status of Soul Lanterns can be distinguished by icon colors on the map: purple ones are broken Soul Lanterns.
3. Adjusted the positions of some Soul Lanterns.
4. Optimized the move of Evil-Ents’ combo. Now they can throw Axes continuously through vertical strikes.
5. Expanded the default bag capacity to 12 slots. Removed the Bag Upgrades for items at Rift Dealer and Morus' Blessing.
6. The armor will be restored to full after heroes are revived.
II. Controller Adjustments
1. Radial Menu Optimization: Added Weaponry Chests to the item Radial Menu. Changed the weapon Radial Menu from 8 slots to 4 in The Survival modes to keep it consistent with the Weapon Bag.
III. Hero Selection
Added the feature 'Swap Hero with Ally': In The Herald's Trial, players can request to 'Swap Hero with Ally' on the hero selection page after both have selected their heroes.
IV. In-Game Optimization
1. Optimized the size of the special icon above protected targets during Bodyguard quests.
2. Optimized the performance of dead characters' Cairns and the looting time.
3. Optimized the pick-up and purchase: when the bag is full, Souljades III & IV will automatically replace their I & II counterparts.
V. Turned off the Team Info checking feature in the preparation phase
In The Herald's Trial, the Team Info checking feature in the preparation phase is turned off. However, players can still check it through the shortcut during the match.
Out-Game Adjustments
I. Cultivation Quests
1. Adjusted all the quests “Attain victory in The Survival modes 3 times” to “Attain TOP 5 in The Survival modes 3 times” at [Yin Yang Mastery] stage.
2. Adjusted Justina Gu’s Cultivation quest “Freeze 3 enemies with a single Arctic Wraith” to “Achieve a Victory Blow” at [Deific Presence] stage.
3. Adjusted Justina Gu’s quest of Heroic Tales Chapter 2, from “Freeze yourself with Ice Core100 times” to “Use Ice Core 100 times”.
II. Omni's Nightmare Custom Lobby
Added the Omni's Nightmare mode to Custom Lobbies, with more adjustable settings coming soon.
III. Omni's Nightmare Season Stats
Added the display of season stats of Omni's Nightmare.
IV. Voice Info on Hero Menu
Added the name of the voice actor/actress under the hero name.
V. Ref Spectate
Controller is now supported in Ref Spectate.
VI. Narakapedia
Added the descriptions of Counterstrikes and Focus Strikes.
VII. Collection Interface Adjustments
1. Adjusted [Gesture—Gesture] and [Gesture—Emote] to [Emotes—Gesture] and [Emotes—Bubble].
2. Adjusted [Card—Gesture] to [Card—Pose].
3. Improved the icon of [Card—Pose].
VIII. Out-Game Optimization
Optimized the Customization system: When saving the new set data on the face-editing page, the new face data will be applied to the current selected set automatically.
Store Updates
I. Added New Packs
1. Added the Justina Gu exclusive pack [Pearl Deity]. Contains the legendary Justina Gu outfit [Sword and Fairy·Zhao Ling'er] and legendary Justina Gu hairstyle [Ling'er]. Original price: 2,600 Gold. Current price: 1,850 Gold.
2. Added the Wuchen exclusive pack [Vigorous Youth]. Contains the legendary Wuchen outfit [Sword and Fairy·Li Xiaoyao] and legendary Wuchen hairstyle [Xiaoyao]. Original price: 2,600 Gold. Current price: 1,850 Gold.
II. Discount Update
1. Greatsword legendary skin [Dragonforce Koi·Scorch] has returned to its original price of 1,500 Gold.
2. Katana legendary skin [Dragonforce Koi·Blossoms] has returned to its original price of 1,500 Gold.
3. Greatsword legendary skin [Evil Bane] has returned to its original price of 1,800 Gold.
4. Repeating Crossbow legendary skin [Shuriken Spitter] has returned to its original price of 1,800 Gold.
5. Tarka Ji’s legendary outfit [Ill Omen] has returned to its original price of 1,800 Gold.
III. New Items
1. Added [Surmount Card·Echelon] to the store. Only 1 may be purchased per player for just 1,800 Gold, raising your Echelon Hidden Treasure by 30 levels when used.
2. Added the 2021 Koi Cup champion legendary Katana skin [Dragonforce Koi·Chrysanthemum]. Original price: 1,500 Gold. Current price: 1,250 Gold.
3. Added the 2021 Koi Cup champion legendary Spear skin [Dragonforce Koi·Skywards]. Original price: 1,500 Gold. Current price: 1,250 Gold.
4. Added the 2021 Koi Cup champion legendary Longsword skin [Dragonforce Koi·Green Bamboo]. Original price: 1,500 Gold. Current price: 1,250 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue with the freezing effects of Justina Gu's [Arctic Wraith] on Yueshan and Tianhai while in their ultimate forms.
2. Fixed an issue where the scene would sometimes disappear when Wuchen hit his target with [Spirit Blades·Blast].
3. Fixed an issue where Tarka Ji in his ultimate form would not be affected by Wuchen's ultimate and stagger.
4. Fixed an issue where Wuchen's ultimate would sometimes mistakenly teleport him to the previous registered teleport point.
5. Fixed an issue where the Cairns would be trapped in the terrain and cannot be rescued when Wuchen teleports the them.
II. Weapon-related Bugs
1. Fixed an issue where vertical strikes launched in the air would sometime not deal the second stage damage.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 03/30/2022 23:00 (UTC) to 03/31/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Map Updates
1. New Structure: Trifid Junction
Added tunnels between Shipwreck Expanse and Celestra with destructible windows, a new means to flank the enemy.
2. Terrain Adjustment: Windwail Gorge
Added a large, semi-open pavilion structure located at the Shipwreck Expanse Suspended Wreckage exit. Watch out for flaming cages when the weather's dry.
II. Time-limited Event [Spring Herald]
Event Time: 03/30/2022 update – 04/13/2022 20:00 (UTC)
Rewards claimable until 04/18/2022 20:00 (UTC).
The event rules are as follows:
1. Completing Weekly Quests, opening Troves and destroying breakables in-game grants Willow Branches exchangeable for limited-time event rewards! Up to 15 Willow Branches can be gained from Troves per match, up to a max of 40 per day.
2. Each week, some players will be assigned as Spring Heralds: play\ in a match with a Spring Herald to get Spring Herald's Blessings (regardless of whether you're in their party)!
[Spring Herald's Blessing]:
1) Increases the max number of Willow Branches available from Troves and breakables to 20.
2) Green or golden Troves will be available in the match, and players will have a chance to get Spring Chests. Only 1 Spring Chest can be gained per match, and up to 2 per day.
3. Players who become Spring Heralds gain Happy Spring Cards each day, which are used to send others blessings in the form of Qingtuan. Qingtuan are redeemable for limited-time event rewards (but can only be gifted to players while they're online).
III. Preparation Phase
Opening Time: 03/30/2022 update – 04/13/2022 19:59
We've prepared loads of kites for you during the Spring Herald event! They can be flown during match preparation phases. Embrace the spring breeze!
IV. Limited-time event: [The Unspoken]
[The Unspoken IV]
Event Time: 03/31/2022 20:00 (UTC) – 04/03/2022 20:00 (UTC).
Rewards claimable until 04/04/2022 20:00 (UTC).
[The Unspoken V]
Event Time: 04/07/2022 20:00 (UTC) – 04/10/2022 20:00 (UTC).
Rewards claimable until 04/11/2022 20:00 (UTC).
Event Rules: Gain [Rattan Cores] by completing quests during the event (items in different event periods are independent). [Rattan Cores] can be redeemed for rare rewards such as the hero outfit [Dusk Silk] and accessory [Gilded Mirror].
V. Limited-time Daily Check Event
Event Time: 04/01/2022 20:00 (UTC) – 04/10/2022 20:00 (UTC).
Event Info: Players who sign in a total of 5 days while the event is running can receive limited-edition hairstyles, limited-edition avatars, and other event rewards.
1st Day Sign-in: Avatar·Qingming Willow
2nd Day Sign-in: Male Hairstyle
3rd Day Sign-in: Willow Branch x20
4th Day Sign-in: Female Hairstyle
5th Day Sign-in: 800 Tae
Hero Adjustments
I. Yueshan's Ultimate
1. Reduced the first stage of horizontal strikes' damage while in the Almighty General state from 156% to 102%. Increased the second stage's damage while in this state from 156% to 190%.
2. Reduced [Leaping Slash] damage while in the Almighty General state from 38% + 190% * 2 to 34% + 166% * 2.
II. Justina Gu
1. Adjusted the amount of armor restored by [Ice Core] and its duration. Whereas it previously recovered 125 armor 5 times throughout its duration, it now restores 300 armor 2 times instead.
2. Adjusted the usage times of [Shadowswipes] gained from [Arctic Wraith]: now it can be used 3 times in Solo modes.
3. Optimized the icons for Justina Gu's Talents and skills.
III. Tianhai
Improved the visual effects shown when exiting the Vajra state.
IV. Wuchen
Optimized the Talent and skill icons for Wuchen's ultimate, [Tai Chi Rift·Portal].
Weapon Adjustments
I. Ranged Weapon Close-range Damage Falloff
1. Pistol
Added close-range damage falloff: 40% damage falloff at 0-6m and 20% falloff at 6-12m.
2. Repeating Crossbows, Swarms Bows, Muskets
Adjusted damage falloff from 40% less damage at 0-6m and 20% less at 6-12m, to 40% less at 0-9m and 20% less at 9-18m.
II. Greatsword
1. Optimized the hit of charged third-stage horizontal strikes of Greatsword.
2. Optimized some of the hit performance of [Earthshaker].
III. Spear
Slightly shortened the startup frame of charged vertical strikes made with Spears.
Souljade Adjustments
I. Bow Souljades
1. Adjusted [Target Lock] effects to "Landing a shot on an enemy with your Bow leaves them unable to sprint or dodge for 3 sec. Attacks on the same enemy can only trigger this once per 15 sec.".
2. Reduced the damage of [Fire Arrows]’s single burning from 80 to 50.
II. Pistol
Added the new legendary Souljade [Spring Thunder]: reduces Pistol’s damage and removes the ability to charge shots, but launches 5 explosive rounds with each shot.
(Available only in the [Eternal Blazes] and [Shadow Surge] modes.)
III. Repeating Crossbow
Added the legendary Souljade [Incendiary Quiver]. This Souljade makes your Repeating Crossbow a single-fire weapon, but shots explode on impact with enemies.
(Available only in the [Eternal Blazes] and [Shadow Surge] modes.)
Match Adjustments
I. Omni's Nightmare
1. The Evil-Ent Lord and Evil-Ent leveling system has been overhauled. Evil-Ent Lords and Evil-Ents now gain single-match EXP upon defeating enemies or extinguishing Soul Sparks, while granting other Evil-Ent Lords and Evil-Ents a certain amount of shareable EXP too. Gaining EXP levels them up and increases their max health, Attack buff (percentile) and Embers damage resistance.
2. Added random match-wide effects that trigger when lighting Soul Sparks: ① Two extra Morus' Blessings. ② 60-second Rift Dealer discounts. ③ 60-second Rage build boosts.
3. Added random effects that trigger to affect all heroes in range when Soul Sparks are extinguished: ① Skills Banned ② Grappling Hooks banned ③ Blind.
4. Evil-Ent Lords can distinguish between chat channels, and are able to send messages in the Hero and Evil-Ent channels as they wish.
5. Heroes no longer drop armor and weapons upon death.
6. Added a Scout Bell in the center of the map.
7. If bound by a fake Rattan, players can now tap the interaction button to reduce the duration they're caught in its clutches.
8. Improved the logic of matchmaking, Factions, and role assignment. Parties that enter the mode while in a party will usually be assigned to the same Faction. Faction auto-balance is now improved. You're increasingly likely to be assigned to the Faction you didn't play as in your previous match.
9. Improved Evil-Ents' attack animations, reducing their sprint attacks' recovery frames and distance. Enhanced performance for Upward Strikes.
10. The Heroes’ remaining Rebirths will be deducted 600 sec after the match starts.
II. Eternal Blazes
Increased the respawn waiting time by 3s in Eternal Blazes.
III. Rich Resource Area Adjustments
Rich Resource Areas now appear only within starting safe zones, at random.
IV. Soul Run
Formerly, the match would end if only one team remained; even if those on other teams still had Rebirths left. This has been changed: as long as there's others with Rebirths left, the game will continue even if only one team remains alive. All enemy players must be defeated and have no Rebirths remaining in order for it to end. The number of players currently in Rebirth status is shown in the top-left corner.
V. Mechanics
Increased the max number of Forbidden Seals that can appear in a match.
VI. Controllers
1. Optimized Bag slot selection. Now, the right stick can be used to select Bag slots.
2. You now move the map cursor with the right stick, instead of the left stick. Also improved cursor movement and zooming out.
3. You can now delete map markers by tapping Y on an Xbox controller or △ on a Playstation controller.
VII. Movements
Optimized the movements when falling and rolling from a height, as well as those when sprinting after Sprint Dodge's second stage.
VIII. Performance Improvements
Optimized the performance in Omni's Nightmare.
Ⅸ. AI BOT
Optimized the behavior patterns of the AI BOT enemies.
Out-Game Adjustments
I. New Ref Spectate Features
1. Refs can now select Rift Dealers/Morus' Blessings on the map, and tap I to show the preview interface.
2. Refs can now tap O to show a player's Souljade info.
3. Raised the display priority of Rift Dealers and Morus' Blessings shown on the map in Ref Spectate, making them easier to select.
II. Custom Lobby Adjustments
Spawn Zones can now be named automatically when set.
III. Gestures
Optimized the display of some gestures and emotes in the outer-match interfaces.
IV. New Controller Mode Settings
1. Split the View Sensitivity setting into Vertical/Horizontal Sensitivity.
2. Added "Turning Boost ", "Outer Threshold", and " Turning Ramp-up Time".
1)"Turning Boost ": Applies when pushing the stick to the greatest extent in a direction.
2)"Outer Threshold": Adjusts response bounds when pushing the stick to the greatest extent, the range can be reduced up to 30%.
3)"Turning Ramp-up Time": The duration in which "Turning Boost" steadily increases while pushing the stick to the greatest extent.
3. Added the " Deadzone": Helps avoid stick misinputs that would otherwise shift the camera. Lower values offer increased accuracy.
4. Your original settings have been carried over to "Horizontal View Sensitivity" and "Horizontal View Sensitivity (ADS)". Other settings remain at their default values.
5. Players can now change these settings through Esc – Button Layout - Controller Mode - View Sensitivity.
V. Free Training Mode Adjustments
1. It's now possible to try out locked skills and ultimate variants in Free Training.
2. It's now possible to try out locked outfits in Free Training (having chosen a hero, select non-owned outfits in the Outfits menu, tap ‘Tiral’).
VI. Interaction Optimization of Closet
1. You will be sent straight back to the Closet interface when you return, having navigated to other menus.
2. Cancelled the red-point prompts in the Closet interface.
3. Optimized some of the Weapon icons so as to fit the in-game performance better.
VII. New Store Feature: New Items
Players are now able to browse the newest content in the current (or previous) version from the Store's 'New' page.
Store Updates
I. New Cosmetics
1. Added the new legendary Wuchen outfit [Incompletion Robe]. Original price: 1,800 Gold. Current price: 1,500 Gold.
2. Added the new legendary Grappling Hook skin [Flying Squirrel]. Original price: 4,200 Gold. Current price: 3,000 Gold.
3. Added the 2021 Koi Cup Champion legendary Greatsword skin [Dragonforce Koi·Scorch]. Original price: 1,500 Gold. Current price: 1,250 Gold.
4. Added the 2020 Koi Cup champion legendary Katana skin [Dragonforce Koi·Blossoms]. Original price: 1,500 Gold. Current price: 1,250 Gold.
II. Discount Info
1. Valda Cui's legendary exclusive outfit [Tsunami] is now available at a discount price of 1,500 Gold. Original price: 1,800 Gold.
2. Tarka Ji's legendary exclusive outfit [Ill Omen] is now available at a discount price of 1,500 Gold. Original price: 1,800 Gold.
3. Justina Gu's legendary exclusive Team Stats base [Idyll•Wild Deer] has returned to its original price of 1,200 Gold.
4. Justina Gu's legendary exclusive Team Stats background [Idyll•Firefly] has returned to its original price of 600 Gold.
5. Kurumi's legendary exclusive outfit [Silky Leisure] is now back to its original price of 1,800 Gold.
6. The legendary Longsword skin [Light Bane] is now back to its original price of 1,500 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where, in certain circumstances, Wuchen couldn't teleport with [Tai Chi Rift] if he was stunned or grabbed.
2. Fixed a timing issue that would occur when Justina Gu followed her ultimate with [Shadowswipe] or [Shadowswipe·Blizzard].
II. Weapon-related Bugs
Fixed an issue where sword energy would sometimes fail to stagger enemies.
III. Combat-related Bugs
Fixed an issue where you couldn't jump, dodge or crouch to interrupt the recovery frames after reviving a teammate with a Rebirth Charm.
IV. Controller-related Bugs
Fixed an issue where nearby item prompts shown when opening your Bag would show the wrong interact button, even after customizing the button in settings.
V. Hero Stats
Fixed an error that would cause inaccuracies in the Top 5 Rate data shown for your last 12 matches.
VI. Omni's Nightmare
1. Fixed an issue where Evil-Ent Lords couldn't use their ultimates while under attack.
2. Fixed an issue where, if an Evil-Ent had voice chat turned on before they died, it'd default back to off upon respawning.
3. Fixed an issue where there was no damage reduction applied between Evil-Ent Lords and Evil-Ents.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 03/11/2022 23:00 (UTC) to 03/12/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. New Hero: Winter's Grace - Justina Gu
Born of high standing, she's spent the better half of her life on the run.
Noble princess of the empire; leader of the Pluvial Pavilion; an assassin with a heart colder than her blade.
Justina Gu cares not for these titles. All she cares for is revenge, and finding her mother once more.
(Justina Gu's third skill variant and ultimate are not open in current version. In the upcoming updates, players will be able to unlock them through completing Cultivation quests.)
II. New Mode: Omni's Nightmare
Description: Faction Versus Mode; Asymmetric Survival Mode.
Players: 30
Matchmaking: Players can enter the match through Solo, Duo or Trios, but will be assigned to a random faction and play individually upon starting Omni's Nightmare (in the future versions, the mode will also be available in Custom Lobby).
Basic Rules:
1. Each Hero can revive one time. Evil-Ent Lords will revive as Evil-Ents after being defeated. Evil-Ents are able to respawn without limit.
2. Heroes steadily lose Health while in the Shadow Corruption, but recover Health while in the Embers or Soul Lantern areas. Evil-Ents lose lots of Health while within the Embers.
3. Heroes have to submit Rattans to Soul Sparks until they're lit. After this, they start counting down until they go out. In the meanwhile, the Heroes are strengthened by varying amounts.
4. Each time when the Soul Spark is lit or the Evil-Ent Lord is defeated, the match duration will be extended.
5. Heroes receive varying amounts of Dark Tide Coins upon submitting Rattans or defeating Evil-Ents/Evil-Ent Lords. Dark Tide Coins can be used to buy equipment and items from Rift Dealers.
6. Soul Sparks can be extinguished by Evil-Ent Lords. Once being extinguished, Soul Sparks will enter a protection period during which they cannot be extinguished again.
7. While there are still Evil-Ent Lords left alive, Heroes can attack each other. There will be a penalty for defeating a hero by mistake. Once all Evil-Ent Lords have been eliminated, the remaining Heroes are considered of the same faction.
8. If the total Soul Spark progress amounts to 240% or more (300% counting as full completion), it will enter overtime when the countdown ends. During the overtime, the countdown will stop when Heroes submit Rattans and the duration will be largely increased when the submission succeeds.
How to Win:
Heroes: Light 3 Soul Sparks./Have no Evil-Ents left alive on the battlefield.
Evil-Ents: When the countdown ends, not all Soul Sparks are lit./Have no Heroes left alive on the battlefield.
Factions Info:
You're automatically assigned into either the Evil-Ents, Evil-Ent Lords or Heroes:
·Heroes:
1. Heroes who have picked up fake Rattan will be bound. However, Heroes are also able to free other bound Heroes.
2. Heroes can place and cancel marks on each other, identifying the target as suspicious (double-tap a Hero to target them, and double-tap an empty space to cancel). Heroes' vulnerability increases as the number of marks placed on them rises. These markers will be reset when a hero is defeated by mistake or an Evil-Ent Lord is defeated. There will be a penalty for defeating a hero by mistake.
·Evil-Ents:
1. Rattans will drop when Evil-Ents are defeated.
2. Evil-Ents can see Evil-Ent Lords' icons and their messages.
3. Evil-Ents increase their level by defeating Heroes. Evil-Ents of higher levels gain a greater resistance against the Embers (up to Lv. 5).
Skill: They can enter Stealth for brief periods, becoming visible again when launching attacks.
Ultimate: Planting fake Rattans.
·Evil-Ent Lords:
1. Rattans will drop after Evil-Ent Lords are defeated.
2. Evil-Ent Lords are visible to one another, and their markers are visible to all Evil-Ents.
3. While disguised as Heroes, Evil-Ent Lords can submit Rattans to extinguish Soul Sparks and nullify nearby Embers, so that the Rattans cannot be submitted to Soul Sparks then.
Skill in the Hero form: Same as the Heroes’ skill.
Ultimate in the Hero form: Transform to an Evil-Ent
(Evil-Ent Lords' ultimate in the Hero form will take effects after 120 sec. And before that time, Evil-Ent Lords can use their ultimate manually at any time.).
Skill in the Evil-Ent form: Same as the Evil-Ents’ skill.
Ultimate in the Evil-Ent form: Disguise as a Hero.
Chat:
Evil-Ents and Heroes may only communicate with nearby members of their faction, while Evil-Ent Lords can hear and be heard by all. (while 'Always-on mic' is enabled).
New Rift Dealer Items:
1. Firefly: Takes effect once bought. Grants a large Rage boost in a short period of time.
2. Pain Relief: Takes effect once bought. Resist damage for 30 sec, but will lose 200 health once the effects ends.
III. Limited-time event: Night of Snow
Event time: 03/12/2022 update – 03/20/2022 20:00 (UTC)
Rewards claimable until 03/25/2022 20:00 (UTC).
Event Rules: Gain [Swan Feathers] by completing quests during the event. [Swan Feathers] can be redeemed for great event rewards such as [Echelon Treasure] and [Justina Gu's Card-Emote·Skip].
IV. Time-limited Event [The Unspoken]
[The Unspoken I]
Event time: 03/12/2022 update – 03/14/2022 20:00 (UTC)
Rewards claimable until 03/15/2022 20:00 (UTC).
[The Unspoken II]
Event time: 03/17/2022 20:00 (UTC) – 03/20/2022 20:00 (UTC)
Rewards claimable until 03/21/2022, 20:00 (UTC).
[The Unspoken III]
Event time: 03/24/2022 update – 03/27/2022, 20:00 (UTC)
Rewards claimable until 03/28/2022, 20:00 (UTC).
Event Rule: During the event, complete quests to get the item [Rattan Core] (only usable in the corresponding event round). Consume [Rattan Core] to redeem for Accessory [Ent Axe], Card-Emote [Omni's Nightmare·Rigor Mortis], Accessory [Daoist Headwrap] and other great rewards!
Hero Adjustments
I. Kurumi
For [Binding Prayer] skill and all the variants, Teleportation will no longer be interrupted by gold Focus melee strikes.
II. Yoto Hime
1. Increased the attack range of the [Spirit Slash] skill and the demonic blade's flight speed. Optimized the feel of Spirit Slash.
2. For [Spirit Slash] and all the variants, the gold Focus skills will no longer be interrupted by gold Focus melee strikes.
III. Valda Cui
The [Haze: Teleport] skill will no longer be interrupted by gold Focus melee strikes.
IV. Wuchen
1. Yin Yang Orbs set by the [Tai Chi Rift] ultimate will no longer be destroyed by enemies. Before the teleporting, enemies cannot see Yin Yang Orbs.
2. When casting the ultimate [Tai Chi Rift], Yin Yang Orbs will be marked automatically, in order to inform the party members of the location and distance of the Yin Yang Orbs.
3. Shortened the stiff duration when Wuchen and enemies switch the location in the ultimate [Tai Chi Rift·Switch]. Adjusted the enemies’ stiff duration from 1 sec to 0.5 sec, and appropriately decreased the transporting dagger of Wuchen. Adjusted the value of [Vulnerable] effect from 20% to 10%.
// Dev Note: Wuchen’s ultimate [Tai Chi Rift·Switch] was too profitable when combined with some other hero skills. Thus, we have raised the threshold for cooperation with Wuchen and decreased the effect of [Vulnerable].
Weapon Adjustments
I. Spears
Optimized the sound effects (SFX) for some Scale Rush moves.
Souljade Adjustments
I. Items and Buffs
Changed [Stormstride] effects to: Calls down a strike of lightning at your previous location 0.5 sec after dodging. This only takes effect within 15 sec of attacking, or being attacked.
Match Adjustments
I. Spirit Quests
Removed the [Spirit Walker] quest.
II. Scout Bell Adjustments
1. Increased the scout radius to 100m, and enemies behind the blindage will be visible. (Stealth and other special statuses are not shown.)
2. In the new mode, Omni's Nightmare, the scout radius will be increased to 135m, and enemies behind the blindage will be visible. (Stealth and other special statuses are not shown.)
III. Quick Match Adjustments
[Soulbloom Essence] will also be dropped in Quick Matches. They restore the same amount as in [The Herald's Trial].
IV. Dark Tide Coins Dropping Adjustment
Decreased the amount of Dark Tide Coins dropped from breakables in Artisan's Grove.
V. Gaming Optimization
Optimized the mechanics of some special effects, improved the frame rate and the lagging. These will be optimized continuously in the upcoming versions.
Out-Game Adjustments
I. Custom Lobbies
1. Added the option to customize spawn areas in The Herald's Trial Custom Lobbies.
2. Added new features to Ref Spectate:
(1) Refs can tap R while spectating to toggle Cairn player names.
(2) Refs can tap “[“ or “]” while spectating to adjust the range within which players' Health bar or names are shown.
(3) Added kill counts for each team member, shown below their Health bar in Team Info at the bottom-left corner.
(4) Added more Ref positions to Custom Lobbies.
II. Added Hero Stats
Players can now view their The Herald's Trial Hero Stats in the Profile - Hero Stats page.
III. Added Heroic Tales
Added Viper Ning's Heroic Tales Chapter 4. Complete the Chapter 3 challenges to unlock.
IV. Added Cosmetic Sets
1. Create your own Cosmetic sets, able to be quickly swapped between on the hero selection page.
2. The button to swap weapons shown above heroes' heads on the Home page now is on the heroes’ Collection-Match page. Here, you can choose what weapons will be displayed for each hero when they're on the Home page.
V. Controller Settings Optimization
When using controllers, adjusted the default setting of [Adjust Attack Direction] from [Attack from camera direction] to [Attack from stick direction].
(This adjustment will not influence the current players’ setting, while this will only be applied for the new characters’ default settings. Players can adjust manually in “ESC-Button Layout-Controller-Adjust Attack Direction”.
VI. Added First Bound Reward
Players will get [Immortal Treasure*1] as reward after binding their Steam Guard for the first time.
Store Updates
I. Season Exclusive: Echelon Treasure is now available
Echelon Treasure sells for 360 Gold. When opening it, you will have a chance to get Justina Gu’s Extreme outfit [Glacial Cascade], Katana Extreme skin [Kitsune Edge] and other rewards.
Minimum Guarantee
1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times.
2. Red (Extreme) rewards will not be repeated until all of them have been obtained.
II. Store Updates
Added many Justina Gu’s outfits.
III. Added New Pack
Added Justina Gu’s Exclusive pack [Winter's Grace Pack], which contains Justina Gu’s Legendary outfit [Aegis Embroidery] and the Longsword Legendary skin [Winter's Savor]. Original price: 3,300 Gold; Now: 2,350 Gold.
IV. Discount Info
1. Added New Discounts
(1) Added the new Justina Gu’s Exclusive Legendary base [Idyll•Wild Deer]. Original price: 1,200 Gold; Now: 1,000 Gold.
(2) Added the new Justina Gu’s Exclusive Legendary background [Idyll•Firefly]. Original price: 600 Gold; Now: 500 Gold.
(3) Kurumi Exclusive Legendary outfit [Silky Leisure] now is on sale. Original price: 1,800 Gold; Now: 1,500 Gold.
(4) Longsword Legendary skin [Light Bane] now is on sale. Original price: 1,500 Gold; Now: 1,250 Gold.
2. Discounts End
(1) Valda Cui Legendary outfit [Dragon Will·Unchained] is now back to its original price of 2,400 Gold.
(2) Temulch Legendary outfit [Dragon Shadow·Tiger's Fury] is now back to its original price of 2,400 Gold.
(3) Matari Legendary outfit [Dragon Will·Truth] is now back to its original price of 2,400 Gold.
(4) Viper Ning Legendary outfit [Dragon Will·Awareness] is now back to its original price of 2,400 Gold.
V. Spectral Silk Store Updates
1. Added the new Yueshan Legendary Head Ornament [Sunwing Relics·Military Feather], which sells for 12,000 Spectral Silk.
2. Added the Echelon Treasure, which sells for 3,600 Spectral Silk (purchase limitation: 6 at most)
Bug Fixes
I. Hero-related Bugs
1. Fixed the issue that players would be affected by teammate Temulch's [Buffeted] ultimate effects after reviving.
2. Fixed the issue that the determination range would be wrong due to the fast camera rotation in Valda Cui [Nether Nightmare].
3. Restore the transparency of Valda Cui's Tide Traps, and optimized the texture performance of Matari’s outfit Misty Gauze when it is in the Tide Traps.
II. Combat-related Bugs
1. Fixed the issue that you couldn't move after operation when being hit by Thunderstrike.
2. Fixed the issue that BOT opponents would also lose Melee Aim Assist after the player has disabled it in settings.
III. Cosmetics-related Bugs
Fixed the issue that the texture effect of [Scale Finery] and [Seafarer Scales] might be blurred.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 02/23/2022 23:00 (UTC) to 02/24/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new Contents!
I. Map Update
Modified the geography of Artisan's Grove and Deserted Graveyard in the current map.
1. Artisan's Grove: added three warehouses, and players will get a plenty of Dark Tide Coins by breaking the wooden boxes and water pots.
2. Deserted Graveyard: adjusted the terrain structure, and there will be a large number of hanging Flaming Cages when the environment is Dusk or Night.
II. Limited-time Event [Frost Beauty]
New hero [Winter's Grace·Justina Gu] will soon set foot upon Morus Isle on March 10th. Complete the quests to collect Hero Tokens for rewards!
Duration: 02/24/2022 update – 03/09/2022 20:00 (UTC)
Redeeming ends on: 03/16/2022 20:00 (UTC)
Rules:
1. Completing Daily Quests to get Winter's Grace Token Lucky Bag or Winter's Grace Gift. While opening the Token Lucky Bag, you will obtain random Hero Token(s), with a chance of obtaining one of the extra rewards: Tae, Spectral Silk, legendary outfit, or legendary accessory etc.
2. There are 6 types of Hero Tokens. Claim corresponding rewards when having collected 1 to 4 set(s), which include avatars, Treasures, Justina Gu’s base, Justina Gu’s outfit coupon etc. Some of these rewards will be issued in the next version, please stay tuned!
3. Players can share 1 Hero Token that they already owned to 1 player per day (Tap Friend List, select “Share Hero Token” and confirm sharing). Your Tokens will not be deducted after sharing. In the meanwhile, each player can only be gifted 1 time per day.
4. From the end of the event to the end of redeeming, players can still claim collect rewards through claiming Hero Tokens on the event page, but will be unable to complete quests or share Tokens etc. When the redeeming ends (or when the items expire), each of them will be converted into 160 Tae in the Inventory.
Hero Adjustments
I. Wuchen
1.For [Spirit Blades] and all its variations, the Spirit Blades now can be summoned while Wuchen is being attacked.
2. Increased the determination range of recovery in [Spirit Blades·Shield], from a radius of 4m to 8m.
3. Increased the transport range of ultimate [Tai Chi Rift], from a radius of 10m to 40m. Reduced the startup frame of transport from 2 sec to 1.5 sec.
4. [Tai Chi Rift·Switch] Reduced the startup frame of transport from 1 sec to 0.6 sec.
5. [Tai Chi Rift·Portal] Added the special effects of prompt while transporting.
//Dev Note: When Wuchen was surrounded by enemies’ attack, his skills couldn’t help him escape effectively. Now Wuchen can also cast skills while being attacked, so that he can better survive in the combat. In terms of his ultimate, we have decreased the distance limits for using, in order that all allies can be involved in and Wuchen can be more focused on controlling the timing.
Souljade adjustments
I. Items and Buffs
1. [Juggernaut]: 1 layer of attack buff will be deducted when the player is defeated or the souljade is dropped. The minimum is 0 layer.
II. Greatsword
1. [Aerial Rend]
Adjusted the damage of the first-stage charging attack from 756% to 693%.
Adjusted the damage of the first-stage charging vertical strike after a horizontal strike, from 861% to 777%.
Adjusted the damage of the first-stage charging vertical strike after a sliding horizontal strike, from 776% to 680%.
Adjusted the damage of the first-stage charging vertical strike after a crouching horizontal strike, from 760% to 656%.
Adjusted the damage of the second-stage charging attack from 894% to 819%.
Adjusted the damage of the second-stage charging vertical strike after a horizontal strike, from 999% to 888%.
Adjusted the damage of the second-stage charging vertical strike after a sliding horizontal strike, from 888% to 772%.
Adjusted the damage of the second-stage charging vertical strike after a crouching horizontal strike, from 880% to 752%.
Adjusted the damage of the third-stage charging attack from 993% to 912%.
Adjusted the damage of the third-stage charging vertical strike after a horizontal strike, from 1110% to 972%.
Adjusted the damage of the third-stage charging vertical strike after a sliding horizontal strike, from 986% to 850%.
Adjusted the damage of the third-stage charging vertical strike after a crouching horizontal strike, from 980% to 830%.
2. [Greatsword Sap] Adjusted the damage from 804% to 669%.
III. Katana
1. [Soul Slash] Adjusted the damage from 720% to 656%.
2. [Katana Sap] Adjusted the damage from 671% to 638%.
3. [Thunderstorm] Adjusted the damage from 455% to 405%.
IV. Longsword
1. [Phoenix Blast] Adjusted the damage of the charged vertical strike from 576% to 516%, adjusted the damage of the charged horizontal strike from 662% to 592%.
2. [Whirlwind] Adjusted the damage of the vertical strike while sliding from 296% to 320%, adjusted the damage of the vertical strike while crouching from 318% to 330%.
V. Spear
1. [Erudition] Adjusted the damage from 776% to 740%.
2. [Heartstopper Kick] Adjusted the damage of the Dragonslayer from 251% to 181%.
3. [Razor Swift] Adjusted the damage from 562% to 494%.
4. [Spear Sap] Adjusted the damage from 610% to 658%.
VI. Dagger
1. [Assassin's Lunge] Adjusted the damage from 368% to 422%.
2. [Abyssal Aura] Adjusted the damage from 738% to 712%.
3. [Dreadful Wail] Adjusted the damage from 636% to 588%.
4. [Dagger Sap] Adjusted the damage from 757% to 609%.
VII. Nunchucks
1. [Nunchucks Sap] Adjusted the damage from 644% to 623%.
2. [Dragon Roar] Adjusted the damage from 960% to 910%.
VIII. Repeating Crossbow
[Barbed Bolts] Reduced the shot damage by 25%.
IX. Pistol
[Detonating Rounds] Reduced the damage of the first-stage charging attack by 30%, and the damage of the second-stage explosion remains the same.
//Dev Note: After the launch of the new Souljade system, the weapon-related souljades have been favored too much. This has resulted in a significant improvement in heroes’ attack, and the hero can hardly play his or her role in the fight. Thus, we have adjusted the damage value of some souljades to make the combat more balanced.
Match Adjustments
I. Added the toggle of Team Voice
The toggle of Team Voice is now added to the page of Team Info and the map, enabling players to turn on or turn off certain players’ voice at any time in a match.
II. Adjustment to In-game Team Info
Players now can check their Team Info at any time by tapping Team shortcut in a match.
III. Adjustment to the Score rules for The Bloodbath & Eternal Blazes
Kills: +2
Kills while on a streak: +1 extra
Kills while on a 5+ streak: +2 extra
Warrior of Fortune kills: +10 extra
IV. Outfits changing in the matches
The outfits you change will take effects now in the match of The Bloodbath, Training Grounds etc.
V. Adjusted the display of special effects while in [Stealth]
When the hero is in [Stealth], the special effects of the bounty marks and some buff/debuff will be invisible to enemies.
Out-game Adjustments
I. NBWC Champions’ Glory
The 2021 NBWC came to an end on 01/16/2022.
Congratulations to Team [JTeam] for winning the 2021 NBWC Trios Champion!
Congratulations to Player [保护露露酱] for winning the 2021 NBWC Solo Champion (North America)!
1. After this update, the display of Team [JTeam] and Player [保护露露酱] will be added to the Champion page.
2. Three players from Team [JTeam]: [JTeam丶Li], [JTeam丶WuXin98] and [JTeam丶WenLong] will obtain NBWC exclusive Title ‘2021 NBWC Trios Champion’ and get the trophy of ‘2021 NBWC Trios Champion’ on the Personal Highlights page.
3. Player [保护露露酱] will obtain NBWC exclusive Title ‘2021 NBWC Solo Champion (North America)’ and get the trophy of ‘2021 NBWC Solo Champion (North America)’ on the Personal Highlights page.
II. Glyphs
1. The value of Glyphs related to Luck has been increased to 1.5 times the original.
2. The value of Dark Tide Coins obtained per 10 sec has been doubled.
III. Hero Collection – Communication Page
The corresponding hero’s voice will be played while browsing items on the page.
Store Updates
I. Weapon Skin update
Added Greatsword Legendary skin [Evil Bane]. Original price: 1,800 Gold; Now: 1,500 Gold.
II. Discount Update
1. Valda Cui Legendary outfit [Dragon Will·Unchained] now is on sale. Original price: 2,400 Gold; Now: 1,700 Gold.
2. Temulch Legendary outfit [Dragon Shadow·Tiger's Fury] now is on sale. Original price: 2,400 Gold; Now: 1,700 Gold.
3. Matari Legendary outfit [Dragon Will·Truth] now is on sale. Original price: 2,400 Gold; Now: 1,700 Gold.
4. Viper Ning Legendary outfit [Dragon Will·Awareness] now is on sale. Original price: 2,400 Gold; Now: 1,700 Gold.
5. Matari Legendary outfit [Misty Gauze] is now back to its original price of 1,800 Gold.
6. Yueshan Legendary outfit [Inner Glow] is now back to its original price of 1,800 Gold.
7. Valda Cui Legendary outfit [Tsunami] is now back to its original price of 1,800 Gold.
8. Greatsword Legendary skin [Crimson Demonic Blade] is now back to its original price of 1,800 Gold.
Bug Fixes
I. Weapon
Fixed the issue of clashing while using [Assault•Longsword]
II. Combat
Fixed the issue that weapons could remain in the hand while going from sprinting to vaulting after launching Grappling Hooks.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 02/13/2022 23:00 (UTC) to 02/14/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Season Rewards
The Cavalry Season will end on 02/14/2022, 00:00 (UTC), and at that time, the rank of this season will be settled. In the meanwhile, the Season 3 [Echelon] will start. Players will be able to claim the rewards after the update.
1. Season rewards will be awarded based on highest rank gained in The Herald's Trial (Solos or Trios) during the Cavalry season.
Rank Rewards
<Bronze> Avatar [Cavalry · Bronze]
<Silver> Avatar [Cavalry · Silver]
<Gold> Avatar [Cavalry · Gold],Yueshan Epic outfit [Grand General · Cavalry]
<Platinum> Avatar [Cavalry · Platinum],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire]
<Solar> Avatar [Cavalry · Solar],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x3
<Empyrean> Avatar [Cavalry · Empyrean],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x5
<Astral> Avatar [Cavalry · Astral],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x7
<Asura> Avatar [Cavalry · Asura],Yueshan Epic outfit [Grand General · Cavalry],Nunchucks Legendary skin [Hidden Fire],Epic Card-Background [Galeforce Banner],Cavalry Treasure x10
II. Score Reset:
1. Scores in The Herald's Trial (Solos & Trios) will partially carry over to the new season.
Rank in Cavalry Season Carry-over Rank in Echelon Season
BronzeⅤ(1000-1099) BronzeⅤ(1000)
BronzeⅣ(1100-1199) BronzeⅣ(1100)
BronzeⅢ(1200-1299) BronzeⅢ(1200)
BronzeⅡ(1300-1399) BronzeⅡ(1300)
BronzeⅠ(1400-1499) BronzeⅠ(1400)
SilverⅤ(1500-1599) BronzeⅠ(1400)
SilverⅣ(1600-1699) SilverⅤ(1500)
SilverⅢ(1700-1799) SilverⅤ(1500)
SilverⅡ(1800-1899) SilverⅣ(1600)
SilverⅠ(1900-1999) SilverⅣ(1600)
GoldⅤ(2000-2099) SilverⅢ(1700)
GoldⅣ(2100-2199) SilverⅢ(1700)
GoldⅢ(2200-2299) SilverⅡ(1800)
GoldⅡ(2300-2399) SilverⅡ(1800)
GoldⅠ(2400-2499) SilverⅠ(1900)
PlatinumⅤ(2500-2599) GoldⅤ(2000)
PlatinumⅣ(2600-2699) GoldⅣ(2100)
PlatinumⅢ(2700-2799) GoldⅢ(2200)
PlatinumⅡ(2800-2899) GoldⅡ(2300)
PlatinumⅠ(2900-2999) GoldⅠ(2400)
SolarⅤ(3000-3099) PlatinumⅤ(2500)
SolarⅣ(3100-3199) PlatinumⅣ(2600)
SolarⅢ(3200-3299) PlatinumⅢ(2700)
SolarⅡ(3300-3399) PlatinumⅡ(2800)
SolarⅠ(3400-3499) PlatinumⅠ(2900)
EmpyreanⅤ(3500-3599) PlatinumⅠ(2900)
EmpyreanⅣ(3600-3699) SolarⅤ(3000)
EmpyreanⅢ(3700-3799) SolarⅤ(3000)
EmpyreanⅡ(3800-3899) SolarⅣ(3100)
EmpyreanⅠ(3900-3999) SolarⅣ(3100)
AstralⅤ(4000-4099) SolarⅢ(3200)
AstralⅣ(4100-4199) SolarⅢ(3200)
AstralⅢ(4200-4299) SolarⅡ(3300)
AstralⅡ(4300-4399) SolarⅡ(3300)
AstralⅠ(4400-4499) SolarⅠ(3400)
Asura (4500-4999) EmpyreanⅤ(3500)
Asura (5000-5999) EmpyreanⅣ(3600)
Asura (6000+) EmpyreanⅢ(3700)
2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio
6000+ 60%
4500-6000 70%-60%
3000-4500 80%-70%
1500-3000 90%-80%
0-1500 100%-90%
III. The Herald's Trial – Duo
The Duo mode is now added to The Herald's Trial! Assemble a 2-player party and climb the Elo!
IV. New Rotation Mode
Added a new mode with gameplay rotating between [Shadow Surge] and [Eternal Blazes].
Details: [Shadow Surge] will be open first, after which the modes will be switched out each Sunday at 20:00 (UTC).
V. In-game Mechanism
1. New Mechanism: Forbidden Seal
① Effects: After the interaction with the mechanism, there will be a Forbidden Seal with a large range. All heroes within the Seal will be banned from using ultimate, or some of their ultimate status be interrupted. The Forbidden Seal lasts for 90 sec, and its cooldown is 180 sec. It can be activated for 3 times at most in a match.
② Launch Mode: There will be a random number of Forbidden Seals in The Herald's Trial, Quick Matches and BOT modes.
VI. Weekly Activeness Rewards
Complete a certain amount of Daily Quests each week to receive Weekly Activeness Rewards.
Details:
1. You receive different levels of rewards based on how many Daily Quests you completed that week (5/10/15). Join in to gain loads of XP, Immortal Treasure and Hidden Treasure XP!
2. Your Activeness is reset each Sunday at 20:00 (UTC).
3. Added a multi-conditional quest to Daily Quests: the quest will be regarded as completed as long as players satisfy any one of the conditions.
VII. Limited-time event: [Spring Blooms]
Event Time:
02/14/2022 Update – 02/22/2022 20:00 (UTC)
Redeeming ends on:
02/23/2022 20:00 (UTC)
The event rules are as follows:
1. Players can open Troves and destroy breakables around them in modes including The Herald's Trial, Quick Matches, BOT Mode, and Shadow Surge to gain Blossom Branches. You can collect up to 20 per match and 50 per day this way.
2. Break open Blossom Bundles during the preparation phase of the modes above (including The Bloodbath and Eternal Blazes) to gain Blossom Branches.
3. Gain Blossom Branches by completing quests during the event. Blossom Branches can be redeemed for great event rewards.
Hero Adjustments
I. Valda Cui
The escape animation played while freeing yourself from Valda Cui's Tide Traps can now be canceled by jumping, dodging or crouching. The positions of the Tide Traps she sets on either side of her with [Haze: Teleport] have also been adjusted.
//Dev Note: Valda Cui's [Haze: Teleport] was overpowered, but following this update it's no longer a reliable way to achieve the upper hand when retaliating against foes on flat ground.
II. Kurumi
The recovery granted by [Sacred Circle] and [Sacred Circle: Armor Enhance] in Solos and Duos is now the same as that in Trios.
III. Tarka Ji
Adjusted the damage multiplier of [Inner Fire: Gigaflame] explosion from 285% to 200%.
IV. Wuchen
1. Ultimate: [Tai Chi Rift]
①Reduced the amount of Rage needed to use Tai Chi Rift by 20%.
②Yin Yang Orbs can no longer be set while under attack. You no longer gain gold Focus upon manually removing your own Yin Yang Orbs by holding.
③Setting Yin Yang Orbs now consumes 8% Rage instead of 35%. Once they're set, you can no longer build Rage by dealing or taking damage, but it still builds gradually over time.
④Portals' teleportation area has been increased from a 6-meter radius to a 10-meter radius.
//Dev Note: Yin Yang Orbs now cost less Rage to set, allowing Wuchen greater mobility and adaptability in battle.
2. Ultimate: [Tai Chi Rift·Switch]
①Reduced the amount of Rage needed to use [Tai Chi Rift·Switch] by 20%.
②Extended the stagger duration after Wuchen and his enemies are teleported.
3. Ultimate: [Tai Chi Rift·Portal]
①Reduced the amount of Rage needed to use [Tai Chi Rift·Portal] by 40%.
②Reduced portals' duration from 120 sec to 40 sec.
③Travelling through portals now grants a 15% attack boost that lasts for 3.5 sec.
④Dealing or taking damage no longer builds Rage while you have a portal open.
//Dev Note: Wuchen's arrival made new lineup and skill combos possible, but it was not easy to make his ultimates work as part of a team. So, we've lowered their Rage costs and buffed them to make Wuchen a more reliable, feasible pick.
Weapon Adjustments
I. Nunchucks
1. Adjusted the charged vertical strike: Dragon Flurry will be triggered after the second stage of charging.
2. Slightly extended the duration of Scale Rush's startup frame.
3. Optimized the distance covered with Scale Rush.
4. Added a flashing prompt for [Dragon Flurry].
5. Adjusted the running vertical strikes.
II. Pistol
1. Adjusted the range of Pistol’s damage falloff:
At a 32 to 40-meter distance, the damage falls to 80% of what it used to be;
When beyond 40 meters, this drops further to 60%.
2. Increased the speed that Pistol shots travel, as well as their max range.
3. Reduced Pistols' bullet spread.
III. Repeating Crossbow
1. Adjusted the range of Repeating Crossbow's damage falloff:
Previously, their damage would fall to 80% at a 32 to 40-meter distance; beyond 40 meters, this would drop further to 60%.
With this update, their damage falls to 80% at a 40 to 50-meter distance; beyond 50 meters, this drops further to 60%.
2. Sustained fire no longer spreads.
IV. Musket
1. Reduced the shot damage by 15%.
2. Reduced the magazine capacity from 12 to 10.
Souljade Adjustments
I. Buff Souljades
1. Removed epic and legendary Souljades from common sources such as Troves.
2. Aside from Buff Souljades, added extra buff to the rest souljades of epic and legendary quality.
For example, the previous [Overlord] Souljade has the following effect: 'Stone Form directly reaches the third charge state'. Following this update, it retains this effect while also gaining 'Melee Defense +6%'.
3. When the Souljade bag is full, the Common and Rare souljades will be automatically replaced by their Epic counterparts.
4. Value adjustment of Buff Souljades
Adjustment details are as follows.
(1) Adjustments to Buff Souljades' base effects
Adjustments to common Souljades' base effects:
Health Souljade I: 'Health +10%' adjusted to 'Health +8%'.
Attack Souljade I: Attack +3% (unchanged).
Melee Resist Souljade I: 'Melee Defense +5%' adjusted to 'Melee Defense +4%'.
Ranged Resist Souljade I: 'Ranged Defense +8%, Head Defense +6%' adjusted to 'Ranged Defense +7%, Head Defense +5%'.
Adjustments to rare Souljades' base effects:
Health Souljade II: 'Health +15%' adjusted to 'Health +12%'.
Attack Souljade II: 'Attack + 4.5%' adjusted to 'Attack + 4%'.
Melee Resist Souljade II: 'Melee Defense +7.5%' adjusted to 'Melee Defense +6%'.
Ranged Resist Souljade II: 'Ranged Defense +12%, Head Defense +9%' adjusted to 'Ranged Defense +10%, Head Defense +8%'.
Adjustments to legendary Souljades' base effects:
Attack Souljade IV: 'Attack +7.5%' adjusted to 'Attack +8%'.
(2) Non-Buff Souljades' extra buff
Adjustments to epic Souljades' effects:
Health Souljade III: Health +12%.
Attack Souljade III: Attack + 4%.
Melee Resist Souljade III: Melee Defense +6%.
Ranged Resist Souljade III: Ranged Defense +10%, Head Defense +8%.
Adjustments to legendary Souljades' effects:
Health Souljade IV: Health +18%.
Attack Souljade IV: Attack +6%.
Melee Resist Souljade IV: Melee Defense +9%.
Ranged Resist Souljade IV: Ranged Defense +15%, Head Defense +12%.
Adjustments to the maximum buff of Souljades:
Health: Adjusted from +50% to +48%.
Attack: Adjusted from +15% to +16%.
Melee Damage Reduction: Adjusted from +25% to +24%.
Ranged Damage Reduction: 40% (unchanged).
Head Damage Reduction: Adjusted from +30% to +32%.
II. Move Souljades
1. [Gecko Foot]: Adjusted the Souljade's effects to 'Increases the speed when running up walls, and Scale Rush damage. Staying still for 5 sec while climbing, you will enter Stealth for up to 15 sec or until you move again'.
2. Added [Stormstride]: Calls down a strike of lightning at your previous location 0.5 sec after dodging.
III. Item & Buff Souljades
1. [Soothing Boon]: Adjusted the Souljade's effects to 'There's a 30% chance that Grappling Hooks, Weaponry Chests, Vitalia and Armor Powder won't deplete after use'.
2. Added [Mortal Defiance]: When taking lethal damage, evade it and break this Souljade. You gain 40% damage reduction for 5 sec and recover 500 health.
3. Added [Soul Release]: Defeating enemies resets skill cooldowns.
4. Added [Siphon Technique]: You recover 65% of the damage you deal as health for 7 sec after using Vitalia or Armor Powder.
5. Added [Mystic Alchemy]: Consuming fruits increases your Melee Resist (effects stack up to 60 layers).
6. Added [Juggernaut]: Defeating enemies increases your attack (effects stack up to 5 layers).
7. [Grappling Spool Boon], [Weaponry Chest Boon], [Atmos Barrier], [Miser] and [Craftsmanship] will not be dropped in the game.
IV. Longsword Souljade
Added [Assault•Longsword]: Burns enemies you hit with Longsword Grappling Strike, causing damage continuously.
V. Nunchucks Souljades
1. Added effect to [Flying Kick]: Biding Fury will be restored after hitting
2. Added [Nunchucks Sap]: The last move of a Counterstrike Combo restores 75% of the damage dealt as health or armor.
3. Added [Velocity Untold]: Alters Nunchucks' charged horizontal strikes, which restore Biding Fury when they hit.
4. Added [Dragon Roar]: Alters the Nunchucks' Dragon Flurry attack, and builds Biding Fury.
VI. Dagger
Added [Dagger Sap]: The last move of a Counterstrike Combo restores 75% of the damage dealt as health or armor.
VII. Katana
1. Added [Thunderstorm]: Alters the vertical strike Thunderstrike attack. You recover 65% of the damage dealt to enemies as health.
2. [Composure] will not be dropped in the game.
VIII. Greatsword
1. Added [Warrior Pace]: Increases move speed while charging up a horizontal strike with a Greatsword.
2. [Shockwave] will not be dropped in the game.
IX. Repeating Crossbow
1. Adjusted the [Healing Bolts] Souljade's grade to epic.
2. Added [Barbed Bolts]: Landing a shot on an enemy with your Repeating Crossbow leaves them unable to sprint or dodge for 2 sec.
3. Added [Curative Bolts]: Shots restore 30% of the damage dealt as health or armor.
4. [Sharpshot] and [Volley] will not be dropped in the game.
X. Pistol
[Cluster Shell] will not be dropped in the game.
XI. Bow
[Target Lock]: Adjusted the Souljade's effects to 'Landing a shot on an enemy with your Bow leaves them unable to sprint or dodge for 6 sec. Attacks on the same enemy can only trigger this once per 30 sec'.
XII. Spear
[Scale Rush·Spear] will not be dropped in the game.
Match Adjustments
I. The Bloodbath
Removed the Duo and Trios modes in The Bloodbath. However, players can still experience The Bloodbath (Duo & Trios) in the Custom Lobby.
II. BOT Modes
1. The Soulbloom Essence is now added to BOT modes.
2. Optimized the actions of the AI enemies.
III. Adjustment to the partial display of nearby items
The consumable items in the list of nearby items will overlay.
IV. Controllers
1. The Unarmed selection is now added to the weapon Radial Menu. Tap X/□ (Xbox/PlayStation) to switch to the unarmed status while opening the Radial Menu.
2. You can no longer switch to unarmed status by double tapping the direction button ↓.
3. There will be no delay when switching weapons by tapping the direction button ↓.
Out-Game Adjustments
I. Free Training
It's now possible to use locked heroes in Free Training.
II. Inventory
Increased the Inventory's capacity from 48 to 96 slots, allowing for more item storage.
III. Backgrounds
1. Optimized the light effects in some backgrounds.
2. Added facial expressions to Wuchen's [Happy New Year] Card-Emote.
IV. Additional Profile Info
1. Added info on how many hero and weapon cosmetics a player owns, visible on their Profile page.
V. Weapon display video update
Added sound effects to all display videos of all Extreme weapon skin.
Settings
I. Added Pick Up settings
Head to Settings – Pick Up Settings, players can now customize the upper limit of the consumable items in the bag. When the consumable items reach the set upper limit, they can no longer be picked up through the interaction button (but can still be picked up when opening the bag).
Store Updates
I. BATTLEPASS update
[Echelon] BATTLEPASS now is available! Unlock the Advanced Hidden Treasure to get plenty of rewards including high-grade items and cosmetics!
II. Cosmetics update
1. New hero outfits and weapon skins
Added plenty of new hero outfits and weapon skins.
2. New Team Display contents
Added more contents for customizing the Team Display, including bases, gestures, and backgrounds. In the new season, players can collect them in various ways and dress up their heroes.
3. New hairstyles
Added more hairstyles that can be customized. In the new season, players can collect them in various ways and dress up their heroes.
III. Discount Update
1. Added new Matari Legendary outfit [Misty Gauze]. Original price: 1,800 Gold; Now: 1,500 Gold.
2. Added new Yueshan Legendary outfit [Inner Glow]. Original price: 1,800 Gold; Now: 1,500 Gold.
3. Discount on Greatsword Legendary skin [Crimson Demonic Blade]. Original price: 1,800 Gold; Now: 1,500 Gold.
4. Discount on Valda Cui Legendary outfit [Tsunami]. Original price: 1,800 Gold; Now: 1,500 Gold.
5. Viper Ning Legendary outfit [Dragon Will·Awareness] is now back to its original price of 2,400 Gold.
6. Viper Ning Legendary Card-Emote [The Dragon·Side Kick] is now back to its original price of 900 Gold.
7. Wuchen Legendary outfit [Elucidae] is now back to its original price of 1,800 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where Wuchen's ultimate would mistakenly teleport him to the previous registered teleport point.
2. Fixed an issue where Wuchen's ultimate would sometimes fail to teleport Cairns.
3. Fixed an issue where Valda Cui's [Nether Nightmare] couldn't be escaped when teleporting with Wuchen's ultimate.
4. Fixed an issue where charging up a skill while grappling as Kurumi or Valda Cui would sometimes result in irregular speeds. Also optimized the feel of charged unarmed strikes.
II. Weapon-related Bugs
1. Fixed an issue where [Earthshaker] could be interrupted by a blue Focus strike, and the player might turn into the status of being hit.
2. Fixed an issue where players couldn't change direction (left/right) after launching a crouched horizontal strike with all weapons.
III. Other Bugs
1. Fixed clipping issues that would sometimes appear with Card-Emotes including Valda Cui's [The Dragon·Flow], Viper Ning's [The Dragon·Side Kick] and Wuchen's [Happy New Year].
Dear players:
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 01/19/2021 23:00 (UTC) to 01/20/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. New Hero: Wuchen, the Mystic Daoist
Born with the blood of both common mortals and the Heralds flowing within his veins, Wuchen was once scorned for his mixed ancestry. That is, until he began studying under the Heralds' leader, Omnius. The arduous, pained years Wuchen had endured burned like a fire within him. They gave him the drive to push harder, and realize the mysteries of heaven and earth. Wuchen holds firm to one thing more than anything else: he is the one with the power to shake off these worldly chains.
II. Map Updates
1. Added the all-new locations 'Breezy Maze' and 'Dragonspine Yard', and some other architectures and natural landscapes.
III. Limited-time mode [Shadow Surge] returns
Available from 01/24/2022 20:00 (UTC) until 02/03/2022, 20:00 (UTC).
The Shadow Surge mode is back again for a limited time, with the following updates:
1. Increased the number of Soul Altars upon the map.
2. Players now start with 2 different random melee weapons, instead of 6 as in the previous version.
3. When players are defeated, Soulbloom Essence will be dropped into their Cairns left behind (as in The Herald's Trial).
IV. Limited-time mode [Eternal Blazes] returns
Available from 02/03/2022 20:00 (UTC) until 02/13/2022, 20:00 (UTC).
The Eternal Blazes mode is back again for a limited time, with the following updates:
1. Players can now revive faster so they can return to the battle sooner.
2. Players are now given Pistols, Bows, Cannons, Repeating Crossbows and Muskets instead of receiving 3 random ranged weapons, as in the previous version.
3. Players will get a certain amount of Dark Tide Coins when using different weapons to defeat enemies.
4. The price of souljades and weapons from Rift Dealers are now priced according to their strength.
5. The maximum party size has been adjusted from 2 to 3 players.
6. Reduced the map size of the battle area.
7. In this mode, all heroes can be selected, but two heroes will be banned randomly in each game.
V. Preparation Phase
Available from 01/24/2022 20:00 (UTC) until 02/13/2022, 19:59 (UTC).
There will be a huge Red Envelope Rain in the preparation phase during the Spring Festival. Players can snatch Red Envelopes and redeem rewards in the Inventory.
Event Info:
1. In different modes, there will be one or two rounds of Red Envelope Rain during the preparation phase.
2. Players can get up to 15 Red Envelopes per day or each round.
3. Players can check and open the Red Envelopes in the Inventory when the match ends.
VI. Limited-time event [Spring Festival Greeting] begins
Available from 01/25/2022 12:00 (UTC) until 02/13/2022, 20:00 (UTC).
Event Info:
1. Once the event begins, players can spend their [Spring Nian Gao] to greet one of the Four Divine Beasts: either the Azure Draco, White Tiger, Vermillion Bird or Black Tortoise. [Spring Nian Gao] can be obtained from the [Spring Vitality] event.
2. One of the Four Divine Beasts will appear at 04:00, 12:00 and 20:00 daily to give all players Spring Festival gifts. If the Divine Beast that appears is exactly the one that players have chosen at the beginning of this round, they will have an extra chance to win one of the 5 big rewards (includes Extreme outfits [Rong's Glory], [Original Maiden], [Blistering Rage]). If not, players will receive a [Participation Prize] instead.
3. Players who have already get [Spring Nian Gao] can greet the Four Divine Beasts again and wait for their next appearance.
4. The event consists of 59 rounds in total, with one of the Four Divine Beasts appearing in each. Their first appearance will be on 01/25/2022 12:00 (UTC), with their last appearance on 02/13/2022 20:00 (UTC).
5. The deadline for claiming event rewards is 02/14/2022 20:00 (UTC).
VII. Time-limited event [Spring Vitality] begins (two rounds)
Start Time
Round 1: 02/24/2022 20:00 (UTC) until 02/05/2022 19:59 (UTC).
Round 2: 02/05/2022 20:00 until 02/13/2022 19:59 (UTC).
Event Info:
1. Before each round begins you can choose a high-grade reward to receive. Choices made are final.
2. Complete daily quests of each round to get corresponding numbers of Firecrackers. Redeem Firecrackers for event rewards during the round.
3. You need to choose a reward again once a new round starts, and cannot choose those already claimed in previous rounds.
VIII. Limited-time event [Nature of Taoism] begins
Available from 01/20/2022 Update until 01/26/2022 20:00 (UTC).
Event Rules: Gain Spirit Charms by completing quests during the event. Spirit Charms can be redeemed for great event rewards.
Weapon Adjustments
I. Nunchucks
1. Optimized the counterattack moves of [Dragon Flurry], the second horizontal strikes, and [Horizontal Block], in order to shorten the duration.
2. [Horizontal Block]: Adjusted the hit times of counterattacks from 5 to 3. Adjusted the damage from 53%*4+84% to 82%*2+131%.
Match Adjustments
I. Combat Adjustments
Shortened the protection period while reconnecting.
II. Bounty quests
A special 'guard' icon is now shown on bounty targets, visible only to themselves and their teammates. This should make it more evident that they're being hunted down.
III. Adjusted number of Ballista
The Ballista found to the right and left of Shadowjade Mine now each have only a 50% chance to appear.
IV. Earth Shrine during Spring Festival
The grades of items gained from Earth Shrines has been greatly elevated with this update. Happy Spring Festival!
V. Performance optimization
Optimized the multithreading performance of some game logic, which can effectively improve the frame rate.
Out-Game Adjustments
I. Optimized hero customization
1. Optimized some of the animations shown when switching outfits, equipping cosmetics and unlocking gestures.
II. New face customization features
Added new custom feature [Skin Type] to face customization. Here players can adjust to change the appearance of their character's skin.
This new feature can be found by navigating to [Customization] — [Edit] — [Skin], as shown below:
At present there are two male [Skin] options, and one female [Skin] option.
III. Added the 'Add From Recently Played' shortcut
When completing a match in a party, you can now quickly invite party members again after returning the Home page.
IV. Optimized avatar interface
Added category tabs for convenient sorting, making it easier to find the avatar you're looking for.
V. BOT Mode season statistics
Added season statistics of BOT Mode.
Store Updates
I. New Year event [Mascot's Blessing]
Available from 01/20/2022 Update until 02/13/2022 20:00 (UTC).
Event Content:
1. During the event, players can buy [Spring Lanterns] with 360 Gold. After using it, there will be a chance to obtain Wuchen Extreme outfit [Eminent Apparel], Bow Extreme skin [Bifang], Kurumi Legendary outfit [Smile of Spring], Longsword Legendary skin [Peace & Prosperity], Cannon Legendary skin [Pixiu Devourer] and other great rewards (The Extreme items will not be obtained repeatedly until players get all Extreme items of this event).
2. Added the item [Spring Lantern Pack] during the event, containing 50 [Spring Lanterns]. This can be purchased once per player. They are sold for 11,880 Gold and cannot be gifted.
II. Added new packs
1. Added the Wuchen exclusive [Dream of Shu Pack], containing the Wuchen Legendary outfit [Sunwing Relics·Dream of Shu] and Wuchen Legendary accessory [Sunwing Relics·Sunwing Flight]. Original price: 2,700 Gold. Current price: 1,920 Gold.
2. Added the Wuchen exclusive [Spring Celebration Pack], containing the Wuchen Legendary background [Spring Celebration], Wuchen legendary base [Spring Celebration] and Wuchen Legendary gesture [Happy Spring Festival]. Original price: 2,700 Gold. Current price: 1,920 Gold.
III. Discount info
1. Added new Wuchen Legendary outfit [Elucidae]. Original price: 1,800 Gold. Current price: 1,500 Gold.
2. Added Viper Ning Legendary gesture [The Dragon·Decay]. Original price: 900 Gold. Current price: 750 Gold.
3. Valda Cui Legendary outfit [Dragon Will·Unchained] is now back to its original price of 2,400 Gold.
4. Matari Legendary outfit [Dragon Will·Truth] is now back to its original price of 2,400 Gold.
5. Temulch Legendary outfit [Dragon Shadow·Tiger's Fury] is now back to its original price of 2,400 Gold.
6. Tarka Ji Legendary outfit [Ill Omen] is now back to its original price of 1,800 Gold.
7. Greatsword Legendary skin [Ominous Crimson] is now back to its original price of 1,800 Gold.
8. Katana Legendary skin [Soulbloom Gem] is now back to its original price of 1,500 Gold.
9. Temulch Legendary gesture [The Dragon·Formless] is now back to its original price of 900 Gold.
IV. Added new outfits + skins
1. Added multiple new outfits of Wuchen.
2. Added Viper Ning Legendary outfit, Bruce Lee crossover [Dragon Will·Awareness]. Original price: 2,400. Current price: 1,700 Gold.
3. Added Viper Ning Epic outfit [Soaring Dragon], which can be unlocked by Spring Vitality event.
4. Added multiple new outfits in Spring Lantern event. Head to the Mascot's Blessing event page for more details.
V. Silk Store updates
1. Added Temulch Extreme outfit [Rong's Glory], available for 98,000 Spectral Silk.
2. Added Temulch Legendary hairstyle [Grey Wolf Leader], available for 12,000 Spectral Silk.
3. Added Wuchen Legendary outfit [Valley Finery], available for 24,000 Spectral Silk.
Bug Fixes
I. Weapon Bugs
1. Fixed a bug where players could not dodge, crouch, or jump to cancel Daggers' Counterstrike Combo move.
II. Combat-related bugs
1. Fixed a bug where equipment on the ground would sometimes disappear in the Bloodsport mode.
2. Fixed a bug where hero skills cast at the end of a round would continue into the next in the Bloodsport mode.
Dear players:
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 01/05/2021 23:00 (UTC) to 01/06/2022 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
New Event
Limited-time Daily Check now available
The NARAKA: BLADEPOINT World Championship is around the corner! The warm-up event Daily Check is available now to cheer for the NBWC!
Event time: 01/06/2022 Update – 01/15/2021 20:00 (UTC)
Event Info: Players who sign in a total of 7 days during the event can receive event-only accessory, Cavalry Treasure, and other event rewards. Let's cheer for the players and wait for the Herald's moment together!
Daily Check 1: NBWC exclusive avatar [NBWC·The Mundane]
Daily Check 2: NBWC exclusive accessory [NBWC·Carnelian Headband]
Daily Check 3: Tae*800
Daily Check 4: Cavalry Treasure*1
Daily Check 5: NBWC Gift
Daily Check 6: Cavalry Coins*5
Daily Check 7: Spectral Silk*800
Hero Adjustments
I. Valda Cui
1. Shortened the delay before Tide Traps in Valda Cui's [Haze: Teleport] becomes active, from 0.3s to 0.1s.
2. Adjusted the damage when Valda Cui knocks back surrounding enemies during ultimates [Nether Nightmare], from 100% to 10%.
3. The base attack of Valda Cui's water spears from her [Nether Nightmare] and [Nether Nightmare: Bind] ultimates now increases along with her weapon rarity. The specific adjusted ratios are as follows:
[Nether Nightmare]:
Base attack when unarmed or wielding a common weapon is now approximately 62.5% of that before the update.
Base attack when wielding a rare weapon is now approximately 75.0% of that before the update.
Base attack when wielding an epic weapon is now approximately 87.5% of that before the update.
Base attack when wielding a legendary weapon is now approximately 100.0% of that before the update.
[Nether Nightmare: Bind] Horizontal strikes:
Base attack when unarmed or wielding a common weapon is now approximately 72.0% of that before the update.
Base attack when wielding a rare weapon is now approximately 86.5% of that before the update.
Base attack when wielding an epic weapon is now approximately 101.0% of that before the update.
Base attack when wielding a legendary weapon is now approximately 115.0% of that before the update.
[Nether Nightmare: Bind] Vertical strikes:
Base attack when unarmed or wielding a common weapon is now approximately 71.5% of that before the update.
Base attack when wielding a rare weapon is now approximately 86.0% of that before the update.
Base attack when wielding an epic weapon is now approximately 100.0% of that before the update.
Base attack when wielding a legendary weapon is now approximately 114.5% of that before the update.
//Dev Note: With this adjustment, we hope that the strength of Valda Cui's ultimates can also be influenced by characters’ growth in matches, as with those of Tianhai and Yueshan.
II. Yoto Hime
1. Yoto Hime is now immune to Vajra grabs during the 2.5s startup frame before casting her ultimates, [Ominous Blade] and all its variations.
2. During Yoto Hime's casting of [Ominous Blade] and all its variations, the action to fling the Blades is adjusted from blue Focus to golden Focus.
III. Transformation mechanic
1. Increased the base attack of Tianhai and Yueshan's ultimates while they are unarmed. [Titan's Call] and [Almighty General]. The base attack is adjusted to the same as they are equipped with common weapons.
Weapon Adjustments
I. Melee Weapons
1. Increased damage reduction effect on Counterstrike Combo after a successful Counter to all weapons. There will be a 70% damage reduction while being attacked.
2. Optimized the animation performance of certain moves when enemies are knocked into the air.
II. Greatswords
1. Optimized the range of Scale Rush strikes.
2. Slightly decreased the stagger duration of first stage of charged horizontal strikes when being hit.
III. Nunchucks
1. Optimized the range of airborne horizontal strikes.
2. Optimized some Nunchucks sound effects.
3. Adjusted the strikes of [Tiger Barrage] from 3 times to 2 times. Adjusted the damage from 147%*3 to 220%*2. Its attack range is slightly increased and the enemies hit will be knocked back instead of being knocked into the air.
4. Slightly increased the attack range of [Horizontal Block] countering and running vertical strikes.
5. Reduced the knockback distance of [Dragon Flurry], charged horizontal strikes and airborne vertical strikes as necessary.
6. The progress bar of [Biding Fury] will not be displayed aiming your grappling spools.
7. The damage values have been optimized as follows:
[Dragon Flurry] 1st Stage: Damage is adjusted from 64%*7 to 57%*7.
[Dragon Flurry] 2nd Stage: Damage is adjusted from 63%*4 to 50%*4
Increased the damage of charged horizontal strikes from 440% to 512%
Increased damage of charged vertical strikes from 235% to 383%
Souljade Adjustments
I. Longsword
[Longsword Sap] Slightly increased the hit range of the Counterstrike combo.
Match Adjustments
I. Soulbloom Essence Adjustments
1. Soulbloom Essence has now been added to The Herald's Trial. It restores 250 health and 250 armor, restoring 10% Rage instantly and 5% gradually over the next 10 sec.
II. Wishing well
Largely increased the randomness of the Wishing Well to replace items.
We have adjusted the reward pool of Wishing Well, now the rewards will appear randomly according to the rarity of the items thrown into Wishing Well.
When players throw into a Legendary weapon or armor: There is a 90% chance of returning Legendary items, and a 10% chance of returning Epic items.
When players throw into an Epic weapon or armor: There is a 30% chance of returning Legendary items, a 20% chance of returning Epic items, and a 50% chance of returning Rare items.
When players throw into a Rare weapon or armor: There is a 40% chance of returning Epic items, a 10% chance of returning Rare items, and a 50% chance of returning Common items.
When players throw into a Common weapon or armor: There is a 90% chance of returning Rare items, and a 10% chance of returning Common items.
When players throw into Common consumables: There is a 1% chance of returning Legendary items, a 5% chance of returning Epic items, a 54% chance of returning Rare items, and a 40% chance of returning Common items.
When players throw into Rare consumables: There is a 3% chance of returning Legendary items, a 10% chance of returning Epic items, a 67% chance of returning Rare items, and a 20% chance of returning Common items.
(Note: Consumables refer to items such as Weaponry Chest, Armor Powder, Vitalia, Grappling Hook, etc.)
III. Cosmetics
I. Gesture Adjustment
Updated Yueshan's default gesture, 'Greet'.
II. Card-Emotes Adjustment
Added facial expressions to the 'The Dragon' series of Card-Emotes.
//Facial expressions will be added to more gestures in future, so as to better fit in with the theme of the gestures and improve their overall quality.
Out-Game Adjustments
I. Added Intimacy Relationships
1. Establishing Intimacy Relationships:
I. Once the Intimacy level between you and your friend reaches 3, you can request to establish an Intimacy Relationship, including "Perfect Partners", "Best Buddies" and "Inseparable Allies".
II. Each player can have 1 " Perfect Partners ", 5 " Best Buddies " and 5 " Inseparable Allies " at most.
III. Relationships once established cannot be altered. To do so, you must end that relationship and request for a new one.
2. Intimacy Privileges:
I. Having established an Intimacy relationship, you'll unlock an exclusive background for the "Friend Memories" interface.
II. Once the Intimacy level between you and your friend reaches Lv. 6, you'll unlock exclusive in-game Rescue animations.
3. Ending Relationships:
I. After ending your Intimacy relationship with a player, you cannot re-establish relationships with this player within the next 7 days.
II. Deleting friends from your Friend list or blocking them will automatically end your Intimacy relationship, so please reconsider before doing so.
II. Free Training
1. Added the 'Reset Skill' feature allowing players to reset heroes' skill cooldowns immediately.
2. Adjusted the orders of weapons and souljades at Rift Dealers, making them aligned with the orders in Weapon Arsenal.
Settings
I. Controller Adjustments
1. Added the sound effects while selecting items in the bag in matches, in order to distinguish the right and left soundtracks. When handling items on the left side, the soundtrack will play on the left and vice versa. This can assist players to tell the position of selected items.
2. Keymapping – Added custom feature of [Replace Equipment] button in Controller settings.
Store Updates
I. New Packs
Added a Yueshan exclusive Pack [Qin Epithet·Fraternal Pack], including Yueshan's exclusive Legendary outfit [Sunwing Relics·Qin Epithet], Yueshan's exclusive hairstyle [Yunchang Crown]. Currently, it's price is 1,850 Gold, while its original price was 2600 Gold!
II. Discount Info
1. [Surmount Card] now is available in the store. After using it, Cavalry Hidden Treasure will upgrade by 30 levels directly. This can be purchased only once with 1,800 Gold.
2. Tarka Ji Legendary outfit [Ill Omen] is now on sale. Original price: 1,800 Gold. Current price: 1,500 Gold.
3. Nunchucks Legendary skin [Tiger's Grace] is now back to its original price: 1,500 Gold.
4. Nunchucks Epic skin [Lunar Pearl] is now back to its original price: 500 Gold.
5. Valda Cui Legendary outfit [Dragon Will·Unchained] is now back to its original price: 2,400 Gold.
III. Added New Outfits & Skins
1. Added Matari's Legendary outfit [Dragon Will·Truth], which is the Crossover with Bruce Lee. Original price: 2,400 Gold. Current price: 1,700 Gold.
IV. Added New Card-Emotes
1. Added Legendary Matari Card-Emotes [The Dragon·Void]. Original price: 900 Gold. Current price: 750 Gold.
Bug Fixes
I. Weapon Bugs
1. Fixed an issue with the damage dealt with certain ranged weapons to targets with gold Focus.
2. Fixed an issue where some purple and golden Focus strikes could be parried by Greatswords' Stone Form.
3. Fixed an issue where moves of charged horizontal strikes may not be smooth while running with a Greatsword.
II. Other Bugs
1. Optimized Valda Cui's 'Sneer' emote and fixed the issue that the animation might not be smooth in some cases.
Dear players:
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from12/22/2021 23:00 (UTC) to12/23/2021 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new content!
I. Map Updates
Added the new area, 'Barren Pit', along with several other new structures and natural features to the game.
II. In-game Features
1. Bells found around the map will now show on the map when interacted with. If rung, they'll appear as a bell icon upon the mini-map to mark all surviving enemies within an 80m radius (each bell can only be rung 3 times, with 180 sec cooldown between each ring).
2. Added Wishing Well mechanism. Cast an item into one, and you'll receive another item in its place (each Wishing Well can only be used 3 times).
III. Preparation Stage
Event Time: 12/23/2021 Update to 01/05/2022 20:00 (UTC)
During the Christmas, we have prepared a big Christmas tree and a large number of gift boxes for players in the preparation phase of the match. Shake it and there will be a surprise awaiting you!
IV. Limited-time Mode [Eternal Blazes]
Available from 12/23/2021 Update to 12/28/2021 20:00 (UTC).
Gameplay Info:
As another new year arrives, the Nian beast appears within our world. Those hunting for fortune shall ready their ranged weapons, and strive to become the Warrior of Fortune.
Only ranged weapons can be used in this gameplay.
Defeat as many enemies as possible within the time limit to rack up points.
At set intervals, the top two players will become the bounty targets: kill them to gain more points.
You're given three random ranged weapons each time you spawn.
Added new snowy Souljades for Cannon and Flamebringer.
Upon defeating an enemy you'll gain Dark Tide Coins. Spend these on Souljades, weapons and supplies from Rift Dealers.
Gold Eggs can be found across the map, a free source of advanced Souljades and weapons. You retain any Souljades and Dark Tide Coins gained.
Hero adjustments: In this gameplay, the health of Yueshan and Tianhai in the Ultimate status has been appropriately reduced. The skill [Zephyr Wisps] of Temulch will not be able to control the targets attacking with ranged weapons. And the rage recovery speed of Tarka Ji's skill [Blackout: Frenzy] has been properly reduced as well.
V. Limited-time Mode [Shadow Surge]
Available from 12/28/2021 20:00 (UTC) to 01/04/2022 20:00 (UTC).
Gameplay Info:
The Shadow Corruption spreads and blots out the sky, yet the power of Rebirth grows stronger still!
Shadow Surge's rules are essentially the same as The Herald's Trial.
The starting safe zone is smaller.
Shadow Corruption deals high damage, and once it starts spreading, it doesn't stop.
Each player may resurrect up to 2 times.
It's easier to find high-grade equipment and items.
Bonus Silver Eggs can be found around the map, with a high chance to grant special, Snowy Souljades.
VI. Limited-time Event [Path of Snow]
1. Limited-time Daily Check Event
Available from 12/23/2021 Update to 01/05/2022 20:00 (UTC).
Event Info: Players who complete Daily Check for 7 times or more will receive event avatars, the Katana skin [Ryuzan·Frost Reflection] and Cavalry Treasure and other event rewards.
1st Daily Check: Accessory [Endless knot]
2nd Daily Check: Katana skin [Ryuzan·Frost Reflection]
3rd Daily Check: 800 Tae
4th Daily Check: Avatar [Holly]
5th Daily Check: Cavalry Coins x4
6th Daily Check: Emote [Send Gift]
7th Daily Check: Cavalry Treasure x1
2. Limited-time Event [Path of Snow]
Available from 12/23/2021 Update to 01/05/2022 20:00 (UTC).
Event Info: The event is comprised of two rounds. At the start of each, players may choose which final reward they wish for that round, and redeem [Lucky Bells] for it once it finishes.
Round time:
Round 1: 12/23/2021 Update to 12/29/2021 19:59(UTC)
Round 2: 12/29/2021 20:00 (UTC) to 01/05/2022 19:59 (UTC)
VII. Limited-time Event [Festive Fellow]
Event time: 12/23/2021 Update to 01/12/2021 20:00 (UTC)
Event rules:
Players will get [Christmas Stockings] by completing weekly quests during the event. The [Christmas Stockings] can be used to redeem great event rewards. The event quests will be reset at 4 p.m. every Thursday.
Some players will have the identity of [Festive Fellow] during the event. Players with this identity can get one [Merry Card] everyday they log in the game. And the [Festive Fellow] will be reset at 4 p.m. every Thursday.
Players may use the [Merry Card] to send Season's Greetings to other players, who will receive 1 [Peace Apple] by system email. [Peace Apple] can be used to redeem exclusive event rewards.
Redeem deadline: 01/13/2021 20:00 (UTC)
VIII. Limited-time [Torchbearer Gift]
Available from 12/23/2021 Update to 01/05/2021 18:05 (UTC).
Rewards claimable from 01/05/2021 18:05 (UTC) to 01/06/2021 18:05 (UTC).
Pass the torch during the event to receive a limited-time Torchbearer Gift! This reward may be claimed only once and by the Torchbearer during the event.
To successfully pass the torch, the player receiving it must log in and reach Lv. 9.
Hero Adjustments
I. Transform Mechanism Adjustments
Adjusted the basic health and attack of Vajra (when using Tianhai’s ultimate [Titan's Call] and other talents) and Almighty General when using (Yueshan’s ultimate [Troop Decimation] and other talents). The basic health increases as the armor grade upgrades; the basic attack increases as the weapon grade upgrades. The buff effects of souljades remain unchanged.
When not being equipped with armor, the basic health will be about 75% of that before update.
When being equipped with common armor, the basic health will be about 85% of that before update.
When being equipped with rare armor, the basic health will be about 94% of that before update.
When being equipped with epic armor, the basic health will be equal to that before update.
When being equipped with legendary armor, the basic health will be about 106% of that before update.
When not being equipped with weapon, the basic attack will be about 46% of that before update.
When being equipped with common weapon, the basic attack will be about 71% of that before update.
When being equipped with rare weapon, the basic attack will be about 85% of that before update.
When being equipped with epic weapon, the basic attack will be equal to that before update.
When being equipped with legendary weapon, the basic attack will be about 114% of that before update.
II. Tianhai
1. Adjusted the amount of health regenerated by his ultimate, [Titan's Call: Heal]. Using it and grabbing 1 enemy used to recover a fixed amount of 1,000 health, which is now adjusted to 25% of his max health. Using it and grabbing 2 enemies used to recover a fixed amount of 2,500 health, which is now adjusted to 62.5% of his max health.
2. Adjusted the display of Vajra's health and weapon bag, so as to better match the rest of the interface.
III. Yueshan
1. Adjusted the display of Almighty General's health and weapon bag, so as to better match the rest of the interface.
2. Yueshan will be [Stunned] while in his ultimate form.
3. Adjusted the duration of Yueshan's ultimate from 30 sec to 25 sec.
4. Adjusted the hit times of [Leaping Slash] from 2 to 3, and adjusted its damage from 209%*2 to 38% + 190%*2.
5. Reduced the cooldown of [Rampage: Formation] to 20 sec.
//Dev Note: The heroes who are able to transform used to enjoy stable benefits through using ultimate. By making these changes, we hope the strength of their ultimate can be affected by heroes’ in-game growth and performance.
IV. Kurumi
We've reduced the rescue speed of [Binding Prayer] and all talent skills that link to allies' Cairns by 20%.
V. Matari
Matari's [Unseen Wings: Group Stealth] ultimate now can also reset allies' talent skill cooldowns when cast.
//Dev Note: We're implementing these changes in the hope that Matari's ultimate and her allies' skills can be better used in tandem with each other.
VI. Temulch
Increased the control duration and effects of Temulch's [Zephyr Prison] ultimate from 4 to 8 seconds, along with those of [Buffeted] for all his skills. However, his energy regeneration has also been slowed.
VI. Tarka Ji
Adjusted [Blackout: Vulcan] to be usable while under attack.
Weapon Adjustments
I. Spears
1. Slightly shortened the startup frames of charged vertical strikes.
2. Optimized the hit determination for airborne vertical strikes.
II. Nunchucks
1. [Biding Fury] is no longer lost following Yueshan's [Troop Decimation] or Tianhai's [Titan's Call].
2. Optimized the feel of first, second and third stages of Horizontal Strike following a dodge.
3. Using [Horizontal Block] to counterattack can be interrupted by dodge.
4. The increasing ratio of damage taken by Nunchucks [Biding Fury] has increased from 60% to 80%.
5. The growth of [Biding Fury] while clashing has adjusted from 50 to 100.
6. [Dragon Flurry] Adjusted the damage distribution with the total damage unchanged.
First stage: adjusted from 50%*7 to 64%*7
Second stage: adjusted from 50%*4 to 63%*4
Third stage: adjusted from 70%*5 to 40%*5
III. Unarmed
Shortened the stagger duration caused by some moves.
Souljade Adjustments
I. Longswords
[Longsword Sap]: Optimized the Counterstrike Combo animation, adjusted the number of strikes to just 1, and the damage dealt from 306%*2 to 646%.
Match Adjustments
I. Cairn adjustments
1. Removed the 5-second wait before entering soul form. This is now achieved by holding related buttons instead.
2. If you have any resurrections left upon dying and becoming a Cairn, you now retain 33% of your Dark Tide Coins. Dying with 0 resurrections left has you drop all of them as before.
II. Stashes
Added a match alert sent out when a player gains a Stash key.
III. Optimized spawn point choices
1. To keep you on top of where your teammates will spawn, an alert "XXX (player name) has selected a spawn point" will be shown in the party chat when they choose a spawn location.
IV. Optimized Moonbane Charms
1. Optimized Moonbane Charm UI prompts:
(1) Added an icon indicating teammates have a Moonbane Charm to Team Info. A countdown will also be shown to teammates when there's under 60 seconds left.
(2) You're now directly prevented from using Moonbane Charms when Banebreath is already striking. You no longer need to open the map, tap to use it and then receive an alert stating you can't.
2. Adjusted certain Moonbane Charm values: reduced its warning duration from 15 sec to 8 sec, and the damage inflicted when hit by a basic Moonbane Charm strike from 1,250 to 700. A single hit damage from Moonbane Charm II has been adjusted form 1,500 to 825. A single hit damage from Moonbane Charm III has been adjusted form 1,750 to 950; and we've lowered their Rift Dealer prices accordingly.
//Dev Note: We'd like to see heroes putting Moonbane Charms to more varied use.
V. Trove drop of wild area surrounding Eventide Temple
Slightly adjusted the drop of Troves found around wild areas surrounding Eventide Temple.
VI. Added interactive hero voice lines
1. Valda Cui and Tarka Ji voice lines heard in loading pages.
2. Special voice for certain killing.
VII. BOT Mode adjustments
We've raised the difficulty of BOT Mode to make it more challenging.
VIII. Bloodsport adjustments
1. Added an arena to Gamma Mine, replacing the former plat in the Shadowjade Mine.
IX. Custom Lobby adjustments
1. Added The Bloodbath Duo and Trios to Custom Lobbies.
2. Added the option to hide health bars based on distance to Ref Spectate. This function can be toggled, and its range adjusted, in Settings - Ref Spectate. It can also be turned on/off with the hotkey (B) while in-game.
X. Controller adjustments
1. Added a weapon quick-switch radial menu, accessed by holding down on the D-pad. Once it appears, you can select a weapon to switch to from this wheel using the right joystick.
2. Changed the controls for switching the unarmed status, which can now be done by double-tapping down on the D-pad.
3. Changed the controls for using Weaponry Chests. Under the first default control scheme, this is L1 + down on the D-pad (PlayStation) / LB + down on the D-pad (Xbox). Under the second default control scheme, it's R1 + down on the D-pad (PlayStation) / RB + down on the D-pad (Xbox).
4. Added a way to quickly swap your weapon with those found upon the battlefield. You can now face the desired weapon and press L1 + □ (PlayStation) / LB + X (Xbox) under the first control scheme, or R1 + □ (PlayStation) / RB + X (Xbox) under the second.
5. Added a quick-use item wheel accessed by holding left or right on the D-pad. Once it appears, you can select an item and use it from this wheel using the right joystick.
6. Moonbane Charms have also been added to the item wheel. Open the item wheel and select a Moonbane Charm to use it.
XI. Performance optimization
1. Optimized the performance of shadow rendering in the game.
2. Added a toggle for NVIDIA Graphics Enhancement. When the rendering ratio is less than 100%, players can turn off the NIS to get better performance, with lower graphics quality.
Out-Game Adjustments
I. Hero Cultivation adjustments
1. Adjusted the difficulty of most heroes' Cultivation Quests, making them more in line with our expectations.
2. Some heroes' Cultivation Quests can now be completed in BOT Mode.
II. Added Team Reward Bonuses
Playing together in parties now grants bonus XP.
III. Added Friends Greetings
Send friends greetings to raise your Intimacy. Upon receiving greetings from friends, you'll also gain a certain amount of Tae.
IV. Added Friend Status Notifications
When friends recruit party members, log in or get certain ranks, players will receive real-time notifications in the lobby (you can turn off such notifications in the privacy settings).
Settings
I. Friend Status Notifications Toggle
1. By navigating to Settings - Game - Privacy Settings, you can toggle whether or not you send and receive friends' status notifications.
II. Added Controller vibration feature
1. Controller vibration will be triggered when some heroes hit enemies with ultimates, counter successfully, complete second-stage charge of bow, hit by the Banebreath, or the health bar turns into red.
2. Controller vibration is turned on by default. Players can turn it off in Settings – Controls – Controller - Toggles controller vibration.
Store Updates
I. Added a New Pack
1. Added the new Yoto Hime [Sakura Dance Pack]. This contains the legendary Yoto Hime outfit [Sakura Dance] and legendary Greatsword skin [Onmyoji·Floating Petals]. The Pack costs 4,200 Gold but is now available for 2,880 Gold.
II. Discount Info
1. Legendary party gesture [The Dragon·Formless]. Original price: 900 Gold. Current price: 750 Gold.
2. Katana skin [Muramasa] is now back to its original price of 500 Gold.
III. Added New Outfit + Skin
1. Added the new legendary Temulch outfit [Dragon Shadow·Tiger's Fury]. Original price: 2,400. Current price: 1,700 Gold.
2. Added the new epic Matari outfit [Golden Bell], obtained from the Path of Snow event.
3. Added the new epic Greatsword skin [Slicing Banner·Windrazor], obtained from the Path of Snow event.
4. Added the new epic Katana skin [Ryuzan·Frost Reflection]
Bug Fixes
I. Weapon Bugs
1. Fixed the bug that allowed [Abyssal Aura] charged vertical strikes to lead into a Counter.
II. Other Bugs
1. Fixed the bug with BOT Mode where failing to select Quick Party could result in you matching with other players.
2. Optimized Temulch's 'Sneer' gesture to avoid clipping issues that could occur in certain situations.
3. Fixed the issue that in some obstructed places, players can pass through the wall by pressing crouch to enter the eave.
4. Fixed the bug that weapons can be countered down when the Grappling Hook hit The Divine Bell.
Dear players:
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from12/13/2021 23:00 (UTC) to 12/14/2021 03:00(UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand-new Content!
I. Brand-new weapon: Nunchucks
A new kind of melee weapon has surfaced upon Morus Isle over the past few days: the Nunchucks. A fine combination of offense and defense, proficient wielders flow and crash like water itself—stunning all who stand before them.
II. BOT Mode
Naraka now has its own BOT Mode! Temper your tenacity and skills in 'Normal' difficulty, or if you're up to the challenge, there's always 'Hard' too!
III. Map Updates
Added in more structures and natural landscapes to Sunvale Dwelling, Wild Trench, Jade Pond, Cosmic Pillars and other areas. We'll continue to add more content in coming updates.
IV. NARAKA: BLADEPOINT Free Trial
Duration: 12/17/2021 16:00 - 12/21/2021 16:00
Info:
1. During this period, NARAKA: BLADEPOINT will be free to play for newcomers who have not yet purchased the game.
2. Six heroes (Viper Ning, Temulch, Matari, Tarka Ji, Kurumi Tsuchimikado and Tianhai) will be available to those playing for free during this period, playable in modes such as The Herald's Trial, Bloodsport, Quick Matches and so on (free players will be matched with each other first).
3. Free players cannot make in-game purchases, join in Torchbearer events, send or receive gifts, use Treasures or Name-change Cards. But the progress made during the event is retained even after it ends. Free players may upgrade to the full game in order to unlock all the features and rewards in NARAKA: BLADEPOINT!
*Log in to NARAKA: BLADEPOINT from any platform (including the official site and Steam) to join in on the trial event!
V. Limited Time Event: [Martial Artists]
1. Limited Time Daily Check Event
Duration: 12/14/2021 update - 12/22/2021 20:00
Event Info: Players who sign in a total of 5 days or more while the event is running can receive limited-time Daily Check hairstyle Treasures, the Bruce Lee crossover legendary Nunchucks skin [Chin Woo], loads of Spectral Silk and other event rewards.
1st Daily Check: Limited Time Hairstyle Giftbox
2nd Daily Check: 800 Tae
3rd Daily Check: Bruce Lee crossover legendary Nunchucks skin [Chin Woo]
4th Daily Check: 800 Spectral Silk
5th Daily Check: 15 Martial Tokens
2. Limited Time Score Bonus Event
Duration: 12/17/2021 20:00 - 12/21/2021 20:00
Info: During the event, players receive bonus Score from completing The Herald's Trial matches.
Details of this Score bonus are as follows:
If you gain a positive amount of Score from a match, it's boosted by 25%.
If the amount is negative, however, you do not lose any Score.
Every player can enjoy this Score bonus for three matches per day while the event is still running.
Note: Matches in which Rank Protection applies or your Score equals 0 do not count as one of these three.
3. Limited Time Battle Rewards Event
Duration: 12/14/2021 - 12/22/2021 20:00
The event rules are as follows:
1. Players can open Troves and destroy breakables around them in The Herald's Trial and Quick Matches to gain Martial Tokens. You can collect up to 20 per match and 50 per day this way. Players can also gain rare Martial Treasure rewards from gold Troves (1 per match and up to 3 per day).
2. Whenever a player's knocked airborne, downed or defeated, there's a chance they'll drop one of their Martial Tokens or Martial Treasures.
3. Martial Tokens can be redeemed for limited-edition event rewards!
*Note: Rewards may be redeemed during the event up until 12/23/2021 20:00 (UTC), so don't leave it too late!
Hero Adjustments
I. Tarka Ji
Increased the [Burn] damage inflicted by Tarka Ji's talent skills and ultimate, from 1.5% to 2% of the enemy's health per second.
II. Valda Cui
1. [Haze], [Haze: Array] and [Haze: Teleport] can now bind blue and purple Focus targets. The [Haze] cooldown's been adjusted from 17 to 15 sec, [Haze: Array]'s bind duration reduced from 2 to 0.5 sec, and Tide Traps now last for up to 7 sec (originally lasted 4 sec).
2. Slightly lengthened the time it takes to struggle free from [Nether Nightmare], [Nether Nightmare: Smite] and [Nether Nightmare: Bind].
3. Increased the number of water spears granted by [Nether Nightmare: Bind] from 5 to 6, and the duration that Valda's sea dragon remains. As for water spears thrown with horizontal strikes, their flight speed has been increased as necessary, yet their damage reduced from 200 to 100.
//Dev Note: We'd like for Valda Cui to be able to bring a certain variety to the lineup, creating more possibilities. As such we've buffed all her skills' control capabilities, and would like to see [Haze: Array] be put to better use as an area control skill. Her ultimates' control durations have similarly been buffed, and more leeway given to mistakes with [Nether Nightmare: Bind].
III. Yueshan
1. Optimized the range of Leaping Slash once Yueshan has transformed with [Troop Decimation].
2. Greatly increased the range of [Rampage: Heaven's Descent].
3. Increased the duration of [Rampage: Formation] from 3 to 5 sec, and reduced the damage reduction it grants from 50% to 35%.
//Dev Note: We'd like to improve the accuracy of Yueshan's charged horizontal strikes, and hope that his Skill 2 and 3 can be put to full use.
IV. Kurumi
Adjusted the amount of health Kurumi heals with [Sacred Circle] in Duos mode from 300 to 240.
V. All Heroes
Adjusted heroes' maximum Rage in The Bloodbath and Free Training to match that of The Survival.
Weapon Adjustments
I. Dagger
1. [Yurang's Rage] and [Dreadful Wail] have been changed from gold to purple Focus moves (note: aside from the fact they cannot be Countered, purple Focus moves function the same as blue Focus).
2. Slightly delayed the initial strike of [Soulbreak], which can no longer be charged up.
3. Improved [Dragon Crush's] pursuit capabilities along with its range.
//Dev Note: With its varied forms and unpredictability, [Soulbreak] can mislead and bewilder the enemy. This time around we're working to balance this by slightly reducing its overpowered ability to dominate the enemy. It's still possible to Dagger Dash, crouch and then charge up a horizontal strike, and we're retaining the blue Focus that a full charge grants. Attacks not fully charged are considered common attacks, instead. We've also improved [Dragon Crush] and hope these adjustments will help Dagger gameplay develop in a positive direction.
II. Spear
1. Optimized the range of midair horizontal strikes and crouched horizontal strikes.
2. Reduced crouching horizontal strike damage from 85% * 2 to 95% * 2.
3. Optimized Spears' third horizontal strike, charged horizontal strikes, as well as the time frame in which you can follow up their second and third vertical strikes with a dodge.
//Dev Note: Spears haven't been performing all that well in the battlefield. We're optimizing the range and damage of some Spear moves, aiming to improve the overall feel of Spear gameplay and balance them against other weapons found on Morus Isle.
III. Katana
Reduced crouching horizontal strike damage from 213% to 175%.
IV. Longsword
Increased crouching horizontal strike damage from 146% to 186%.
V. All Weapons
Successful Counters can now lead directly into a crouch.
Souljade Adjustments
I. Spear Souljades
1. Added a new Spear Skill, [Heartstopper Kick].
2. Added a new Spear Souljade, [Spear Sap].
In-Game Adjustments
I. Parties now available in The Bloodbath
You can now team up to play Duos and Trios in The Bloodbath, in which each team has a fixed spawn/respawn area.
II. Bloodsport Adjustments
1. Removed the 'Shadowjade Mine' area.
2. Reduced the preparation time from 60 to 35 sec.
//Dev Note: Given the overly-complex terrain of the Shadowjade Mine, battles there would tend to last longer than in other areas. This wasn't a great experience for players and so we've decided to remove it for the time being. Additionally, we've shortened the preparation period as we found that players rarely switch heroes during this time.
III. Performance Optimization
1. We've continued optimizing the complexity of certain special effects to improve the fluidity of combat.
2. This new version integrates NVIDIA's latest super-resolution technology, NIS. Graphics cards lacking DLSS support are now also able to experience superior effects, and greatly improve rendering. Using a Render Scale of 50-99% will automatically activate NIS (note: this also applies to non-NVIDIA graphics cards).
IV. New Bag Icons for Stat Souljades
1. Added icons indicating the highest-grade Souljade currently equipped, found in the Bag in front of Souljade stats.
Out-Game Adjustments
I. New Custom Lobby option: 'Cosmetics only visible to allies and spectators'.
Added a new option for Custom Lobbies: ' Cosmetics only visible to allies and spectators ', which hides your cosmetics from everyone except for teammates, spectators and referees. Enemies are shown your hero with default cosmetics instead.
II. Season Quest Adjustments
Changed the completion conditions for the Season Quest 'Defeat an enemy by igniting Kurumi's Sacred Circle' to 'Defeat an enemy being healed by Kurumi's Sacred Circle'.
III. Custom Lobby Setting Adjustments
Custom Lobby Settings have been improved so as to offer more customization possibilities in future. Settings are split into basic, gameplay, weapon and hero settings. An overview has also been added in, showing all settings changed so players can see a lobby's settings at a glance.
IV. Changes to System Notice
System notice shown in chat now appear as orange text.
V. Hairstyle Interface Iteration
1. We've optimized the hairstyle interface and added the ability to add highlights.
2. Hairstyles can now be edited from the Customization interface, allowing players to preview their characters more easily.
Store Updates
I. Season-Limited Cavalry Treasure Available
Cavalry Treasure can be bought for 360 Gold. Open Cavalry Treasure for a chance to receive Yueshan’s extreme outfit [Dragon Star], extreme Spear skin [Kindred Wit], and other rewards.
II. New Bruce Lee Crossover Outfit
There's 4 new Bruce Lee crossover outfits: Tianhai's [Dragon Shadow·Brink of Death], Yueshan's [Dragon Shadow·Dragon Way], Kurumi Tsuchimikado's [Dragon Will·Purity], Valda Cui's [Dragon Will·Unchained], and others that will be arriving in versions to come. Stay tuned!
III. New Weapon Skins
1. Added legendary Nunchucks skins [Tiger's Grace], [Jade Elegance] and [Chin Woo].
2. Added legendary weapon skins [Japanese Plum] and [Roarshot].
3. Added the exclusive legendary weapon skin series [Dragonforce Koi] commemorating the [The First Koi Cup]. Let's give it up for the victor of the first Koi Cup!
IV. Silk Store Updates
Added new legendary Yueshan outfit [Dragon Shadow·Dragon Way], legendary facial hair [Magnificent Beard (Upper)] and [Magnificent Beard (Lower)], legendary display gesture [The Dragon·Preparation], and legendary Nunchucks skin [Graceful Pearl].
V. New accessories, emotes, hairstyles, party gestures, and other cosmetics now in stock.
Bug Fixes
I. Hero-related Bugs
Fixed an issue that resulted in control abnormalities when unleashing Tarka Ji's ultimate in different operating environments.
II. Combat-related Bugs
Fixed an issue where the [Desperation] Souljade's buffs would fail to take effect upon falling to 50% health.
III. Other Bugs
1. Fixed clipping issues with some of Tarka Ji's party gestures.
2. Fixed issues with Yueshan's party gestures that would cause errors with his facial expression.
3. Fixed an issue that could cause the spectator camera to jump.
4. Fixed the display issue of Tarka Ji’s emote [Tarka Ji·Blackout], and now it is replaced by a higher-quality emote [Tarka Ji·Burning Rage].
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from11/24/2021 23:00 (UTC) to11/25/2021 03:00(UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
New Duo Mode!
Duo mode is now available in Quick Match.
Hero Adjustments
I. Tarka Ji
1. The partywide Energy recovery effect of Tarka Ji's default ultimate talent [Blackout] now lasts for a set 30 seconds.
2. The partywide Attack buff of Tarka Ji's ultimate [Blackout: Frenzy] now lasts for a set 30 seconds.
//Dev Note: We want Tarka Ji to provide teammates with more reliable buffs. Now, when Tarka Ji manually turns off his ultimate or is slain, his buffs will continue to take effect.
3. When Tarka Ji activates his ultimate, his and his teammates' arms and legs gain a fiery effect. This will no longer be seen by enemies when invisible.
4. Adjusted the effects of [Burn], from “Deduct health and armor within 5 sec, and the healing effect will be reduced by 50%” to “Deduct health and armor at percentage within 5 sec, and the healing effect will be reduced by 50%”.
5. When Tarka Ji activates his ultimate, the hit during running and speeding down will no longer cause [Burn] effects on enemies.
II. Yueshan
1. Decreased the stagger duration of [Rampage] hit after Yueshan transformed in [Troop Decimation].
2. Optimized the hit determination of charged vertical attack [Dragontail] during Yueshan’s ultimate.
3. During Yueshan’s ultimate, adjusted the damage multiplier of charged vertical attack [Dragontail] from 848% to 734%, and adjusted the damage multiplier of charged horizontal attack [Leaping Slash] from 452% to 418%.
4.When Yueshan transforms in [Troop Decimation], the damage multiplier of [Rampage] is decreased from 30% + 60% to 20% + 30%.
//Dev Note: Yueshan, the Marquis of Eternia, seems to be overpowering after his debut on Morus Isle. So, we decreased the damage of some skills.
Weapon Adjustments
I. Spear
1. Slightly reduced the knockback distance of spear horizontal strike's first attack when charged. This should make it easier to follow a second attack.
2. Optimized the feel of following Uppercut Slash after the second attacks of spear horizontal or vertical strikes.
3. Won't take damage from sword energy during [Nezha's Might], and the sword energy can be broken by [Nezha's Might].
4. Damage Adjustments:
[Dragonslayer] - Increased the damage from 202% to 251%.
[Nezha's Might] - Adjusted the damage from 56%*2 + 83%*2 + 99%*2 to 51%*2 + 76%*2 + 105%*2.
//Dev Note: In both Solo and Trios, the usage rate of Spear is not as expected, thus we want players to be safer when activating [Nezha's Might], with more stable damage output.
II. Katana
1.Reduced the damage multiplier of crouching vertical strikes to 213% (was 250%).
//Dev Note: The crouching Uppercut Slash of Katana has the highest damage multiplier among all weapons’ Upper Slash, while maintaining super high performance. Thus, we slightly decreased its damage.
III. Dagger
1.Decreased the remaining time of the Focus after [Soulbreak].
//Dev Note: While maintaining the high attacking ability of [Soulbreak], we slightly increased the vulnerability of [Soulbreak] after the attack failed.
In-Game Adjustments
I. Added a New Rebirth Charm Item
1. Item Effect: Increases your party's Resurrections when purchased. Living members of your party may interact with a Soul Altar to revive their fallen allies.
2. Item Drop: Limited stock from Rift Dealers and the first two Morus' Blessings.
3. Purchase Restriction: Only a party with a fully dead member may purchase them. The available number of charms equals to the number of dead members.
4. Modes: It is currently available in The Herald's Trial and Quick Match.
II. Mechanisms & Interactable Objects
1. Added a new type of red mushroom.
2. Added a very small amount of a new interactable object for good luck—Koi.
III. Rich Resource Area Adjustments
1. Adjusted some remote trove spawn in certain locations, making them easier to spot.
IV. Added Soul Damage
1. When attacked while in soul status, duration of the soul status will be deducted depending on the attack.
V. Item Pick Up & Interaction Optimizations
1. When you fail to pick up or interact with an item, another nearby item will automatically be set as the target for your next pick-up action.
VI. Bloodsport Adjustments
1. Previously only the final was played as best of 3. Now all rounds will be played as best of 3.
2. During the preparation phase, players must now choose three sets of heroes and weapons for each round. Players will no longer be able to change the lineup before each round. However, you can change it during the waiting time after a win.
3. Added a feature that automatically records which heroes and weapons you've previously used in Bloodsport.
4. Optimized the lineup selection logic. When you repeatedly choose a certain hero or weapon, this hero or weapon's usage order will be automatically changed.
//Dev Note: We have made adjustments to Bloodsport's format and improved the lineup selection process. We hope that all heroes can enjoy the fighting more fluently in the Bloodsport!
VII. Bag Item Marker Adjustments
1. Marking an item in your bag will now send a brand-new message: "[Player ID] I have [XXX]". Consumables will also be shown together with the amount owned. Their teammates may then use the Request button to elicit that they want the item.
VIII. Performance Optimization
1. Optimized the complexity of some special effects, in order to improve the battle fluency.
2. Optimized the CPU concurrency performance of some game logics such as Grappling Hook, and increased the frame rate.
3. Optimized the compatibility of Intel 12th generation CPU cores, and increased the frame rate of the game running on the latest Intel 12th generation CPU.
Ⅸ. Controllers
1. Added the vibration triggered by Counterstrike combos and the second-stage charged attack of the bow.
Ⅹ. In-Game Quests
1. Changed the quest “Defeat enemy by igniting enemy Kurumi's healing zone” to “Defeat the enemy receiving the recovery buff from Kurumi's healing circle”.
Out-Game Adjustments
I. One-Hero-Once matching in the Herald’s Trial
The One-Hero-Once will be open for all ranks in The Herald's Trial. Teams can only have one of each hero in this mode, in order to ramp up the competition to a higher level.
II. We've adjusted the difficulty of some heroes' Cultivation Quests, taking them more in line with our expectations:
1. Reduced the required kill count of Viper Ning's "Kill 10 enemies with Swarms." to 8.
2. Reduced the required kill count of Kurumi Tsuchimikado's "Kill 10 enemies with Flamebringers." to 8.
3. Reduced the damage requirement for Matari, Tarka Ji, and Yoto Hime's "Deal 30,000 damage in a single The Survival match." to 25,000.
III. Score Optimization
1. When a player's Hero Score, Kill Score, or Survival Score is greater than their Rank Score, diminishing returns for score will be greater.
IV. Free Training Mode Adjustments
1. Now, opponents in the different Free Training modes will be equipped with armor of a certain quality:
Basic Training: Common;
Advanced Training & Integrated Training: Rare;
Aim Training: Epic;
Counter Training: Legendary.
V. Select Game Mode Menu
Optimized the Select Game Mode menu to make it easier to add new modes in the future.
VI. Season Statistics Interface
1. Optimized the Season Statistics interface.
2. Added seasonal statistics for The Bloodbath and Bloodsport.
VII. New Custom Lobby Features
1. Added the option to ban talent skills and ultimates for The Herald's Trial in custom lobbies.
2. Added the option to customize stat multipliers for all heroes for The Herald's Trial in custom lobbies.
Customizable stats: Health, Rage/s, Skill Cooldown & Remaining Skill Time.
VIII. Online State
1. The account will remain online by fault when players log in each time, and will no longer keep the former state.
Settings
I. Added Privacy Settings to Season Statistics
1. Added [Season Stats Settings] under Settings - Game - Privacy Settings. There you can choose whether other players may view your season statistics.
II. Added Ability to Swap Weapon with Mouse Scroll
1. Added the setting [Scroll Weapon Swap (Mouse & Keyboard)] under Settings - Game - Combat. There you can toggle whether to switch between your weapon slots with the mouse scroll.
III. Added Open Mic Setting
1. Added the [Open Mic] setting under Settings - Audio - Other Audio Settings. There you can toggle Open Mic on and off (you can still toggle this with the hotkey).
Store Updates
I. Added a New Pack
1. Added the new [Floral Scent] Pack. This pack contains the legendary Matari outfit [Floral Scent] and the exclusive Matari hairstyle [Morning Glory]. Original price: 3,200 Gold. Current price: 2,200 Gold.
II. Added New Outfit + Skin
Added the new Matari Legendary outfit [Floral Scent]. Original price: 2,400. Current price: 1,700 Gold.
2. Added the new legendary Katana skin [Soulbloom Gem]. Original price: 1,500 Gold. Current price: 1,250 Gold.
3. Added the new Matari hairstyle [Morning Glory]. Current price: 800 Gold.
III. Discount Info
1. Katana skin [Muramasa]. Original price: 500 Gold. Current price: 417 Gold.
2. Tarka Ji outfit [Ill Omen] is now back to its original price of 1,800 Gold.
3. Repeating Crossbow skin [Wind Blast] is now back to its original price of 1,500 Gold.
4. Tianhai outfit [Divine Garment of Lirik's Kingdom], Tarka Ji outfit [The Shroud of Magisterial Aim], and Temulch outfit [King of the Summit]. Original price: 2,000 Gold. Current price: 1,400 Gold.
5. Tianhai outfit [Lirik's Disciple], Tarka Ji outfit [Mortal Shroud], and Temulch outfit [Summit's Calling]. Original price: 300. Current price: 210 Gold.
6. Longsword skin [Fang of Nabi], Katana skin [Shroudslasher], and Greatsword skin [Summit's Edge]. Original price: 600. Current price: 420 Gold.
7. Accessory [Peaks], [Biding Serpent], and [Harmony]. Original price: 400. Current price: 280 Gold.
8. Emote bubble [1G], [Shroud], [Lirik]. Original price: 200 Gold. Current price: 140 Gold.
Bug Fixes
I. Hero-related Bugs
1. Fixed a location error for enemies when grabbed and smashed into the ground by Tianhai's default ultimate talent [Titan's Call].
2. Fixed an issue where it was possible to grab enemies behind your back by relying on the auxiliary camera view while in Tianhai's ultimate form.
3. Fixed an issue where Tianhai and Yueshan weren't affected by Kurumi's [Sacred Circle] directly after ending their ultimates.
4. Fixed an issue where the default Rage Glyph did not have the expected effects on some heroes or in some modes.
5. Fixed the descriptive error of Tarka Ji’s [Vulnerable] buff, from “damage taken within 5 sec will be increased by 10%” to “hit damage taken within 5 sec will be increased by 10%”. And the actual buff effect in game has not been changed.
II. Weapon-related Bugs
1. Fixed an issue where the direction will not be automatically turned towards the enemies when countering after a charged crouch.
2. Fixed an issue where players may not be able to escape when counter the sword energy in close range.
3. Fixed an issue where the sword energy of [Blue Moon] cannot be countered.
III. Hero Cultivation
1. Fixed an issue where the statistics of Yueshan's Cultivation Quests would sometimes increase abnormally.
2. Fixed the abnormal counting issues of Tarka Ji’s Cultivation quests when using [Blackout: Frenzy].
Ⅳ. Others
1. Fixed the rendering order error of some hairstyles and eyelashes.
NARAKA: BLADEPOINT Update Patch notes – November 11th, 2021
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from11/10/2021 23:00 (UTC) to11/11/2021 03:00(UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
New Season: Cavalry
I. Season Rewards
Season rewards will be awarded based on highest rank gained in The Herald's Trial (Solos or Trios) during the Tidal season.
Reward Rank
Avatar - Dark Depths Silver+
Avatar - Dark Depths,Dagger Skin - Mara's Edge Gold+
Avatar - Dark Depths, Dagger Skin - Mara's Edge,Background - Raging Sea Platinum+
Avatar - Dark Depths, Dagger Skin - Mara's Edge, Background - Raging Sea,Tidal Treasure*3, Solar+
Avatar - Dark Depths, Dagger Skin - Mara's Edge, Background - Raging Sea, Avatar - Depths Dragon, Tidal Treasure*5 Empyrean+
Avatar - Dark Depths, Dagger Skin - Mara's Edge, Background - Raging Sea, Avatar - Depths Dragon, Tidal Treasure*7 Astral+
Avatar - Dark Depths, Dagger Skin - Mara's Edge, Background - Raging Sea, Avatar - Depths Dragon, Tidal Treasure*10 Asura+
II. Score Reset
1. Score in The Herald's Trial (Solos & Trios) will carry over to the new season.
Rank in Tidal Season Carry-over Rank in Cavalry Season
BronzeⅤ(1000-1099) BronzeⅤ(1000)
BronzeⅣ(1100-1199) BronzeⅣ(1100)
BronzeⅢ(1200-1299) BronzeⅢ(1200)
BronzeⅡ(1300-1399) BronzeⅡ(1300)
BronzeⅠ(1400-1499) BronzeⅠ(1400)
SilverⅤ(1500-1599) BronzeⅠ(1400)
SilverⅣ(1600-1699) SilverⅤ(1500)
SilverⅢ(1700-1799) SilverⅤ(1500)
SilverⅡ(1800-1899) SilverⅣ(1600)
SilverⅠ(1900-1999) SilverⅣ(1600)
GoldⅤ(2000-2099) SilverⅢ(1700)
GoldⅣ(2100-2199) SilverⅢ(1700)
GoldⅢ(2200-2299) SilverⅡ(1800)
GoldⅡ(2300-2399) SilverⅡ(1800)
GoldⅠ(2400-2499) SilverⅠ(1900)
PlatinumⅤ(2500-2599) GoldⅤ(2000)
PlatinumⅣ(2600-2699) GoldⅣ(2100)
PlatinumⅢ(2700-2799) GoldⅢ(2200)
PlatinumⅡ(2800-2899) GoldⅡ(2300)
PlatinumⅠ(2900-2999) GoldⅠ(2400)
SolarⅤ(3000-3099) PlatinumⅤ(2500)
SolarⅣ(3100-3199) PlatinumⅣ(2600)
SolarⅢ(3200-3299) PlatinumⅢ(2700)
SolarⅡ(3300-3399) PlatinumⅡ(2800)
SolarⅠ(3400-3499) PlatinumⅠ(2900)
EmpyreanⅤ(3500-3599) PlatinumⅠ(2900)
EmpyreanⅣ(3600-3699) SolarⅤ(3000)
EmpyreanⅢ(3700-3799) SolarⅤ(3000)
EmpyreanⅡ(3800-3899) SolarⅣ(3100)
EmpyreanⅠ(3900-3999) SolarⅣ(3100)
AstralⅤ(4000-4099) SolarⅢ(3200)
AstralⅣ(4100-4199) SolarⅢ(3200)
AstralⅢ(4200-4299) SolarⅡ(3300)
AstralⅡ(4300-4399) SolarⅡ(3300)
AstralⅠ(4400-4499) SolarⅠ(3400)
Asura(4500-4999) EmpyreanⅤ(3500)
Asura(5000-5999) EmpyreanⅣ(3600)
Asura(6000+) EmpyreanⅢ(3700)
2. Some Kill Score, Survival Score, and Hero Score will carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio
6000+ 60%
4500-6000 70%-60%
3000-4500 80%-70%
1500-3000 90%-80%
0-1500 100%-90%
Hero Adjustments
I. New Hero
The family glory and arduous training have carved loyalty to Eternia in Yueshan's heart since childhood. When the political conspiracy was about to endanger the stability of the empire and the survival of the family, Yueshan, decided to fight for the true king of Eternia. The heroic soul of the soldiers was rebuilt into the undefeatable incarnation in the ashes. Wuwei Marquis, a youthful general of Eternia is making his entrance on Morus Isle, with his Cavalry army.
II. Temulch
1. The startup frames of [Zephyr Wisp] and all its variants will no longer be interrupted by attacks.
2. Removed the damage deduction to armor from all of Temulch'sSkills and Ultimates, and adjusted [Zephyr Wisp]'s damage.
Adjusted the damage of [Zephyr Wisp] and all of its variants when tossing up enemies in the air from “dealing 50% damage to health and 25% damage to armor” to“dealing 37% damage to enemies”..
3. Removed the effect of energy deduction when [Zephyr Wisp] or any of its variants hit an enemy.
4. Greatly reduced the thickness of [Zephyr Prison] and all its variants, and increased the [Slowed] effect when enemies pass through it. ([Slowed]: Consume all energy and greatly reduce energy recovery speed for 4 sec.)
//Dev Note: Temulch's ultimate has made him the most picked hero in multiplayer modes. We want enemies to think twice before passing through Zephyr Prison rather than being easy targets after being staggered. With this change, the barrier can be easily crossed, but energy will be consumed.
III. Tianhai
1. Increased the Clash distance and stagger duration of enemies when they attackTianhai’s[The Divine Bell] or any of its variations.
//Dev Note: Under some circumstances, the enemy's clash stagger duration will end before Tianhai’s skill [The Divine Bell] finishes. Owing to this, we have adjusted the stagger duration and flash distance so that the fighting of the two sides can more balanced.
2. Adjusted how damage is calculated while in Vajra form.
//Dev Note: As Tianhai deals bonus damage to armor while in Vajra form before, it has been difficult for players to gauge exactly how much damage is dealt. Thus, we have removed this bonus damage and instead increased its basic damage, with the total damage remaining unchanged.
3. Increased the health of Tianhai's Vajra form in multiplayer modes to 4,000 (was 3,650).
4. Removed the stagger animation when dropping below a certain health threshold while in Vajra form.
5. When grabbing and slamming two enemies into the ground, the ultimates will no longer be interrupted if an enemy struggles free of Vajra.
//Dev Note: As players are getting increasingly familiar with Titan's Call and its mechanics, some of its shortcomings have become more apparent. So we have reevaluated Titan's Call and come up with the aforementioned changes.
6. Removed the Vajra's weak spots in the initial [Titan's Call].
7. Adjusted the duration of the initial [Titan's Call] from 40 sec to 30 sec.
8. Reduced amount of health recovery when grabbing and slamming an enemy into the ground in the [Titan's Call: Heal]from 1, 500 to 1,000.
//Dev Note: [Titan's Call: Heal] has proved to be slightly more powerful than other talent choices. We're therefore adjusting some of the ultimate to make them more balanced.
IV. Tarka Ji
1. [Inner Fire: Gigaflame] will apply an extra [Vulnerable] effect onto enemies hit, increasing their damage taken by 10%.
2. [Blackout]'s energy recovery now affects the entire team.
3. [Blackout: Frenzy]'s attack buff now affects the entire team by 10% (it previously increased Attack by a set amount).
//Dev Note: Tarka Ji has been lacking cooperative ability in multiplayer modes. Owing to this, we have increased his contributions to the team without increasing his power in solo battles.
4. Removed [Blackout: Frenzy]'s energy recovery effect.
//Dev Note: [Blackout: Frenzy] granted both a boost to damage and energy recovery, which coupled with the strong survivability and made the ultimate’s position a bit blurry. However, we want to better differentiate it from [Blackout].
5. Removed the armor damage multiplier of “Evasive Strike” and “Lethal Descent” from all skills s and the skill [Inner Fire: Bide]. We've also increased the base damage of all of these.
Lethal Descent now has a 275% damage multiplier that deals to enemies(was 200% to health and 400%toarmor).
Evasive Strike now has a 150% damage multiplier that deals to enemies(was 100% to health and 200%toarmor).
The first stage of [Inner Fire: Bide]'s level 2 counter now has a 115% damage multiplier that deals to enemies(was 130% to health and 91%toarmor).
The second stage of [Inner Fire: Bide]'s level 2 counter now has a 190% damage multiplier that deals to enemies (was 170% to health and 221%to armor).
The fourth stage of [Inner Fire: Bide]'s level 3 counter now has a 275% damage multiplier that deals to enemies(was 200% to health and 400%toarmor).
//Dev Note: With bonus damage to armor, it has been difficult for players to gauge exactly how much damage is dealt. Thus, we have removed this bonus damage and instead adjusted base damage, with the total damage remaining unchanged
Weapon Adjustments
I. Dagger
1. Slowed down the landing timing of horizontal jump strikes.
II. Katana
1. Shortened the stagger of vertical [Blink Strikes].
Souljade Adjustments
I. Dagger Souljades
1. [Dreadful Wail] added a sound prompt and special effect of the combo in Leap Strike.
2. [Dreadful Wail] Leap Strike is no longer a Focus move.
3. [Dreadful Wail] increases the airborne drop speed of[Biding Serpent].
In-Game Adjustments
I. Combat Adjustments (Scale Rush, Upward Strike, Dodges, etc.)
1. Improved the recovery frames when usingVitalia and Armor Powder.
2. After a successful counter, if players get hit by a Focus attack, they can now trigger another counter or dodge immediately to interrupt it
II. Shadow Corruption Timing Adjustments
1. In The Survival trios, the 1st Shadow Corruption starts shrinking after 5 minutes (was 4 min 30 sec).
2. The 1st Shadow Corruption shrinking duration is decreased to 240 sec (was 270 sec), and the shrinking range is reduced.
3. Slightly reduced the duration of the safe zones of the 2nd to 7th Shadow Corruptions, reduced the shrinking distance, and increased the shrinking duration.
4. The next Shadow Corruption spread will be viewable immediately when it stops spreading.
//Dev Note:
1) Delayed the start time of the 1st Shadow Corruption spreading in Trios. This aims to alleviate not having enough time to search for resources as initial battles sometimes last quite long.
2) While Shadow Corruption spreads over a shorter period of time now, we have also reduced the spreading range. This means that Shadow Corruption spreads slower than before which should make it easier to escape it.
3) The next safe zone's location will be viewable earlier than before so that players can plan out rotation ahead of time.
III. Optimization
1. Re-added health bars over heroes in battle. Improved FPS in multiplayer battles.
2. Lowered CPU usage for physics simulations and resource management to increase frame rates.
3. Improved resource load speed to reduce stuttering and waiting times from resources being loaded.
IV. Bloodsport
1. Added the new Winner Spectate function: the winner of the battle will automatically start spectating other players after defeating the opponent. Players can quit the spectating anytime, or reenter the spectating through Match Schedule.
2. Adjusted some areas of the Bloodsport map, and some areas have been replaced.
3. Damage reduction in Bloodsport has been increased to 40% (was 25%).
4. Upon entering the final, the heroes and weapons you used during the previous three rounds will now be automatically selected. You may change your setup before the timer runs out.
5. You can now gain weapon proficiency inBloodsport.
//Dev Note: We adjusted the gaming pace of Bloodsport and will continue to optimize in upcoming versions.
V. Random Rich Resource Areas
1. We've added rich resources areas that will appear at random. These will be highlighted on the map and viewable while selecting your spawn location and during the course of the match.
//Dev Note: The five main areas are no longer certain to be rich in resources. Be sure to check your maps before landing on Morus Isle!
VI. Morus' Blessing
Morus' Blessing will now provide more varied mythic weapons and souljades. There will now spawn 2 Morus' Blessings at a time.
Out-Game Adjustments
I. Adjusted the Stats display when entering the match.
Statistics will be displayed in all modes. The Stats will be aligned with the current mode rather than all Stats of trios and solos.
1) Quick Match/The Herald's Trial: Top 5s & Total Kills
2) Bloodsport: Wins & Total Kills
3) The Bloodbath: Wins & Total Kills
II. Adjusted the difficulty of some hero Cultivation Quests, taking them more in line with expectations:
1. Kurumi and YotoHime now only need to complete 8 Prayer quests (was 10).
2. Temulch and Tianhai now only need to complete 8 Blessing quests (was 10).
3. Tarka Ji and Valda Cui now only need to complete 8 Treasure Hunt quests (was 10).
III. Custom Lobby New Functions & Optimization
1. Added a toggle for Soulbloom Essence to The Herald's Trial mode.
2. Added the option to randomize the Environment.
3. Added settings for Nearby chat.
IV. The new [Autumnal Parade] event is now available!
Event Time:
11/11/2021 - 11/22/2021 20:00(UTC)
Event rules:
Gain [Tiger Amulets] by completing quests during the event. [Tiger Amulets] can be redeemed for great event rewards.
Redeem ends at:
11/23/2021 20:00(UTC)
Note: Rewards may only be redeemed up until 24 hours after the event ends, so don't leave it too late!
Store Updates
I. BATTLEPASSUpdates
1. The [Cavalry] BATTLEPASSis now available with plenty of rare items and cosmetics! Players can also unlock Advanced Hidden Treasures for even more rewards!
II. New Cosmetics
The new cosmetics will become available on November 11.
1. New character outfits and weapon skins.
Added new character outfits, accessories, and weapon skins.
2. New Party Display Content:
Added new custom content in Party Display! This includes new bases, gestures, and backgrounds! Collect all manner of custom items to kit out your heroes!
3. New Hairstyles:
Added new custom hairstyles which you can acquire during the new season! Collect them and customize your heroes!
4. New Gestures & Emotes:
Added gestures exclusive to Valda Cui. We've also created a range of new expressive emotes which you can equip and use in-game!
5. New Avatars:
Added a bunch of new avatars for you to collect during the new season.
III. Store Vouchers for Great Discounts
How to Use Vouchers:
You can use vouchers in the Cashier menu when buying items at the Store.
How to Get Vouchers:
You can redeem [Lucky Voucher Treasures] during the [Autumnal Parade], which contain one of the following vouchers:
Voucher Drop%
Epic Outfit Voucher 15%
Epic Weapon Voucher 15%
Epic Accessory Voucher 15%
Display Voucher 15%
Treasure Voucher 25%
Legendary Men's Outfit Voucher 3%
Legendary Women's Outfit Voucher 3%
Legendary Melee Voucher 3%
Legendary Ranged Voucher 3%
Legendary Accessory Voucher 3%
Vouchers will expire on:
11/24/2021 20:00(UTC)
Note: Vouchers will become invalid after expiry, so don't leave it too late!
Bug Fixes
1. Fixed a bug where the background music would stop when a player died in the Bloodsport final.
2. Fixed a bug where enemies would always be knocked from the same direction when hit by Tarka Ji's [Inner Fire: Gigaflame].
3. Fixed a bug where enemies would always be knocked from the same direction when hit by Valda Cui's [Nether Nightmare] horizontal strikes.
4. Fixed a bug where enemies couldn't counter Tarka Ji if he charged up a move and quickly dodged while affected by his ultimate.
5. Fixed a bug where some heroes cannot release skills when being hit.
Dear players:
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from10/27/2021 23:00 (UTC) to10/28/2021 03:00(UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Heroes
I. Valda Cui
1. Ultimate [Nether Nightmare: Bind]: Initiating a horizontal strike after using this ultimate no longer breaks enemies free from Bind. The hit rate of Valda's horizontal strikes has been improved, and she now has a new vertical strike in which she hurls forth a water spear: it travels slowly with a comparably low hit rate, yet deals high damage.
//Comments from Dev Team: These changes were implemented given that [Nether Nightmare: Bind] was originally only meant to bind multiple enemies, but wasn't working as well as intended. Tips: Vertical strikes have a very low hit rate when used alone. Try linking them in with horizontal strikes as part of a combo!
Weapons
I. Longsword
1. Slightly shortened the stagger duration inflicted upon standing enemies with normal and running horizontal strikes.
//Comments from Dev Team: The horizontal strike of Longsword contains probing, chasing and combo effects. The function is so comprehensive that we need to weaken it.
II. Dagger
1. New weapon advantage: [Energy Demount]. If two players attack at the same time, the player using a Dagger won't clash, but demount the enemy's energy and initiate a counterattack.
2. Slightly slowed down the crouch/slideUppercut Slash.
3. Significantly reduced the distance that airborne enemies are knocked back when hit with a midair horizontal strike. Slightly shortened the stagger duration inflicted upon downed enemies.
4. [Yurang's Rage] Damage Adjustment: from 103%+155%*3 to 57% + 115%*2 + 287%.
//Comments from Dev Team: Now the startup frame of DaggerUppercut Slash is reduced to the same as those of Katana and Longsword. We disconnected part of the long combo of Dagger to allow more space during the battle. At the same time, we added a new weapon advantage Energy Demount, in order that Dagger still maintains enoughfrontal fighting strengthwhile clashing.
Ⅲ. Greatsword
1. Improved hit determination for horizontal strikes following vertical strikes/horizontal strikes following a horizontal-vertical strike combo.
2. Adjusted the Stone Form stagger that some attack moves inflict on Greatsword.
3. Slightly lengthened the timeframe in which [Rockfall Slash] can be followed up with a dodge.
4. Adjusted the damage dealt by charged horizontal and vertical strikes:
Damage of the first-stage charged vertical strikes reduced from 224%+449% to 202%+403%;
Damage of the second-stage charged vertical strikes reduced from 261%+522% to 238%+476%;
Damage of the third-stage charged vertical strikes reduced from 291%+582% to 265%+530%;
Damage of the first-stage charged horizontal strikes increased from 597% to 621%;
Damage of the third-stage charged horizontal strikes increased from 247%*4 to 250%*4;
//Comments from Dev Team: When the opponent uses some moves to attack the Greatsword, and the attack action is not over yet, the Stone Form can be used to counterattack. This performance is a little too strong, so we adjusted the Stone Form stagger of some moves.
[Rockfall Slash] After hitting, the pressure on the opponent to dodge again is overwhelming, so we hope [Rockfall Slash] connects and dodges slowly, and slightly reduce the damage of [Rockfall Slash].
Souljades
I. Buffs
1. [Miser] now has you steal Dark Tide Coins from enemies upon dealing damage to them, with more stolen depending on how much damage you deal.
II. Dagger
1.New Dagger Moves: [Dreadful Wail].
Ⅲ. Greatsword
1. [Aerial Rend] Reduced Charged Damage:
Damage of the first-stage charged vertical strikes reduced from 280%*3 to 252%*3;
Damage of the second-stage charged vertical strikes reduced from 326%*3 to 298%*3;
Damage of the third-stage charged vertical strikes reduced from 364%*3 to 331%*3;
In-Game Adjustment
I. In-Game Interface Adjustment
1.Added the on/off status display of in-game party voice and nearby voice.
II. Controllers
1. Optimized the operation interaction of spawn point selection before the game.
2. The in-game bag now supports circular selection of the cursor, which improves the efficiency bag using when players use controllers.
Ⅲ.Bloodsport Opening Time Adjustment
1. In order to improve the matching speed and optimize the matching experience, the opening time of Bloodsport has been adjusted
NA Server00 (UTC) – 03:00 (UTC)
EU Server: 18:00 (UTC) – 21:00 (UTC)
AS Server: 11:00 (UTC) – 14:00 (UTC)
SEA Server: 11:00 (UTC) – 14:00 (UTC)
Out-Game Adjustment
I. New Custom Match Settings
1. You can now adjust the number of resurrections allowed in The Herald's Trial - Trios Custom Matches.
2. You can now adjust the in-game environment as you please when creating a Custom Match.
II. New Thumbs Up Function
1. With the new 'Thumbs Up' function, you can give allies a Thumbs-Up after a match. Head to your player ‘Profile’ to view how many you've received in total.
Store Updates
I. New Outfits, Skins & Accessories
1. Added a legendary Tarka Ji outfit, [Ill Omen] (now you can get it with 1,500 Gold, and the original price is 1,800 Gold).
2. Added a legendary Repeating Crossbow skin, [Stormwrath](now you can get it with 1,250 Gold, and the original price is 1,500 Gold).
3. Added two new accessories for Viper Ning, [Leopard Tail]: now you can get it with 750 Gold (the original price is 900 Gold) and [Leopard Ears]:now you can get it with 1000 Gold, and the original price is 1,200 Gold).
Bug Fixing
I. Battle Bugs
1. Fixed the issue that Twilight Crimson can be dodged by slide when the summoning ends.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 10/13/2021 23:00 (UTC) to 10/14/2021 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
New Mode: Bloodsport
An all-new mode, 'Bloodsport', is now open!
16 players must face off against each other in locations across Morus Isle. Engage in 1v1 battles to rise up the ranks until a champion emerges! Details for this mode are as follows.
1. Bloodsport is available to all players, all day.
2. Players must choose their hero and weapons for the round before it begins, and cannot change their decision until the Bloodsport finals.
3. The final rounds are decided in a best-of-three. Prior to these three rounds, players must choose their heroes and weapons (can choose the same heroes as in previous rounds).
4. If both players are still alive at the end of the round's time limit, the victor will be determined according to the following, in turn:
(1) The player dealt higherdamage.
(2) The player with higherremaining health and armor at round end (if both heroes dealt the same amount of damage).
(3) If players' remaining health and armor are also equal, the one who first caused damage shall be the victor.
(4) If neither dealt any damage and were of equal health and armor, one will be determined the victor at random.
5. In Bloodsport:
(1) Skills are permitted but ultimates cannot be used.
(2) All heroes' melee and ranged resistances are boosted.
(3) Health, armor and skill cooldowns are reset after each round.
Heroes
I. Tianhai
1. Shortened the duration that Vajra in [Titan's Call] is staggered when an enemy escapes his clutches.
II. Matari
1. Reduced the moving distance covered by her [Silent Flutter: Rapid Flash] skill.
III. Kurumi
1. Kurumi's ultimate [Sacred Circle] is no longer affected by Flamebringers or [Fire Arrows] Souljades. Only heroes' skills and some in-game mechanics can alter its circle and its effects.Kurumi’s circle now can only be altered by allies.If it is altered through in-game mechanics, its effects are neutral and apply to all parties.
2. Increased the damage of [Sacred Circle: Fire] from 75 to 100.
3. Shortened [Sacred Circle's] duration after it has been affected by fire or poison elements.
IV. YotoHime
1. The 'Piercing Vision' granted by her ultimate [Ominous Blade] and its variants now also makes enemies with Stealth visible.
2. [Spirit Slash: Vortex] now has golden Focus effects, knocks back enemies hit and can be used while under attack.
V. Tarka Ji
1. Increased the distance Tarka knocks nearby enemies back with his ultimate [Blackout] and its variants.
VI. Valda Cui
1. Gave Valda Cui brief invulnerability (similar to that gained when dodging) just before she launches Tide Traps with [Haze: Teleport]. This will not be interrupted by weapon attacks.
2. Made some adjustments to her ultimate, [Nether Nightmare]: shortened both its startup frame and recovery frame, while also increasing the waves' travel speed as necessary. Increased the damage inflicted by her water spears from 200 to 300 when they hit, and from 350 to 450 when they explode.
3. Increased wave travel speed of [Nether Nightmare: Smite] (as with her original ultimate form, [Nether Nightmare]).
Weapons
I. Melee Weapons
1. Optimized the timeframe ofa red flash of light triggered byCounterstrikes.
II. Longsword
1. Increased the damage dealt by horizontal strikes' third attacks (from 329% to 392%) and vertical strikes' third attacks (from 297% to 330%) respectively.
2. Reduced the damage dealt by airborne horizontal strikes (from 121%*2 to 90%*2) and vertical strikes (from 189%+19% to 153%+15%) respectively.
3. Changed Counterstrike Combo damage from 318%*2 to 128%+508%.
4. Increased the speed from a running horizontal strike into a dodge, slightly shortening the attack's stagger duration.
5. Slightly reduced the range of running vertical strikes.
6. Slightly reduced the range of charged vertical and horizontal sword energy strikes.
7. Slightly increased the range of Counterstrike Combos.
III. Dagger
1. Increased the damage dealt by horizontal strikes' third attacks (from 301% to 367%) and vertical strikes' third attacks (from 261% to 381%) respectively.
2. Increased Counterstrike Combo damage from 299%*2 to 132%+528%.
3. Players now can dodge the Uppercut Slash after the [Soulbreak] that follows a [Dagger Dash].
4. Slightly shortened Daggers' charge time.
5. You can now follow airborne vertical strikes and [Dragon Crush] with [Dagger Dashes].
6. Optimized the feel of some [Dagger Dash] moves.
7. Slightly increased the range of Counterstrike Combos.
IV. Greatsword
1. Reduced the damage dealt by airborne horizontal strikes (from 336% to 298%) and airborne vertical strikes (from 233%+23% to 194%+19%) respectively.
2. Increased crouching vertical strike damage from 209% to 240%.
3. Reduced the damage of running vertical strikes, from 357% to 315%.
4. Crouching horizontal strikes now can hit downed enemies.
V. Katana
1. Increased the damage dealt by horizontal strikes' third attacks (from 302% to 384%) and vertical strikes' third attacks (from 252% to 298%) respectively.
2. Reduced the damage dealt by airborne horizontal strikes (from 128%*2 to 85%*2) and airborne vertical strikes (from 250%+19% to 148%+15%) respectively.
3. Increased the damage dealt by attacks following a [Blink Strike]. Follow-up horizontal strike damage has been changed from 247% to 283%, and vertical strikes' damage from 238% to 258%.
4. Slightly reduced the range of running horizontal strikes.
5. Slightly increased the range of running vertical strikes.
VI. Spear
1. Increased the damage dealt by horizontal strikes' third attack, from 329% to 369%.
2. Changed the damage dealt by airborne horizontal strikes (from 235% to 201%) and aiebornevertical strikes (from145%+15% to 154%+15%) respectively.
3. Slightly increased the startup frame duration and range of slidehorizontal strikes.
Souljades
I. Longsword Souljades
1. Increased the damage dealt by [Blue Moon]. [Blue Moon] horizontal strikes' third attack damage has changed from 199%*2 to 218%*2, and its vertical strikes' third attack damage from 185%*2 to 199%*2.
II. Spear Souljades
1. Increased the damage dealt by [Dual Ring's] horizontal strikes' third attack, from 189%*2 to 221%*2.
III. Katana Souljades
1. Increased the damage dealt by [Stamina Strike's] vertical strikes' third attack, from 135%*2 to 159%*2.
In-Game Adjustments
I. New Custom Match Functions
1. Lobby hosts can now set spawn location when in The Herald's Trial and The Bloodbath Custom Matches.
2. Players now can invite friends into the Custom Matches.
3. Adjusted the weapon order in the ban settings, now the order is based on the weapon types.
II. New Reputation Score Rewards
1.When Reputation Score reaches 9,000, players’ settlement experience in all modes will be increased by 10%.
III. Combat
1. Lengthened the invulnerability period when rolling up after having been knocked down.
IV. Shadow Poison Mechanism
1. The first three times the Shadow Corruption spreads in The Herald's Trial and Quick Match modes now also carry shadow poison effects.
V. Controllers
1. Optimized camera sensitivity when using a controller: expanded the sensitivity range that can be selected in controller settings, allowing for greater sensitivity.
Store Updates
I. Added new Pack: Temulch - [Unmatchable Champion].
Pack includes:
1. Collaborative Lu Xiaojunoutfits [Unmatchable Champion].
2. Hairstyle [Luxiaojun: Unmatched].
3. Gesture [Luxiaojun: Unstoppable Force].
You may unlock either the set or single pieces with Gold.
II. New Display Gesture
1. Added new party gesture: Temulch Exclusive [Luxiaojun: Champion].
Bug Fixing
1. Fixedthe timing issue that would occur when countering attacks with Tarka Ji's [Inner Fire].
2. Fixed the issue where having the Souljade [Greatsword Sap] equipped would sometimes result in Greatsword Counterstrike Combos dealing multiple instances of damage.
3. Fixed athe issue where the map couldn't be dragged or zoomed out while mousing over a Stash, Rift Dealer, Morus' Blessing, Soul Altar or Ballista icon.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 09/27/2021 23:00 (UTC) to 09/28/2021 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The upcoming updates are as follows.
New Event: Koi Bonanza
New Event [Koi Bonanza] going live!
The event rules are as follows:
From the update on September 28th, 2021 to October 7th, 2021 20:00 (UTC), during The Herald's Trial and Quick Match preparation stage, players must gather their efforts to collect 6 Koi Tokens within the time limit. If this is achieved, players will receive extra rewards according to their ranking during that match's settlement stage.
Rewards Settlement:
Top 30 players in Solo or Top 10 players in Trio will get premium rewards, and the rest players will get common rewards. Rewards may be received up to 3 times per player, per day.
2x Daily Quest Rewards!
The event rules are as follows:
Daily quests give twice the experience and Hidden Treasure XP from the update on September 28th, 2021 to October 7th, 2021 2000 (UTC).
Reputation Score
We've added reputation to the game. Your reputation will be viewable from your profile, and cannot be viewed by others. You start with a reputation of 8,800.
Playing matchmaking and completing matches increases your reputation.
Leaving a game during the preparation stage or during a game will reduce your reputation.
Leaving During Preparation
Your reputation will take a hit if you leave during the preparation phase in Solos and The Bloodbath, or if you leave in Trios when your team has 3 members.
2) Leaving Games
Your reputation will take a hit if you leave a game before you are not COMPLETELY dead and your teammates are not all dead either.
Deduction coefficient of Reputation Score in different modes
The Herald's Trial (Trio): 1
Quick Match (Trio): 0.75
The Herald's Trial (Solo): 0.5
Quick Match (Solo), The Bloodbath: 0.25
Reputation tiers and their effects are as follows. The player will be banned if the Reputation Score is too low:
A: 9,000-10,000
B: 8,000-9,000
C: 7,000-8,000
D: 6,000-7,000
E: 5,000-6,000
Players with a reputation of less than 7,500 will be unable to queue for The Herald's Trial. Those below 6,000 will furthermore no longer be able to join Quick Match.
We'll be adding more to the reputation system in future iterations, to monitor and restrict gameplay that affects the game negatively to further improve the experience.
In-Game Function
New Shadow Poison
After the Shadow Corruption shrinks for the third time, players within the Shadow Corruption will gradually be affected by shadow poison. The poison will begin to recede after leaving Shadow Corruption.
When player’s shadow poison accumulates to certain amount and is still in the Shadow, the player’s health recovery will be decreased.
Being Hit While in Soul Form
Added the special effects and the sound effect when being hit in soul form.
Out-Game Function
New Custom Match Lobby Settings
New prefix search function: when the search content is less than four characters, all lobbies with the same prefix will be displayed.
You can now adjust Shadow Corruption Spread Rate.
You can now adjust Shadow Corruption DMG.
You can now adjust the quality of weapons and armors in The Bloodbath.
You can now adjust The Bloodbath's match length.
Store Updates
New Legendary Outfit: Viper Ning's [Maple Snowfall]
New Legendary Weapon Skin: Spear's [Sky Crusher]
Discount Changes:
[Crimson Demonic Blade], [Tsunami], [Slicing Banner], and [Shark Carapace] will no longer be available at a discount.
[Sky Crusher], [Maple Snowfall], [Eight Treasures], and [Gilded Scales] will be available for a 16% discount for a limited time.
Added two Team Stats backgrounds: [Great Success], and [Celebration]. Unlocked by taking part in Koi Cup match events.
Hero Adjustment
Tianhai
The weak points of hostile and allied Tianhai's Vajra now appear different so that you can easily discern who your enemy is.
Temulch
Improved the visibility of the special effects of [Zephyr Prison] and all of its variants.
Viper Ning
Added a stun AoE marker effect to [Twilight Crimson] and all of its variants.
//Viper Ning’s [Twilight Crimson] will stun the enemy within a small area around. Now we add a visual effect to make it clearer.
Yoto Hime
Yoto Hime previously cannot generate Rage in a short time after [Ominous Blade] (and its variants) ends, now she will immediately begin generating Rage after [Ominous Blade] (and its variants) ends.
Weapon Adjustment
Melee Weapons
Improved the feeling of weapon clashes for some weapons.
Greatsword
Improved the hitbox registration for charged attacks and counterstrike combos when using a horizontal strike followed by a vertical strike while sliding or crouching.
Pistols
Greatly increased the movement speed when firing and charging up shots.
Souljade Adjustment
Movement Souljades
[Focus Slide]: Sliding attacks now interrupt blue Focus attacks.
Repeating Crossbow
[Sharpshot] New Effect: Repeating Crossbow damage is slightly reduced, but bolts no longer spread.
[Venom Tip] New Effect: Repeating Crossbows deal less damage but poison enemies hit, inflicting sustained damage. Poison effects stack up to 15 times.
Katana
[Stamina Strike]: Health/armor restore ratio increased by 65%.
[Composure]: Gain blue Focus Shield while fully sheathing your weapon.
Dagger
[Assassin's Lunge]: Overall damage has been increased. Launch three stages of attack after passing the enemy.
[Abyssal Aura]: After catching the dagger, you can click vertical strike to continue using [Abyssal Aura].
Spear
1) [Scale Rush - Spear] Increases damage. Combos can now be launched after Non-Charged Scale Rushes, and the charge-up time of Scale Rush has been decreased.
Greatsword
[Infernal Slash]: Healing reduction effect increased. Charging up a horizontal strike to stage 1 grants the [Infernal Slash] effect.
[Shockwave]: Increases the range and damage of Shockwave attack.
Longsword
After triggering [Blue Moon], continue clicking horizontal or vertical strikes to continue using it.
In-Game Adjustment
Matchmaking
Optimized the matchmaking rules, so players now can be matched with or against players closer to your skill level.
Markers
1) You can no longer easily affect the Wheel menu while using markers.
Controllers
In-match bag optimizations:
Item button changes (right UI side): You now use with X/□ (Xbox/PS4), and discard with Y/△ (Xbox/PS4).
// Now PICK UP and USE share the same button to make the operation more convenient. Meanwhile, we give DISCARD an individual key to avoid misoperation.
Bug Fixing
Fixed the animation issue with uppercut slashes following a dagger charged attack while sliding.
Fixes the issue with excess flashing with the first stage of dagger vertical charged attacks.
Fixed the issue where players would still get hit by sword energy after weapon clashes in a close distance.
Fixed the issue where one could counter with Scale Rushes while unarmed.
Fixed the issue where scaling something while sprinting atop a wall would interrupt the sprint.
Fixed the display issue with Tarka Ji's facial accessories.
Fixed the issue where Valda Cui could still complete the Cultivation quest ‘Defeat 5 enemies in Shipwreck Expanse under foggy weather condition in The Survival modes’.
Fixed the issue where Valda Cui’s Cultivation quests could still be completed when not using Valda Cui in The Bloodbath.
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from 09/15/2021 23:00 (UTC) to 09/16/2021 02:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The upcoming updates are as follows.
New Hero: Valda Cui
A new hero, [Valda Cui], is now available!
Players may unlock Valda Cui by 600 Gold or 12,000 Tae.
[Valda Cui] Trial Vouchers have been added, granting players 3 chances to try her out in battle.
More info on [Valda Cui] can be found in-game.
New Event: Mid-Autumn Festival
A new event, [Mid-Autumn Festival], is now underway!
The event rules are as follows:
1. Gain [Mooncakes] by completing quests during the event. [Mooncakes] can be redeemed for great event rewards.
2. During The Herald's Trial's preparation stage, as Morus Isle's night falls, players must gather their efforts to release all 10 lanterns within the time limit. If this is achieved, all players will receive a [Mid-Autumn Giftbox] during that match's settlement stage. Rewards may be received up to 3 times per player, per day. (The Night Scene only)
*Note: Rewards may only be redeemed while the event lasts, so don't leave it too late!
In-Game Function
1. Added Shadow Corruption UI prompts
Added UI prompts: After the third spread of the Shadow Corruption, health recovery within the area is greatly reduced.
Out-Game Function
1. Added Free Training options
1) Added 'Rage Regeneration' and 'Reset Sparring Partner' to Free Training mode.
2. Custom Match settings
1) Added ‘Trove Frequency’ to The Herald’s Trial mode in Custom Match.
2) Added ‘Weapon Damage Multiplier’ The Herald’s Trial and The Bloodbath modes in Custom Match.
3. Added Friend Notes
1) Added a function allowing you to add notes to friends, visible in your friends list and upon their profiles.
4. Added preview videos for weapon skins
1) Added a video preview function for Extreme weapons in weapon skin pages.
5. Added facial hair colors
1) Added facial hair color options to the Customization interface. Players can now adjust upper/lower facial hair colors as they choose.
Settings
1. Added a new 'Ceiling Interaction' option
1) Turn on the option, you can move forwards + jump toward a ceiling to hang from it.
2) Turn down the option, you only grab on to ceilings after grappling into them.
Once hanging, you can move around the ceiling, jump, and dodge.
3) 'Ceiling Interaction' is set to be Off by default. You can change this by pressing Esc - 'Settings' - 'Game' - 'Combat' - 'Ceiling Interaction'.
Store Update
1. Added Pack: Valda Cui·[Naga's Treasure]
Pack includes
1) Valda Cui outfit [Unsinkable Naga]
2) Valda Cui accessory [Mist Dragon]
3) Valda Cui hairstyle [Surfer]
You may unlock either the set or single pieces with Gold.
2. Added new [Valda Cui] outfits
3. Added Tidal Treasure
1) The new Season Treasure [Tidal Treasure] includes 22 brand-new items as follows.
[Extreme]*2: outfits·Atlantis Wonder, weapon skin·Stalactice
[Legendary]*6: base·Joy, outfits·Gladiator's Fury, weapon skin·Amaranthus, weapon skin·Infernal Chains, accessory·Snakevine Crown, accessory·Wolfrage Helm.
[Epic]*14: outfits·Sparidae Carapace, outfits·Seafarer Scales, weapon skin·Bronzite, accessory·Mistbreak Scales, accessory·Tempest Wrap, accessory·Kitsune Mask, accessory·Bamboo Dome, emote·Flap Wings, emote·Mad, hairstyle·Grey Wolf Vanguard, hairstyle·Undercurrent, background·Grey Wolf Crags, base·Bamboo Court, gesture·Waverider.
[Rare]: Tidal Treasure does not include rare items.
2) Outlined below are the drop rates of Tidal Treasure rewards of each grade.
Red (Extreme): 0.6%
Gold (Legendary): 7.6%
Purple (Epic): 91.8%
3) Minimum Guarantee
Loop Guarantee: On top of the basic drop rate, players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening their first 100 Immortal Treasures. This can be triggered multiple times.
4) The new [Tidal Treasure] is priced at 360 gold. Sale time: From the update on September 16 to the end of the S1 (November 11, 2021).
5) Open Tidal Treasure for all kinds of new, rare cosmetics. These will only be purchasable until the season ends.
Hero Adjustment
1. Temulch
1) Increased the moving speed of other heroes who are controlled by [Zephyr Prison].
2. Tarka Ji
1) Reduced the Rage granting speed after Tarka Ji's ultimate [Blackout: Frenzy] in The Bloodbath.
2) While Tarka Ji's ultimate is in effect, he loses all [Wave Roll] Souljade effects. Players may still punch as usual and consume Energy.
3. Viper Ning
1) Improved the hit determination and animations for [Yushan Enigma] and all its variants when jumping.
2) Reduced the stagger duration for downed enemies hit by [Yushan Enigma: Lockdown] and [Yushan Enigma: Enfeeble] to stay the same as those standing enemies.
4. Yoto Hime
1) The first three strikes of Yoto Hime's ultimate [Ominous Blade] and all its variants now briefly stagger Tianhai when he's in Vajra form.
2) Adjusted [Ominous Blade: Restore]'s effects: it no longer absorbs Cairns. Now, she gains a large amount of health and armor with each strike that deals damage (with priority given to health recovery).
3) The first three strikes of [Ominous Blade] and [Ominous Blade: Combo] grant Yoto Hime certain health or armor recovery upon dealing damage.
4) Slightly increased the distance that Yoto Hime launches her blade after swinging it with her ultimate [Ominous Blade] and all its variants.
//Given Yoto Hime's poor mobility while using her ultimate, she's often left unequipped to deal with enemy Vajra. Following these changes we hope to see them more evenly matched. The newly-added restorative effects should also slightly improve her survivability.
Weapon Adjustment
1. Melee weapons
1) Adjusted the timing of switching melee weapons while attacking.
2) Optimized the hit stagger caused by melee for downed enemies.
2. Dagger
1) You can now Counter following a [Dagger Dash].
2) Increased [Dagger Dash] distance slightly.
3) The vertical strikes following a [Dagger Dash]/[Yurang's Rage] have been changed to running vertical strikes. The time it takes to follow a running vertical strike with a [Dagger Dash] has been increased, while the attack range of running vertical strikes reduced.
4) Increased the speed at which you can start running or jumping following a [Dagger Dash].
5) Added blue Focus when initiating a [Soulbreak]. Also increased the speed at which [Soulbreak] can be followed up with further attacks.
6) Improved hit determination for charged horizontal strikes, vertical strikes, and uppercut slashes.
7) Reduced the time it takes to start crouching, jumping, or dodging following your second vertical strike.
8) Increased the distance of the forward dodge when wielding a Dagger.
3. Greatsword
1) Improved hit determination for running vertical strikes, vertical strikes following horizontal strikes, and vertical strikes following crouching horizontal strikes with a Greatsword.
2) Improved hit determination for charged vertical strikes and charged vertical strikes followed by horizontal strikes.
4. Katana
1) Adjusted the height of Katana horizontal strikes against enemies in midair.
2) Adjusted the height of the first Katana horizontal strike against enemies in midair.
3) Increased the distance of the forward dodge when wielding a Katana.
5. Longsword
1) Improved the reliability of Longsword counterstrikes.
2) The counterstrike combo will knock the enemies to the ground.
3) Combined Longswords' two sword energy strikes into a single strike, with total damage unchanged.
6. Musket
1) Increased Musket shots' basic bullet velocity.
7. Bow
1) Decreased the damage of Bow’s first-stage charged attack, from 455% to 405%.
2) Decreased the damage of Bow’s second-stage charged attack, from 625% to 550%.
Souljade Adjustment
1. Movement Souljade
1) [Phantom Step] now affects [Dagger Dashes].
2. Dagger Souljades
1) Adjusted [Abyssal Aura] so that you can now dodge after your blade returns to you.
2) Changed [Abyssal Aura] to have four strikes; its total damage remains unchanged.
3) Enhanced [Assassin's Lunge] visual effects.
4) [Netherstep] retains its former effects, but now also reduces [Dagger Dash] Energy consumption.
3. Musket Souljade
1) Increased the bullet speed bonus of [Sunwing Shot].
4. Bow Souljade
1) Decreased the explosion damage damage caused by [Burst Arrow], from 225% to 190%.
In-Game Adjustment
1. Combat Adjustment
1) Improved fluidity of the animation of running charged vertical strikes when the player is unarmed.
2) Improved vaulting fluidity, so that it's possible to flow from breaking a window into vaulting through it from all directions. Previously, players would often start wall walking instead.
2. Hero Voice Adjustment
1) Made a distinction between enemy and ally attack voice of Ultimate.
//We hope that this will help players hear whether enemies or allies are using ultimate, even in a chaotic battle environment.
3. Quest Adjustment
1) Lowered the [Spirit Walker] quest difficulty. Now you need only mark a single enemy to receive its quest reward.
4. Drop Adjustment
1) Increased the drop rate of melee weapons among all weapon drops, and reduced that of ranged weapons.
5. Controller Adjustment
In-Game Bag optimization
1) Optimized the picking up action. When you open the bag and checks the nearby items, you can directly swap the current item to the corresponding ones in weapon, souljade or item areas.
2) You can now select items with right stick. When you open the bag and there is no item nearby, the first weapon in weapon bag is selected by default.
Out-Game Controller Function
1) Added the controller functions of Lobby, Treasure Pavilion, Inventory, Cultivation, Profile, Mail, Mid-Autumn Festival event.
Out-Game Content
1. Player level displays
1) Player levels are now shown alongside their avatars in the Home page.
Emphasized the level-up animation effect shown in the settlement page.
Bug Fixing
Fixed the issue where you could be hit by sword energy even during Longsword clashes.
Fixed the issue where, following the first attack of Dagger move [Yurang's Rage] that knocks enemies a distance away, its following attacks wouldn't connect.
Fixed the issue where players couldn't crouch following airborne vertical strikes with Greatswords/Katanas.
Fixed the issue where some heroes' ultimates and skills would be blocked by the Greatsword's Stone Form.
Fixed the issue where the Spear Souljade [Scale Rush] would fail to clash with blue Focus attacks.
Fixed the issue where, when deflecting projectiles with [The Divine Bell], deflected projectile damage would not take the attacker's Souljades into account.
Fixed the issue where players grabbed by a Vajra would be able to avoid taking damage while the Vajra is pressing F skill.
Fixed the issue where players could not exit the sliding animation.
Fixed the issue where players running into a tall wall would trigger a stride action.
Fixed the issue where Katana’s third vertical strike, Katana Souljade [Stamina Strike], Greatsword crouched horizontal strikes following vertical strikes, Spear Souljade [Erudition], Dagger Souljades [Abyssal Aura] and [Assassin's Lunge] would have no blue Focus light effects.
Fixed the issue where players could grapple to interrupt their attack during the Longsword [Sword Energy], Longsword Souljade [Phoenix Blast], the second and third charged Greatsword strikes, Greatsword Souljade [Earthshaker]/[Infernal Slash]/[Aerial Rend], Dagger Souljade [Yurang's Rage]/[Abyssal Aura], Katana Souljade [Soul Slash].
Optimized overall performance and environmental interactions:
1. Forward jump (holding forward + jump): Trigger interactions with objects around you, such as through wall running, tree climbing, jumping atop eaves and beams, vaulting through windows, etc. (These were triggered by pressing the jump key in previous versions. We've changed this in order to prevent accidental interactions.)
2. Jump (without pressing any directional key): Perform a 'back roll' to exit from certain interactions (such as climbing walls or trees, hanging atop eaves, etc. You could drop down from these with the 'C' key in previous versions, and has been changed to simplify controls.)
3. Climb up: Hold a directional key to climb up while hanging from eaves. Releasing the key before you've completed the action cancels it. (The jump key was used to climb up in previous versions, and has been changed to make less key-presses necessary in gameplay.)
4. Check: Hold a directional key while crouching atop a tree or the edge of a building to 'check' the area and then drop down. Releasing the key before you've completed the action cancels it. (The jump key was used to do this in previous versions. We've changed this in order to prevent players from starting the action accidentally.)
5. Extended interactions: Point the camera in a set direction and initiate a forward jump during various interactions (such as climbing walls or trees, hanging atop eaves, etc.) in order to extend your interaction range in that direction. For example, looking up while climbing a tree allows you to grab onto eaves that would be out of reach otherwise.
6. You now automatically climb up onto beams or ropes when grabbing them, and can no longer hang underneath them. Press C to drop down. (Changed to improve ease-of-use.)
7. Slightly reduced slide speed and increased the capacity for turning whilst sliding. Added a new animation for consecutive slides.
Default Grapple Settings:
Having got out your Grappling Hook, both left- and right-click are set to 'Auto Aim'. You can adjust Auto Aim settings for the left or right mouse button, and toggle Auto Aim to your liking by pressing the escape key then heading to Settings. (Right-clicking would enter Auto Aim in the previous version. We've changed this to make the controls easier for new players.)
Optimized network and functionality:
1. Optimized how memory/video memory is managed to smoothen frame rates.
2. Optimized loading of resources from the hard drive, making loading smoother.
3. Optimized hardware support for mice with high polling rates, smoothening camera movement at high frame rates (over 60 FPS).
4. Optimized controller support.
5. Updated NVIDIA DLSS, improving rendering efficiency while also making even better graphics possible.
6. Other assorted efficiency and graphics optimizations.
7. Optimized rendering efficiency of the Team Stats page, reducing stuttering and frame drops encountered while viewing it.
8. Tuned network settings to fix several issues that would occur at high latency and during network disturbance. Icons are now displayed by characters' heads during high latency to indicate a poor connection.
Combat adjustments:
1. Bag adjustments:
a) Valuable equipment can be picked up and swapped out for low-quality equipment of the same kind in your Bag (Souljades, Vitalia, Armor Powder, weapons etc.).
b) Added the ability to swap your equipped weapon. Press '3' to swap it with a nearby weapon you haven't picked up.
c) Once you've maxed out your Bag's capacity, you'll no longer be able to pick up Bag Upgrades.
d) You can now interact with Troves and Rift Dealers while your Bag is open.
2. Optimized the animations, effects and SFX for attacks with melee weapons.
3. Optimized the view shown for various charged moves.
4. Added damage text. You can toggle damage and healing text in Settings - Combat.
5. Added a bar to indicate the remaining duration of important debuffs.
6. Added a bar to indicate the progress of weapon repairs/healing.
7. Optimized colorblind mode for items (in and out of games): Item quality is now displayed directly in drops & item descriptions, making it no longer necessary to see an item's text to assess its rarity.
8. Counter sword energy: You can trigger a Counter when your weapon clashes with an enemy's, but Counters now also reflect sword energy too.
New weapon: Spear
General description:
Following prolonged discussions and consideration we have decided to introduce a new melee weapon as part of the Final Beta: the [Spear]. Along with the Spear, we'll be introducing combos to go with it and more Souljade content, too. Known as the 'King of All Weapons' in ancient China, it has a reasonably large range compared to other melee weapons.
New attack method, 'On Target': When charging up a blow with the Spear, releasing at just the right moment initiates an even-stronger golden Focus strike.
Souljade [Erudition]: Enhances charged vertical strikes.
Souljade [Scale Rush - Spear]: Launching a Scale Rush with a Spear initiates a new move upon hitting the ground.
Weapon balance adjustments:
1. Redesigned the Pistol. It now fires five shots, while charged shots fire a number of explosive rounds (depending on how many you've loaded into the chamber). These rounds deal explosive damage within a small area.
2. Slightly increased the speed of the Flamebringer's fire.
3. Slightly increased the speed of Repeating Crossbow shots.
4. Reduced the Bow's basic damage by 5%.
5. Increased the Cannon's basic damage by 7%, and optimized projectile trajectories.
6. Headshot damage from Repeating Crossbows, Muskets and Bows reduced to 1.5x damage (down from 2x). Other ranged weapons' headshot damage remains unchanged.
7. The Grappling Hook no longer deals a small amount of damage to enemies hit.
8. Slightly reduced damage from charged attacks.
Souljade changes:
Check details here:
https://www.narakathegame.com/news/official/20210616/32172_953985.html
Hero Changes:
Tarka Ji
1) We have re-worked Tarka Ji's skill Talents 1 and 2, and they are now used for blocks and counters. Talent 3 remains unchanged.
2) To his ultimate Talent 1, we've added quicker energy regeneration plus that it can now be used while hit.
3) Ultimate Talent 3 is made on the basis of Talent 1. While it increases rage consumption, it also increases attack, while also making it so that you recover rage equal to a portion of your damage dealt.
4) Ultimate Talents 1, 2, and 3, all enable Tarka Ji to withstand non-explosive ranged projectiles while sprinting.
Tianhai:
1) Improved upon the visual effects of his various Talents.
2) Adjusted the Vajra's weak points, weight, and duration.
3) With ultimate Talent 3, the skill used with F does not recover if Tianhai fails to grab hold of an enemy.
4) With ultimate Talent 3, using F while grabbing an enemy now comes with a whole new effect.
Kurumi:
1) Skill Talent 2: Ward: Resurrection's link range has been reduced to 20m (down from 30m).
2) Re-worked skill Talent 3: Ward: Dual Heal. Current effect: Increases healing, and also restores armor while linked to a teammate. While linked, using left-click to blink does not sever the connection, however, right-click no longer heals.
3) Ultimate Talent 1: Sacred Circle now only heals allies and has its radius increased.
4) Ultimate Talent 2: Sacred Circle: Armor Enhance now only restores the armor of allies and has its radius increased.
Viper Ning:
1) Adjusted skill Talents 1 and 3: Talent 1 now breaks Focus, whereas Talent 3 now blocks healing.
2) Re-designed ultimate Talent 2: Twilight Crimson: Seal. Enemies marked may no longer use skills, including their ultimate, and are stunned for 2 sec once the mark ends.
3) Re-designed ultimate Talent 3: Twilight Crimson: Unchained. Enemies marked may no longer use skills, including their ultimate. Viper Ning may move freely during the duration, but the mark no longer stuns.
Temulch:
1) Altered the cast animation of Zephyr Wisp: After disappearing briefly, Temulch leaps backward up into the air and summons forth Zephyr Wisps.
2) Skill Talent 3: Zephyr Wisp: Assault's effect has been changed so that wisps now rebound against obstacles, and once again shoot toward enemies.
3) Ultimate, Zephyr Prison, cast animation change: When using the ultimate while on solid ground, Temulch leaps forward and summons Zephyr Prison.
4) Zephyr Prison's negative effects no longer affect allies.
5) Re-worked ultimate Talent 2: Zephyr Prison: Enchanted. Now, Temulch recovers energy at a greatly increased rate while within Zephyr Prison.
Matari:
1) Optimized the display of stealth effects from Matari's ultimate.
Environment Changes:
Fruits:
1) Buff changes:
Salak: Recovers armor at set intervals for a duration of time.
Prickly Pear: Recovers health at set intervals for a duration of time.
2) Pick Up Changes:
No longer restricted by health and armor.
Ballistas:
1) There are now tracks upon some towers where players may push ballistae around, greatly increasing mobility and the area they can cover.
2) Greatly reduced the time it takes to mount/dismount the weapon. Increased the explosion radius, and being hit comes with more apparent visual cues.
New Map Features:
Flaming Cages:
As they fall onto the ground they create a circle of flames, and any player hit by the cage will be stunned for a few seconds.
Other Changes
1. Adjusted the effects and potency of some Talents.
2. Soulshards are no longer required for Talents and glyphs, they instead cost Tae.
3. Score earned for the Survival and Kills Leaderboards and Hall of Fame will be gained at a slower rate as you near the division score for that mode.
4. Added item tips, making it easier to see item descriptions and effects.
5. Improved upon the switching between chat channels, as well as the chat interface itself. We've also added a level restriction and message cooldown to public chat.
6. Added an avatar frame that changes as you level up.
7. Added damage source to the Killer window, enabling you to see the damage you took during the past 20 seconds.
8. Added more hero voice lines.
9. Improved a range of features for referees: improved upon controls for the Ref Spectate camera, added a feature enabling referees to draw upon the map; Ref Spectate hotkeys can now be remapped; added real-time statistics; referees may now see health bars, ultimate CDs, and party markers; referees may now see through obstacles; referees may now see markers where engagements occur; added identification numbers, and they can now be jumped to; added more map features; and Ref Spectate is now supported for The Bloodbath.
10. Battling in different areas will now trigger different BGM.
11. The game may now be displayed properly on ultrawide monitors.
12. Improved upon the matchmaking algorithm: making it match players of a more similar level together.
13. Improved upon the hero Expertise menu, adding the first story arc for each hero. Their remaining stories will be made available with the full launch.
14. Added a find Party menu to Home, in which you may find suitable party members.
15. Added a wheel function for gestures and chat bubbles, which you can use in-game for greater convenience.
16. Added gestures for the various heroes' display movements.
17. Added a palette when customizing your character's face and hair color.
Anti-Cheat Improvements
NARAKA: BLADEPOINT is a one-off purchase competitive PvP game with a focus on fairness, and so both the dev team and operation teams have zero-tolerance toward hacks or unfair gameplay, and we vow to crack down on those that use or develop hacks. From the beta in April until now we've worked hard on establishing an anti-hack foundation, in which we utilize AI technology to discern and detect hacks. However, so as to not compromise our protective measures we will refrain from going into detail here. We implore all of you to keep your eyes open for hackers, and to report any you find, and work with us to create a hack-free game!
Incompatible Character Customization Data
We are terribly sorry to inform you: many players have created their own character customizations during the previous rounds of beta. However, as we continuously work on improving and optimizing our customization features, data from previous betas will not be available for use during this round of beta testing. We are also unable to guarantee that customization data from this round of beta can be used in later iterations of the game.
Once the game is fully launched our customization feature will be more stable, and there will be no further incompatibility issues.